[Bf-committers] PyNode in Cycles, some issues with Vector Socket ?
Hi all, I'm trying to implement some pynode in Cycles. I got some working nodes, and some issues. Bases on blend file provided [1] : - open .blend - run script - with cube selected, and color material choosen. - Algo in pynode Object Attribute is : if sphere is selected, color is red, else, color is green This works correctly. Now, change material to position material. - In my Object Attribute node, change objected. There is no change in texture coordinate. It seems that Vector Math node don't receive data from my PyNode. Any idea why this is working for color, but not for position ? Thanks ! Don't hesitate to contact me if you need more information. [1] http://www.pasteall.org/blend/32913 -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] PyNode in Cycles, some issues with Vector Socket ?
Hi, this will not work. Cycles nodes are implemented as C++ / OSL. Blenders UI knows your node, but Cycles doesn’t. You can not extend Cycles’ node systems with pynodes atm. Thomas Am 17.11.2014 um 11:44 schrieb Julien Duroure julien.duro...@gmail.com: Hi all, I'm trying to implement some pynode in Cycles. I got some working nodes, and some issues. Bases on blend file provided [1] : - open .blend - run script - with cube selected, and color material choosen. - Algo in pynode Object Attribute is : if sphere is selected, color is red, else, color is green This works correctly. Now, change material to position material. - In my Object Attribute node, change objected. There is no change in texture coordinate. It seems that Vector Math node don't receive data from my PyNode. Any idea why this is working for color, but not for position ? Thanks ! Don't hesitate to contact me if you need more information. [1] http://www.pasteall.org/blend/32913 -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] PyNode in Cycles, some issues with Vector Socket ?
Hi Thomas, Thanks for your feedback. In that case, this is quite strange that this is working for color. Anyway, is it planned to be possible in the future (far away ?) Julien On Mon, Nov 17, 2014 at 11:48 AM, Thomas Dinges blen...@dingto.org wrote: Hi, this will not work. Cycles nodes are implemented as C++ / OSL. Blenders UI knows your node, but Cycles doesn’t. You can not extend Cycles’ node systems with pynodes atm. Thomas Am 17.11.2014 um 11:44 schrieb Julien Duroure julien.duro...@gmail.com: Hi all, I'm trying to implement some pynode in Cycles. I got some working nodes, and some issues. Bases on blend file provided [1] : - open .blend - run script - with cube selected, and color material choosen. - Algo in pynode Object Attribute is : if sphere is selected, color is red, else, color is green This works correctly. Now, change material to position material. - In my Object Attribute node, change objected. There is no change in texture coordinate. It seems that Vector Math node don't receive data from my PyNode. Any idea why this is working for color, but not for position ? Thanks ! Don't hesitate to contact me if you need more information. [1] http://www.pasteall.org/blend/32913 -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Compilation try to install 2.72 directly in /usr/local/
Le 2014-11-17 11:58, Julien Duroure a écrit : Hi all, After a git update yesterday (last update was 2 weeks ago), my make install failed because trying of writing 2.72 directory directly in /usr/local/, that needs root privileges. Here is my script used to update my build [1]. I know that there was some change last days about building configuration. I don't know if this is linked to these modifications. Other problem : It seems that addons contrib are not included in my builds. Any ideas ? Git repository of contrib is not a submodule ? Thanks ! [1] : http://www.pasteall.org/55205 [1] Hi, That also happened to me yesterday I think, don't know what's the cause, but in the meantime you can set CMAKE_INSTALL_PREFIX to whatever dir you used to build in, e.g.: CMAKE_INSTALL_PREFIX=/home/ju/Programmes/blender/git/build_linux/bin Either put that in your script or directly edit the CMakeCache.txt in build_linux/ Hope that helps :) Links: -- [1] http://www.pasteall.org/55205 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Compilation try to install 2.72 directly in /usr/local/
Hi, We did have a change in this area recently. In short we want to install to the directory used for compilation when using make install. Unfortunately this change hit people with an already in place CMakeCache, there is nothing we can do about this. You can either clear your CMAKE_INSTALL_PREFIX and rerun cmake or set it to `pwd`/bin . I am sorry this change impacted you. Martijn P.S. When running cmake for the first time (empty cache) this scenario is handled. P.P.S. This change is needed as it allows us to use CPack to generate installers that require *relative* path's in the INSTALL() command. On Mon, Nov 17, 2014 at 12:30 PM, Kévin Dietrich kevin.dietr...@mailoo.org wrote: Le 2014-11-17 11:58, Julien Duroure a écrit : Hi all, After a git update yesterday (last update was 2 weeks ago), my make install failed because trying of writing 2.72 directory directly in /usr/local/, that needs root privileges. Here is my script used to update my build [1]. I know that there was some change last days about building configuration. I don't know if this is linked to these modifications. Other problem : It seems that addons contrib are not included in my builds. Any ideas ? Git repository of contrib is not a submodule ? Thanks ! [1] : http://www.pasteall.org/55205 [1] Hi, That also happened to me yesterday I think, don't know what's the cause, but in the meantime you can set CMAKE_INSTALL_PREFIX to whatever dir you used to build in, e.g.: CMAKE_INSTALL_PREFIX=/home/ju/Programmes/blender/git/build_linux/bin Either put that in your script or directly edit the CMakeCache.txt in build_linux/ Hope that helps :) Links: -- [1] http://www.pasteall.org/55205 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Trying to build the PACKAGE.vcxproj using VS 2013
Hello Martijn, I will update the blender source and regenerate the solution as you have stated. I reason I was trying to build using the PACKAGE target, I was trying to have something that the testing team could load this package ( installation of blender and setting the proper registry entries, etc...) and test. If this is not what PACKAGE was intended for, please point me in the correct direction. Thanks, Tom -Original Message- From: bf-committers-boun...@blender.org [mailto:bf-committers-boun...@blender.org] On Behalf Of Martijn Berger Sent: Saturday, November 15, 2014 2:51 AM To: bf-blender developers Subject: Re: [Bf-committers] Trying to build the PACKAGE.vcxproj using VS 2013 Hi Tom, I am having trouble reproducing this, I have made extensive changes to the cmake buildsystem over the last week and would recommend updating the blender source and regenerating the solution and retrying it. For me both the NSIS and the WIX packers work and so does building the PACKAGE target. The package target is not really needed to do blender development and did not work properly prior to my changes anyway. Martijn On Fri, Nov 14, 2014 at 9:10 PM, Tom Dominique tom.domini...@gerbertechnology.com wrote: Hello Everyone, I am new to Blender and I am trying to build using VS2013. I am using Cmake 3.0.2, NSIS 3.0b and git. I am able to create a blender.sln and I am able to build almost all of the 135 projects that were created. The only project I can not build is the one I believe I need, and that is PACKAGE.vcxproj. I have attached my error message that I am receiving. Any help would greatly be appreciated. Thanks, Tom 1-- Build started: Project: PACKAGE, Configuration: Release x64 1-- 1 CPack: Create package using NSIS 1 CPack: Install projects 1 CPack: - Install project: Blender 1 CMake Error at c:/BlenderDEV/BuildPath/source/creator/cmake_install.cmake:41 (message): 1ABSOLUTE path INSTALL DESTINATION forbidden (by caller): 1c:/BlenderDEV/BuildPath/bin/Release/2.72/scripts 1 Call Stack (most recent call first): 1c:/BlenderDEV/BuildPath/cmake_install.cmake:35 (include) 1 1 1EXEC : CPack error : Error when generating package: Blender 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: The command setlocal 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: cd c:\BlenderDEV\BuildPath 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: c: 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: C:\Program Files (x86)\CMake\bin\cpack.exe -C Release --config ./CPackConfig.cmake 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: endlocal call :cmErrorLevel %errorlevel% goto :cmDone 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmErrorLevel 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: exit /b %1 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmDone 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :VCEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :VCEnd exited with code 1. == Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped == ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Trying to build the PACKAGE.vcxproj using VS 2013
Hi Tom, The package target is actually intended to build a package ( defaults to an NSIS based installer for blender). It might need the Nullsoft scriptable installer (NSIS) in the PATH variable so it can find it. I am in the process of making this thing actually work an would very much like to help you get it working. It might in this context be advisable for you to get onto irc.freenode / #blendercoder so we can have a lower latency higher fidelity conversation about this. Martijn On Mon, Nov 17, 2014 at 3:50 PM, Tom Dominique tom.domini...@gerbertechnology.com wrote: Hello Martijn, I will update the blender source and regenerate the solution as you have stated. I reason I was trying to build using the PACKAGE target, I was trying to have something that the testing team could load this package ( installation of blender and setting the proper registry entries, etc...) and test. If this is not what PACKAGE was intended for, please point me in the correct direction. Thanks, Tom -Original Message- From: bf-committers-boun...@blender.org [mailto:bf-committers-boun...@blender.org] On Behalf Of Martijn Berger Sent: Saturday, November 15, 2014 2:51 AM To: bf-blender developers Subject: Re: [Bf-committers] Trying to build the PACKAGE.vcxproj using VS 2013 Hi Tom, I am having trouble reproducing this, I have made extensive changes to the cmake buildsystem over the last week and would recommend updating the blender source and regenerating the solution and retrying it. For me both the NSIS and the WIX packers work and so does building the PACKAGE target. The package target is not really needed to do blender development and did not work properly prior to my changes anyway. Martijn On Fri, Nov 14, 2014 at 9:10 PM, Tom Dominique tom.domini...@gerbertechnology.com wrote: Hello Everyone, I am new to Blender and I am trying to build using VS2013. I am using Cmake 3.0.2, NSIS 3.0b and git. I am able to create a blender.sln and I am able to build almost all of the 135 projects that were created. The only project I can not build is the one I believe I need, and that is PACKAGE.vcxproj. I have attached my error message that I am receiving. Any help would greatly be appreciated. Thanks, Tom 1-- Build started: Project: PACKAGE, Configuration: Release x64 1-- 1 CPack: Create package using NSIS 1 CPack: Install projects 1 CPack: - Install project: Blender 1 CMake Error at c:/BlenderDEV/BuildPath/source/creator/cmake_install.cmake:41 (message): 1ABSOLUTE path INSTALL DESTINATION forbidden (by caller): 1c:/BlenderDEV/BuildPath/bin/Release/2.72/scripts 1 Call Stack (most recent call first): 1c:/BlenderDEV/BuildPath/cmake_install.cmake:35 (include) 1 1 1EXEC : CPack error : Error when generating package: Blender 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: The command setlocal 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: cd c:\BlenderDEV\BuildPath 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: c: 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: C:\Program Files (x86)\CMake\bin\cpack.exe -C Release --config ./CPackConfig.cmake 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: endlocal call :cmErrorLevel %errorlevel% goto :cmDone 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmErrorLevel 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: exit /b %1 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmDone 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :VCEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :VCEnd exited with code 1. == Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped
Re: [Bf-committers] Compilation try to install 2.72 directly in /usr/local/
Hi Martijn, Thanks a lot for your answer. Works now ! Julien On Mon, Nov 17, 2014 at 1:45 PM, Martijn Berger martijn.ber...@gmail.com wrote: Hi, We did have a change in this area recently. In short we want to install to the directory used for compilation when using make install. Unfortunately this change hit people with an already in place CMakeCache, there is nothing we can do about this. You can either clear your CMAKE_INSTALL_PREFIX and rerun cmake or set it to `pwd`/bin . I am sorry this change impacted you. Martijn P.S. When running cmake for the first time (empty cache) this scenario is handled. P.P.S. This change is needed as it allows us to use CPack to generate installers that require *relative* path's in the INSTALL() command. On Mon, Nov 17, 2014 at 12:30 PM, Kévin Dietrich kevin.dietr...@mailoo.org wrote: Le 2014-11-17 11:58, Julien Duroure a écrit : Hi all, After a git update yesterday (last update was 2 weeks ago), my make install failed because trying of writing 2.72 directory directly in /usr/local/, that needs root privileges. Here is my script used to update my build [1]. I know that there was some change last days about building configuration. I don't know if this is linked to these modifications. Other problem : It seems that addons contrib are not included in my builds. Any ideas ? Git repository of contrib is not a submodule ? Thanks ! [1] : http://www.pasteall.org/55205 [1] Hi, That also happened to me yesterday I think, don't know what's the cause, but in the meantime you can set CMAKE_INSTALL_PREFIX to whatever dir you used to build in, e.g.: CMAKE_INSTALL_PREFIX=/home/ju/Programmes/blender/git/build_linux/bin Either put that in your script or directly edit the CMakeCache.txt in build_linux/ Hope that helps :) Links: -- [1] http://www.pasteall.org/55205 ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers -- Julien DUROURE http://julienduroure.com ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Trying to build the PACKAGE.vcxproj using VS 2013
Martijn, I am onto irc.freenode / #blendercoder. This is the first time using this app. Still trying to learn it. Tom -Original Message- From: bf-committers-boun...@blender.org [mailto:bf-committers-boun...@blender.org] On Behalf Of Martijn Berger Sent: Monday, November 17, 2014 11:15 AM To: bf-blender developers Subject: Re: [Bf-committers] Trying to build the PACKAGE.vcxproj using VS 2013 Hi Tom, The package target is actually intended to build a package ( defaults to an NSIS based installer for blender). It might need the Nullsoft scriptable installer (NSIS) in the PATH variable so it can find it. I am in the process of making this thing actually work an would very much like to help you get it working. It might in this context be advisable for you to get onto irc.freenode / #blendercoder so we can have a lower latency higher fidelity conversation about this. Martijn On Mon, Nov 17, 2014 at 3:50 PM, Tom Dominique tom.domini...@gerbertechnology.com wrote: Hello Martijn, I will update the blender source and regenerate the solution as you have stated. I reason I was trying to build using the PACKAGE target, I was trying to have something that the testing team could load this package ( installation of blender and setting the proper registry entries, etc...) and test. If this is not what PACKAGE was intended for, please point me in the correct direction. Thanks, Tom -Original Message- From: bf-committers-boun...@blender.org [mailto:bf-committers-boun...@blender.org] On Behalf Of Martijn Berger Sent: Saturday, November 15, 2014 2:51 AM To: bf-blender developers Subject: Re: [Bf-committers] Trying to build the PACKAGE.vcxproj using VS 2013 Hi Tom, I am having trouble reproducing this, I have made extensive changes to the cmake buildsystem over the last week and would recommend updating the blender source and regenerating the solution and retrying it. For me both the NSIS and the WIX packers work and so does building the PACKAGE target. The package target is not really needed to do blender development and did not work properly prior to my changes anyway. Martijn On Fri, Nov 14, 2014 at 9:10 PM, Tom Dominique tom.domini...@gerbertechnology.com wrote: Hello Everyone, I am new to Blender and I am trying to build using VS2013. I am using Cmake 3.0.2, NSIS 3.0b and git. I am able to create a blender.sln and I am able to build almost all of the 135 projects that were created. The only project I can not build is the one I believe I need, and that is PACKAGE.vcxproj. I have attached my error message that I am receiving. Any help would greatly be appreciated. Thanks, Tom 1-- Build started: Project: PACKAGE, Configuration: Release x64 1-- 1 CPack: Create package using NSIS 1 CPack: Install projects 1 CPack: - Install project: Blender 1 CMake Error at c:/BlenderDEV/BuildPath/source/creator/cmake_install.cmake:41 (message): 1ABSOLUTE path INSTALL DESTINATION forbidden (by caller): 1c:/BlenderDEV/BuildPath/bin/Release/2.72/scripts 1 Call Stack (most recent call first): 1c:/BlenderDEV/BuildPath/cmake_install.cmake:35 (include) 1 1 1EXEC : CPack error : Error when generating package: Blender 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: The command setlocal 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: cd c:\BlenderDEV\BuildPath 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: c: 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: C:\Program Files (x86)\CMake\bin\cpack.exe -C Release --config ./CPackConfig.cmake 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: endlocal call :cmErrorLevel %errorlevel% goto :cmDone 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmErrorLevel 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: exit /b %1 1C:\Program Files
Re: [Bf-committers] Trying to build the PACKAGE.vcxproj using VS 2013
Hi, The cmake rpm builder has worked for a while now and I do actively maintain it -- except when one of the major dependencies of blender are out of sync with the distro version *cough*python*couch* and I really don't feel like borking my whole system...again. Not that this has anything to do with the current discussion but thought I'd mention it in case someone was looking for some code to trim while making extensive changes to the cmake buildsystem. Dan On Sat, Nov 15, 2014 at 12:50 AM, Martijn Berger martijn.ber...@gmail.com wrote: Hi Tom, I am having trouble reproducing this, I have made extensive changes to the cmake buildsystem over the last week and would recommend updating the blender source and regenerating the solution and retrying it. For me both the NSIS and the WIX packers work and so does building the PACKAGE target. The package target is not really needed to do blender development and did not work properly prior to my changes anyway. Martijn On Fri, Nov 14, 2014 at 9:10 PM, Tom Dominique tom.domini...@gerbertechnology.com wrote: Hello Everyone, I am new to Blender and I am trying to build using VS2013. I am using Cmake 3.0.2, NSIS 3.0b and git. I am able to create a blender.sln and I am able to build almost all of the 135 projects that were created. The only project I can not build is the one I believe I need, and that is PACKAGE.vcxproj. I have attached my error message that I am receiving. Any help would greatly be appreciated. Thanks, Tom 1-- Build started: Project: PACKAGE, Configuration: Release x64 -- 1 CPack: Create package using NSIS 1 CPack: Install projects 1 CPack: - Install project: Blender 1 CMake Error at c:/BlenderDEV/BuildPath/source/creator/cmake_install.cmake:41 (message): 1ABSOLUTE path INSTALL DESTINATION forbidden (by caller): 1c:/BlenderDEV/BuildPath/bin/Release/2.72/scripts 1 Call Stack (most recent call first): 1c:/BlenderDEV/BuildPath/cmake_install.cmake:35 (include) 1 1 1EXEC : CPack error : Error when generating package: Blender 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: The command setlocal 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: cd c:\BlenderDEV\BuildPath 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: c: 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: C:\Program Files (x86)\CMake\bin\cpack.exe -C Release --config ./CPackConfig.cmake 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: endlocal call :cmErrorLevel %errorlevel% goto :cmDone 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmErrorLevel 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: exit /b %1 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :cmDone 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: if %errorlevel% neq 0 goto :VCEnd 1C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppCommon.targets(132,5): error MSB3073: :VCEnd exited with code 1. == Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped == ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers