Re: [CMake] Different configurations with Visual Studio

2010-07-01 Thread Mark Van Peteghem
Thanks, this works. Actually

if(CMAKE_CONFIGURATION_TYPES)
   set(CMAKE_CONFIGURATION_TYPES Debug Release DebugMX31 ReleaseMX31)
   set(CMAKE_CONFIGURATION_TYPES ${CMAKE_CONFIGURATION_TYPES} CACHE STRING
 Reset the configurations to what we need FORCE)
 endif()

also works for me. I've added it to the FAQ of the Wiki. But this is only
half of what need. I actually need to make this generate settings for a
different platform as well, I mean 'platform' in the Visual Studio sense,
also called 'solution platform' in Visual Studios configuration manager,
which is Win32 by default, but I need it for both Win32 and MX31.

Can this be done with CMake? I'm afraid not, but if it is possible, how? In
the project file it is written as something like Debug|MX31, but using that
in CMake doesn't work.

Mark

2010/6/28 Michael Wild them...@gmail.com


 On 28. Jun, 2010, at 15:17 , Mark Van Peteghem wrote:

  Hi,
 
  I am using CMake to generate Visual Studio project files, later also for
  CodeBlocks.
 
  It seems that CMake generates four different configurations for Visual
  Studio: Debug, Release, MinSizeRel and RelWithDebInfo. However, I need
 other
  configuations, Debug and Release, both for Win32 and MX3, in one project
  file. How do I change this?
 
  I tried this by changing *CMAKE_CONFIGURATION_TYPES *and
 CMAKE_BUILD_TYPES,
  e.g.
 
  SET(CMAKE_BUILD_TYPES Debug Release DebugMX31 ReleaseMX31)
 
  but I have the impression that these variables cannot be changed.
 
  --
  Mark

 You have to change CMAKE_CONFIGURATION_TYPES in the cache. Here is some
 template I use:

 # Xcode generator is buggy (linker flags are not inherited from compile
 flags
 # and custom configurations don't work with shared libraries)
 if(NOT CMAKE_GENERATOR STREQUAL Xcode)
  set(CMAKE_C_FLAGS_SUPERDUPER --super --duper CACHE
STRING Flags used by the compiler during super-duper builds)
  set(CMAKE_EXE_LINKER_FLAGS_SUPERDUPER --super --duper CACHE
STRING Flags used by the linker for executables during super-duper
 builds)
  set(CMAKE_SHARED_LINKER_FLAGS_SUPERDUPER --super --duper CACHE
STRING Flags used by the linker for shared libraries during super-duper
 builds)
  set(CMAKE_MODULE_LINKER_FLAGS_SUPERDUPER --super --duper CACHE
STRING Flags used by the linker for loadable modules during super-duper
 builds)
  mark_as_advanced(CMAKE_C_FLAGS_COVERAGE CMAKE_EXE_LINKER_FLAGS_SUPERDUPER
CMAKE_SHARED_LINKER_FLAGS_SUPERDUPER
 CMAKE_MODULE_LINKER_FLAGS_SUPERDUPER)
  # This variable is only set for multi-config IDE generators
  if(CMAKE_CONFIGURATION_TYPES)
list(APPEND CMAKE_CONFIGURATION_TYPES SuperDuper)
list(REMOVE_DUPLICATES CMAKE_CONFIGURATION_TYPES)
set(CMAKE_CONFIGURATION_TYPES ${CMAKE_CONFIGURATION_TYPES} CACHE
 STRING
  Semicolon separated list of supported configuration types
 [Debug|Release|MinSizeRel|RelWithDebInfo|SuperDuper]
  FORCE)
  endif()
 endif()

 HTH

 Michael


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[CMake] Exclude CMakeFiles path from GLOB_RECURSE

2010-07-01 Thread Diablo 666

Hi,

I'm currently trying to use the following line to include all source files into 
my build:

file (GLOB_RECURSE Files_CPP *.cpp)
add_executable(test
${Files_CPP}
)

Everything runs fine while using an out-of-source build, but for in-source 
builds these lines include .cpp files from the CMakeFiles directory. Is there 
any way to exclude this directory within the file command?

Best regards,
Andreas
  
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Re: [CMake] Exclude CMakeFiles path from GLOB_RECURSE

2010-07-01 Thread Michael Wild

On 1. Jul, 2010, at 9:45 , Diablo 666 wrote:

 
 Hi,
 
 I'm currently trying to use the following line to include all source files 
 into my build:
 
 file (GLOB_RECURSE Files_CPP *.cpp)
 add_executable(test
${Files_CPP}
 )
 
 Everything runs fine while using an out-of-source build, but for in-source 
 builds these lines include .cpp files from the CMakeFiles directory. Is there 
 any way to exclude this directory within the file command?
 
