Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47794] trunk/blender/source/blender/ makesrna/intern/rna_modifier.c: Minor fix [#31798] [minor] simpledeform modifier tooltip

2012-06-13 Thread Bastien Montagne
Woops! Forgot to say patch was by Philipp Oeser (lichtwerk), sorry for 
this.

Le mar. 12 juin 2012 20:35:43 CEST, Bas tien Montagne a écrit :
 Revision: 47794

 http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=47794
 Author:   mont29
 Date: 2012-06-12 18:35:36 + (Tue, 12 Jun 2012)
 Log Message:
 ---
 Minor fix [#31798] [minor] simpledeform modifier tooltip

 Modified Paths:
 --
  trunk/blender/source/blender/makesrna/intern/rna_modifier.c

 Modified: trunk/blender/source/blender/makesrna/intern/rna_modifier.c
 ===
 --- trunk/blender/source/blender/makesrna/intern/rna_modifier.c   
 2012-06-12 17:14:12 UTC (rev 47793)
 +++ trunk/blender/source/blender/makesrna/intern/rna_modifier.c   
 2012-06-12 18:35:36 UTC (rev 47794)
 @@ -2450,12 +2450,12 @@

   prop = RNA_def_property(srna, lock_x, PROP_BOOLEAN, PROP_NONE);
   RNA_def_property_boolean_sdna(prop, NULL, axis, 
 MOD_SIMPLEDEFORM_LOCK_AXIS_X);
 - RNA_def_property_ui_text(prop, Lock X Axis, Do not allow tapering 
 along the X axis);
 + RNA_def_property_ui_text(prop, Lock X Axis, Do not allow deformation 
 along the X axis);
   RNA_def_property_update(prop, 0, rna_Modifier_update);

   prop = RNA_def_property(srna, lock_y, PROP_BOOLEAN, PROP_NONE);
   RNA_def_property_boolean_sdna(prop, NULL, axis, 
 MOD_SIMPLEDEFORM_LOCK_AXIS_Y);
 - RNA_def_property_ui_text(prop, Lock Y Axis, Do not allow tapering 
 along the Y axis);
 + RNA_def_property_ui_text(prop, Lock Y Axis, Do not allow deformation 
 along the Y axis);
   RNA_def_property_update(prop, 0, rna_Modifier_update);
   }


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[Bf-committers] Import CS in Blender ?

2012-06-13 Thread John Smith
Hi,


I know there is a tool to export Blender to Crystal Space (CS,
http://www.crystalspace3d.org/), but how about in the other direction
? Is there a way to import CS in Blender ?

So far I only have been able to find 'Assimp'
(http://assimp.sourceforge.net/main_features_export.html), and
although it looks promising, those formats are not available (yet).


Regards,


John Smith.
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Re: [Bf-committers] changing select threshold!

2012-06-13 Thread Ton Roosendaal
Hi,

In both editmode and object mode the selection distance is not an absolute 
value, it uses pixel distance (editmode) or multiple selection box sizes 
(objects). The cycling feature is to allow selecting to work when a lot of 
vertices are close together.

All of this has been evolved and tweaked to work very well, but it's possible 
it doesn't suit everyones workflow, there's a lot of variables possible (pen - 
tablet - mouse - screensize - mouse precision - etc).

A user pref is not going to solve this. Good design  smart code - and 
suficient time is :)

-Ton-


Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 12 Jun, 2012, at 23:02, Yousef Hurfoush wrote:

 
 Having worked on selection code a bit, it's true that the threshhold is
 hardcoded, at least for object selection though I am not exactly sure how
 to best proceed and expose this to the user.
 an option under the tweak threshold called (select threshold)
 that maps this hard coded value is a welcome :)
 
 
 Perhaps a Python widget? Then users could code their own whatever
 thingy. Or put it in the preferences. I do have to say that we are
 near a point where preferences could use a newbi/pro switch.
 
 blender user pref. is not that big, you should see other programs prefs.
 
 I do a lot of modeling with a lot of subjects and have never had the
 problems you are having. Do you have sample model you could share or
 at least a pic? Perhaps you could use proportional editing?
 
 this is a discussion thread, you are welcome there :)
 http://blenderartists.org/forum/showthread.php?254233-selection-threshold!highlight=
 
 Regards
 Yousef Harfoush
 ba...@msn.com
 
 
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Re: [Bf-committers] changing select threshold!

