Re: [Bf-committers] Booleans: Carve solver has been removed

2018-02-08 Thread Toni Alatalo
It seemed that all the more recent commits were just tweaking for
clang compiles and before that some cleanups, not boolean feature dev
I mean. This commit from 2013 was the latest functionality related
commit I found, "Support for edge interpolation."
https://github.com/folded/carve/commit/b7b71b146b3c8aedc5892fe8e85974552de1a7bf

Anyhow I suppose what matters is how the code is vs what they with
BMesh, am sure the devs know it's a good time now -- great to hear
good news about booleans.

-Toni

On Fri, Feb 9, 2018 at 1:04 AM, GSR  wrote:
> Hi,
> sergey@gmail.com (2018-02-08 at 1546.40 +0100):
>> It is just more efficient to stick to a single solver, which is fully
>> controlled by us, and much better maintained (last commit to Carve upstream
>> was done years ago).
>
> Less than a year https://github.com/folded/carve/commits/master .
> But the other points are probably more important.
>
> GSR
>
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Re: [Bf-committers] Booleans: Carve solver has been removed

2018-02-08 Thread GSR
Hi,
sergey@gmail.com (2018-02-08 at 1546.40 +0100):
> It is just more efficient to stick to a single solver, which is fully
> controlled by us, and much better maintained (last commit to Carve upstream
> was done years ago).

Less than a year https://github.com/folded/carve/commits/master .
But the other points are probably more important.

GSR
 
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Re: [Bf-committers] missing contact to webmaster on blender.org

2018-02-08 Thread Pablo Vazquez
Hi,

Thanks for reporting! I've fixed the issue.

And yes, there was no information other than the "Website Credits" but
there were no actual ways to reach the people in the list (a quick Google
search would do, but still). So now the /about/website page shows
information on how to report a bug on the website via developer.blender.org

https://www.blender.org/about/website/

Thanks again,

Pablo Vazquez
Blender Institute | Animation Studio
pablovazquez.art

On Thu, Feb 8, 2018 at 3:55 PM, Remigiusz Fiedler  wrote:

> Hi,
>
> I wanted to report about broken link on https://www.blender.org/download/:
>
> https://www.blender.org/download/Blender2.79a/blender-
> 2.79a-rc-windows32.zip
> evaluating to:
> https://ftp.halifax.rwth-aachen.de/blender/release/
> Blender2.79a/blender-2.79a-rc-windows32.zip
>
> instead of:
> http://ftp.halifax.rwth-aachen.de/blender/release/
> Blender2.79/blender-2.79a-rc-windows32.zip
>
> Though I didn't find a dedicated link to webmaster on blender.org.
> It seems there is no such information across the whole website.
> Would it be possible to fix this?
>
> Thanks,
> Migius
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[Bf-committers] missing contact to webmaster on blender.org

2018-02-08 Thread Remigiusz Fiedler
Hi,

I wanted to report about broken link on https://www.blender.org/download/:

https://www.blender.org/download/Blender2.79a/blender-2.79a-rc-windows32.zip
evaluating to:
https://ftp.halifax.rwth-aachen.de/blender/release/Blender2.79a/blender-2.79a-rc-windows32.zip

instead of:
http://ftp.halifax.rwth-aachen.de/blender/release/Blender2.79/blender-2.79a-rc-windows32.zip

Though I didn't find a dedicated link to webmaster on blender.org.
It seems there is no such information across the whole website.
Would it be possible to fix this?

Thanks,
Migius
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[Bf-committers] Booleans: Carve solver has been removed

2018-02-08 Thread Sergey Sharybin
Hi everyone,

Just a quick update on Boolean modifier.

For a long time we had two different solvers: Carve and BMesh. Now BMesh
solver matured to the state when it's same or better than Carve. Surely, it
has some corner cases when it fails, but so does Carve.

It is just more efficient to stick to a single solver, which is fully
controlled by us, and much better maintained (last commit to Carve upstream
was done years ago).

So here by i declare bye-bye Carve, thanks everyone who helped maintaining
it in Blender. Now i'll be joining BMesh boolean department, helping
resolving remaining bugs and corner cases.

Also thanks everyone (especially Campbell) who made BMesh boolean solver!

-- 
With best regards, Sergey Sharybin
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