Re: [CinCV] Feature Films in Cinelerra

2011-11-20 Thread Eli Billauer

Ichthyostega wrote:


Cinelerra can't
capture the concept of two objects in the Session "belonging together".
Moreover, all infrastructure to capture the "history" which led to a
certain editing situation is lacking. Building either one of these things
would IMHO be the prerequisite of solving that problem with audio-video sync
properly.
  
The model I suggested is by far simpler: If the EDL can be examined for 
bad sync, it can be done internally in Cinelerra. The suggested flow 
goes as follows, and it's run every time any change is made in any sound 
track:


(1) Check if the current sound track has the "sync lock" flag set (an 
attribute to be added to each sound track). If not, quit at this point.
(2) Scan through all video tracks, and check if any of them is based on 
the same asset. If not, quit.
(3) Change the start attribute of the audio track to match the video 
track (some frame rate / sample rate adjustments apply)


This simplistic flow doesn't say what happens if there's more than one 
video track found in (2), or even more complicated, if there are two 
segments of the same asset in the video track, both overlapping the 
audio segment (which is quite common, e.g. sound bridge). But the point 
is that this is an operation that depends only on information which is 
output to the EDL file, so there's no question about the feasibility. 
And if it's difficult to hook this on every change in the sound track, 
I'm sure we'll all be happy with a "sync this track" entry when 
right-clicking an audio track, or something like that.


And I would love to find the time to dive into the Cinelerra sources 
myself. I never get to that.


  Eli

--
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Re: [CinCV] Feature Films in Cinelerra

2011-11-20 Thread Ichthyostega
Am 20.11.2011 23:09, schrieb Eli Billauer:
> ... because I thought this issue will be solved within Cinelerra itself
> pretty soon.


> It seemed wrong to me, that the process would be a text application saying
> "Channel X doesn't match channel Y by Z seconds at time T. Do you want to
> correct?". It would be so much more sensible, that an attribute of the sound
> track would indicate that when the sound is taken from a video track, it
> should always be synced.

Yes indeed. Actually the problem is that the "model" which Cinelerra uses
internally was designed way too simplistic right from start. Cinelerra can't
capture the concept of two objects in the Session "belonging together".
Moreover, all infrastructure to capture the "history" which led to a
certain editing situation is lacking. Building either one of these things
would IMHO be the prerequisite of solving that problem with audio-video sync
properly.

Unfortunately Cinelerra is a very powerful and flexible tool. There is a lot
of things you can do with video and audio data. Consequently it is absolutely
impossible to tell if a given situation in a session is "out of sync".
Well, without breaking or missing some important corner cases, that is.

Personally I did larger projects, where the sound was captured separately and
synchronised with a flap. I used a bunch of python scripts plus quite some
manual bookkeeping plus some very specific conventions to add the proper audio
tracks after the image edit was in place. Basically this and a lot of similar
experiences finally led me to jump into the Lumiera project (which, as some as
you may recall, started out as an general overhaul of the Cinelerra code base).

Cheers,
Hermann V





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Re: [CinCV] Feature Films in Cinelerra

2011-11-20 Thread Eli Billauer
The audio/video locking thing has bothered me in the past, since even an 
accidental move of either can cause a slight lack of sync, which is hard 
to spot and is nevertheless annoying in the final render.



It's interesting that this issue isn't handled by Cinelerra itself. In 
the past I've thought about writing a script fixing this in Perl, which 
makes the necessary time calculations on the EDL file (directly) for 
spotting unsynced audio/video, issues warnings and suggests correcting 
these things. I never got to that, because I thought this issue will be 
solved within Cinelerra itself pretty soon.



It seemed wrong to me, that the process would be a text application 
saying "Channel X doesn't match channel Y by Z seconds at time T. Do you 
want to correct?". It would be so much more sensible, that an attribute 
of the sound track would indicate that when the sound is taken from a 
video track, it should always be synced.



Want to lock video and audio together? Then Cinelerra isn't
the tool you want.





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Re: [CinCV] Feature Films in Cinelerra

2011-11-20 Thread Frans de Boer

On 11/20/2011 10:26 PM, feli wrote:

Le 2011-11-20 11:27, Heikki Repo a écrit :

2011/11/20 Leandro Martins:

Hi,

I would like to know where I could find information about people editing
feature films meant for theatrical release with Cinelerra.

