Re: [Bf-committers] changing select threshold!

2012-06-13 Thread Ton Roosendaal
Hi,

In both editmode and object mode the selection distance is not an absolute 
value, it uses pixel distance (editmode) or multiple selection box sizes 
(objects). The cycling feature is to allow selecting to work when a lot of 
vertices are close together.

All of this has been evolved and tweaked to work very well, but it's possible 
it doesn't suit everyones workflow, there's a lot of variables possible (pen - 
tablet - mouse - screensize - mouse precision - etc).

A user pref is not going to solve this. Good design  smart code - and 
suficient time is :)

-Ton-


Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 12 Jun, 2012, at 23:02, Yousef Hurfoush wrote:

 
 Having worked on selection code a bit, it's true that the threshhold is
 hardcoded, at least for object selection though I am not exactly sure how
 to best proceed and expose this to the user.
 an option under the tweak threshold called (select threshold)
 that maps this hard coded value is a welcome :)
 
 
 Perhaps a Python widget? Then users could code their own whatever
 thingy. Or put it in the preferences. I do have to say that we are
 near a point where preferences could use a newbi/pro switch.
 
 blender user pref. is not that big, you should see other programs prefs.
 
 I do a lot of modeling with a lot of subjects and have never had the
 problems you are having. Do you have sample model you could share or
 at least a pic? Perhaps you could use proportional editing?
 
 this is a discussion thread, you are welcome there :)
 http://blenderartists.org/forum/showthread.php?254233-selection-threshold!highlight=
 
 Regards
 Yousef Harfoush
 ba...@msn.com
 
 
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Re: [Bf-committers] changing select threshold!

2012-06-13 Thread Alberto Torres
Hi,

I absolutely agree: this click several times to select what you want
is one of the Blender features I miss the most in other software
packages. Some possible solutions to your problem:

- Select one vertex you want to be selected, press H, repeat until you
have all wanted vertices hidden, then press alt+H. All desired
vertices are selected.

- Use shift+B (zoom box) or numpad period . (zoom to selected) to
zoom exactly to where the tiny features are.

Also, make sure antialiasing is disabled: there are issues with mesh
editing and antialiasing because of the way Blender calculates what to
select.

Cheers!

2012/6/13 Ton Roosendaal t...@blender.org:
 Hi,

 In both editmode and object mode the selection distance is not an absolute 
 value, it uses pixel distance (editmode) or multiple selection box sizes 
 (objects). The cycling feature is to allow selecting to work when a lot of 
 vertices are close together.

 All of this has been evolved and tweaked to work very well, but it's possible 
 it doesn't suit everyones workflow, there's a lot of variables possible (pen 
 - tablet - mouse - screensize - mouse precision - etc).

 A user pref is not going to solve this. Good design  smart code - and 
 suficient time is :)

 -Ton-

 
 Ton Roosendaal  Blender Foundation   t...@blender.org    www.blender.org
 Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

 On 12 Jun, 2012, at 23:02, Yousef Hurfoush wrote:


 Having worked on selection code a bit, it's true that the threshhold is
 hardcoded, at least for object selection though I am not exactly sure how
 to best proceed and expose this to the user.
 an option under the tweak threshold called (select threshold)
 that maps this hard coded value is a welcome :)


 Perhaps a Python widget? Then users could code their own whatever
 thingy. Or put it in the preferences. I do have to say that we are
 near a point where preferences could use a newbi/pro switch.

 blender user pref. is not that big, you should see other programs prefs.

 I do a lot of modeling with a lot of subjects and have never had the
 problems you are having. Do you have sample model you could share or
 at least a pic? Perhaps you could use proportional editing?

 this is a discussion thread, you are welcome there :)
 http://blenderartists.org/forum/showthread.php?254233-selection-threshold!highlight=

 Regards
 Yousef Harfoush
 ba...@msn.com


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Re: [Bf-committers] changing select threshold!

2012-06-13 Thread Knapp
On Wed, Jun 13, 2012 at 4:46 PM, Alberto Torres kungfoo...@gmail.com wrote:
 Hi,

 I absolutely agree: this click several times to select what you want
 is one of the Blender features I miss the most in other software
 packages. Some possible solutions to your problem:

 - Select one vertex you want to be selected, press H, repeat until you
 have all wanted vertices hidden, then press alt+H. All desired
 vertices are selected.

 - Use shift+B (zoom box) or numpad period . (zoom to selected) to
 zoom exactly to where the tiny features are.

 Also, make sure antialiasing is disabled: there are issues with mesh
 editing and antialiasing because of the way Blender calculates what to
 select.

 Cheers!

I also really like rotate on selected. I find it makes mesh editing much easier.

-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
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Re: [Bf-committers] changing select threshold!

2012-06-12 Thread Knapp
On Tue, Jun 12, 2012 at 1:56 AM, Yousef Hurfoush ba...@msn.com wrote:

 hi

 i searched, posted a thread on BA.org to know of away of lowering select 
 threshold
 i need to do that is because it is very hard to select with many vertices 
 around
 basically i need to click 3-4 times to get the wanted vertex, any ideas?

 Regards

3 ideas.
Use circle select.
Zoom in.
Hide unneeded parts of the mesh.


Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
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Re: [Bf-committers] changing select threshold!

2012-06-12 Thread Yousef Hurfoush

 3 ideas.
 Use circle select.
is slow as you need to go in and out of the modal operation (you can't rotate, 
ban, etc..)

 Zoom in.
if the model is small then you'll have too many problems:
unfortunately the camera start and end value are not auto adaptive 
so you end up changing them a lot, more slow when tweaking

 Hide unneeded parts of the mesh.
slow too as you need to select the meshes then hide then work, then unhide...

definitely NOT a tweak workflow
i mean with ideas as how to change the threshold, is it hard coded
i can build blender, and if knew where or what value should i change
then i can be happy with building it for me (or anyone) every day :)

Regards
Yousef Harfoush
ba...@msn.com

  
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Re: [Bf-committers] changing select threshold!

2012-06-12 Thread Knapp
On Tue, Jun 12, 2012 at 7:52 PM, Yousef Hurfoush ba...@msn.com wrote:

 3 ideas.
 Use circle select.
 is slow as you need to go in and out of the modal operation (you can't 
 rotate, ban, etc..)

 Zoom in.
 if the model is small then you'll have too many problems:
 unfortunately the camera start and end value are not auto adaptive
 so you end up changing them a lot, more slow when tweaking

 Hide unneeded parts of the mesh.
 slow too as you need to select the meshes then hide then work, then unhide...

 definitely NOT a tweak workflow
 i mean with ideas as how to change the threshold, is it hard coded
 i can build blender, and if knew where or what value should i change
 then i can be happy with building it for me (or anyone) every day :)

 Regards

I do a lot of modeling with a lot of subjects and have never had the
problems you are having. Do you have sample model you could share or
at least a pic? Perhaps you could use proportional editing?

How about cntrl LMB hold and draw and then let go, lasso select?
-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
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Re: [Bf-committers] changing select threshold!

2012-06-12 Thread Antony Riakiotakis
Having worked on selection code a bit, it's true that the threshhold is
hardcoded, at least for object selection though I am not exactly sure how
to best proceed and expose this to the user.
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Re: [Bf-committers] changing select threshold!

2012-06-12 Thread Knapp
Perhaps a Python widget? Then users could code their own whatever
thingy. Or put it in the preferences. I do have to say that we are
near a point where preferences could use a newbi/pro switch.

On Tue, Jun 12, 2012 at 8:48 PM, Antony Riakiotakis kal...@gmail.com wrote:
 Having worked on selection code a bit, it's true that the threshhold is
 hardcoded, at least for object selection though I am not exactly sure how
 to best proceed and expose this to the user.
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-- 
Douglas E Knapp

Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php

Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
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Re: [Bf-committers] changing select threshold!

2012-06-12 Thread Yousef Hurfoush

  Having worked on selection code a bit, it's true that the threshhold is
  hardcoded, at least for object selection though I am not exactly sure how
  to best proceed and expose this to the user.
an option under the tweak threshold called (select threshold)
that maps this hard coded value is a welcome :)


 Perhaps a Python widget? Then users could code their own whatever
 thingy. Or put it in the preferences. I do have to say that we are
 near a point where preferences could use a newbi/pro switch.

blender user pref. is not that big, you should see other programs prefs.

 I do a lot of modeling with a lot of subjects and have never had the
 problems you are having. Do you have sample model you could share or
 at least a pic? Perhaps you could use proportional editing?

this is a discussion thread, you are welcome there :)
http://blenderartists.org/forum/showthread.php?254233-selection-threshold!highlight=

Regards
Yousef Harfoush
ba...@msn.com

  
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[Bf-committers] changing select threshold!

2012-06-11 Thread Yousef Hurfoush

hi

i searched, posted a thread on BA.org to know of away of lowering select 
threshold
i need to do that is because it is very hard to select with many vertices around
basically i need to click 3-4 times to get the wanted vertex, any ideas?

Regards
Yousef Harfoush
ba...@msn.com

  
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