2012-06-13 Thread Alberto Torres
Hi,

I absolutely agree: this click several times to select what you want
is one of the Blender features I miss the most in other software
packages. Some possible solutions to your problem:

- Select one vertex you want to be selected, press H, repeat until you
have all wanted vertices hidden, then press alt+H. All desired
vertices are selected.

- Use shift+B (zoom box) or numpad period . (zoom to selected) to
zoom exactly to where the tiny features are.

Also, make sure antialiasing is disabled: there are issues with mesh
editing and antialiasing because of the way Blender calculates what to
select.

Cheers!

2012/6/13 Ton Roosendaal t...@blender.org:
 Hi,

 In both editmode and object mode the selection distance is not an absolute 
 value, it uses pixel distance (editmode) or multiple selection box sizes 
 (objects). The cycling feature is to allow selecting to work when a lot of 
 vertices are close together.

 All of this has been evolved and tweaked to work very well, but it's possible 
 it doesn't suit everyones workflow, there's a lot of variables possible (pen 
 - tablet - mouse - screensize - mouse precision - etc).

 A user pref is not going to solve this. Good design  smart code - and 
 suficient time is :)

 -Ton-

 
 Ton Roosendaal  Blender Foundation   t...@blender.org    www.blender.org
 Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

 On 12 Jun, 2012, at 23:02, Yousef Hurfoush wrote:


 Having worked on selection code a bit, it's true that the threshhold is
 hardcoded, at least for object selection though I am not exactly sure how
 to best proceed and expose this to the user.
 an option under the tweak threshold called (select threshold)
 that maps this hard coded value is a welcome :)


 Perhaps a Python widget? Then users could code their own whatever
 thingy. Or put it in the preferences. I do have to say that we are
 near a point where preferences could use a newbi/pro switch.

 blender user pref. is not that big, you should see other programs prefs.

 I do a lot of modeling with a lot of subjects and have never had the
 problems you are having. Do you have sample model you could share or
 at least a pic? Perhaps you could use proportional editing?

 this is a discussion thread, you are welcome there :)
 http://blenderartists.org/forum/showthread.php?254233-selection-threshold!highlight=

 Regards
 Yousef Harfoush
 ba...@msn.com


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[Bf-committers] build error

2012-06-13 Thread William Hamblen
Greetings,

Getting a compiling error.

scons: *** 
[/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o]
 Error 1

osx 10.6.8
Xcode 3.2.6
sdk 10.5

Is this a known issue, or has anyone else gotten this error?
Not a programer so I don't know what the error is, other than it's associated 
with one of the cerers files.
Any suggestions?


Regards,
William Hamblen
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Re: [Bf-committers] Source Directory for Scons

2012-06-13 Thread Alexandr Kuznetsov
Never mind. Found it myself

On Wed, Jun 13, 2012 at 12:32 AM, Alexandr Kuznetsov kuzsa...@gmail.comwrote:

 Hi.

 How can I get root source directory in scons?
 I need to define an absolute path, so I want to combine
 rootsource+source/blender/empty.h
 Relative path would require adding source/blender to all subdirectories,
 so I don't want this as it is temporary.
 I tired #source/blender/empty.h, but it didn't work.

 Thank you,
 Alex

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Re: [Bf-committers] Import CS in Blender ?

2012-06-13 Thread CoDEmanX
Format specs:
http://www.crystalspace3d.org/docs/online/manual/XML-File-Format.html

you could write an import script, seems to be rather simple XML-based 
format.

Am 13.06.2012 15:23, schrieb John Smith:
 Hi,


 I know there is a tool to export Blender to Crystal Space (CS,
 http://www.crystalspace3d.org/), but how about in the other direction
 ? Is there a way to import CS in Blender ?

 So far I only have been able to find 'Assimp'
 (http://assimp.sourceforge.net/main_features_export.html), and
 although it looks promising, those formats are not available (yet).


 Regards,


 John Smith.
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Re: [Bf-committers] changing select threshold!

2012-06-13 Thread Knapp
On Wed, Jun 13, 2012 at 4:46 PM, Alberto Torres kungfoo...@gmail.com wrote:
 Hi,

 I absolutely agree: this click several times to select what you want
 is one of the Blender features I miss the most in other software
 packages. Some possible solutions to your problem:

 - Select one vertex you want to be selected, press H, repeat until you
 have all wanted vertices hidden, then press alt+H. All desired
 vertices are selected.

 - Use shift+B (zoom box) or numpad period . (zoom to selected) to
 zoom exactly to where the tiny features are.

 Also, make sure antialiasing is disabled: there are issues with mesh
 editing and antialiasing because of the way Blender calculates what to
 select.

 Cheers!

I also really like rotate on selected. I find it makes mesh editing much easier.

-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
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[Bf-committers] Floating buttons proposal

2012-06-13 Thread Jorge Rodriguez
As part of my GSoC I'm going to be implementing some floating buttons in
the 3D view. It should help with usability, with reducing clutter in the
properties/tool panels, and with tablet users. I'd like some Blender devs
to please review it and make comments so that I can revise it before it's
updated.

http://wiki.blender.org/index.php/User:Vino/Floating_Buttons_Proposal

Thank you.

-- 
Jorge Vino Rodriguez
jo...@lunarworkshop.com
twitter: VinoBS
919.757.3066
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Re: [Bf-committers] build error

2012-06-13 Thread Sergey Sharybin
Hi,

It's hardly possible to say what the error is without seeing the whole
compile log.

Please run build in one thread (scons BF_NUMJOBS=1) and publish build log
to pasteall.org

On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen 
b...@turnaroundproductions.org wrote:

 Greetings,

 Getting a compiling error.

 scons: ***
 [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o]
 Error 1

 osx 10.6.8
 Xcode 3.2.6
 sdk 10.5

 Is this a known issue, or has anyone else gotten this error?
 Not a programer so I don't know what the error is, other than it's
 associated with one of the cerers files.
 Any suggestions?


 Regards,
 William Hamblen
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-- 
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Re: [Bf-committers] build error

2012-06-13 Thread William Hamblen
Here's the pastall link

http://www.pasteall.org/32879/text

Thanks for your help.
Bill Hamblen


On Jun 13, 2012, at 1:36 PM, Sergey Sharybin wrote:

 Hi,
 
 It's hardly possible to say what the error is without seeing the whole
 compile log.
 
 Please run build in one thread (scons BF_NUMJOBS=1) and publish build log
 to pasteall.org
 
 On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen 
 b...@turnaroundproductions.org wrote:
 
 Greetings,
 
 Getting a compiling error.
 
 scons: ***
 [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o]
 Error 1
 
 osx 10.6.8
 Xcode 3.2.6
 sdk 10.5
 
 Is this a known issue, or has anyone else gotten this error?
 Not a programer so I don't know what the error is, other than it's
 associated with one of the cerers files.
 Any suggestions?
 
 
 Regards,
 William Hamblen
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 -- 
 With best regards, Sergey Sharybin
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Re: [Bf-committers] build error

2012-06-13 Thread Campbell Barton
gcc 4.2 is getting a bit old and while it should work we get breaks
once in a while.

to get a build running quickly you could disable WITH_BF_LIBMV

On Wed, Jun 13, 2012 at 9:06 PM, William Hamblen
b...@turnaroundproductions.org wrote:
 Here's the pastall link

 http://www.pasteall.org/32879/text

 Thanks for your help.
 Bill Hamblen


 On Jun 13, 2012, at 1:36 PM, Sergey Sharybin wrote:

 Hi,

 It's hardly possible to say what the error is without seeing the whole
 compile log.

 Please run build in one thread (scons BF_NUMJOBS=1) and publish build log
 to pasteall.org

 On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen 
 b...@turnaroundproductions.org wrote:

 Greetings,

 Getting a compiling error.

 scons: ***
 [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o]
 Error 1

 osx 10.6.8
 Xcode 3.2.6
 sdk 10.5

 Is this a known issue, or has anyone else gotten this error?
 Not a programer so I don't know what the error is, other than it's
 associated with one of the cerers files.
 Any suggestions?


 Regards,
 William Hamblen
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-- 
- Campbell
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Re: [Bf-committers] build error

2012-06-13 Thread William Hamblen
As a novice in this I guess I should ask, how difficult is it to upgrade, or is 
it even possible to upgrade, to a newer gcc version in my current build 
environment.  I'll try your suggestion latter today.

Thanks for your help
Bill . . .

On Jun 13, 2012, at 2:13 PM, Campbell Barton wrote:

 gcc 4.2 is getting a bit old and while it should work we get breaks
 once in a while.
 
 to get a build running quickly you could disable WITH_BF_LIBMV
 
 On Wed, Jun 13, 2012 at 9:06 PM, William Hamblen
 b...@turnaroundproductions.org wrote:
 Here's the pastall link
 
 http://www.pasteall.org/32879/text
 
 Thanks for your help.
 Bill Hamblen
 
 
 On Jun 13, 2012, at 1:36 PM, Sergey Sharybin wrote:
 
 Hi,
 
 It's hardly possible to say what the error is without seeing the whole
 compile log.
 
 Please run build in one thread (scons BF_NUMJOBS=1) and publish build log
 to pasteall.org
 
 On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen 
 b...@turnaroundproductions.org wrote:
 
 Greetings,
 
 Getting a compiling error.
 
 scons: ***
 [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o]
 Error 1
 
 osx 10.6.8
 Xcode 3.2.6
 sdk 10.5
 
 Is this a known issue, or has anyone else gotten this error?
 Not a programer so I don't know what the error is, other than it's
 associated with one of the cerers files.
 Any suggestions?
 
 
 Regards,
 William Hamblen
 ___
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 --
 With best regards, Sergey Sharybin
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 -- 
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Re: [Bf-committers] build error

2012-06-13 Thread Mike Erwin
On Wed, Jun 13, 2012 at 3:43 PM, William Hamblen 
b...@turnaroundproductions.org wrote:

 As a novice in this I guess I should ask, how difficult is it to upgrade,
 or is it even possible to upgrade, to a newer gcc version in my current
 build environment.


It's close enough to impossible to not want to do it. Apple has moved away
from gcc in favor of clang/llvm. I've noticed the word ceres pop up in
build failures on Mac and Windows the past few days, so they must be doing
some fancy stuff requiring the latest and greatest compilers. Thanks
Campbell for the WITH_BF_LIBMV workaround.

Mike Erwin
musician, naturalist, pixel pusher, hacker extraordinaire
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Re: [Bf-committers] build error

2012-06-13 Thread Sergey Sharybin
I wish we've kicked away support of older gcc, but our release builds for
OSX are being compiled by gcc-4.2.

That goes for version without OMP support only, but still -- OMP is being
disabled because it've got issues
with newer gcc versions on OSX, so afraid me or keir would need to fix this
soon.

On Thu, Jun 14, 2012 at 1:13 AM, Campbell Barton ideasma...@gmail.comwrote:

 gcc 4.2 is getting a bit old and while it should work we get breaks
 once in a while.

 to get a build running quickly you could disable WITH_BF_LIBMV

 On Wed, Jun 13, 2012 at 9:06 PM, William Hamblen
 b...@turnaroundproductions.org wrote:
  Here's the pastall link
 
  http://www.pasteall.org/32879/text
 
  Thanks for your help.
  Bill Hamblen
 
 
  On Jun 13, 2012, at 1:36 PM, Sergey Sharybin wrote:
 
  Hi,
 
  It's hardly possible to say what the error is without seeing the whole
  compile log.
 
  Please run build in one thread (scons BF_NUMJOBS=1) and publish build
 log
  to pasteall.org
 
  On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen 
  b...@turnaroundproductions.org wrote:
 
  Greetings,
 
  Getting a compiling error.
 
  scons: ***
 
 [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o]
  Error 1
 
  osx 10.6.8
  Xcode 3.2.6
  sdk 10.5
 
  Is this a known issue, or has anyone else gotten this error?
  Not a programer so I don't know what the error is, other than it's
  associated with one of the cerers files.
  Any suggestions?
 
 
  Regards,
  William Hamblen
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  --
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