I'm ready for a little sweat when it comes to figure out and put
together
the best machine to run it on. What worries me, though is whether the
software will be able to handle the task somehow easily.

I try to use as much free software as possible not just for economic
reasons
but to back the philosophy behind it. I would love to add Cinelerra
to my
professional kit.

Thanks a lot!

Good work for you guys.



Hi Leandro,

What kind of workflow do you have? Are you shooting digital or film?
Do you need to collaborate with post production houses? Separate
offline and online edit? These questions are rather important, because
I'm afraid to say that Cinelerra might not yet be there for heavy
professional work.

Why? The biggest problem I can see is the lack of support for good
consistent handling of timecode. If, for example, you are going to do
an offline edit with DV and later recapture footage from HDCAM
according to an EDL in a post production house, it won't be too easy.

Some other things to consider:
- Cinelerra can be somewhat fickle when doing cuts. It isn't too
difficult to get black frames between cuts if one isn't very careful.
- You'll probably have to do quite many saves and backups. A LOT of
saves and backups.
- Codecs and file formats: Linux video does support many formats, at
least decode them. How efficient it is when doing it is another
question.
- The UI doesn't really have too many guides for moving video around.
Want to know how many frames you are dragging a clip forward or
backwards? Want to lock video and audio together? Then Cinelerra isn't
the tool you want.

To sum it up: it can be done, but it won't be too enjoyable trip, at
least if one has gotten used to many small but useful features present
in professional software. Cinelerra is certainly at the moment the
best Linux editing software, but unfortunately it doesn't mean that it
would be the tool I'd select for important work. If you want to edit
on Linux, you might be interested of Lightworks, which should be
released as beta for Linux next month.

Sorry to offer such a depressing view on Cinelerra -- I'm very much
for open source movement and use linux as my main operating system,
but at the moment it just isn't yet there if professional editing work
is concerned.

Best regards
Heikk

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Hi Leandro,
At onset, I must admit that I share some of the views of Heikki with
regard to using Cinelerra for editing lengthy films.

However let me share my experience,
I've been making short films since 2004, short films that I presented at
our local kino club (kino Montréal being the first one of these clubs,
http://www.kino00.com/), I moved to Linux some time in 2008, because I
learn about Cinelerra and believed that It could match other
professional editing software. The learning curved has been steep and
had it fair share of frustration and lengthy problem/resolution
processes. I think that the worst of them resulted from the lack of
audio/video lock. It is frustrating to realize after multiples edit
steps on your time line, that an audio and a video sequences that you
had alined together are off by some keyframe because the audio or video
track was still "armed" while you where editing an other track.

I supposed that now that I'm comfortable with Cinelerra, after 3 or 4
years of editing 5 to 20 minutes short films, I would find it
interesting to tackle a full length production. Recently I've put up a
render farm of 8 cores and I'm been editing footage in 1080p
successfully. I use ffmpeg (an essential tool) to convert AVC video
(.MOV) from my cannon camera to Mjpeg and edit the Mjpeg in Cinelerra. I
export the final edit to raw YUV files that I convert to what ever final
format with ffmpeg. I use 4 hard drive in a raid 0 configuration to hold
the very large video files. Some time I find it useful to devide a
project in a coupled of smaller projects, which export's are united
later in the production process. In such a work flow, a feature film of
120 minutes would require some very large hard drive to hold all the
intermediate raw or Mjpeg footage.

I also read some where (correct me if I'm wrong) that the render engine
as no limits as to the size of the project. I've editing a few short
films in 2k and made some test (not exhaustive or anything) in a 4k
project. Editing 4k footage, albeit requirering a massive render farm
would seem to be an advantage of Cinelerra over some professional video
editing software.

Hence to sum up, I think that Cinelerra could be use for professional
work if you master its secrets, divide your project is sm

Re: [CinCV] Feature Films in Cinelerra

2011-11-20 Thread feli

Le 2011-11-20 11:27, Heikki Repo a écrit :

2011/11/20 Leandro Martins:

Hi,

I would like to know where I could find information about people editing
feature films meant for theatrical release with Cinelerra.

I'm ready for a little sweat when it comes to figure out and put together
the best machine to run it on. What worries me, though is whether the
software will be able to handle the task somehow easily.

I try to use as much free software as possible not just for economic reasons
but to back the philosophy behind it. I would love to add Cinelerra to my
professional kit.

Thanks a lot!

Good work for you guys.



Hi Leandro,

What kind of workflow do you have? Are you shooting digital or film?
Do you need to collaborate with post production houses? Separate
offline and online edit? These questions are rather important, because
I'm afraid to say that Cinelerra might not yet be there for heavy
professional work.

Why? The biggest problem I can see is the lack of support for good
consistent handling of timecode. If, for example, you are going to do
an offline edit with DV and later recapture footage from HDCAM
according to an EDL in a post production house, it won't be too easy.

Some other things to consider:
- Cinelerra can be somewhat fickle when doing cuts. It isn't too
difficult to get black frames between cuts if one isn't very careful.
- You'll probably have to do quite many saves and backups. A LOT of
saves and backups.
- Codecs and file formats: Linux video does support many formats, at
least decode them. How efficient it is when doing it is another
question.
- The UI doesn't really have too many guides for moving video around.
Want to know how many frames you are dragging a clip forward or
backwards? Want to lock video and audio together? Then Cinelerra isn't
the tool you want.

To sum it up: it can be done, but it won't be too enjoyable trip, at
least if one has gotten used to many small but useful features present
in professional software. Cinelerra is certainly at the moment the
best Linux editing software, but unfortunately it doesn't mean that it
would be the tool I'd select for important work. If you want to edit
on Linux, you might be interested of Lightworks, which should be
released as beta for Linux next month.

Sorry to offer such a depressing view on Cinelerra -- I'm very much
for open source movement and use linux as my main operating system,
but at the moment it just isn't yet there if professional editing work
is concerned.

Best regards
Heikk

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Hi Leandro,
At onset, I must admit that I share some of the views of Heikki with 
regard to using Cinelerra for editing lengthy films.


However let me share my experience,
I've been making short films since 2004, short films that  I presented 
at our local kino club (kino Montréal being the first one of these 
clubs, http://www.kino00.com/), I moved to Linux some time in 2008, 
because I learn about Cinelerra and believed that It could match other 
professional editing software. The learning curved has been steep and 
had it fair share of frustration and lengthy problem/resolution 
processes.  I think that the worst of them resulted from the lack of 
audio/video lock. It is frustrating to realize after multiples edit 
steps on your time line, that an audio and a video sequences that you 
had alined together are off by some keyframe because the audio or video 
track was still "armed" while you where editing an other track.


I supposed that now that I'm comfortable with Cinelerra, after 3 or 4 
years of editing 5 to 20 minutes short films, I would find it 
interesting to tackle a full length production.  Recently I've put up a 
render farm of 8 cores and I'm been editing footage in 1080p 
successfully. I use ffmpeg (an essential tool) to convert AVC video 
(.MOV) from my cannon camera to Mjpeg and edit the Mjpeg in Cinelerra. I 
export the final edit to raw YUV files that I convert to what ever final 
format with ffmpeg. I use 4 hard drive in a raid 0 configuration  to 
hold the very large video files. Some time I find it useful to devide a 
project in a coupled of smaller projects, which export's are united 
later in the production process. In such a work flow, a feature film of 
120 minutes would require some very large hard drive to hold all the 
intermediate raw or Mjpeg footage.


I also read some where (correct me if I'm wrong) that the render engine 
as no limits as to the size of the project. I've editing a few short 
films in 2k and made some test (not exhaustive or anything) in a 4k 
project. Editing 4k footage, albeit requirering a massive render farm 
would seem to be an advantage of Cinelerra over some professional video 
editing software.


Hence to sum up, I think that Cinelerra could be use for professional 
work if you master its secrets, divide your project is sm

Re: [CinCV] Blur keyframing : flickering

2011-11-20 Thread Johannes Sixt
Am 20.11.2011 14:53, schrieb Michal Fapso:
> Hi Hannes, I am really confused now. I tried to isolate the problem,
> Here is the full output of the compiled test:
> 
> blur: frame=2 p.vert=1 n.vert=1 p.hori=1 n.hori=1 psc=0.971831 nsc=0.028169
> prev_frame=0 next_frame=71
> intp_vert=1.00e+00
> (int)intp_vert=1
> (prev.vertical * prev_scale + next.vertical * next_scale) > 0
> (prev.vertical * prev_scale + next.vertical * next_scale) > 1
> intp_vert_double > 0
> intp_vert_double == 1
> next_scale_prev_scale   =
> 2.7375520730013886982903288168017752468585968017578125e-02
> next_scale * prev_scale =
> 2.7375520730013886982903288168017752468585968017578125e-02
> next_scale_prev_scale < next_scale * prev_scale
> typeid(next_scale_prev_scale) = d
> typeid(next_scale * prev_scale) = d
> 
> 
> blur: frame=3 p.vert=1 n.vert=1 p.hori=1 n.hori=1 psc=0.957746 nsc=0.0422535
> prev_frame=0 next_frame=71
> intp_vert=1.00e+00
> (int)intp_vert=0
> (prev.vertical * prev_scale + next.vertical * next_scale) > 0
> (prev.vertical * prev_scale + next.vertical * next_scale) < 1

I see. The problem is that this sum is sometimes slightly smaller than 1
due to floatingpoint rounding when the exact result should be 1.

So, your suggested fix to just copy the prev.vertical and
prev.horizontal is the right thing to do.

-- Hannes

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Re: [CinCV] Blur keyframing : flickering

2011-11-20 Thread Michal Fapso
Thanks for your explanation, Einar.
Michal

On 20 November 2011 17:24, Einar Rünkaru  wrote:
> On Sun, Nov 20, 2011 at 3:53 PM, Michal Fapso  wrote:
>> Hi Hannes, I am really confused now. I tried to isolate the problem,
>> so I created a small C test program (it is attached to this mail). It
>> simulates the interpolation between frames 0 and 71 for only 2 frames
>> (#2 which works fine and #3 which shows the rounding error). The main
>> problem seems to come from this:
>>
>> double next_scale_prev_scale = next_scale * prev_scale;
>>
>> ...but then, interestingly (next_scale_prev_scale != next_scale *
>> prev_scale). Can someone explain that? Maybe I am missing something
>> obvious here.
>>
> Floating point calculation is not exact. This means if you try to
> compare to fp variables the result of == and != is not what you
> expect. If you use exact comparision in a program it is a bug.
>
> Regarding
> ext_scale_prev_scale != next_scale * prev_scale:
>
> FP processor calculates some bits more, than stored in memory. The
> exessive bits are thown away while storing. Immediatly after
> mutiplication there are some bits more than in result stored somwhere.
> If these bits are not zero the memory variant is not equal to just
> calculated result.
>
> Einar
>
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>

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Re: [CinCV] Feature Films in Cinelerra

2011-11-20 Thread Heikki Repo
2011/11/20 Leandro Martins :
> Hi,
>
> I would like to know where I could find information about people editing
> feature films meant for theatrical release with Cinelerra.
>
> I'm ready for a little sweat when it comes to figure out and put together
> the best machine to run it on. What worries me, though is whether the
> software will be able to handle the task somehow easily.
>
> I try to use as much free software as possible not just for economic reasons
> but to back the philosophy behind it. I would love to add Cinelerra to my
> professional kit.
>
> Thanks a lot!
>
> Good work for you guys.
>


Hi Leandro,

What kind of workflow do you have? Are you shooting digital or film?
Do you need to collaborate with post production houses? Separate
offline and online edit? These questions are rather important, because
I'm afraid to say that Cinelerra might not yet be there for heavy
professional work.

Why? The biggest problem I can see is the lack of support for good
consistent handling of timecode. If, for example, you are going to do
an offline edit with DV and later recapture footage from HDCAM
according to an EDL in a post production house, it won't be too easy.

Some other things to consider:
- Cinelerra can be somewhat fickle when doing cuts. It isn't too
difficult to get black frames between cuts if one isn't very careful.
- You'll probably have to do quite many saves and backups. A LOT of
saves and backups.
- Codecs and file formats: Linux video does support many formats, at
least decode them. How efficient it is when doing it is another
question.
- The UI doesn't really have too many guides for moving video around.
Want to know how many frames you are dragging a clip forward or
backwards? Want to lock video and audio together? Then Cinelerra isn't
the tool you want.

To sum it up: it can be done, but it won't be too enjoyable trip, at
least if one has gotten used to many small but useful features present
in professional software. Cinelerra is certainly at the moment the
best Linux editing software, but unfortunately it doesn't mean that it
would be the tool I'd select for important work. If you want to edit
on Linux, you might be interested of Lightworks, which should be
released as beta for Linux next month.

Sorry to offer such a depressing view on Cinelerra -- I'm very much
for open source movement and use linux as my main operating system,
but at the moment it just isn't yet there if professional editing work
is concerned.

Best regards
Heikk

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Re: [CinCV] Blur keyframing : flickering

2011-11-20 Thread Einar Rünkaru
On Sun, Nov 20, 2011 at 3:53 PM, Michal Fapso  wrote:
> Hi Hannes, I am really confused now. I tried to isolate the problem,
> so I created a small C test program (it is attached to this mail). It
> simulates the interpolation between frames 0 and 71 for only 2 frames
> (#2 which works fine and #3 which shows the rounding error). The main
> problem seems to come from this:
>
> double next_scale_prev_scale = next_scale * prev_scale;
>
> ...but then, interestingly (next_scale_prev_scale != next_scale *
> prev_scale). Can someone explain that? Maybe I am missing something
> obvious here.
>
Floating point calculation is not exact. This means if you try to
compare to fp variables the result of == and != is not what you
expect. If you use exact comparision in a program it is a bug.

Regarding
ext_scale_prev_scale != next_scale * prev_scale:

FP processor calculates some bits more, than stored in memory. The
exessive bits are thown away while storing. Immediatly after
mutiplication there are some bits more than in result stored somwhere.
If these bits are not zero the memory variant is not equal to just
calculated result.

Einar

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[CinCV] Re: Your message to Cinelerra awaits moderator approval

2011-11-20 Thread Herman Robak

På Sun, 20 Nov 2011 15:56:01 +0100, skrev Leandro Martins 
:


How do I add myself to the list? If it's just a matter of asking through
this e-mail, please add me.

Thanks a lot!


You can subscribe yourself through the mailing list's web interface:
https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra

You don't have to re-post your question about feature films edited
in Cinelerra; I let that one through now.

--
Herman Robak

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[CinCV] Feature Films in Cinelerra

2011-11-20 Thread Leandro Martins
Hi,

I would like to know where I could find information about people editing
feature films meant for theatrical release with Cinelerra.

I'm ready for a little sweat when it comes to figure out and put together
the best machine to run it on. What worries me, though is whether the
software will be able to handle the task somehow easily.

I try to use as much free software as possible not just for economic
reasons but to back the philosophy behind it. I would love to add Cinelerra
to my professional kit.

Thanks a lot!

Good work for you guys.


Fwd: [CinCV] [PATCH] Fix compilation on Ubuntu Oneiric (11.10)

2011-11-20 Thread Einar Rünkaru
-- Forwarded message --
From: Einar Rünkaru 
Date: Sun, Nov 20, 2011 at 5:25 PM
Subject: Re: [CinCV] [PATCH] Fix compilation on Ubuntu Oneiric (11.10)
To: cinelerra@skolelinux.no


Hi

>
> PS: I still have the wrong font in the interface.
>
There is nothig to do. The font heuristics finds the best suitable
font. The font found depends on the fonts available in the system. So
it can be different on different systems. Try to install more fonts.

Found at last: Cinelerra searches Helvetica by name. If your system
has not Helvetica fonts some replacement will be used.

Einar

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Re: [CinCV] [PATCH] Fix compilation on Ubuntu Oneiric (11.10)

2011-11-20 Thread Einar Rünkaru
Hi

On Sun, Nov 20, 2011 at 4:51 PM, Raffaella Traniello
 wrote:
> On 11/20/2011 03:22 PM, Einar Rünkaru wrote:
>>
>> git am [path_to]0001-Fix-compilation-on-Ubuntu-Oneiric-11.10.patch
>
> That worked. :-)

Good to hear. I shall push it to master.

Should I push it to rev2.2.0 branch too?

>
> PS: I still have the wrong font in the interface.
>
There is nothig to do. The font heuristics finds the best suitable
font. The font found depends on the fonts available in the system. So
it can be different on different systems. Try to install more fonts.

Einar

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Re: [CinCV] problem with your repository

2011-11-20 Thread Raffaella Traniello

Hi Tom!

On 11/16/2011 08:58 PM, Tom Tucker wrote:

I tried to access your deb file at:
http://repository.akirad.net/pool/main-hardy/cinelerra-swtc_0.1akirad1_all.deb


Thanks for the notification.
You found the link on the transitions and themes page, right?
http://cinelerra.org/transitions.php

Ciao!
Raffaella

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Re: [CinCV] [PATCH] Fix compilation on Ubuntu Oneiric (11.10)

2011-11-20 Thread Raffaella Traniello

On 11/20/2011 03:22 PM, Einar Rünkaru wrote:

git am [path_to]0001-Fix-compilation-on-Ubuntu-Oneiric-11.10.patch


That worked. :-)

I was able to compile Cin 2.2 just with the usual configure commands:

./configure --with-buildinfo=git/recompile --enable-mmx --without-pic

Thank you very much.

Ciao
Raffaella

PS: I still have the wrong font in the interface.


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Re: [CinCV] [PATCH] Fix compilation on Ubuntu Oneiric (11.10)

2011-11-20 Thread Einar Rünkaru
Hi

On Sun, Nov 20, 2011 at 4:12 PM, Raffaella Traniello
 wrote:
> Hi Einar!
>
>> Can anyone test attached patch on real Ubuntu Oneiric?
>
> Sorry I'm not expert on patches.
>
> I downloaded your patch in my home folder.

This patch is intended to use with git

Use the command (from cinelerra root)

git am [path_to]0001-Fix-compilation-on-Ubuntu-Oneiric-11.10.patch


Einar

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Re: [CinCV] [PATCH] Fix compilation on Ubuntu Oneiric (11.10)

2011-11-20 Thread Raffaella Traniello

Hi Einar!


Can anyone test attached patch on real Ubuntu Oneiric?


Sorry I'm not expert on patches.

I downloaded your patch in my home folder.
I gave the command:

   patch -p0 < 0001-Fix-compilation-on-Ubuntu-Oneiric-11.10.patch

but I got:

can't find file to patch at input line 14
Perhaps you used the wrong -p or --strip option?
The text leading up to this was:
--
|From ca4a98da959a6f81d17f9687ad3c557353abc2bd Mon Sep 17 00:00:00 2001
|From: =?UTF-8?q?Einar=20R=C3=BCnkaru?= 
|Date: Mon, 14 Nov 2011 20:35:21 +0200
|Subject: [PATCH] Fix compilation on Ubuntu Oneiric (11.10)
|
|---
| cinelerra/Makefile.am |2 ++
| 1 files changed, 2 insertions(+), 0 deletions(-)
|
|diff --git a/cinelerra/Makefile.am b/cinelerra/Makefile.am
|index c09cbba..e5237f6 100644
|--- a/cinelerra/Makefile.am
|+++ b/cinelerra/Makefile.am
--
File to patch:


What am I doing wrong?

Ciao
Raffaella

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Re: [CinCV] Blur keyframing : flickering

2011-11-20 Thread Michal Fapso
Hi Hannes, I am really confused now. I tried to isolate the problem,
so I created a small C test program (it is attached to this mail). It
simulates the interpolation between frames 0 and 71 for only 2 frames
(#2 which works fine and #3 which shows the rounding error). The main
problem seems to come from this:

double next_scale_prev_scale = next_scale * prev_scale;

...but then, interestingly (next_scale_prev_scale != next_scale *
prev_scale). Can someone explain that? Maybe I am missing something
obvious here.

For interpolating the vertical variable, look at these 2 lines in the output:

FRAME #2:
intp_vert=1.00e+00
(int)intp_vert=1

FRAME #3:
intp_vert=1.00e+00
(int)intp_vert=0

...the same thing happens for the horizontal variable, so frame 3 will
have no blurring effect applied.

Here is the full output of the compiled test:

blur: frame=2 p.vert=1 n.vert=1 p.hori=1 n.hori=1 psc=0.971831 nsc=0.028169
prev_frame=0 next_frame=71
intp_vert=1.00e+00
(int)intp_vert=1
(prev.vertical * prev_scale + next.vertical * next_scale) > 0
(prev.vertical * prev_scale + next.vertical * next_scale) > 1
intp_vert_double > 0
intp_vert_double == 1
next_scale_prev_scale   =
2.7375520730013886982903288168017752468585968017578125e-02
next_scale * prev_scale =
2.7375520730013886982903288168017752468585968017578125e-02
next_scale_prev_scale < next_scale * prev_scale
typeid(next_scale_prev_scale) = d
typeid(next_scale * prev_scale) = d


blur: frame=3 p.vert=1 n.vert=1 p.hori=1 n.hori=1 psc=0.957746 nsc=0.0422535
prev_frame=0 next_frame=71
intp_vert=1.00e+00
(int)intp_vert=0
(prev.vertical * prev_scale + next.vertical * next_scale) > 0
(prev.vertical * prev_scale + next.vertical * next_scale) < 1
intp_vert_double > 0
intp_vert_double == 1
next_scale_prev_scale   =
4.04681610791509591140702184475230751559138298034667968750e-02
next_scale * prev_scale =
4.04681610791509591140702184475230751559138298034667968750e-02
next_scale_prev_scale > next_scale * prev_scale
typeid(next_scale_prev_scale) = d
typeid(next_scale * prev_scale) = d

I hope someone can explain that magic to me :o)
Michal

On 20 November 2011 10:47, Johannes Sixt  wrote:
> Am 19.11.2011 23:46, schrieb Michal Fapso:
>> I had one keyframe at 0 sec (0 blur radius) and another one at 3
>> seconds (30 blur radius) at 24fps. I added few printf commands to the
>> blur.C to see what is going on there. The radius variable was
>> interpolated correctly and increased steadily towards 30, but the
>> horizontal and vertical were in about half of the frames 0 and in
>> another frames 1 (quite randomly). When both were 0, blurring was
>> actually turned off for those frames.
>
> Interesting. Could you repeat the printf test and dump all variables
> used in the expression, like so:
>
> printf("blur: p.vert=%d n.vert=%d psc=%g nsc=%g intp=%g\n",
>       prev.vertical,next.vertical,prev_scale,next_scale,
>       prev.vertical * prev_scale + next.vertical * next_scale);
>
> -- Hannes
>
#include 
#include 
#include 
using namespace std;

struct BlurConfig {
	int vertical;
	int horizontal;
};

#define PRINT_IF(expr) if (expr) { printf("%s\n", #expr); }

int main() {
	BlurConfig prev;
	BlurConfig next;
	prev.vertical = prev.horizontal = next.vertical = next.horizontal = 1;

	int prev_frame = 0;
	int next_frame = 71;
	for (int current_frame=2; current_frame<=3; current_frame++) {
		double next_scale = (double)(current_frame - prev_frame) / (next_frame - prev_frame);
		double prev_scale = (double)(next_frame - current_frame) / (next_frame - prev_frame);

		double intp_vert_double = prev.vertical * prev_scale + next.vertical * next_scale;
		double intp_hori_double = prev.horizontal * prev_scale + next.horizontal * next_scale;
		double next_scale_prev_scale = next_scale * prev_scale;

		printf("\n\nblur: frame=%d p.vert=%d n.vert=%d p.hori=%d n.hori=%d psc=%g nsc=%g\n", 
	  (int)current_frame,
	  prev.vertical,next.vertical,
	  prev.horizontal,next.horizontal,
	  prev_scale,next_scale);
		printf("prev_frame=%d next_frame=%d\n", 	
	  (int)prev_frame, (int)next_frame);
		printf("intp_vert=%.50e\n", 	
	  (prev.vertical * prev_scale + next.vertical * next_scale));
		printf("(int)intp_vert=%d\n", (int)(prev.vertical * prev_scale + next.vertical * next_scale));

		PRINT_IF ((prev.vertical * prev_scale + next.vertical * next_scale) == 0);
		PRINT_IF ((prev.vertical * prev_scale + next.vertical * next_scale) > 0);
		PRINT_IF ((prev.vertical * prev_scale + next.vertical * next_scale) < 1);
		PRINT_IF ((prev.vertical * prev_scale + next.vertical * next_scale) == 1);
		PRINT_IF ((prev.vertical * prev_scale + n

Re: [CinCV] Blur keyframing : flickering

2011-11-20 Thread Johannes Sixt
Am 19.11.2011 23:46, schrieb Michal Fapso:
> I had one keyframe at 0 sec (0 blur radius) and another one at 3
> seconds (30 blur radius) at 24fps. I added few printf commands to the
> blur.C to see what is going on there. The radius variable was
> interpolated correctly and increased steadily towards 30, but the
> horizontal and vertical were in about half of the frames 0 and in
> another frames 1 (quite randomly). When both were 0, blurring was
> actually turned off for those frames.

Interesting. Could you repeat the printf test and dump all variables
used in the expression, like so:

printf("blur: p.vert=%d n.vert=%d psc=%g nsc=%g intp=%g\n",
   prev.vertical,next.vertical,prev_scale,next_scale,
   prev.vertical * prev_scale + next.vertical * next_scale);

-- Hannes

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