Re: [Bf-committers] r54932 build error [Modal (aka tripod) solver rework]

2013-02-28 Thread Sergey Sharybin
Hrm, weird. Will look into it.


On Fri, Mar 1, 2013 at 7:10 AM, PerfectionCat
wrote:

> Hi.
>
> There is an error in the build.
>
> extern\libmv\libmv\simple_pipeline\modal_solver.cc(59) : error C2719:
> 'marker': __declspec(align('16'))
>
>
> Environment:
> Windows XP/SP3 32bits
> SCONS+msvc9
>
> PerfectionCat.
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[Bf-committers] r54932 build error [Modal (aka tripod) solver rework]

2013-02-28 Thread PerfectionCat
Hi.

There is an error in the build.

extern\libmv\libmv\simple_pipeline\modal_solver.cc(59) : error C2719: 'marker': 
__declspec(align('16'))


Environment:
Windows XP/SP3 32bits
SCONS+msvc9

PerfectionCat.
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[Bf-committers] Feature request: Material "Viewport Output" Node

2013-02-28 Thread Vicente
Hi,

I want to propose a new feature: The Material "Viewport Output" Node.
Sometimes the realtime display(in the 3D View) of a material has nothing 
to do with the final rendered material (i.e. using some kind of 
textures). In those cases could be ideal to count with a new node 
(Called "Viewport Output") so you could create a single material with 2 
different outputs, one for the render and one for the viewport.

In my case I use Freestyle for the outlining of my models. It's 
impossible to use Freestyle in real time in the 3D viewport so I have 2 
options, don't see the outlining in the viewport or create a fake black 
border using the normal node of the material so I can see it in real 
time but then I have to deactivate it each time I want to do a render. 
So the new "Viewport Output" node would be great.

I'm thinking also in somekind of LOD applied only to the viewport 
display and not the render result. I guess there are a lot of 
applications for this feature.

I hope this could be of help for more people.

Best Regards,

Vicente
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Re: [Bf-committers] "help"

2013-02-28 Thread Sergey Sharybin
Hi,

This is actually an example how you shall not do compilation error reports
;)

Please, always compile in one thread and paste whole log. And best to paste
logs to http://pasteall.org/ and provide link here.


On Fri, Mar 1, 2013 at 12:24 AM, Jagrut Trivedi wrote:

> I got this error while automatic dependencies installation.
>
>  Built target bf_python
> make[1]: *** [all] Error 2
> make: *** [all] Error 2
>
> I tried to install bf_python.but it also gives the error: Unable to locate
> package bf_python.
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[Bf-committers] "help"

2013-02-28 Thread Jagrut Trivedi
I got this error while automatic dependencies installation.

 Built target bf_python
make[1]: *** [all] Error 2
make: *** [all] Error 2

I tried to install bf_python.but it also gives the error: Unable to locate
package bf_python.
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[Bf-committers] .../blenkernel/intern/modifier.c [modifiers_getVirtualModifierList() comment]?

2013-02-28 Thread Chad Fraleigh
In the file blender/source/blender/blenkernel/intern/modifier.c there
is a comment above modifiers_getVirtualModifierList():

 -<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-

/* NOTE: these aren't used anymore */
ModifierData *modifiers_getVirtualModifierList(Object *ob)
{
/* Kinda hacky, but should be fine since we are never
 * re-entrant and avoid free hassles.
 */
static ArmatureModifierData amd;
static CurveModifierData cmd;
  .
  .
  .
 -<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-

Does anyone know what "these aren't used anymore" refers to? The
functions after the comment? Something in this function? Something
else? Nothing (i.e. an old comment about some already deleted code)? I
see that modifiers_getVirtualModifierList() is called by others
functions.


-Chad
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