Hi,
Additional info: the conflict is not that Unity overrides Blender shortcuts -
we could live with that. The issue is that on every (!) ALT keypress, Unity
sends the active application a window-deactivate and a window-activate event.
Apart from the unnecessary full-UI refresh this invokes, Blender also clears
modifier key state then. That's sane behaviour in general, shortcuts from WM's
can move focus to other windows, so you don't get key-release events anymore.
This issue was only visible after 2.65a, due to a bugfix that solved Hanging
ALT key on de-activates, which would change button values on using
scrollwheel. By default, scrollwheel events are also sent to inactive windows...
-Ton-
Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 31 Jan, 2013, at 18:30, pa...@telenet.be wrote:
Hi all,
Since Ubuntu unity apparently uses around 64! keyboard shortcuts (and i prb
missed some) and blender itself also is kb hungry --and-- in conflict with
unity, Shinsuke Irie and myself have been trying to resolve this issue on
blender's side with no luck. Irie reported this to the unity dev's and it was
accepted as a bug
(https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1108064). Because there
is no guarantee that this will be resolved on their side (if ever) before the
next release the only solution in my mind is to disable some of the shortcuts
unity uses and thus let blender work as expected (ctl-alt-numpad0, alt-A,
alt-H, alt-I, etc). The following describes what i did to make blender and
unity behave.
install ccsm (sudo apt-get install compizconfig-settings-manager)
run ccsm
in filter textbox - enter ubuntu - select Ubuntu Unity Plugin on the
right
click on button labeled Alt (Key to show the HUD)
uncheck enabled and click OK
on the left click Back button
in filter textbox - enter general options - select General Options on
the right
click Key Bindings tab and click ContolPrimaryAltKP0 button (the
Minimize Windows entry)
uncheck enabled and click OK
close ccsm
Now blender shortcuts should work as expected and the impact on unity
behaviour is minimal in my mind.
If anybody knows of additional unity/compiz settings that interfere with
blender please report them.
I posted this here instead of BA because i think it might be a good idea to
communicate this on http://www.blender.org/download/get-blender/ since
without these ccsm settings blender is in effect useless on unity.
best regards,
Patrick Zulke
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