[Bf-committers] Infinite Recursion
I get infinite recursion when I load the file found in this thread: http://blenderartists.org/forum/showthread.php?209688-Box-Projected-Cube-Environment-Mapping-demo-(Shiny!) This is what the stack looks like: http://www.pasteall.org/33483 This apparently was introduced in the last week, since I had no problem before I merged the last weeks changes into swiss-cheese. I've confirmed this to be a problem in trunk as well. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] mingw64 scons svn48664 error
Gaah, it was a silly mistake on my part, should be fixed now. Looks like not testing before commiting has fired back with a vengeance :/ ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Infinite Recursion
When I commented out the recursive code to try and work around the problem the same kind of thing occurred in object.c. This leads me to believe that the problem may not be with the recursive code itself, but with something earlier which builds the structure and allows a loop to form in what should be an acyclic graph. Just guessing though. On Fri, Jul 6, 2012 at 7:24 AM, Jason Wilkins jason.a.wilk...@gmail.com wrote: I get infinite recursion when I load the file found in this thread: http://blenderartists.org/forum/showthread.php?209688-Box-Projected-Cube-Environment-Mapping-demo-(Shiny!) This is what the stack looks like: http://www.pasteall.org/33483 This apparently was introduced in the last week, since I had no problem before I merged the last weeks changes into swiss-cheese. I've confirmed this to be a problem in trunk as well. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Infinite Recursion
Your problem might be related to: http://projects.blender.org/tracker/?func=detailatid=498aid=32017group_id=9 Am 06.07.2012 16:52, schrieb Jason Wilkins: When I commented out the recursive code to try and work around the problem the same kind of thing occurred in object.c. This leads me to believe that the problem may not be with the recursive code itself, but with something earlier which builds the structure and allows a loop to form in what should be an acyclic graph. Just guessing though. On Fri, Jul 6, 2012 at 7:24 AM, Jason Wilkinsjason.a.wilk...@gmail.com wrote: I get infinite recursion when I load the file found in this thread: http://blenderartists.org/forum/showthread.php?209688-Box-Projected-Cube-Environment-Mapping-demo-(Shiny!) This is what the stack looks like: http://www.pasteall.org/33483 This apparently was introduced in the last week, since I had no problem before I merged the last weeks changes into swiss-cheese. I've confirmed this to be a problem in trunk as well. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Infinite Recursion
Yes, it sounds like exactly the same problem. On Fri, Jul 6, 2012 at 10:11 AM, Tobias Oelgarte tobias.oelga...@googlemail.com wrote: Your problem might be related to: http://projects.blender.org/tracker/?func=detailatid=498aid=32017group_id=9 Am 06.07.2012 16:52, schrieb Jason Wilkins: When I commented out the recursive code to try and work around the problem the same kind of thing occurred in object.c. This leads me to believe that the problem may not be with the recursive code itself, but with something earlier which builds the structure and allows a loop to form in what should be an acyclic graph. Just guessing though. On Fri, Jul 6, 2012 at 7:24 AM, Jason Wilkinsjason.a.wilk...@gmail.com wrote: I get infinite recursion when I load the file found in this thread: http://blenderartists.org/forum/showthread.php?209688-Box-Projected-Cube-Environment-Mapping-demo-(Shiny!) This is what the stack looks like: http://www.pasteall.org/33483 This apparently was introduced in the last week, since I had no problem before I merged the last weeks changes into swiss-cheese. I've confirmed this to be a problem in trunk as well. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Infinite Recursion
The supplied patch probably does not go far enough. There is another similar recursive function in object.c which crashes even if you fix the problem in desgraph.c Right now I'm fine because I just commented this code out since it is not critical for what we are doing in swiss-cheese. On Fri, Jul 6, 2012 at 11:28 AM, Jason Wilkins jason.a.wilk...@gmail.com wrote: Yes, it sounds like exactly the same problem. On Fri, Jul 6, 2012 at 10:11 AM, Tobias Oelgarte tobias.oelga...@googlemail.com wrote: Your problem might be related to: http://projects.blender.org/tracker/?func=detailatid=498aid=32017group_id=9 Am 06.07.2012 16:52, schrieb Jason Wilkins: When I commented out the recursive code to try and work around the problem the same kind of thing occurred in object.c. This leads me to believe that the problem may not be with the recursive code itself, but with something earlier which builds the structure and allows a loop to form in what should be an acyclic graph. Just guessing though. On Fri, Jul 6, 2012 at 7:24 AM, Jason Wilkinsjason.a.wilk...@gmail.com wrote: I get infinite recursion when I load the file found in this thread: http://blenderartists.org/forum/showthread.php?209688-Box-Projected-Cube-Environment-Mapping-demo-(Shiny!) This is what the stack looks like: http://www.pasteall.org/33483 This apparently was introduced in the last week, since I had no problem before I merged the last weeks changes into swiss-cheese. I've confirmed this to be a problem in trunk as well. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] mingw64 scons svn48664 error
i tested and now it works as expected. Regards Yousef Harfoush ba...@msn.com Date: Fri, 6 Jul 2012 16:36:56 +0300 From: kal...@gmail.com To: bf-committers@blender.org Subject: Re: [Bf-committers] mingw64 scons svn48664 error Gaah, it was a silly mistake on my part, should be fixed now. Looks like not testing before commiting has fired back with a vengeance :/ ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] mingw64 scons svn48664 error
hi spent some time on testing the resulting blender after the changes, render crashes are more! i thought this change was to remove the openmp crashes on render, it seems the libstdc++-6.dll is the problem. Problem signature: Problem Event Name:APPCRASH Application Name:blender.exe Application Version:2.6.3.0 Application Timestamp:4ff74906 Fault Module Name:libstdc++-6.dll Fault Module Version:0.0.0.0 Fault Module Timestamp:4fddc0ec Exception Code:4015 Exception Offset:0001da42 OS Version:6.1.7601.2.1.0.256.1 Locale ID:11265 Additional Information 1:481e Additional Information 2:481ecd8d69d1608862ade27ba99d07e9 Additional Information 3:6a24 Additional Information 4:6a246b63ddc6975621d0b1fb428e89b2 Regards Yousef Harfoush ba...@msn.com Date: Fri, 6 Jul 2012 16:36:56 +0300 From: kal...@gmail.com To: bf-committers@blender.org Subject: Re: [Bf-committers] mingw64 scons svn48664 error Gaah, it was a silly mistake on my part, should be fixed now. Looks like not testing before commiting has fired back with a vengeance :/ ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] mingw64 scons svn48664 error
Can you post a file that crashes? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] mingw64 scons svn48664 error
OK, here is the result build: http://dl.dropbox.com/u/33417300/win64-48688.exe and a test file: http://dl.dropbox.com/u/33417300/BMW1M-MikePan.7z which with i confirm that: this file renders ok in before the new compiler and libs update this file still renders ok in the mingw32 version.this file crashes in the build i posted which is built after the update. Regards Yousef Harfoush ba...@msn.com Date: Sat, 7 Jul 2012 01:41:34 +0300 From: kal...@gmail.com To: bf-committers@blender.org Subject: Re: [Bf-committers] mingw64 scons svn48664 error Can you post a file that crashes? ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] mingw64 scons svn48664 error
This is very weird...I can confirm the crash with scons (On my own scons build too) but cmake works? This is mystifying at least. i will run some more tests and post my results. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers