Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [47794] trunk/blender/source/blender/ makesrna/intern/rna_modifier.c: Minor fix [#31798] [minor] simpledeform modifier tooltip
Woops! Forgot to say patch was by Philipp Oeser (lichtwerk), sorry for this. Le mar. 12 juin 2012 20:35:43 CEST, Bas tien Montagne a écrit : Revision: 47794 http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=47794 Author: mont29 Date: 2012-06-12 18:35:36 + (Tue, 12 Jun 2012) Log Message: --- Minor fix [#31798] [minor] simpledeform modifier tooltip Modified Paths: -- trunk/blender/source/blender/makesrna/intern/rna_modifier.c Modified: trunk/blender/source/blender/makesrna/intern/rna_modifier.c === --- trunk/blender/source/blender/makesrna/intern/rna_modifier.c 2012-06-12 17:14:12 UTC (rev 47793) +++ trunk/blender/source/blender/makesrna/intern/rna_modifier.c 2012-06-12 18:35:36 UTC (rev 47794) @@ -2450,12 +2450,12 @@ prop = RNA_def_property(srna, lock_x, PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, axis, MOD_SIMPLEDEFORM_LOCK_AXIS_X); - RNA_def_property_ui_text(prop, Lock X Axis, Do not allow tapering along the X axis); + RNA_def_property_ui_text(prop, Lock X Axis, Do not allow deformation along the X axis); RNA_def_property_update(prop, 0, rna_Modifier_update); prop = RNA_def_property(srna, lock_y, PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, axis, MOD_SIMPLEDEFORM_LOCK_AXIS_Y); - RNA_def_property_ui_text(prop, Lock Y Axis, Do not allow tapering along the Y axis); + RNA_def_property_ui_text(prop, Lock Y Axis, Do not allow deformation along the Y axis); RNA_def_property_update(prop, 0, rna_Modifier_update); } ___ Bf-blender-cvs mailing list bf-blender-...@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Import CS in Blender ?
Hi, I know there is a tool to export Blender to Crystal Space (CS, http://www.crystalspace3d.org/), but how about in the other direction ? Is there a way to import CS in Blender ? So far I only have been able to find 'Assimp' (http://assimp.sourceforge.net/main_features_export.html), and although it looks promising, those formats are not available (yet). Regards, John Smith. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] changing select threshold!
Hi, In both editmode and object mode the selection distance is not an absolute value, it uses pixel distance (editmode) or multiple selection box sizes (objects). The cycling feature is to allow selecting to work when a lot of vertices are close together. All of this has been evolved and tweaked to work very well, but it's possible it doesn't suit everyones workflow, there's a lot of variables possible (pen - tablet - mouse - screensize - mouse precision - etc). A user pref is not going to solve this. Good design smart code - and suficient time is :) -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 12 Jun, 2012, at 23:02, Yousef Hurfoush wrote: Having worked on selection code a bit, it's true that the threshhold is hardcoded, at least for object selection though I am not exactly sure how to best proceed and expose this to the user. an option under the tweak threshold called (select threshold) that maps this hard coded value is a welcome :) Perhaps a Python widget? Then users could code their own whatever thingy. Or put it in the preferences. I do have to say that we are near a point where preferences could use a newbi/pro switch. blender user pref. is not that big, you should see other programs prefs. I do a lot of modeling with a lot of subjects and have never had the problems you are having. Do you have sample model you could share or at least a pic? Perhaps you could use proportional editing? this is a discussion thread, you are welcome there :) http://blenderartists.org/forum/showthread.php?254233-selection-threshold!highlight= Regards Yousef Harfoush ba...@msn.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] changing select threshold!