 Best regards,
 Andreas

1. Never use GLOB_RECURSE. It's evil. E.g. if you add or remove source files, 
CMake has no way of knowing that it should be re-run. Just list all the files 
in your CMakeLists.txt (or, if you think the list is excessively long, create a 
file called e.g. files.cmake, put the list in there and INCLUDE it in the 
CMakeLists.txt file.

2. Never do in-source builds. CMake creates many, many files, and you don't 
want to delete them all individually for a clean build. And there's no way to 
implement a safe make clean (e.g. your build system might be running a custom 
utility which generates files CMake knows nothing about).

HTH

Michael

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Re: [CMake] Exclude CMakeFiles path from GLOB_RECURSE

2010-07-01 Thread Diablo 666

Hi,

thanks for your reply.

 1. Never use GLOB_RECURSE. It's evil. E.g. if you add or remove source files, 
 CMake has no way of knowing that it should be re-run.
I have tested rerunning cmake manually and it worked out well. (Testcase: I 
added a new .cpp file to the build) I either have to change the CMakeLists.txt 
or to rerun cmake manually. Seems to be the same effort for me.

 2. Never do in-source builds. CMake creates many, many files, and you don't 
 want to delete them all individually for a clean build. And there's no way to 
 implement a safe make clean (e.g. your build system might be running a 
 custom utility which generates files CMake knows nothing about).

I know these problems. I will never do an in-source-build again :-) But 
unfortunately, I have to support in-source builds, too.

Best regards,
Andreas
  
_
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Re: [CMake] Exclude CMakeFiles path from GLOB_RECURSE

2010-07-01 Thread Michael Wild

On 1. Jul, 2010, at 10:15 , Diablo 666 wrote:

 
 Hi,
 
 thanks for your reply.
 
 1. Never use GLOB_RECURSE. It's evil. E.g. if you add or remove source 
 files, CMake has no way of knowing that it should be re-run.
 I have tested rerunning cmake manually and it worked out well. (Testcase: I 
 added a new .cpp file to the build) I either have to change the 
 CMakeLists.txt or to rerun cmake manually. Seems to be the same effort for me.

Thing is: will you never forget? And it prevents stray files from being picked 
up (as you experienced). Also, you get an immediate response if a file is 
missing, and not just when the compiler complains about a missing header or you 
get undefined references during the linking stage.

If you insist on using GLOB_RECURSE, don't apply it to 
CMAKE_CURRENT_SOURCE_DIR, but use GLOB on the CMAKE_CURRENT_SOURCE_DIR and use 
GLOB_RECURSE on all the subdirectories individually, so you don't get 
CMake-generated stuff.

Also, you could filter out all the items contained in the CMakeFiles directory:

file(GLOB_RECURSE SRCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp *.h)
string(REGEX REPLACE CMakeFiles/[^;]+;?  SRCS ${SRCS})

Michael
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Re: [CMake] Howto unset cache variable without UNSET()

2010-07-01 Thread Marcel Loose
Hi Fraser,

It doesn't. Well, partly it does, but unfortunately setting FOO to an
empty string doesn't make it undefined; i.e. if(DEFINED FOO) will be
TRUE. I've decided to use 'if(${FOO} MATCHES ^$)' instead.

Best regards,
Marcel Loose.

On Wed, 2010-06-30 at 10:57 +0100, Fraser Hutchison wrote:
 I think 'set(FOO  CACHE INTERNAL Foo)' should do the trick.
 
 All the best,
 
 Fraser.
 
 
 
 On 30/06/2010 9:38 AM, Marcel Loose wrote:
  Hi all,
 
  Is there a way to unset a cache variable, i.e. make it undefined,
  *without* using unset().
 
  My reason for asking is that my CMake scripts need to be backward
  compatible with every 2.6 version. Unfortunately, unset() was added
in a
  patch release (2.6.3 if I recall correctly), so I cannot use it.
 
  The problem is that, though 'set(FOO)' will make FOO undefined, this
  doesn't seem to work for 'set(FOO CACHE INTERNAL Foo)'.
 
  Any ideas how to accomplish this?
 
  Best regards,
  Marcel Loose.
 
 
 
 
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Re: [CMake] Exclude CMakeFiles path from GLOB_RECURSE

2010-07-01 Thread Diablo 666


 Thing is: will you never forget? And it prevents stray files from being 
 picked up (as you experienced). Also, you get an immediate response if a file 
 is missing, and not just when the compiler complains about a missing header 
 or you get undefined references during the linking stage.

Ok, that sounds reasoble. (This should especially convince some lazy people :-D 
)
Thanks a lot!
  
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[CMake] Notes not showing up on CDash

2010-07-01 Thread Johny Jose
I have been trying to upload files as notes for my builds using the 
ctest_submit(PARTS Notes) command. When i run the script it shows submissions 
successful but when i check the dashboard i cannot find any notes. What am i 
doing wrong ?

Regards
Johny
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[CMake] Preserve tree structur for IDEs

2010-07-01 Thread Diablo 666

Hi,

I need CMake to create a Visual Studio solution for a project with several 
subdirectories but only one single library.
How can I achieve project files that preserve this tree structure?

Best regards,
Andreas
  
_
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Re: [CMake] Preserve tree structur for IDEs

2010-07-01 Thread Eric Noulard
2010/7/1 Diablo 666 thediablo...@hotmail.de:
 Hi,

 I need CMake to create a Visual Studio solution for a project with several
 subdirectories but only one single library.
 How can I achieve project files that preserve this tree structure?

For grouping source in Visual Studio you may use

source_group(name [REGULAR_EXPRESSION regex] [FILES src1 src2 ...])

concerning several subdir for one lib, you may have a single CMakeLists.txt
the parent subdir which add_library from subdirs.
Say you tree is :

parent/subdir1
   /subdir2


the parent/CMakeLists.txt may contains

set(SRC_DIR1 subdir1/blah.cc subdir1/bouh.cc)
set(SRC_DIR2 subdir2/how.cc subdir2/how.hh)

add_library(whatever ${SRC_DIR1} ${SRC_DIR2})

You may add source group too:

source_group(LookHere\\SDIR1 FILES ${SRC_DIR1})
source_group(LookHere\\SDIR2 FILES ${SRC_DIR2})


-- 
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[CMake] cpack -C

2010-07-01 Thread Bo Thorsen

Hi good people,

When I give an argument to -C, can this be used in the INSTALL commands?

I have a generated file in buildtype/libmysqld.exp that I need in the 
installer, and I'm having a lot of problems figuring out how to do this 
properly.


I have this line in a subdir CMakeLists.txt:

INSTALL(FILES 
${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_BUILD_TYPE}/libmysqld.exp 
DESTINATION Embedded/DLL COMPONENT embedded)


In the top level CMakeLists.txt, it says this:

IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo)
ENDIF()

When I run cpack the ${CMAKE_BUILD_TYPE} is expanded to nothing.

Is there a variable that contains the contents of the -C argument?

Bo Thorsen.
Monty Program AB.

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Re: [CMake] Howto unset cache variable without UNSET()

2010-07-01 Thread Tyler Roscoe
Marcel,

Maybe I missed it earlier ITT, but I don't understand why you can't just
use if(FOO) instead?

tyler

On Thu, Jul 01, 2010 at 11:53:33AM +0200, Marcel Loose wrote:
 Hi Fraser,
 
 It doesn't. Well, partly it does, but unfortunately setting FOO to an
 empty string doesn't make it undefined; i.e. if(DEFINED FOO) will be
 TRUE. I've decided to use 'if(${FOO} MATCHES ^$)' instead.
 
 Best regards,
 Marcel Loose.
 
 On Wed, 2010-06-30 at 10:57 +0100, Fraser Hutchison wrote:
  I think 'set(FOO  CACHE INTERNAL Foo)' should do the trick.
  
  All the best,
  
  Fraser.
  
  
  
  On 30/06/2010 9:38 AM, Marcel Loose wrote:
   Hi all,
  
   Is there a way to unset a cache variable, i.e. make it undefined,
   *without* using unset().
  
   My reason for asking is that my CMake scripts need to be backward
   compatible with every 2.6 version. Unfortunately, unset() was added
 in a
   patch release (2.6.3 if I recall correctly), so I cannot use it.
  
   The problem is that, though 'set(FOO)' will make FOO undefined, this
   doesn't seem to work for 'set(FOO CACHE INTERNAL Foo)'.
  
   Any ideas how to accomplish this?
  
   Best regards,
   Marcel Loose.
  
  
  
  
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[CMake] cross compiling - platform files

2010-07-01 Thread Kishore
In the CMake wiki (http://www.cmake.org/Wiki/CMake_Cross_Compiling) it says 
clearly that the platform module are included in the following order;

Platform/${CMAKE_SYSTEM_NAME}.cmake (mandatory) 
Platform/${CMAKE_SYSTEM_NAME}-compiler.cmake (optional) 
Platform/${CMAKE_SYSTEM_NAME}-compiler-${CMAKE_SYSTEM_PROCESSOR}.cmake 
(optional)

However, in my project it seems that They are included in the reverse order to 
that. At least, Generic-gcc-${CMAKE_SYSTEM_PROCESSOR}.cmake is included before 
Generic-gcc.cmake.

Can someone kindly confirm. Is this a bug in cmake or an error in 
documentation?
-- 
Cheers!
Kishore
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[CMake] PROJECT() command when cross compiling

2010-07-01 Thread Kishore
It seems that the PROJECT() command does a fair bit behind the scenes and is 
not documented enough. It seems to reset several variable created before it 
was _first_ called.

Since i use cmake from cross compilation, i have created Platform files for 
Generic-gcc.cmake and Generic-gcc-uc3b1256.cmake (for the processor that I 
use)

1) It seems that these files are invoked inside the PROJECT() command
2) The platform files set up some needed variables such as CMAKE_C_FLAGS
3) When the PROJECT() command finishes, the variable CMAKE_C_FLAGS is again 
empty.

The above is only true on the first run of cmake and hence executing make 
rebuild_cache overcomes the issue. Bug?
-- 
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Kishore
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Re: [CMake] PROJECT() command when cross compiling

2010-07-01 Thread Alexander Neundorf
On Thursday 01 July 2010, Kishore wrote:
 It seems that the PROJECT() command does a fair bit behind the scenes and
 is not documented enough. It seems to reset several variable created
 before it was _first_ called.

 Since i use cmake from cross compilation, i have created Platform files for
 Generic-gcc.cmake and Generic-gcc-uc3b1256.cmake (for the processor that I
 use)

 1) It seems that these files are invoked inside the PROJECT() command
 2) The platform files set up some needed variables such as CMAKE_C_FLAGS
 3) When the PROJECT() command finishes, the variable CMAKE_C_FLAGS is again
 empty.

project() automatically enable the languages, if no languages are given, it 
tries C and C++. While doing this, a whole bunch of variables are set.

Alex
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[CMake] generating source files with ADD_CUSTOM_COMMAND

2010-07-01 Thread Hicham Mouline
Hello

I'm trying to generate source files .cxx and include them in ADD_LIBRARY to
build a static library, according to 
http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_generate_a_source_file_during_
the_build.3F

#
# Copy template source files to *.cxx and place them in the build dir
#
ADD_CUSTOM_COMMAND(
  OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/name.cxx
${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
  COMMAND ${CMAKE_COMMAND} copy
${CMAKE_SOURCE_DIR}/systems/template_name.cpp
${CMAKE_CURRENT_BINARY_DIR}/name.cxx
  COMMAND ${CMAKE_COMMAND} copy
${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
  DEPENDS ${CMAKE_SOURCE_DIR}/template_name.cpp
${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
)

ADD_LIBRARY(mylib STATIC
 main.cpp parameters.hpp
 ${CMAKE_CURRENT_BINARY_DIR}/name.cxx
 ${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
)


The vs2008 solution is generated with the Solution explorer showing the .cxx
files, but they are actually nowhere to be found.

Regards,

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Re: [CMake] generating source files with ADD_CUSTOM_COMMAND

2010-07-01 Thread David Cole
I think you mean:
${CMAKE_COMMAND} -E copy src dst

You forgot the -E.


On Thu, Jul 1, 2010 at 2:38 PM, Hicham Mouline hic...@mouline.org wrote:

 Hello

 I'm trying to generate source files .cxx and include them in ADD_LIBRARY to
 build a static library, according to

 http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_generate_a_source_file_during_
 the_build.3F

 #
 # Copy template source files to *.cxx and place them in the build dir
 #
 ADD_CUSTOM_COMMAND(
  OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/name.cxx
 ${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
  COMMAND ${CMAKE_COMMAND} copy
 ${CMAKE_SOURCE_DIR}/systems/template_name.cpp
 ${CMAKE_CURRENT_BINARY_DIR}/name.cxx
  COMMAND ${CMAKE_COMMAND} copy
 ${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
 ${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
  DEPENDS ${CMAKE_SOURCE_DIR}/template_name.cpp
 ${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
 )

 ADD_LIBRARY(mylib STATIC
  main.cpp parameters.hpp
  ${CMAKE_CURRENT_BINARY_DIR}/name.cxx
  ${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
 )


 The vs2008 solution is generated with the Solution explorer showing the
 .cxx
 files, but they are actually nowhere to be found.

 Regards,

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Re: [CMake] PROJECT() command when cross compiling

2010-07-01 Thread Kishore
On Friday 02 Jul 2010 12:07:07 am Alexander Neundorf wrote:
 On Thursday 01 July 2010, Kishore wrote:
  It seems that the PROJECT() command does a fair bit behind the scenes and
  is not documented enough. It seems to reset several variable created
  before it was first called.
  
  Since i use cmake from cross compilation, i have created Platform files
  for Generic-gcc.cmake and Generic-gcc-uc3b1256.cmake (for the processor
  that I use)
  
  1) It seems that these files are invoked inside the PROJECT() command
  2) The platform files set up some needed variables such as CMAKE_C_FLAGS
  3) When the PROJECT() command finishes, the variable CMAKE_C_FLAGS is
  again empty.
 
 project() automatically enable the languages, if no languages are given,
 it  tries C and C++. While doing this, a whole bunch of variables are set.

Fair enough. But then it should take into account the values i have set for 
some of those variables in the platform modules. OTOH if it's wrong to be 
setting those variables in the platform files where else should they be set and 
what is the role of they platfrom modules?
-- 
Cheers!
Kishore
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Re: [CMake] generating source files with ADD_CUSTOM_COMMAND

2010-07-01 Thread Hicham Mouline
 

From: David Cole [mailto:david.c...@kitware.com] 
Sent: 01 July 2010 19:58
To: Hicham Mouline
Cc: cmake@cmake.org
Subject: Re: [CMake] generating source files with ADD_CUSTOM_COMMAND

 

I think you mean:

${CMAKE_COMMAND} -E copy src dst

 

You forgot the -E.

  _  

 

I'll try that. 

In the meantime, the wiki page http://www.cmake.org/Wiki/CMake_FAQ  has 2
occurrences of 

{CMAKE_COMMAND} copy 

missing the -E

 

Thanks,

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Re: [CMake] generating source files with ADD_CUSTOM_COMMAND

2010-07-01 Thread Hicham Mouline
I added the -E, no difference.

 

Shouldn't an error have been printed the first time round when I didn't have
the -E.  There was no error.

I traced it and the ADD_CUSTOM_COMMAND was in the trace.

Is this an indication that line is not executed at all?

 

From: David Cole [mailto:david.c...@kitware.com] 
Sent: 01 July 2010 19:58
To: Hicham Mouline
Cc: cmake@cmake.org
Subject: Re: [CMake] generating source files with ADD_CUSTOM_COMMAND

 

I think you mean:

${CMAKE_COMMAND} -E copy src dst

 

You forgot the -E.

 

 

On Thu, Jul 1, 2010 at 2:38 PM, Hicham Mouline hic...@mouline.org wrote:

Hello

I'm trying to generate source files .cxx and include them in ADD_LIBRARY to
build a static library, according to
http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_generate_a_source_file_during_
the_build.3F

#
# Copy template source files to *.cxx and place them in the build dir
#
ADD_CUSTOM_COMMAND(
 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/name.cxx
${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
 COMMAND ${CMAKE_COMMAND} copy
${CMAKE_SOURCE_DIR}/systems/template_name.cpp
${CMAKE_CURRENT_BINARY_DIR}/name.cxx
 COMMAND ${CMAKE_COMMAND} copy
${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
 DEPENDS ${CMAKE_SOURCE_DIR}/template_name.cpp
${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
)




 

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Re: [CMake] generating source files with ADD_CUSTOM_COMMAND

2010-07-01 Thread David Cole
Did you build yet?

Custom commands are executed at build time, not at cmake configure time.


On Thu, Jul 1, 2010 at 3:21 PM, Hicham Mouline hic...@mouline.org wrote:

  I added the -E, no difference.



 Shouldn't an error have been printed the first time round when I didn't
 have the -E.  There was no error.

 I traced it and the ADD_CUSTOM_COMMAND was in the trace.

 Is this an indication that line is not executed at all?



 *From:* David Cole [mailto:david.c...@kitware.com]
 *Sent:* 01 July 2010 19:58
 *To:* Hicham Mouline
 *Cc:* cmake@cmake.org
 *Subject:* Re: [CMake] generating source files with ADD_CUSTOM_COMMAND



 I think you mean:

 ${CMAKE_COMMAND} -E copy src dst



 You forgot the -E.





 On Thu, Jul 1, 2010 at 2:38 PM, Hicham Mouline hic...@mouline.org wrote:

 Hello

 I'm trying to generate source files .cxx and include them in ADD_LIBRARY to
 build a static library, according to

 http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_generate_a_source_file_during_
 the_build.3F

 #
 # Copy template source files to *.cxx and place them in the build dir
 #
 ADD_CUSTOM_COMMAND(
  OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/name.cxx
 ${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
  COMMAND ${CMAKE_COMMAND} copy
 ${CMAKE_SOURCE_DIR}/systems/template_name.cpp
 ${CMAKE_CURRENT_BINARY_DIR}/name.cxx
  COMMAND ${CMAKE_COMMAND} copy
 ${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
 ${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
  DEPENDS ${CMAKE_SOURCE_DIR}/template_name.cpp
 ${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
 )




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Re: [CMake] generating source files with ADD_CUSTOM_COMMAND

2010-07-01 Thread Hicham Mouline
That must be it, obvious indeed,

 

Thank you,

 

From: David Cole [mailto:david.c...@kitware.com] 
Sent: 01 July 2010 20:27
To: Hicham Mouline
Cc: cmake@cmake.org
Subject: Re: [CMake] generating source files with ADD_CUSTOM_COMMAND

 

Did you build yet?

 

Custom commands are executed at build time, not at cmake configure time.

 

On Thu, Jul 1, 2010 at 3:21 PM, Hicham Mouline hic...@mouline.org wrote:

I added the -E, no difference.

 

Shouldn't an error have been printed the first time round when I didn't have
the -E.  There was no error.

I traced it and the ADD_CUSTOM_COMMAND was in the trace.

Is this an indication that line is not executed at all?

 

From: David Cole [mailto:david.c...@kitware.com] 
Sent: 01 July 2010 19:58
To: Hicham Mouline
Cc: cmake@cmake.org
Subject: Re: [CMake] generating source files with ADD_CUSTOM_COMMAND

 

I think you mean:

${CMAKE_COMMAND} -E copy src dst

 

You forgot the -E.

 

 

On Thu, Jul 1, 2010 at 2:38 PM, Hicham Mouline hic...@mouline.org wrote:

Hello

I'm trying to generate source files .cxx and include them in ADD_LIBRARY to
build a static library, according to
http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_generate_a_source_file_during_
the_build.3F

#
# Copy template source files to *.cxx and place them in the build dir
#
ADD_CUSTOM_COMMAND(
 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/name.cxx
${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
 COMMAND ${CMAKE_COMMAND} copy
${CMAKE_SOURCE_DIR}/systems/template_name.cpp
${CMAKE_CURRENT_BINARY_DIR}/name.cxx
 COMMAND ${CMAKE_COMMAND} copy
${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
${CMAKE_CURRENT_BINARY_DIR}/widget.cxx
 DEPENDS ${CMAKE_SOURCE_DIR}/template_name.cpp
${CMAKE_SOURCE_DIR}/systems/template_widget.cpp
)



 

 

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[CMake] Generating a combined x86 and x64 Visual Studio project

2010-07-01 Thread Adarr, Lee
Greetings,

 

I have recently created a CMake project that I use to generate Visual
Studio solutions/projects and it works perfectly with one exception.

 

After generating a Visual Studio 9 2008 Win64 solution, the solution
contains only the x64 build specification.  Is it possible to have CMake
add the win32 build specification to the same solution or must one
generate separate 32-bit and 64-bit solutions/projects in different
directories?

 

Thank you in advance for your help in this matter.

 

Regards, Lee Adarr

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Re: [CMake] Generating a combined x86 and x64 Visual Studio project

2010-07-01 Thread John Drescher
 I have recently created a CMake project that I use to generate Visual Studio
 solutions/projects and it works perfectly with one exception.



 After generating a Visual Studio 9 2008 Win64 solution, the solution
 contains only the x64 build specification.  Is it possible to have CMake add
 the win32 build specification to the same solution or must one generate
 separate 32-bit and 64-bit solutions/projects in different directories?


I believe generating the solutions out of source with different build
folders is the only good way at the moment.

John
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Re: [CMake] Generating a combined x86 and x64 Visual Studio project

2010-07-01 Thread Tyler Roscoe
On Thu, Jul 01, 2010 at 02:18:45PM -0500, Adarr, Lee wrote:
 After generating a Visual Studio 9 2008 Win64 solution, the solution
 contains only the x64 build specification.  Is it possible to have CMake

Yes, this is as designed.

 add the win32 build specification to the same solution or must one
 generate separate 32-bit and 64-bit solutions/projects in different
 directories?

This is not currently possible. Here's a thread where this was discussed
previously:

http://www.cmake.org/pipermail/cmake/2009-June/029897.html


tyler
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Re: [CMake] Generating a combined x86 and x64 Visual Studio project (Problem Solved)

2010-07-01 Thread Adarr, Lee
Hi John,

Thank you for your help.

Hopefully this gets added to the thread properly.

Thanks, Lee

-Original Message-
From: John Drescher [mailto:dresche...@gmail.com] 
Sent: Thursday, July 01, 2010 2:43 PM
To: Adarr, Lee; CMake mailing list
Subject: Re: [CMake] Generating a combined x86 and x64 Visual Studio project

 I have recently created a CMake project that I use to generate Visual Studio
 solutions/projects and it works perfectly with one exception.



 After generating a Visual Studio 9 2008 Win64 solution, the solution
 contains only the x64 build specification.  Is it possible to have CMake add
 the win32 build specification to the same solution or must one generate
 separate 32-bit and 64-bit solutions/projects in different directories?


I believe generating the solutions out of source with different build
folders is the only good way at the moment.

John
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Re: [CMake] Generating a combined x86 and x64 Visual Studio project (Problem Solved)

2010-07-01 Thread Adarr, Lee
Hi Tyler,

Thank you for your help on this.  Sorry, I must have missed that one.  I
guess I need to take a break from this research.

Thanks, Lee

-Original Message-
From: Tyler Roscoe [mailto:ty...@cryptio.net] 
Sent: Thursday, July 01, 2010 2:46 PM
To: Adarr, Lee
Cc: cmake@cmake.org
Subject: Re: [CMake] Generating a combined x86 and x64 Visual Studio
project

On Thu, Jul 01, 2010 at 02:18:45PM -0500, Adarr, Lee wrote:
 After generating a Visual Studio 9 2008 Win64 solution, the solution
 contains only the x64 build specification.  Is it possible to have
CMake

Yes, this is as designed.

 add the win32 build specification to the same solution or must one
 generate separate 32-bit and 64-bit solutions/projects in different
 directories?

This is not currently possible. Here's a thread where this was discussed
previously:

http://www.cmake.org/pipermail/cmake/2009-June/029897.html


tyler
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[CMake] Detecting Xcode in CMake scripts

2010-07-01 Thread Tron Thomas
I currently have a project that I configure using CMake 2.8, and because 
of a problem with Xcode on the Macintosh I need to add some checks and 
adjust things in the CMake scripts to change the build configuration 
when Xcode is the intended build tool.  I would like to restrict these 
changes specifically to Xcode so that when a different tools like make 
files are used the special changes are not needed.


How could someone target specific build configuration settings to a 
development tool like Xcode?


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Re: [CMake] Detecting Xcode in CMake scripts

2010-07-01 Thread Michael Wild

On 2. Jul, 2010, at 6:02 , Tron Thomas wrote:

 I currently have a project that I configure using CMake 2.8, and because of a 
 problem with Xcode on the Macintosh I need to add some checks and adjust 
 things in the CMake scripts to change the build configuration when Xcode is 
 the intended build tool.  I would like to restrict these changes specifically 
 to Xcode so that when a different tools like make files are used the special 
 changes are not needed.
 
 How could someone target specific build configuration settings to a 
 development tool like Xcode?


if(CMAKE_GENERATOR STREQUAL Xcode)
  ...
endif()


HTH

Michael

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[Cmake-commits] CMake branch, next, updated. v2.8.2-172-g517f4c0

2010-07-01 Thread Zach Mullen
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project CMake.

The branch, next has been updated
   via  517f4c03f0757aff3e0289bc238986da9bdf33e0 (commit)
   via  142edf8ad4baccd991a6a8a3e5283d0b575acca2 (commit)
   via  6ebb4843a6414acc6118e916b973f591fe481c8b (commit)
  from  8ee7df8ca0a9b97cbb63107439bf81863921978e (commit)

Those revisions listed above that are new to this repository have
not appeared on any other notification email; so we list those
revisions in full, below.

- Log -
http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=517f4c03f0757aff3e0289bc238986da9bdf33e0
commit 517f4c03f0757aff3e0289bc238986da9bdf33e0
Merge: 8ee7df8 142edf8
Author: Zach Mullen zach.mul...@kitware.com
Date:   Thu Jul 1 14:11:13 2010 -0400

Merge branch 'improve-test-cost-sorting' into next


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=142edf8ad4baccd991a6a8a3e5283d0b575acca2
commit 142edf8ad4baccd991a6a8a3e5283d0b575acca2
Author: Zach Mullen zach.mul...@kitware.com
Date:   Thu Jul 1 14:10:49 2010 -0400

More robust cost-based scheduling impl

diff --git a/Source/CTest/cmCTestMultiProcessHandler.cxx 
b/Source/CTest/cmCTestMultiProcessHandler.cxx
index 4d39367..2d3853b 100644
--- a/Source/CTest/cmCTestMultiProcessHandler.cxx
+++ b/Source/CTest/cmCTestMultiProcessHandler.cxx
@@ -18,6 +18,23 @@
 #include stack
 #include float.h
 
+class TestComparator
+{
+public:
+  TestComparator(cmCTestMultiProcessHandler* handler) : Handler(handler) {}
+  ~TestComparator() {}
+
+  // Sorts tests in descending order of cost
+  bool operator() (int index1, int index2) const
+{
+return Handler-Properties[index1]-Cost 
+  Handler-Properties[index2]-Cost;
+}
+
+private:
+  cmCTestMultiProcessHandler* Handler;
+};
+
 cmCTestMultiProcessHandler::cmCTestMultiProcessHandler()
 {
   this-ParallelLevel = 1;
@@ -154,15 +171,8 @@ void cmCTestMultiProcessHandler::UnlockResources(int index)
 void cmCTestMultiProcessHandler::EraseTest(int test)
 {
   this-Tests.erase(test);
-  for(TestCostMap::iterator i = this-TestCosts.begin();
-  i != this-TestCosts.end(); ++i)
-{
-if(i-second.find(test) != i-second.end())
-  {
-  i-second.erase(test);
-  return;
-  }
-}
+  this-SortedTests.erase(
+std::find(this-SortedTests.begin(), this-SortedTests.end(), test));
 }
 
 //-
@@ -244,41 +254,36 @@ void cmCTestMultiProcessHandler::StartNextTests()
 return;
 }
 
-  for(TestCostMap::reverse_iterator i = this-TestCosts.rbegin();
-  i != this-TestCosts.rend(); ++i)
+  TestList copy = this-SortedTests;
+  for(TestList::iterator test = copy.begin(); test != copy.end(); ++test)
 {
-TestSet tests = i-second; //copy the test set
-for(TestSet::iterator test = tests.begin();
-test != tests.end(); ++test)
+//in case this test has already been started due to dependency
+if(this-TestRunningMap[*test] || this-TestFinishMap[*test])
   {
-  //in case this test has already been started due to dependency
-  if(this-TestRunningMap[*test] || this-TestFinishMap[*test])
-{
-continue;
-}
-  size_t processors = GetProcessorsUsed(*test);
-  if(processors  numToStart)
-{
-return;
-}
-  if(this-StartTest(*test))
-{
-if(this-StopTimePassed)
-  {
-  return;
-  }
-numToStart -= processors;
-}
-  else
-{
-cmCTestLog(this-CTest, HANDLER_VERBOSE_OUTPUT, std::endl
-Test did not start waiting on depends to finish: 
-*test  \n);
-}
-  if(numToStart == 0)
+  continue;
+  }
+size_t processors = GetProcessorsUsed(*test);
+if(processors  numToStart)
+  {
+  return;
+  }
+if(this-StartTest(*test))
+  {
+  if(this-StopTimePassed)
 {
 return;
 }
+  numToStart -= processors;
+  }
+else
+  {
+  cmCTestLog(this-CTest, HANDLER_VERBOSE_OUTPUT, std::endl
+  Test did not start waiting on depends to finish: 
+  *test  \n);
+  }
+if(numToStart == 0)
+  {
+  return;
   }
 }
 }
@@ -468,27 +473,22 @@ void cmCTestMultiProcessHandler::CreateTestCostList()
   for(TestMap::iterator i = this-Tests.begin();
   i != this-Tests.end(); ++i)
 {
-//We only want to schedule them by cost in a parallel situation
-if(this-ParallelLevel  1)
-  {
-  std::string name = this-Properties[i-first]-Name;
-  if(std::find(this-LastTestsFailed.begin(), this-LastTestsFailed.end(),
- name) != this-LastTestsFailed.end())
-{
-this-TestCosts[FLT_MAX].insert(i-first);
-}
-  else
-{
-

[Cmake-commits] CMake branch, master, updated. v2.8.2-27-g9f3524f

2010-07-01 Thread KWSys Robot
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project CMake.

The branch, master has been updated
   via  9f3524f4696f394e04077aed93b482ed72cda4ca (commit)
  from  6ebb4843a6414acc6118e916b973f591fe481c8b (commit)

Those revisions listed above that are new to this repository have
not appeared on any other notification email; so we list those
revisions in full, below.

- Log -
http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=9f3524f4696f394e04077aed93b482ed72cda4ca
commit 9f3524f4696f394e04077aed93b482ed72cda4ca
Author: KWSys Robot kwro...@kitware.com
Date:   Fri Jul 2 00:01:06 2010 -0400

KWSys Nightly Date Stamp

diff --git a/Source/kwsys/kwsysDateStamp.cmake 
b/Source/kwsys/kwsysDateStamp.cmake
index b1fe226..52a4b4a 100644
--- a/Source/kwsys/kwsysDateStamp.cmake
+++ b/Source/kwsys/kwsysDateStamp.cmake
@@ -18,4 +18,4 @@ SET(KWSYS_DATE_STAMP_YEAR  2010)
 SET(KWSYS_DATE_STAMP_MONTH 07)
 
 # KWSys version date day component.  Format is DD.
-SET(KWSYS_DATE_STAMP_DAY   01)
+SET(KWSYS_DATE_STAMP_DAY   02)

---

Summary of changes:
 Source/kwsys/kwsysDateStamp.cmake |2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)


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