Re: [Bf-committers] Looking for a bachelor thesis

2013-03-12 Thread Ove Murberg Henriksen
Hi!

This might be of interest to you.

http://wiki.blender.org/index.php/User:Cyborgmuppet/Projects/Weight_Paint_Transfer

I scored a C 60%-80%  (where A is best and F is fail)

But I focused on making something  that works rather than writing the
thesis.
I believe it is more important to be able to refer to a complete project
when applying for jobs than a grade on the thesis.

tip: pick something real easy. its harder than you think ;)

If you want, the same copy feature need to be done for other Mesh data.

Anyhow, I hope the information about executing the project is useful at
least.

Best regards, Ove


On Mon, Mar 11, 2013 at 11:25 AM, Michele Fenu michelef...@gmail.comwrote:

 Hi blender developers,
 I'm looking for a bachelor thesis for my Computer Science degree at
 University of Turin.

 This may be my first time with open source development and I don't know how
 I can contribute to this community, but I have about 200 hours to spend on
 the project and I'd really like to receive any suggestions on which field i
 can contribute to.

 At the beginning I was thinking to develop a plug-in, but almost all ideas
 I've had were already developed by someone else (e.g. sapling, or camera
 calibration), so I decided to write this email.

 Any help will be appreciated ;)

 Thank you in advance,
 Michele
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[Bf-committers] Looking for a bachelor thesis

2013-03-11 Thread Michele Fenu
Hi blender developers,
I'm looking for a bachelor thesis for my Computer Science degree at
University of Turin.

This may be my first time with open source development and I don't know how
I can contribute to this community, but I have about 200 hours to spend on
the project and I'd really like to receive any suggestions on which field i
can contribute to.

At the beginning I was thinking to develop a plug-in, but almost all ideas
I've had were already developed by someone else (e.g. sapling, or camera
calibration), so I decided to write this email.

Any help will be appreciated ;)

Thank you in advance,
Michele
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Re: [Bf-committers] Looking for a bachelor thesis

2013-03-11 Thread Constantin Rahn
Hi,

I'm not a developer. But I would have one request/idea, that is close to 
your camera calibration.

I would welcome a photo modeling tool, that is based on the current 
motion tracking. A lot of tools, you will need for photo modeling, are 
already there.
Missing parts are:
- Usage of different image sizes/orientation (horizontal and vertical 
images) in one tracking project.
- A tool to preview the current tracker over different images.
- A possibility to define trackingpoints, that are on one plane or on a 
straight line.

There is an opensource photomodeler (inside 3d), but it's not working 
that good. http://insight3d.sourceforge.net/

For Blender there is BLAM, that has some of the needed features, but 
it's only for one image.

My idea/request would be to bring this all together as a solid 
photomodeling tool inside Blender.

But maybe this is not the best ML to discuss that.

Happy blending,
Conz

Am 11.03.2013 11:25, schrieb Michele Fenu:
 Hi blender developers,
 I'm looking for a bachelor thesis for my Computer Science degree at
 University of Turin.

 This may be my first time with open source development and I don't know how
 I can contribute to this community, but I have about 200 hours to spend on
 the project and I'd really like to receive any suggestions on which field i
 can contribute to.

 At the beginning I was thinking to develop a plug-in, but almost all ideas
 I've had were already developed by someone else (e.g. sapling, or camera
 calibration), so I decided to write this email.

 Any help will be appreciated ;)

 Thank you in advance,
 Michele
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers


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[Bf-committers] Looking for a bachelor thesis

2013-03-11 Thread Sergey Kurdakov
Hi,

what about advanced NURBS support?

quite a while ago ( when I started to dig into Blender code ) I gathered
links ( not all relevant, but anyway )

http://www.blender.org/forum/viewtopic.php?t=18026

for current situation with code
see
https://svn.blender.org/svnroot/bf-blender/branches/nurbs-merge/  branch (
this is a work to add nurbana library to Blender )

so here are two things a) finish nurbana integration b) extend it with all
new opportunities NURBS support could provide

if you are intrested - that could be a great addition to Blender.

Regards
Sergey
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Re: [Bf-committers] Looking for a bachelor thesis

2013-03-11 Thread James Ruan
Hi,
What about optical flow based morphing, spacial or/and temporal. Maybe
a little too hard for a bachelor thesis. I've wish that for a long
time though. Just a hint.
Regards


2013/3/11, Sergey Kurdakov sergey.fo...@gmail.com:
 Hi,

 what about advanced NURBS support?

 quite a while ago ( when I started to dig into Blender code ) I gathered
 links ( not all relevant, but anyway )

 http://www.blender.org/forum/viewtopic.php?t=18026

 for current situation with code
 see
 https://svn.blender.org/svnroot/bf-blender/branches/nurbs-merge/  branch (
 this is a work to add nurbana library to Blender )

 so here are two things a) finish nurbana integration b) extend it with all
 new opportunities NURBS support could provide

 if you are intrested - that could be a great addition to Blender.

 Regards
 Sergey
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-- 
James Ruan
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Re: [Bf-committers] Looking for a bachelor thesis

2013-03-11 Thread kk
Hi

Here are 2 thing areas to consider.

- One area that can be improved is  a better remesher.

- We also need a point cloud meshing modifier.

- Multi range uv support and baking. Currently most uv things happen in 
standard uv space in Blender. We need uv support for 
textures/baking/painting beyond 0-1. So one should be able to use uv 
islands that sit outside of 0-1 range in Blender.



k

On 03/11/2013 05:25 AM, Michele Fenu wrote:
 Hi blender developers,
 I'm looking for a bachelor thesis for my Computer Science degree at
 University of Turin.

 This may be my first time with open source development and I don't know how
 I can contribute to this community, but I have about 200 hours to spend on
 the project and I'd really like to receive any suggestions on which field i
 can contribute to.

 At the beginning I was thinking to develop a plug-in, but almost all ideas
 I've had were already developed by someone else (e.g. sapling, or camera
 calibration), so I decided to write this email.

 Any help will be appreciated ;)

 Thank you in advance,
 Michele
 ___
 Bf-committers mailing list
 Bf-committers@blender.org
 http://lists.blender.org/mailman/listinfo/bf-committers


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Re: [Bf-committers] Looking for a bachelor thesis

2013-03-11 Thread Ton Roosendaal
Hi Michele,

I don't think it's very useful to give you a random number of ideas.
First give a pitch yourself, describing your interest areas and past 
achievements.

200 hours is really not much, that's like 1 month only. So be able to hit the 
floor running is essential.

Investigate what Blender already does, check our development wiki, especially 
the todo section.
http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo

-Ton-


Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 11 Mar, 2013, at 11:25, Michele Fenu wrote:

 Hi blender developers,
 I'm looking for a bachelor thesis for my Computer Science degree at
 University of Turin.
 
 This may be my first time with open source development and I don't know how
 I can contribute to this community, but I have about 200 hours to spend on
 the project and I'd really like to receive any suggestions on which field i
 can contribute to.
 
 At the beginning I was thinking to develop a plug-in, but almost all ideas
 I've had were already developed by someone else (e.g. sapling, or camera
 calibration), so I decided to write this email.
 
 Any help will be appreciated ;)
 
 Thank you in advance,
 Michele
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 Bf-committers@blender.org
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Re: [Bf-committers] Looking for a bachelor thesis

2013-03-11 Thread Michele Fenu
Thank you all for tips, ideas and suggestions.

Before studying computer science, I studied digital cinematography and I'm
currently working in video and motion graphics as a freelancer. After
bachelor's degree I would like to continue in a master's degree in Virtual
Reality, with the (ambitious) intent to merge the two careers.

My interests are mainly in mixing real images with computer generated
worlds (camera mapping, motion tracking, motion capture, etc.), arguments
with which I've a lot of experience as a end user but I've no idea where to
start as a developer.

As I said in the first mail, I have no practical experience in team
collaboration, and my problem is to find a project that is suitable for me,
so i asked your help. I see this as an opportunity to learn how to
contribute to an open source project, possibly making something useful and
without wasting developers time with too many newbie problems. :)

As Ton suggested, i can take some time to deep read the wiki (and make some
coding tests) before proceeding.

Thank you again

ps: 200 hours is the amount of time expected by ECTS, but i've planned to
discuss the final project in october and i have eventually some
sleep/social-relations time to spend on the project (or preliminary
learning activities) if necessary ;)


On Mon, Mar 11, 2013 at 3:25 PM, Ton Roosendaal t...@blender.org wrote:

 Hi Michele,

 I don't think it's very useful to give you a random number of ideas.
 First give a pitch yourself, describing your interest areas and past
 achievements.

 200 hours is really not much, that's like 1 month only. So be able to hit
 the floor running is essential.

 Investigate what Blender already does, check our development wiki,
 especially the todo section.
 http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo

 -Ton-

 
 Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
 Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

 On 11 Mar, 2013, at 11:25, Michele Fenu wrote:

  Hi blender developers,
  I'm looking for a bachelor thesis for my Computer Science degree at
  University of Turin.
 
  This may be my first time with open source development and I don't know
 how
  I can contribute to this community, but I have about 200 hours to spend
 on
  the project and I'd really like to receive any suggestions on which
 field i
  can contribute to.
 
  At the beginning I was thinking to develop a plug-in, but almost all
 ideas
  I've had were already developed by someone else (e.g. sapling, or camera
  calibration), so I decided to write this email.
 
  Any help will be appreciated ;)
 
  Thank you in advance,
  Michele
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  Bf-committers mailing list
  Bf-committers@blender.org
  http://lists.blender.org/mailman/listinfo/bf-committers

 ___
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