Hi, I absolutely agree: this click several times to select what you want is one of the Blender features I miss the most in other software packages. Some possible solutions to your problem: - Select one vertex you want to be selected, press H, repeat until you have all wanted vertices hidden, then press alt+H. All desired vertices are selected. - Use shift+B (zoom box) or numpad period . (zoom to selected) to zoom exactly to where the tiny features are. Also, make sure antialiasing is disabled: there are issues with mesh editing and antialiasing because of the way Blender calculates what to select. Cheers! 2012/6/13 Ton Roosendaal t...@blender.org: Hi, In both editmode and object mode the selection distance is not an absolute value, it uses pixel distance (editmode) or multiple selection box sizes (objects). The cycling feature is to allow selecting to work when a lot of vertices are close together. All of this has been evolved and tweaked to work very well, but it's possible it doesn't suit everyones workflow, there's a lot of variables possible (pen - tablet - mouse - screensize - mouse precision - etc). A user pref is not going to solve this. Good design smart code - and suficient time is :) -Ton- Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 12 Jun, 2012, at 23:02, Yousef Hurfoush wrote: Having worked on selection code a bit, it's true that the threshhold is hardcoded, at least for object selection though I am not exactly sure how to best proceed and expose this to the user. an option under the tweak threshold called (select threshold) that maps this hard coded value is a welcome :) Perhaps a Python widget? Then users could code their own whatever thingy. Or put it in the preferences. I do have to say that we are near a point where preferences could use a newbi/pro switch. blender user pref. is not that big, you should see other programs prefs. I do a lot of modeling with a lot of subjects and have never had the problems you are having. Do you have sample model you could share or at least a pic? Perhaps you could use proportional editing? this is a discussion thread, you are welcome there :) http://blenderartists.org/forum/showthread.php?254233-selection-threshold!highlight= Regards Yousef Harfoush ba...@msn.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] build error
Greetings, Getting a compiling error. scons: *** [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o] Error 1 osx 10.6.8 Xcode 3.2.6 sdk 10.5 Is this a known issue, or has anyone else gotten this error? Not a programer so I don't know what the error is, other than it's associated with one of the cerers files. Any suggestions? Regards, William Hamblen ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Source Directory for Scons
Never mind. Found it myself On Wed, Jun 13, 2012 at 12:32 AM, Alexandr Kuznetsov kuzsa...@gmail.comwrote: Hi. How can I get root source directory in scons? I need to define an absolute path, so I want to combine rootsource+source/blender/empty.h Relative path would require adding source/blender to all subdirectories, so I don't want this as it is temporary. I tired #source/blender/empty.h, but it didn't work. Thank you, Alex ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Import CS in Blender ?
Format specs: http://www.crystalspace3d.org/docs/online/manual/XML-File-Format.html you could write an import script, seems to be rather simple XML-based format. Am 13.06.2012 15:23, schrieb John Smith: Hi, I know there is a tool to export Blender to Crystal Space (CS, http://www.crystalspace3d.org/), but how about in the other direction ? Is there a way to import CS in Blender ? So far I only have been able to find 'Assimp' (http://assimp.sourceforge.net/main_features_export.html), and although it looks promising, those formats are not available (yet). Regards, John Smith. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] changing select threshold!
On Wed, Jun 13, 2012 at 4:46 PM, Alberto Torres kungfoo...@gmail.com wrote: Hi, I absolutely agree: this click several times to select what you want is one of the Blender features I miss the most in other software packages. Some possible solutions to your problem: - Select one vertex you want to be selected, press H, repeat until you have all wanted vertices hidden, then press alt+H. All desired vertices are selected. - Use shift+B (zoom box) or numpad period . (zoom to selected) to zoom exactly to where the tiny features are. Also, make sure antialiasing is disabled: there are issues with mesh editing and antialiasing because of the way Blender calculates what to select. Cheers! I also really like rotate on selected. I find it makes mesh editing much easier. -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Floating buttons proposal
As part of my GSoC I'm going to be implementing some floating buttons in the 3D view. It should help with usability, with reducing clutter in the properties/tool panels, and with tablet users. I'd like some Blender devs to please review it and make comments so that I can revise it before it's updated. http://wiki.blender.org/index.php/User:Vino/Floating_Buttons_Proposal Thank you. -- Jorge Vino Rodriguez jo...@lunarworkshop.com twitter: VinoBS 919.757.3066 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] build error
Hi, It's hardly possible to say what the error is without seeing the whole compile log. Please run build in one thread (scons BF_NUMJOBS=1) and publish build log to pasteall.org On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen b...@turnaroundproductions.org wrote: Greetings, Getting a compiling error. scons: *** [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o] Error 1 osx 10.6.8 Xcode 3.2.6 sdk 10.5 Is this a known issue, or has anyone else gotten this error? Not a programer so I don't know what the error is, other than it's associated with one of the cerers files. Any suggestions? Regards, William Hamblen ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- With best regards, Sergey Sharybin ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] build error
Here's the pastall link http://www.pasteall.org/32879/text Thanks for your help. Bill Hamblen On Jun 13, 2012, at 1:36 PM, Sergey Sharybin wrote: Hi, It's hardly possible to say what the error is without seeing the whole compile log. Please run build in one thread (scons BF_NUMJOBS=1) and publish build log to pasteall.org On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen b...@turnaroundproductions.org wrote: Greetings, Getting a compiling error. scons: *** [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o] Error 1 osx 10.6.8 Xcode 3.2.6 sdk 10.5 Is this a known issue, or has anyone else gotten this error? Not a programer so I don't know what the error is, other than it's associated with one of the cerers files. Any suggestions? Regards, William Hamblen ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- With best regards, Sergey Sharybin ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] build error
gcc 4.2 is getting a bit old and while it should work we get breaks once in a while. to get a build running quickly you could disable WITH_BF_LIBMV On Wed, Jun 13, 2012 at 9:06 PM, William Hamblen b...@turnaroundproductions.org wrote: Here's the pastall link http://www.pasteall.org/32879/text Thanks for your help. Bill Hamblen On Jun 13, 2012, at 1:36 PM, Sergey Sharybin wrote: Hi, It's hardly possible to say what the error is without seeing the whole compile log. Please run build in one thread (scons BF_NUMJOBS=1) and publish build log to pasteall.org On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen b...@turnaroundproductions.org wrote: Greetings, Getting a compiling error. scons: *** [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o] Error 1 osx 10.6.8 Xcode 3.2.6 sdk 10.5 Is this a known issue, or has anyone else gotten this error? Not a programer so I don't know what the error is, other than it's associated with one of the cerers files. Any suggestions? Regards, William Hamblen ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- With best regards, Sergey Sharybin ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] build error
As a novice in this I guess I should ask, how difficult is it to upgrade, or is it even possible to upgrade, to a newer gcc version in my current build environment. I'll try your suggestion latter today. Thanks for your help Bill . . . On Jun 13, 2012, at 2:13 PM, Campbell Barton wrote: gcc 4.2 is getting a bit old and while it should work we get breaks once in a while. to get a build running quickly you could disable WITH_BF_LIBMV On Wed, Jun 13, 2012 at 9:06 PM, William Hamblen b...@turnaroundproductions.org wrote: Here's the pastall link http://www.pasteall.org/32879/text Thanks for your help. Bill Hamblen On Jun 13, 2012, at 1:36 PM, Sergey Sharybin wrote: Hi, It's hardly possible to say what the error is without seeing the whole compile log. Please run build in one thread (scons BF_NUMJOBS=1) and publish build log to pasteall.org On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen b...@turnaroundproductions.org wrote: Greetings, Getting a compiling error. scons: *** [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o] Error 1 osx 10.6.8 Xcode 3.2.6 sdk 10.5 Is this a known issue, or has anyone else gotten this error? Not a programer so I don't know what the error is, other than it's associated with one of the cerers files. Any suggestions? Regards, William Hamblen ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- With best regards, Sergey Sharybin ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] build error
On Wed, Jun 13, 2012 at 3:43 PM, William Hamblen b...@turnaroundproductions.org wrote: As a novice in this I guess I should ask, how difficult is it to upgrade, or is it even possible to upgrade, to a newer gcc version in my current build environment. It's close enough to impossible to not want to do it. Apple has moved away from gcc in favor of clang/llvm. I've noticed the word ceres pop up in build failures on Mac and Windows the past few days, so they must be doing some fancy stuff requiring the latest and greatest compilers. Thanks Campbell for the WITH_BF_LIBMV workaround. Mike Erwin musician, naturalist, pixel pusher, hacker extraordinaire ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] build error
I wish we've kicked away support of older gcc, but our release builds for OSX are being compiled by gcc-4.2. That goes for version without OMP support only, but still -- OMP is being disabled because it've got issues with newer gcc versions on OSX, so afraid me or keir would need to fix this soon. On Thu, Jun 14, 2012 at 1:13 AM, Campbell Barton ideasma...@gmail.comwrote: gcc 4.2 is getting a bit old and while it should work we get breaks once in a while. to get a build running quickly you could disable WITH_BF_LIBMV On Wed, Jun 13, 2012 at 9:06 PM, William Hamblen b...@turnaroundproductions.org wrote: Here's the pastall link http://www.pasteall.org/32879/text Thanks for your help. Bill Hamblen On Jun 13, 2012, at 1:36 PM, Sergey Sharybin wrote: Hi, It's hardly possible to say what the error is without seeing the whole compile log. Please run build in one thread (scons BF_NUMJOBS=1) and publish build log to pasteall.org On Wed, Jun 13, 2012 at 9:45 PM, William Hamblen b...@turnaroundproductions.org wrote: Greetings, Getting a compiling error. scons: *** [/Users/wph4/blender-build/build/darwin/extern/libmv/third_party/ceres/internal/ceres/canonical_views_clustering.o] Error 1 osx 10.6.8 Xcode 3.2.6 sdk 10.5 Is this a known issue, or has anyone else gotten this error? Not a programer so I don't know what the error is, other than it's associated with one of the cerers files. Any suggestions? Regards, William Hamblen ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- With best regards, Sergey Sharybin ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- With best regards, Sergey Sharybin ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers