Re: [Bf-committers] ubuntu unity alt key

2013-01-31 Thread Sean Olson
I personally use the same method as you used suggested, but rebind Unity's
alt key to the OS key (windows key) - which blender does not use as far as
I know.  All works well for me after that change.


On Thu, Jan 31, 2013 at 12:30 PM, pa...@telenet.be wrote:

 Hi all,

 Since Ubuntu unity apparently uses around 64! keyboard shortcuts (and i
 prb missed some) and blender itself also is kb hungry --and-- in conflict
 with unity, Shinsuke Irie and myself have been trying to resolve this issue
 on blender's side with no luck. Irie reported this to the unity dev's and
 it was accepted as a bug (
 https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1108064). Because
 there is no guarantee that this will be resolved on their side (if ever)
 before the next release the only solution in my mind is to disable some of
 the shortcuts unity uses and thus let blender work as expected
 (ctl-alt-numpad0, alt-A, alt-H, alt-I, etc). The following describes what i
 did to make blender and unity behave.

 install ccsm (sudo apt-get install compizconfig-settings-manager)
 run ccsm
 in filter textbox - enter ubuntu - select Ubuntu Unity Plugin on the
 right
 click on button labeled Alt (Key to show the HUD)
 uncheck enabled and click OK
 on the left click Back button
 in filter textbox - enter general options - select General Options
 on the right
 click Key Bindings tab and click ContolPrimaryAltKP0 button (the
 Minimize Windows entry)
 uncheck enabled and click OK
 close ccsm

 Now blender shortcuts should work as expected and the impact on unity
 behaviour is minimal in my mind.

 If anybody knows of additional unity/compiz settings that interfere with
 blender please report them.

 I posted this here instead of BA because i think it might be a good idea
 to communicate this on http://www.blender.org/download/get-blender/ since
 without these ccsm settings blender is in effect useless on unity.

 best regards,

 Patrick Zulke








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Re: [Bf-committers] ubuntu unity alt key

2013-01-31 Thread Ton Roosendaal
Hi,

Additional info: the conflict is not that Unity overrides Blender shortcuts - 
we could live with that. The issue is that on every (!) ALT keypress, Unity 
sends the active application a window-deactivate and a window-activate event. 

Apart from the unnecessary full-UI refresh this invokes, Blender also clears 
modifier key state then. That's sane behaviour in general, shortcuts from WM's 
can move focus to other windows, so you don't get key-release events anymore.

This issue was only visible after 2.65a, due to a bugfix that solved Hanging 
ALT key on de-activates, which would change button values on using 
scrollwheel. By default, scrollwheel events are also sent to inactive windows...

-Ton-


Ton Roosendaal  Blender Foundation   t...@blender.orgwww.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 31 Jan, 2013, at 18:30, pa...@telenet.be wrote:

 Hi all, 
 
 Since Ubuntu unity apparently uses around 64! keyboard shortcuts (and i prb 
 missed some) and blender itself also is kb hungry --and-- in conflict with 
 unity, Shinsuke Irie and myself have been trying to resolve this issue on 
 blender's side with no luck. Irie reported this to the unity dev's and it was 
 accepted as a bug 
 (https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1108064). Because there 
 is no guarantee that this will be resolved on their side (if ever) before the 
 next release the only solution in my mind is to disable some of the shortcuts 
 unity uses and thus let blender work as expected (ctl-alt-numpad0, alt-A, 
 alt-H, alt-I, etc). The following describes what i did to make blender and 
 unity behave. 
 
 install ccsm (sudo apt-get install compizconfig-settings-manager) 
 run ccsm 
 in filter textbox - enter ubuntu - select Ubuntu Unity Plugin on the 
 right 
 click on button labeled Alt (Key to show the HUD) 
 uncheck enabled and click OK 
 on the left click Back button 
 in filter textbox - enter general options - select General Options on 
 the right 
 click Key Bindings tab and click ContolPrimaryAltKP0 button (the 
 Minimize Windows entry) 
 uncheck enabled and click OK 
 close ccsm 
 
 Now blender shortcuts should work as expected and the impact on unity 
 behaviour is minimal in my mind. 
 
 If anybody knows of additional unity/compiz settings that interfere with 
 blender please report them. 
 
 I posted this here instead of BA because i think it might be a good idea to 
 communicate this on http://www.blender.org/download/get-blender/ since 
 without these ccsm settings blender is in effect useless on unity. 
 
 best regards, 
 
 Patrick Zulke 
 
 
 
 
 
 
 
 
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