Re: [Bf-committers] I still can't build release while debug passes without problems.

2011-06-26 Thread Campbell Barton
r37809 fixed the error you reported for 32 bit.
is your test from after this revision.

On Sun, Jun 26, 2011 at 7:52 AM, Damir Prebeg blend.fact...@gmail.com wrote:
 Here's my build log for release with linker /VERBOSE:LIB option:
 http://www.pasteall.org/22692

 As you can see for some reason, linker in release build searches for debug 
 libs.
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers




-- 
- Campbell
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] Realtime PCF soft shadows support

2011-06-26 Thread Fredrik hansson
its generated by the datatoc.py utility as such 
python datatoc.py 
c:#92;blendersourcedir#92;blender#92;source#92;blender#92;gpu#92;intern#92;gpu_shader_material.glsl


- Original Message -
From: Yousef Hurfoush lt;ba...@msn.comgt;
To: blender foundation committers lt;bf-committers@blender.orggt;
Cc: 
Sent: Sunday, June 26, 2011 2:21 AM
Subject: [Bf-committers] Realtime PCF soft shadows support


hi all

this patch is very outdated, i tried to update but i can#39;t hack the 
gpu_shader_material.glsl.c (will i don#39;t know how it was generated)
and currently there are no turn-around to get shadows from a texture with alpha 
transparency, if there are, fell free to guide me !!

thanks in advance
                          
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers

___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] I still can't build release while debug passes without problems.

2011-06-26 Thread Damir Prebeg
Nope, it's not fixed for me, i get the same error on both x86 and x64.

On 26 June 2011 10:21, Campbell Barton ideasma...@gmail.com wrote:
 r37809 fixed the error you reported for 32 bit.
 is your test from after this revision.

 On Sun, Jun 26, 2011 at 7:52 AM, Damir Prebeg blend.fact...@gmail.com wrote:
 Here's my build log for release with linker /VERBOSE:LIB option:
 http://www.pasteall.org/22692

 As you can see for some reason, linker in release build searches for debug 
 libs.
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers




 --
 - Campbell
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers

___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] I still can't build release while debug passes without problems.

2011-06-26 Thread Vox Lapin
I've been having this issue since roughly the 16th; been working around it
with scons. Just updated to trunk, still fails in the same fashion. Another
clue: if I unflag WITH_IMAGE_OPENEXR, msvc9ex throws this:
http://www.pasteall.org/22709
I have to clear the build directory (then rebuild w/cmake, then rebuild
w/msvc9ex) to make it forget about OpenEXR.

On Sun, Jun 26, 2011 at 7:26 AM, Damir Prebeg blend.fact...@gmail.comwrote:

 Nope, it's not fixed for me, i get the same error on both x86 and x64.

 On 26 June 2011 10:21, Campbell Barton ideasma...@gmail.com wrote:
  r37809 fixed the error you reported for 32 bit.
  is your test from after this revision.
 
  On Sun, Jun 26, 2011 at 7:52 AM, Damir Prebeg blend.fact...@gmail.com
 wrote:
  Here's my build log for release with linker /VERBOSE:LIB option:
  http://www.pasteall.org/22692
 
  As you can see for some reason, linker in release build searches for
 debug libs.
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 
 
 
 
  --
  - Campbell
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers

___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] A new photo format

2011-06-26 Thread Lars Krueger
 Original-Nachricht 
 Datum: Sat, 25 Jun 2011 21:08:39 +0200
 Von: Knapp magick.c...@gmail.com
 An: bf-blender developers bf-committers@blender.org
 Betreff: Re: [Bf-committers] A new photo format

 Many times while reading these sites I have seen them mention 3d but I
 do see your point. On the other hand might these cameras be really
 good for making bump/ normal/ displacement maps of surfaces?

For that, conventionally you'd need high-res 3d info. I'm not sure if a normal 
map can be obtained using e.g. shape-from-shading methods exploiting the 
different view directions.

 One question I have is, if the 3d info in not there then how can they
 change the focus depth? It would seem to me that you could make a 3d
 image out of it just by plotting the points that are in focus as you
 go from near focus to far focus. Perhaps this is just a failure on my
 part to understand the math.

Check http://eces.colorado.edu/~pavani/Plenoptic.pdf, Slide 8. No 3D required.

-- 
Dr. Lars Krueger


Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir
belohnen Sie mit bis zu 50,- Euro! https://freundschaftswerbung.gmx.de
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


[Bf-committers] Blender developers irc meeting, June 26, 2011

2011-06-26 Thread Ton Roosendaal
Hi all,

Summary of today's IRC meeting:

1) Blender 2.58

- Everyone gets compliments with the smooth 2.58 release, bi-monthly  
cycles ftw! :)

- Peter Schlaile has new Sequencer proxy system ready for commit:
  http://lists.blender.org/pipermail/bf-committers/2011-May/032152.html

  For loading old it files requires to use  Strip - Rebuild proxy  
menu. Wiki log follows!

- Keymap fix: Brecht, Campbell  Ton had meeting discussing how this  
system would become reliable for both usage as save/load and add-on  
cases. Ton writes out proposal.

- Campbell added scriptlink-style callbacks: scripts can be assigned  
to on-load and on-render now.
   He looks into scene-change and other options too.

- Campbell will present a wiki doc with Import/Export status overview  
of Blender.


2) Other projects

- Brecht has big Cycles engine commit coming, draw mode changes and  
texture worflow.

- Branch developers, update on status for merging plans?

- FYI: BMesh review  progress in wiki:
   http://wiki.blender.org/index.php/User:Ideasman42/BMeshBranchReview

3) Google Summer of Code

- Salad merging with current trunk gives problems. Who helps?

- Joshua proposes (most of his) work could go to trunk for 2.59.  
Agreed to review this during next weeks.

- Midterm evaluation is in 2 weeks! In general the students do great,  
some need to get inspired to communicate their progress, plans and  
results better though. Being handled on the soc-dev list:
http://lists.blender.org/mailman/listinfo/soc-2011-dev

- One student never responded to mails, Christopher Neal from  
sas.upenn.edu. Anyone there who can check if all's OK with him?

-Ton-


Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] Blender developers irc meeting, June 26, 2011

2011-06-26 Thread Sergey I. Sharybin
  Ton Roosendaal wrote:
 3) Google Summer of Code

 - Salad merging with current trunk gives problems. Who helps?
I could do it tomorrow evening.

-- 
With best regards, Sergey I. Sharybin

___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] strcmp-strncmp code update

2011-06-26 Thread Sergey I. Sharybin
  Hi,

I can't see how such kind of replacement would help us. And we can't use 
cstring dur to Blender is mostly written in C, not C++.

Johan C. wrote:
 Hi,

 It'd be best to rewrite the strcmp functions with strncmp and using
 #includecstring  instead of libc string.h .

 So strcmp(1,2) would become std::strncmp(1,2,std::strlen(2));

 Love,
 erana

 PS: You can patch it with a line of perl.
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers



-- 
With best regards, Sergey I. Sharybin

___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] I still can't build release while debug passes without problems.

2011-06-26 Thread Campbell Barton
Try r37831. this should at least fix the original problem.

r37809 was only working for me because I had some lines commented that
ended up being important.

On Sun, Jun 26, 2011 at 2:20 PM, Vox Lapin voxelbu...@gmail.com wrote:
 I've been having this issue since roughly the 16th; been working around it
 with scons. Just updated to trunk, still fails in the same fashion. Another
 clue: if I unflag WITH_IMAGE_OPENEXR, msvc9ex throws this:
 http://www.pasteall.org/22709
 I have to clear the build directory (then rebuild w/cmake, then rebuild
 w/msvc9ex) to make it forget about OpenEXR.

 On Sun, Jun 26, 2011 at 7:26 AM, Damir Prebeg blend.fact...@gmail.comwrote:

 Nope, it's not fixed for me, i get the same error on both x86 and x64.

 On 26 June 2011 10:21, Campbell Barton ideasma...@gmail.com wrote:
  r37809 fixed the error you reported for 32 bit.
  is your test from after this revision.
 
  On Sun, Jun 26, 2011 at 7:52 AM, Damir Prebeg blend.fact...@gmail.com
 wrote:
  Here's my build log for release with linker /VERBOSE:LIB option:
  http://www.pasteall.org/22692
 
  As you can see for some reason, linker in release build searches for
 debug libs.
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 
 
 
 
  --
  - Campbell
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers

 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers




-- 
- Campbell
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] strcmp-strncmp code update

2011-06-26 Thread Campbell Barton
blenders strings are assumed to be zero terminated in many places so
using strncpy and strncmp are not especially making blenders code less
vulnerable to buffer overruns unless our own internal functions also
accept a string lengths.

On Sun, Jun 26, 2011 at 5:14 PM, Sergey I. Sharybin g.ula...@gmail.com wrote:
  Hi,

 I can't see how such kind of replacement would help us. And we can't use
 cstring dur to Blender is mostly written in C, not C++.

 Johan C. wrote:
 Hi,

 It'd be best to rewrite the strcmp functions with strncmp and using
 #includecstring  instead of libc string.h .

 So strcmp(1,2) would become std::strncmp(1,2,std::strlen(2));

 Love,
 erana

 PS: You can patch it with a line of perl.
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers



 --
 With best regards, Sergey I. Sharybin

 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers




-- 
- Campbell
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] I still can't build release while debug passes without problems.

2011-06-26 Thread Vox Lapin
 cmake msvc9 ex with openexr builds for me now, thanks!

On Sun, Jun 26, 2011 at 1:20 PM, Campbell Barton ideasma...@gmail.comwrote:

 Try r37831. this should at least fix the original problem.

 r37809 was only working for me because I had some lines commented that
 ended up being important.

 On Sun, Jun 26, 2011 at 2:20 PM, Vox Lapin voxelbu...@gmail.com wrote:
  I've been having this issue since roughly the 16th; been working around
 it
  with scons. Just updated to trunk, still fails in the same fashion.
 Another
  clue: if I unflag WITH_IMAGE_OPENEXR, msvc9ex throws this:
  http://www.pasteall.org/22709
  I have to clear the build directory (then rebuild w/cmake, then rebuild
  w/msvc9ex) to make it forget about OpenEXR.
 
  On Sun, Jun 26, 2011 at 7:26 AM, Damir Prebeg blend.fact...@gmail.com
 wrote:
 
  Nope, it's not fixed for me, i get the same error on both x86 and x64.
 
  On 26 June 2011 10:21, Campbell Barton ideasma...@gmail.com wrote:
   r37809 fixed the error you reported for 32 bit.
   is your test from after this revision.
  
   On Sun, Jun 26, 2011 at 7:52 AM, Damir Prebeg 
 blend.fact...@gmail.com
  wrote:
   Here's my build log for release with linker /VERBOSE:LIB option:
   http://www.pasteall.org/22692
  
   As you can see for some reason, linker in release build searches for
  debug libs.
   ___
   Bf-committers mailing list
   Bf-committers@blender.org
   http://lists.blender.org/mailman/listinfo/bf-committers
  
  
  
  
   --
   - Campbell
   ___
   Bf-committers mailing list
   Bf-committers@blender.org
   http://lists.blender.org/mailman/listinfo/bf-committers
  
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 



 --
 - Campbell
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers

___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] strcmp-strncmp code update

2011-06-26 Thread Johan C.
FYI, here's the perl code to translate strcmp to strncmp...perhaps it only
needs some other regex cases.


#!/usr/bin/perl -wT

use strict;

while (STDIN)
{
if (/(strcmp\()+/)
{
if (/\((\w+)\((\w*)(\W*)(\w*)(\W*)(\w*)(\W*)(\,
)(\w*)(\W*)\)/) {
print if (std::strncmp($2$3$4$5$6$7$8$9$10,
std::strlen($9$10)) == 0) {\n;
}
} else {
print;
}

}
1;

2011/6/26 Campbell Barton ideasma...@gmail.com

 blenders strings are assumed to be zero terminated in many places so
 using strncpy and strncmp are not especially making blenders code less
 vulnerable to buffer overruns unless our own internal functions also
 accept a string lengths.

 On Sun, Jun 26, 2011 at 5:14 PM, Sergey I. Sharybin g.ula...@gmail.com
 wrote:
   Hi,
 
  I can't see how such kind of replacement would help us. And we can't use
  cstring dur to Blender is mostly written in C, not C++.
 
  Johan C. wrote:
  Hi,
 
  It'd be best to rewrite the strcmp functions with strncmp and using
  #includecstring  instead of libc string.h .
 
  So strcmp(1,2) would become std::strncmp(1,2,std::strlen(2));
 
  Love,
  erana
 
  PS: You can patch it with a line of perl.
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 
 
 
  --
  With best regards, Sergey I. Sharybin
 
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 



 --
 - Campbell
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers

___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] strcmp-strncmp code update

2011-06-26 Thread Johan C.
2011/6/26 Campbell Barton ideasma...@gmail.com

 blenders strings are assumed to be zero terminated in many places so
 using strncpy and strncmp are not especially making blenders code less
 vulnerable to buffer overruns unless our own internal functions also
 accept a string lengths.


You probably mean the blenlib internals e.g. BLI_path_util.h , the macros
there are however not used everywhere...
Try to use this perl script on a list of filenames for example:
#!/usr/bin/perl -wT

use strict;
my $print;
for (my $i = 1; $i  $#ARGV; $i++)
{

open (FH,  $ARGV[$i]);

while (FH)
{
if (/(strcmp\()/)
{
if (/\((\w+)\((\w*)(\W*)(\w*)(\W*)(\w*)(\W*)(\, )(\w*)(\W*)\)/) {
print if \(std::strncmp\($2$3$4$5$6$7$8$9$10,
std::strlen\($9$10\)) == 0\) {\n;
} else {
$print+=$_;next;
}
} else {
$print+=$_;;
}

}

open (FH2,  $ARGV[$i]);
{

print(FH2,$print);

}

}
1;



  On Sun, Jun 26, 2011 at 5:14 PM, Sergey I. Sharybin g.ula...@gmail.com
 wrote:
   Hi,
 
  I can't see how such kind of replacement would help us. And we can't use
  cstring dur to Blender is mostly written in C, not C++.
 
  Johan C. wrote:
  Hi,
 
  It'd be best to rewrite the strcmp functions with strncmp and using
  #includecstring  instead of libc string.h .
 
  So strcmp(1,2) would become std::strncmp(1,2,std::strlen(2));
 
  Love,
  erana
 
  PS: You can patch it with a line of perl.
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 
 
 
  --
  With best regards, Sergey I. Sharybin
 
  ___
  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers
 



 --
 - Campbell
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers

___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] A new photo format

2011-06-26 Thread Knapp
On Sun, Jun 26, 2011 at 6:16 PM, Lars Krueger lars_e_krue...@gmx.de wrote:
  Original-Nachricht 
 Datum: Sat, 25 Jun 2011 21:08:39 +0200
 Von: Knapp magick.c...@gmail.com
 An: bf-blender developers bf-committers@blender.org
 Betreff: Re: [Bf-committers] A new photo format

 Many times while reading these sites I have seen them mention 3d but I
 do see your point. On the other hand might these cameras be really
 good for making bump/ normal/ displacement maps of surfaces?

 For that, conventionally you'd need high-res 3d info. I'm not sure if a 
 normal map can be obtained using e.g. shape-from-shading methods exploiting 
 the different view directions.

 One question I have is, if the 3d info in not there then how can they
 change the focus depth? It would seem to me that you could make a 3d
 image out of it just by plotting the points that are in focus as you
 go from near focus to far focus. Perhaps this is just a failure on my
 part to understand the math.

 Check http://eces.colorado.edu/~pavani/Plenoptic.pdf, Slide 8. No 3D required.

 --
 Dr. Lars Krueger

OK, but slide number 7 is doing what I said, making a bump map (3d
depth info) out of the picture. I think it would be good for taking 3d
pictures of textures and importing them into blender.

-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


[Bf-committers] copy_paint

2011-06-26 Thread Jason Wilkins
in paint.c we have the function:

void copy_paint(Paint *src, Paint *tar)
{
tar-brush= src-brush;
}

shouldn't that be this?

void copy_paint(Paint *src, Paint *tar)
{
tar-brush= src-brush;
id_us_plus((ID*)(src-brush));
}
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


[Bf-committers] FW: Realtime PCF soft shadows support

2011-06-26 Thread Yousef Hurfoush


thanks man, that worked,

 
 its generated by the datatoc.py utility as such 
 python datatoc.py 
 c:#92;blendersourcedir#92;blender#92;source#92;blender#92;gpu#92;intern#92;gpu_shader_material.glsl
 
 
 - Original Message -
 From: Yousef Hurfoush lt;ba...@msn.comgt;
 To: blender foundation committers lt;bf-committers@blender.orggt;
 Cc: 
 Sent: Sunday, June 26, 2011 2:21 AM
 Subject: [Bf-committers] Realtime PCF soft shadows support
 
 
 hi all
 
 this patch is very outdated, i tried to update but i can#39;t hack the 
 gpu_shader_material.glsl.c (will i don#39;t know how it was generated)
 and currently there are no turn-around to get shadows from a texture with 
 alpha transparency, if there are, fell free to guide me !!
 
 thanks in advance
   
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers
 
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers
  
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] copy_paint

2011-06-26 Thread Campbell Barton
Since the brush is initialized in readfile with:
p-brush= newlibadr_us(fd, sce-id.lib, p-brush);

I think you're right, though other parts of the code are not adjusting
the user count, asside from RNA which does by defaut.
will look into this further since changes here should really adjust
free_paint and paint_brush_set too.

On Sun, Jun 26, 2011 at 10:59 PM, Jason Wilkins
jason.a.wilk...@gmail.com wrote:
 in paint.c we have the function:

 void copy_paint(Paint *src, Paint *tar)
 {
        tar-brush= src-brush;
 }

 shouldn't that be this?

 void copy_paint(Paint *src, Paint *tar)
 {
        tar-brush= src-brush;
        id_us_plus((ID*)(src-brush));
 }
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers




-- 
- Campbell
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


[Bf-committers] a quick question on pydoc, epydoc, rst and doxygen

2011-06-26 Thread Dalai Felinto
Hi,
I wanted to add an intro to audaspace ala the ones we have for bge modules.
I don't know how to test it though, so I would appreciate some help here.

The patch is:
http://www.pasteall.org/22723/diff

The ..code block syntax I got from the .rst files. I'm not sure if it's
the same syntax as doxygen uses when parsing the PyDoc strings.
How to test it? Feel free to commit if this is correct.

Thanks,
Dalai
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers


Re: [Bf-committers] a quick question on pydoc, epydoc, rst and doxygen

2011-06-26 Thread Campbell Barton
Hey Dalai, to avoid adding chunks of python example scripts in our
C/C++ code I've added automatic example inclusion in generated docs.

You can just add:
./doc/python_api/examples/aud.py

If you want to include some formatted text explaining the example, the
first comment is included as text in the generated docs (see
bpy.types.Operator.py)

If you want multiple examples you can add aud.1.py, aud.2.py, etc.

To generate docs look at the header:
 doc/python_api/sphinx_doc_gen.py

currently its not working on windows because it uses ctypes to get
some strings from blender.

On Mon, Jun 27, 2011 at 4:09 AM, Dalai Felinto dfeli...@gmail.com wrote:
 Hi,
 I wanted to add an intro to audaspace ala the ones we have for bge modules.
 I don't know how to test it though, so I would appreciate some help here.

 The patch is:
 http://www.pasteall.org/22723/diff

 The ..code block syntax I got from the .rst files. I'm not sure if it's
 the same syntax as doxygen uses when parsing the PyDoc strings.
 How to test it? Feel free to commit if this is correct.

 Thanks,
 Dalai
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers




-- 
- Campbell
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers