Re: [Clamav-devel] Problem compiling with libxml2 and Xcode 9

2017-10-30 Thread Mark Allan
Quick followup on this one in case anyone else needs it.

It turns out you need to use -isysroot if you want to specify an explicit SDK, 
and use -iwithsysroot to specify a header search path within the SDK.

Easiest way to do that is add the following to your CFLAGS and CXXFLAGS prior 
to running the configure script.

-isysroot $SDKRoot -iwithsysroot $SDKRoot

where $SDKRoot can be determined with the following:

xcrun --sdk macosx --show-sdk-path

/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk

Mark

> On 11 Oct 2017, at 11:11 am, Mark Allan  wrote:
> 
> Thanks. I've reported the issue and will see what comes of it...
> 
> Mark
> 
>> On 10 Oct 2017, at 6:05 pm, Steven Morgan  wrote:
>> 
>> Yes, I see it fail in the libxml2 test in looking for
>> /usr/lib/system/libsystem_darwin.dylib for x64.
>> 
>> Steve
>> 
>> On Tue, Oct 10, 2017 at 12:02 PM, Mark Allan  wrote:
>> 
>>> Hi Steve,
>>> 
>>> Attached are the extracted lines from the config.log of the non-working
>>> version.  The one which works just gives the following output:
>>> 
 configure:17809: checking for xmlTextReaderRead in -lxml2
 configure:17834: gcc -o conftest -O2 -g -D_FILE_OFFSET_BITS=64
>>> -mmacosx-version-min=10.6  -arch x86_64 -w  -I/Applications/Xcode.app/
>>> Contents/Developer/Platforms/MacOSX.platform/Developer/
>>> SDKs/MacOSX10.12.sdk/usr/include/libxml2  -L/Applications/Xcode.app/
>>> Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/usr/lib
>>> -lxml2 -lz -lpthread -licucore -lm conftest.c -lxml2
>>> -L/Applications/Xcode.app/Contents/Developer/Platforms/
>>> MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/usr/lib -lxml2 -lz
>>> -lpthread -licucore -lm  >&5
 configure:17834: $? = 0
 configure:17843: result: yes
>>> 
>>> 
>>> 
>>> From a quick glance, I suspect that means there's a problem with the 10.13
>>> SDK and I'll need to get in touch with Apple.  Can you confirm that I'm
>>> right?
>>> 
>>> Thanks
>>> Mark
>>> 
>>> 
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>> Please submit your patches to our Bugzilla: http://bugs.clamav.net
>> 
>> http://www.clamav.net/contact.html#ml
> 

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Re: [Clamav-devel] Problem compiling with libxml2 and Xcode 9

2017-10-11 Thread Mark Allan
Thanks. I've reported the issue and will see what comes of it...

Mark

> On 10 Oct 2017, at 6:05 pm, Steven Morgan  wrote:
> 
> Yes, I see it fail in the libxml2 test in looking for
> /usr/lib/system/libsystem_darwin.dylib for x64.
> 
> Steve
> 
> On Tue, Oct 10, 2017 at 12:02 PM, Mark Allan  wrote:
> 
>> Hi Steve,
>> 
>> Attached are the extracted lines from the config.log of the non-working
>> version.  The one which works just gives the following output:
>> 
>>> configure:17809: checking for xmlTextReaderRead in -lxml2
>>> configure:17834: gcc -o conftest -O2 -g -D_FILE_OFFSET_BITS=64
>> -mmacosx-version-min=10.6  -arch x86_64 -w  -I/Applications/Xcode.app/
>> Contents/Developer/Platforms/MacOSX.platform/Developer/
>> SDKs/MacOSX10.12.sdk/usr/include/libxml2  -L/Applications/Xcode.app/
>> Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/usr/lib
>> -lxml2 -lz -lpthread -licucore -lm conftest.c -lxml2
>> -L/Applications/Xcode.app/Contents/Developer/Platforms/
>> MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/usr/lib -lxml2 -lz
>> -lpthread -licucore -lm  >&5
>>> configure:17834: $? = 0
>>> configure:17843: result: yes
>> 
>> 
>> 
>> From a quick glance, I suspect that means there's a problem with the 10.13
>> SDK and I'll need to get in touch with Apple.  Can you confirm that I'm
>> right?
>> 
>> Thanks
>> Mark
>> 
>> 
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> Please submit your patches to our Bugzilla: http://bugs.clamav.net
> 
> http://www.clamav.net/contact.html#ml

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Re: [Clamav-devel] Problem compiling with libxml2 and Xcode 9

2017-10-10 Thread Steven Morgan
Yes, I see it fail in the libxml2 test in looking for
/usr/lib/system/libsystem_darwin.dylib for x64.

Steve

On Tue, Oct 10, 2017 at 12:02 PM, Mark Allan  wrote:

> Hi Steve,
>
> Attached are the extracted lines from the config.log of the non-working
> version.  The one which works just gives the following output:
>
> > configure:17809: checking for xmlTextReaderRead in -lxml2
> > configure:17834: gcc -o conftest -O2 -g -D_FILE_OFFSET_BITS=64
> -mmacosx-version-min=10.6  -arch x86_64 -w  -I/Applications/Xcode.app/
> Contents/Developer/Platforms/MacOSX.platform/Developer/
> SDKs/MacOSX10.12.sdk/usr/include/libxml2  -L/Applications/Xcode.app/
> Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/usr/lib
> -lxml2 -lz -lpthread -licucore -lm conftest.c -lxml2
> -L/Applications/Xcode.app/Contents/Developer/Platforms/
> MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/usr/lib -lxml2 -lz
> -lpthread -licucore -lm  >&5
> > configure:17834: $? = 0
> > configure:17843: result: yes
>
>
>
> From a quick glance, I suspect that means there's a problem with the 10.13
> SDK and I'll need to get in touch with Apple.  Can you confirm that I'm
> right?
>
> Thanks
> Mark
>
>
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Re: [Clamav-devel] Problem compiling with libxml2 and Xcode 9

2017-10-10 Thread Mark Allan
Hi Steve,

Attached are the extracted lines from the config.log of the non-working 
version.  The one which works just gives the following output:

> configure:17809: checking for xmlTextReaderRead in -lxml2
> configure:17834: gcc -o conftest -O2 -g -D_FILE_OFFSET_BITS=64 
> -mmacosx-version-min=10.6  -arch x86_64 -w  
> -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/usr/include/libxml2
>   
> -L/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/usr/lib
>  -lxml2 -lz -lpthread -licucore -lm conftest.c -lxml2 
> -L/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk/usr/lib
>  -lxml2 -lz -lpthread -licucore -lm  >&5
> configure:17834: $? = 0
> configure:17843: result: yes



From a quick glance, I suspect that means there's a problem with the 10.13 SDK 
and I'll need to get in touch with Apple.  Can you confirm that I'm right?

Thanks
Mark



config.log
Description: Binary data



> On 10 Oct 2017, at 4:46 pm, Steven Morgan  wrote:
> 
> Mark,
> 
> The file config.log should contain the details of the configure test
> performed for -lxml2.
> 
> Can you tell what are the relevant differences in those files?
> 
> Thanks,
> Steve
> 
> On Tue, Oct 10, 2017 at 7:48 AM, Mark Allan  wrote:
> 
>> Hi all,
>> 
>> I just updated Xcode (Apple's developer tools for macOS) to version 9 and
>> I'm no longer able to compile ClamAV 0.99.2 with libxml2 support.
>> 
>> Here's the relevant output from the configure script:
>> 
>>> ...
>>> checking for libxml2 installation... /usr
>>> checking xml2-config version... 2.9.4
>>> checking for xmlreader.h in /usr... found
>>> checking for xmlTextReaderRead in -lxml2... no
>>> configure: ** libxml2 support unavailable
>>> ...
>>> configure: Summary of engine detection features
>>>  bzip2   : ok
>>>  zlib: /usr
>>>  unrar   : yes
>>>  pcre: /usr/local/clamXav
>>>  libxml2 : no
>>>  yara: yes
>> 
>> I'm aware that things tend to break when updating Xcode, so I did this
>> test in a virtual machine, which means I can say with certainty that the
>> devtools are the only things to have changed. If I revert to the snapshot
>> with Xcode 8.3, the configure script finds everything it needs to within
>> /usr:
>> 
>>> ...
>>> checking for libxml2 installation... /usr
>>> checking xml2-config version... 2.9.4
>>> checking for xmlreader.h in /usr... found
>>> checking for xmlTextReaderRead in -lxml2... yes
>>> configure: Compiling and linking with libxml2 from /usr
>>> ...
>>> configure: Summary of engine detection features
>>>  bzip2   : ok
>>>  zlib: /usr
>>>  unrar   : yes
>>>  pcre: /usr/local/clamXav
>>>  libxml2 : yes, from /usr
>>>  yara: yes
>> 
>> If I update again (or go back to the snapshot with Xcode 9) it fails.
>> 
>> I've compared the checksums of the libraries in /usr/lib/libxml2.* and
>> they're identical before and after the upgrade. Similarly, diffing the
>> contents of /usr/include/libxml2/libxml shows they're exactly the same too,
>> so I'm not quite sure what's going on.
>> 
>> Can anyone help shed some light on the matter please?
>> 
>> Many thanks
>> Mark
>> 
>> ___
>> http://lurker.clamav.net/list/clamav-devel.html
>> Please submit your patches to our Bugzilla: http://bugs.clamav.net
>> 
>> http://www.clamav.net/contact.html#ml
>> 
> ___
> http://lurker.clamav.net/list/clamav-devel.html
> Please submit your patches to our Bugzilla: http://bugs.clamav.net
> 
> http://www.clamav.net/contact.html#ml

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Re: [Clamav-devel] Problem compiling with libxml2 and Xcode 9

2017-10-10 Thread Steven Morgan
Mark,

The file config.log should contain the details of the configure test
performed for -lxml2.

Can you tell what are the relevant differences in those files?

Thanks,
Steve

On Tue, Oct 10, 2017 at 7:48 AM, Mark Allan  wrote:

> Hi all,
>
> I just updated Xcode (Apple's developer tools for macOS) to version 9 and
> I'm no longer able to compile ClamAV 0.99.2 with libxml2 support.
>
> Here's the relevant output from the configure script:
>
> > ...
> > checking for libxml2 installation... /usr
> > checking xml2-config version... 2.9.4
> > checking for xmlreader.h in /usr... found
> > checking for xmlTextReaderRead in -lxml2... no
> > configure: ** libxml2 support unavailable
> > ...
> > configure: Summary of engine detection features
> >   bzip2   : ok
> >   zlib: /usr
> >   unrar   : yes
> >   pcre: /usr/local/clamXav
> >   libxml2 : no
> >   yara: yes
>
> I'm aware that things tend to break when updating Xcode, so I did this
> test in a virtual machine, which means I can say with certainty that the
> devtools are the only things to have changed. If I revert to the snapshot
> with Xcode 8.3, the configure script finds everything it needs to within
> /usr:
>
> > ...
> > checking for libxml2 installation... /usr
> > checking xml2-config version... 2.9.4
> > checking for xmlreader.h in /usr... found
> > checking for xmlTextReaderRead in -lxml2... yes
> > configure: Compiling and linking with libxml2 from /usr
> > ...
> > configure: Summary of engine detection features
> >   bzip2   : ok
> >   zlib: /usr
> >   unrar   : yes
> >   pcre: /usr/local/clamXav
> >   libxml2 : yes, from /usr
> >   yara: yes
>
> If I update again (or go back to the snapshot with Xcode 9) it fails.
>
> I've compared the checksums of the libraries in /usr/lib/libxml2.* and
> they're identical before and after the upgrade. Similarly, diffing the
> contents of /usr/include/libxml2/libxml shows they're exactly the same too,
> so I'm not quite sure what's going on.
>
> Can anyone help shed some light on the matter please?
>
> Many thanks
> Mark
>
> ___
> http://lurker.clamav.net/list/clamav-devel.html
> Please submit your patches to our Bugzilla: http://bugs.clamav.net
>
> http://www.clamav.net/contact.html#ml
>
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[Clamav-devel] Problem compiling with libxml2 and Xcode 9

2017-10-10 Thread Mark Allan
Hi all,

I just updated Xcode (Apple's developer tools for macOS) to version 9 and I'm 
no longer able to compile ClamAV 0.99.2 with libxml2 support.

Here's the relevant output from the configure script:

> ...
> checking for libxml2 installation... /usr
> checking xml2-config version... 2.9.4
> checking for xmlreader.h in /usr... found
> checking for xmlTextReaderRead in -lxml2... no
> configure: ** libxml2 support unavailable
> ...
> configure: Summary of engine detection features
>   bzip2   : ok
>   zlib: /usr
>   unrar   : yes
>   pcre: /usr/local/clamXav
>   libxml2 : no
>   yara: yes

I'm aware that things tend to break when updating Xcode, so I did this test in 
a virtual machine, which means I can say with certainty that the devtools are 
the only things to have changed. If I revert to the snapshot with Xcode 8.3, 
the configure script finds everything it needs to within /usr:

> ...
> checking for libxml2 installation... /usr
> checking xml2-config version... 2.9.4
> checking for xmlreader.h in /usr... found
> checking for xmlTextReaderRead in -lxml2... yes
> configure: Compiling and linking with libxml2 from /usr
> ...
> configure: Summary of engine detection features
>   bzip2   : ok
>   zlib: /usr
>   unrar   : yes
>   pcre: /usr/local/clamXav
>   libxml2 : yes, from /usr
>   yara: yes

If I update again (or go back to the snapshot with Xcode 9) it fails.

I've compared the checksums of the libraries in /usr/lib/libxml2.* and they're 
identical before and after the upgrade. Similarly, diffing the contents of 
/usr/include/libxml2/libxml shows they're exactly the same too, so I'm not 
quite sure what's going on.

Can anyone help shed some light on the matter please?

Many thanks
Mark

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