Re: [Bf-committers] Blender compiled but cannot run
Hi 郭翔宇, Unfortunately we stopped working on VC2012 Support due to availability of VC2013. So recent changes in The build system and library structure could lead to this. On the other hand VC2012 never supported debug builds. You could try to build a release build, that should work. Or switch to VS2013 ;-) Sorry for the inconvenience. We should actually remove the VC11 libs from SVN. best regards Jürgen - Ursprüngliche Nachricht - Von: 郭翔宇 csgxy...@gmail.com Gesendet: 13.03.2014 03:29 An: bf-committers@blender.org bf-committers@blender.org Betreff: [Bf-committers] Blender compiled but cannot run Hi guys, I'm new to Blender developing and recently I downloaded Blender's source code and compiled it as instructions on Blender's wiki ( http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/msvc/CMake ) says. Yet during the compilation two projects are failed, one is a LINK error which says it cannot find python33_d.lib, and the other is some syntax error that said it cannot understand the symbol std::not1... I solved the 1st problem by downloading another python33_d.lib from https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64/python/lib/ and I solved the 2nd problem by adding header functional at the beginning of the file. After these modifications the Blender can be successfully built. However, when I tried to run the built binary, it told me that some dlls were missing, which are python33_d.dll, OpenAL32.dll, OpenColorIO.dll, pthreadVC2.dll. I found them in downloaded files and copied them into the folder Blender binary exists. At this time when I ran Blender, it told me: Application cannot be launched(0xc0150002), please click OK to exit the application. Is there anybody know how to deal with this problem? I'd appreciate your help in advance. By the way, these are my building environment: Win8 x64, Visual Studio 2012 x64 compiler use CMake GUI and the lib I downloaded to build Blender is from: https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64_vc11 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Blender compiled but cannot run
is there a VS 2013 libs in SVN, if so why wasn't it announced! thank you. Regards Yousef Harfoush ba...@msn.com To: bf-committers@blender.org From: shadow...@me.com Date: Thu, 13 Mar 2014 07:03:48 +0100 Subject: Re: [Bf-committers] Blender compiled but cannot run Hi 郭翔宇, Unfortunately we stopped working on VC2012 Support due to availability of VC2013. So recent changes in The build system and library structure could lead to this. On the other hand VC2012 never supported debug builds. You could try to build a release build, that should work. Or switch to VS2013 ;-) Sorry for the inconvenience. We should actually remove the VC11 libs from SVN. best regards Jürgen - Ursprüngliche Nachricht - Von: 郭翔宇 csgxy...@gmail.com Gesendet: 13.03.2014 03:29 An: bf-committers@blender.org bf-committers@blender.org Betreff: [Bf-committers] Blender compiled but cannot run Hi guys, I'm new to Blender developing and recently I downloaded Blender's source code and compiled it as instructions on Blender's wiki ( http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/msvc/CMake ) says. Yet during the compilation two projects are failed, one is a LINK error which says it cannot find python33_d.lib, and the other is some syntax error that said it cannot understand the symbol std::not1... I solved the 1st problem by downloading another python33_d.lib from https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64/python/lib/ and I solved the 2nd problem by adding header functional at the beginning of the file. After these modifications the Blender can be successfully built. However, when I tried to run the built binary, it told me that some dlls were missing, which are python33_d.dll, OpenAL32.dll, OpenColorIO.dll, pthreadVC2.dll. I found them in downloaded files and copied them into the folder Blender binary exists. At this time when I ran Blender, it told me: Application cannot be launched(0xc0150002), please click OK to exit the application. Is there anybody know how to deal with this problem? I'd appreciate your help in advance. By the way, these are my building environment: Win8 x64, Visual Studio 2012 x64 compiler use CMake GUI and the lib I downloaded to build Blender is from: https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64_vc11 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Blender compiled but cannot run
Hi Yousef, There is a Windows_Vc12 and a a win64_vc12 libs directory in svn. Visual Studio 2012 and 2013 support is experimental, I think that is the reason it wasn't announced yet. Best regards, Jürgen - Ursprüngliche Nachricht - Von: Yousef Hurfoush ba...@msn.com Gesendet: 13.03.2014 07:21 An: blender foundation committers bf-committers@blender.org Betreff: Re: [Bf-committers] Blender compiled but cannot run is there a VS 2013 libs in SVN, if so why wasn't it announced! thank you. Regards Yousef Harfoush ba...@msn.com To: bf-committers@blender.org From: shadow...@me.com Date: Thu, 13 Mar 2014 07:03:48 +0100 Subject: Re: [Bf-committers] Blender compiled but cannot run Hi 郭翔宇, Unfortunately we stopped working on VC2012 Support due to availability of VC2013. So recent changes in The build system and library structure could lead to this. On the other hand VC2012 never supported debug builds. You could try to build a release build, that should work. Or switch to VS2013 ;-) Sorry for the inconvenience. We should actually remove the VC11 libs from SVN. best regards Jürgen - Ursprüngliche Nachricht - Von: 郭翔宇 csgxy...@gmail.com Gesendet: 13.03.2014 03:29 An: bf-committers@blender.org bf-committers@blender.org Betreff: [Bf-committers] Blender compiled but cannot run Hi guys, I'm new to Blender developing and recently I downloaded Blender's source code and compiled it as instructions on Blender's wiki ( http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/msvc/CMake ) says. Yet during the compilation two projects are failed, one is a LINK error which says it cannot find python33_d.lib, and the other is some syntax error that said it cannot understand the symbol std::not1... I solved the 1st problem by downloading another python33_d.lib from https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64/python/lib/ and I solved the 2nd problem by adding header functional at the beginning of the file. After these modifications the Blender can be successfully built. However, when I tried to run the built binary, it told me that some dlls were missing, which are python33_d.dll, OpenAL32.dll, OpenColorIO.dll, pthreadVC2.dll. I found them in downloaded files and copied them into the folder Blender binary exists. At this time when I ran Blender, it told me: Application cannot be launched(0xc0150002), please click OK to exit the application. Is there anybody know how to deal with this problem? I'd appreciate your help in advance. By the way, these are my building environment: Win8 x64, Visual Studio 2012 x64 compiler use CMake GUI and the lib I downloaded to build Blender is from: https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64_vc11 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Commit messages
Hey everyone, Tiny little request -- that'd really help at this stage if you'll be mentioning whether the fix you're committing is a fix for a regression and to be ported to the final 2.70 release. There're quite a few changes already and keeping track on which issues are regressions becoming more and more tricky. Your little note in the commit message about this would help us NOT to miss crucial fix for the 2.70 :) Thanks a bunch and catch you next time! -- With best regards, Sergey Sharybin ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Revisions to backport 2.70
Started the list from scratch. At least one revision is to be merged to the final release (simple enough, RC3 wouldn't be needed for it). On Thu, Mar 13, 2014 at 12:10 AM, Sergey Sharybin sergey@gmail.comwrote: I've added that yes. And that is the reason of re-tag. Request: please all BF developers be ONLINE at the day of release state review! On Thu, Mar 13, 2014 at 12:06 AM, Brecht Van Lommel brechtvanlom...@pandora.be wrote: I added another fix to the wiki list: d7cff8f74c00e6952c9f69e5f673f2b68045ef3e On Wed, Mar 12, 2014 at 8:30 AM, Sergey Sharybin sergey@gmail.com wrote: Added the wiki page with revisions above. Easier to click-and-see :) http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.70/Bug_Fixes#Revisions_to_be_merged_to_the_tag On Tue, Mar 11, 2014 at 12:00 PM, Sergey Sharybin sergey@gmail.com wrote: Updated list of the revisions so far: Jens: 68ef6797b2fc2d2e37f59f6aae0d57b4ce8cc4bc ac0cdec90f5a9581e2e45e29ef4d6aae47e2ac1b e913eab38602b082c445b4ca4d4eeb3abb60f7d7 + 8d09ec63b7b9aad23a2a9760e174deea04070a02 ? Thomas: 9630fa7c7e15a16dc90298745f4f94018f982da6 Sergey: 4ce7d5cb79e23c4b28b1f1afe11fa066f3a5ea9c b839fb9bb7256ed8e2b519c6bdd725129cc26261 43b5f0af2dd855f35b5e359dc730c58a953d641d 4d47e752238e24b4ae3faec36a98c3c4e8e833a2 Bastien: cfefc5d0d4e6e704333936a295d6ffa45122fb1b Howard: c1be7e12ee3cb853769f63d4da1747b838908411 Campbell: 6ddd54f5a5cad17d7d5e8b7b48a4616d71267aaa 7a9838b5d38c0f7a7f97f59c29c4004d6924bbfd + 98abc80dcf52e6711d20f7e5738e5a8797567f24 23fbc9f22f3dfd7151c4396a17fbe586b0594d81 Joshua: c31c8fa14e0754a1d93d145ba5ce32866f24fb84 7461fead506ebac8bf730148e1ace66db116d18a ? d219312d44d7153dfe74eeef1dd0f8cbbc1340f3 ? Lukas: 08444518e62b4c7154c1428c33adab842774aa30 + c05896eb35e61918ccbfc8deaf7312895fcade36 ef51b690090967f5576b88a528a79c5defb1ddd4 19935f0fc3330cc6e10a873def0f7eb06f860d96 Jeorg: b977cfd28bd2896e9be7709e8b4b1e4713511ff7 Antony: 3c3c2cd53c3aa08d091ada93d337d6b99a546b08 9ecf73f7036c9d8482d95075916f48f9a7a806c1 20f7a34abe871a6c3e4b168c6831bbaef55ce64f f03df4f0241328c1d65e6910a5374935a6f2f78d 2de9da6ee9a8813704ad402c7bc4ba77b35a9267 ? Checked until rev 23fbc9f22f3dfd7151c4396a17fbe586b0594d81 Also think revisions marked as ? from Ali are fine. P.S. Now i do feel like Stierlitz typing an encrypted message to the Center. On Tue, Mar 11, 2014 at 12:37 AM, Thomas Dinges blen...@dingto.org wrote: I would not add 8a38d840e99be38a4827fefb3834c9704050e4a8. It is no bugfix, more of a cleanup/optimization. As Sergey already mentioned, this is the only one that should be added from my side: 9630fa7c7e15a16dc90298745f4f94018f982da6 Thanks, Thomas Am 10.03.2014 18:16, schrieb Campbell Barton: Went over the list range: 19f7f9afab1b36ca8a92e739b7591f694b902dcb..b977cfd28bd2896e9be7709e8b4b1e4713511ff7 and heres some possible candidates to be added: Antony Riakiotakis? - assume you would have noted yourself if these were needed. double checking. 20f7a34abe871a6c3e4b168c6831bbaef55ce64f f03df4f0241328c1d65e6910a5374935a6f2f78d Joshua Leung 7461fead506ebac8bf730148e1ace66db116d18a d219312d44d7153dfe74eeef1dd0f8cbbc1340f3 (seems safe) Thomas Dinges 8a38d840e99be38a4827fefb3834c9704050e4a8 (does this apply to master?) On Tue, Mar 11, 2014 at 3:45 AM, Lukas Tönne lukas.toe...@gmail.com wrote: I would add small fix for displace node regression: ef51b690090967f5576b88a528a79c5defb1ddd4 invalid return value in copy-to-selected operator: 19935f0fc3330cc6e10a873def0f7eb06f860d96 On Mon, Mar 10, 2014 at 4:26 PM, Sergey Sharybin sergey@gmail.com wrote: Seems trivial fixes, added to the list. On Mon, Mar 10, 2014 at 9:13 PM, Antony Riakiotakis kal...@gmail.com wrote: Hi Sergey, could you please add 3c3c2cd53c3aa08d091ada93d337d6b99a546b08 and 9ecf73f7036c9d8482d95075916f48f9a7a806c1 to the list? Thanks! A. On 10 March 2014 15:08, Bastien Montagne montagn...@wanadoo.fr wrote: Hi Sergey, Would not backport a28dce6cc8d2b8338f220909bacc8ef7b1018677 to 2.70, as you say it'd break translations, and it's a very minor issue imho, not worth it. ;) Cheers, Bastien On 10/03/2014 13:06, Sergey Sharybin wrote: Hey everyone. Here's initial list of revisions which are to be backported to the next release candidate (or even release): Jens: 68ef6797b2fc2d2e37f59f6aae0d57b4ce8cc4bc Thomas: 9630fa7c7e15a16dc90298745f4f94018f982da6 Sergey: 4ce7d5cb79e23c4b28b1f1afe11fa066f3a5ea9c b839fb9bb7256ed8e2b519c6bdd725129cc26261 43b5f0af2dd855f35b5e359dc730c58a953d641d 4d47e752238e24b4ae3faec36a98c3c4e8e833a2 Bastien: cfefc5d0d4e6e704333936a295d6ffa45122fb1b
[Bf-committers] Can't recompile after interruption
Compiling has always worked. However, today, whiles I run the 'make' command, I forgot of it, and restarted ma PC. I came back to try again hoping it'll continue from where it stopped, and I got this: CMake Warning at CMakeLists.txt:2290 (message): 'requests' path could not be found in: '/usr/lib/python3.3/site-packages/requests' WITH_PYTHON_INSTALL_REQUESTS option will be ignored when installing python CMake Error at intern/cycles/blender/CMakeLists.txt:52 (if): if given arguments: Unix Makefiles MATCHES Xcode AND VERSION_GREATER 5.0 Unknown arguments specified What should I do to keep the compiling on track? Thanks -- Rexford http://google.com/+Nkansahrexford | Africa Centerhttp://africacenter.net| WiR https://outreach.wikimedia.org/wiki/Wikipedian_in_Residence | WikiAfrica http://wikiafrica.net | User:Nkansahrexfordhttp://en.wikipedia.org/wiki/User:Nkansahrexford ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Can't recompile after interruption
Hey, python-requests was added for something to do with http requests for the sketchfab addon (and usable for other addons). To have this working, you should install python requests via your OS normal way or http://docs.python-requests.org/en/latest/user/install/ . If you don't care about this functionality, you can edit your cmake configuration and uncheck 'WITH_PYTHON_INSTALL_REQUESTS' Inês Almeida ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Can't recompile after interruption
What about the CMake Error at intern/cycles/blender/CMakeLists.txt:52 (if): if given arguments: Unix Makefiles MATCHES Xcode AND VERSION_GREATER 5.0 Unknown arguments specified without it, its not allowing me to even compile. Any idea? On Thu, Mar 13, 2014 at 11:13 AM, brita britalme...@gmail.com wrote: Hey, python-requests was added for something to do with http requests for the sketchfab addon (and usable for other addons). To have this working, you should install python requests via your OS normal way or http://docs.python-requests.org/en/latest/user/install/ . If you don't care about this functionality, you can edit your cmake configuration and uncheck 'WITH_PYTHON_INSTALL_REQUESTS' Inês Almeida ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- Rexford http://google.com/+Nkansahrexford | Africa Centerhttp://africacenter.net| WiR https://outreach.wikimedia.org/wiki/Wikipedian_in_Residence | WikiAfrica http://wikiafrica.net | User:Nkansahrexfordhttp://en.wikipedia.org/wiki/User:Nkansahrexford ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Can't recompile after interruption
This error should be fixed with the latest revision. Please update your local repository and retry - Ursprüngliche Nachricht - Von: Nkansah Rexford nkansahrexf...@gmail.com Gesendet: 13.03.2014 10:50 An: bf-blender developers bf-committers@blender.org Betreff: Re: [Bf-committers] Can't recompile after interruption What about the CMake Error at intern/cycles/blender/CMakeLists.txt:52 (if): if given arguments: Unix Makefiles MATCHES Xcode AND VERSION_GREATER 5.0 Unknown arguments specified without it, its not allowing me to even compile. Any idea? On Thu, Mar 13, 2014 at 11:13 AM, brita britalme...@gmail.com wrote: Hey, python-requests was added for something to do with http requests for the sketchfab addon (and usable for other addons). To have this working, you should install python requests via your OS normal way or http://docs.python-requests.org/en/latest/user/install/ . If you don't care about this functionality, you can edit your cmake configuration and uncheck 'WITH_PYTHON_INSTALL_REQUESTS' Inês Almeida ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- Rexford http://google.com/+Nkansahrexford | Africa Centerhttp://africacenter.net| WiR https://outreach.wikimedia.org/wiki/Wikipedian_in_Residence | WikiAfrica http://wikiafrica.net | User:Nkansahrexfordhttp://en.wikipedia.org/wiki/User:Nkansahrexford ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Can't recompile after interruption
Thank you for the fix. Its compiling now. :) On Thu, Mar 13, 2014 at 12:04 PM, Jürgen Herrmann shadow...@me.com wrote: This error should be fixed with the latest revision. Please update your local repository and retry - Ursprüngliche Nachricht - Von: Nkansah Rexford nkansahrexf...@gmail.com Gesendet: 13.03.2014 10:50 An: bf-blender developers bf-committers@blender.org Betreff: Re: [Bf-committers] Can't recompile after interruption What about the CMake Error at intern/cycles/blender/CMakeLists.txt:52 (if): if given arguments: Unix Makefiles MATCHES Xcode AND VERSION_GREATER 5.0 Unknown arguments specified without it, its not allowing me to even compile. Any idea? On Thu, Mar 13, 2014 at 11:13 AM, brita britalme...@gmail.com wrote: Hey, python-requests was added for something to do with http requests for the sketchfab addon (and usable for other addons). To have this working, you should install python requests via your OS normal way or http://docs.python-requests.org/en/latest/user/install/ . If you don't care about this functionality, you can edit your cmake configuration and uncheck 'WITH_PYTHON_INSTALL_REQUESTS' Inês Almeida ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- Rexford http://google.com/+Nkansahrexford | Africa Centerhttp://africacenter.net| WiR https://outreach.wikimedia.org/wiki/Wikipedian_in_Residence | WikiAfrica http://wikiafrica.net | User:Nkansahrexfordhttp://en.wikipedia.org/wiki/User:Nkansahrexford ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- Rexford http://google.com/+Nkansahrexford | Africa Centerhttp://africacenter.net| WiR https://outreach.wikimedia.org/wiki/Wikipedian_in_Residence | WikiAfrica http://wikiafrica.net | User:Nkansahrexfordhttp://en.wikipedia.org/wiki/User:Nkansahrexford ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Prospective GSOC [Harshit Mehta]
Hello everyone, I am using blender since last two years. Before that I was onto Autodesk Maya (student version). This winter I got chance to download blender code and build it. I tried it on windows with MSVC9 following wiki. Since then I am trying to get myself familiar with source code. Recently I am also trying to solve few bugs. That's for my introduction. Now I turn to my main purpose of contributing Blender through GSOC 2014. I am writing this mail to get feedback on my ideas for proposal. I wish to modify decimate modifier by adding a brush facility to selectively reduce meshes. 1**. One could adjust brush size (part of mesh under impact) as with other brushes. Decimate need to be operated in edit mode then. 2**. Use of brush strength parameter - With lower brush strength, only edges (low cost) with lengths below certain threshold will get collapsed. Other low cost edges will only get shortened. If artist feels edge shortening doesn't affect mesh shape largely he can with subsequent brush applications get edge collapsed. So in nutshell there would be a length threshold below which edges will get collapsed. As brush strength increases, this threshold will also increase. 3. Symmetric reduction by specifying plane of symmetry It would be useful for human body like meshes. Apply reduction on one half and other also gets mesh-reduced. Symmetry could also be made to be calculated without POS specification. This option would be manifested as a check-box. 4. Within current edge collapse, option could be added to replace edge with its midpoint instead of moving one vertex to another. Again that would be more useful for symmetric objects. I doubt unsubdivide would also give similar results. So may not be much of new addition. 5. I would love to try implementation of hoppe's energy criterion for edge (to be collapsed) selection instead of cost factor (length * curvature). This would also take into account contributions of texture coordinates, border edges, and surface discontinuities and select as per lowest energy. Maybe, addition of all above features along with existing ones will create a lot of clutter in decimate section. I wish to completely separate brush implementation from existing one and add point 3,4 and 5 (ones which finally turn out worthy) along with current collapse, un-subdivide and planar. I understand what i have stated above would be much less for a typical GSOC project. I also have plan for adding a new modifier but am currently in search for its implementation techniques. As soon as I figure out sufficient about it, I will write back again. My purpose of writing this mail was only to get feedback on my ideas on decimate modifier. Thanks for going through my mail. I am wait eagerly for feedback from developers. Harshit Mehta Email: harshitmehta2...@gmail.com Phone No: +918058412102 IRC nick: Harshit22 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Blender compiled but cannot run
it look like theses libs are missing from vc12 svn: samplerate tinyxml yaml will they added soon? thank you. Regards Yousef Harfoush ba...@msn.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
[Bf-committers] Possible Proposals for GSOC 2014
Hello Blender Committers, I really want to contribute to Blender this GSOC, so between times of studying for the end of term at University I am attempting to put together a proposal. My question to everyone here is which is more pressing/ which would be a better task for a first-year, extremely passionate and hard working, computer science student this Google Summer of Code: Improved Vector Blur Node Improved Solidify Modifier These both come from the 'Ideas' page and jumped out at me, however if anybody here thinks there is something more pressing then I am open to new ideas. I am very passionate about Blender and want to help in any way I can and would love to participate in GSOC with blender this year. Thank you, Elijah ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers