Re: [cmake-developers] [CMake 0015669]: XCTest for iOS target has incorrect TEST_HOST

2015-08-23 Thread Gregor Jasny via cmake-developers

Hi Brad,

On 21/08/15 15:36, Brad King wrote:

Thanks.  I merged to 'next' for testing last night.  Please take a look
at the failures:

  
https://open.cdash.org/testSummary.php?project=1&name=RunCMake.XcodeProject&date=2015-08-21


It's all green now:
https://open.cdash.org/testSummary.php?project=1&name=RunCMake.XcodeProject&date=2015-08-24

Thanks,
Gregor
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[cmake-developers] cmake's built-in support for android using nvidia nsight tegra

2015-08-23 Thread Peter List
TLDR: How do I tell cmake to include "Ant Build" in my vcxproj, so that it
will package my project into an APK?  I can generate vcxproj that builds a
Tegra-Android *.so file, but it does not build me an APK, and my vcxproj is
missing the "Ant Build" property section.  As a reference, if I use Visual
Studio 2010 to create a new project > Nsight Tegra > Android Native
Application, then it has an "Ant Build" property section, and it does build
me an APK, and I can run this on my Android device from Visual Studio using
ctrl+F5. thank you for any leads
---
Long Version

CMake recently added built-in support for cross-compiling Windows to
Android:

http://www.cmake.org/cmake/help/v3.1/manual/cmake-toolchains.7.html#cross-compiling-using-nvidia-nsight-tegra

I am attempting to use the built-in CMake Android support.  I actually
don't care if it's Nsight Tegra or what, but since it's officially built-in
to CMake then I feel like maybe that's simpler and more standard (less
hacky) than alternatives like ( https://github.com/taka-no-me/android-cmake ).
I don't mind that it's for Windows Visual Studio 2010 only.

So I installed AndroidWorks and now I have two copies of the Android SDK &
JDK such as (C:\Programs\NVPACK\android-ndk-r10e\) and
(C:\Programs\Android\android-ndk-r10e).  But that's not my question.

I also noticed that I can only generate CMake Android with Visual Studio
2010, even though the release notes say "2010 or newer".  But that's not my
question.

I'm able to use Visual Studio 2010 to create a new project > Nsight Tegra >
Android Native Application.  I can build the project and run it on my
Android device (actually it's a Kindle Fire HD 6) from inside Visual Studio
2010 using Ctrl+F5.

I'm able to use CMake to generate a similar project "pemDemos".  Here are
some relevant parts of my CMakeLists.txt.  I got the android.bat idea from
here ( http://bit.ly/1hTZuRB ).

[BEGIN CMakeLists.txt]
project(pemDemos)
cmake_minimum_required(VERSION 2.8.6)
aux_source_directory(. SRC_LIST)
add_definitions("-std=c++11")
set(dirSDLmain ${CMAKE_CURRENT_SOURCE_DIR}/../../SDL2-2.0.3/libs/armeabi)
set(dirSDL ${CMAKE_CURRENT_SOURCE_DIR}/../../SDL2-2.0.3/libs/armeabi)
set(ANDROID_SDK "C:/Programs/NVPACK/android-sdk-windows")
set(ANDROID_NDK "C:/Programs/NVPACK/android-ndk-r10e")

# this is how we get our NDK *.so binaries into an APK
execute_process(COMMAND ${ANDROID_SDK}/tools/android.bat create project
--path ${CMAKE_CURRENT_BINARY_DIR}/android
--target android-19 --name PemApp
--package com.pem.PemApp --activity PemActivity)

include_directories(${ANDROID_NDK}/sources/android/native_app_glue)
set(SRC_LIST "${SRC_LIST}"
"${ANDROID_NDK}/sources/android/native_app_glue/android_native_app_glue.c")
set(SRC_LIST "${SRC_LIST}"
"${ANDROID_NDK}/sources/android/native_app_glue/android_native_app_glue.h")
set(SRC_LIST "${SRC_LIST}"
"${CMAKE_CURRENT_BINARY_DIR}/android/AndroidManifest.xml")
LINK_LIBRARIES(android)

# ???
https://stackoverflow.com/questions/19207721/build-android-ndk-project-with-cmake
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -ffor-scope -fno-rtti
-fno-exceptions -pipe -ffunction-sections -fdata-sections -ffast-math
-Wnon-virtual-dtor -Wreorder -Wsign-promo -fvisibility=hidden
-fvisibility-inlines-hidden -Wstrict-null-sentinel -Os -funroll-all-loops
-fpeel-loops -ftree-vectorize")
set(LINKER_FLAGS "${LINKER_FLAGS} -Wl,--as-needed -Wl,--gc-sections
-Wl,--no-undefined -Wl,--strip-all
-Wl,-rpath-link=${ANDROID_NDK_SYSROOT}/usr/lib/
-L${ANDROID_NDK_SYSROOT}/usr/lib/")

LINK_DIRECTORIES(${dirSDLmain})
LINK_DIRECTORIES(${dirSDL})
LINK_LIBRARIES(SDL2)
add_library(${PROJECT_NAME} SHARED ${SRC_LIST})
[END CMakeLists.txt]

My cmake command is:

cd build-android
cmake -G"Visual Studio 10 2010" -DCMAKE_SYSTEM_NAME="Android" ..\pemDemos

This generates a visual studio solution that is similar to the "Android
Native Application".  I am able to build for target (Debug, Tegra-Android)
in Visual Studio, and it builds two .so files (libpemDemos.so,
stripped_libpemDemos.so) (aside I'm not sure what the stripped_* file is
for).

However, when I attempt to run it from Visual Studio with Ctrl+F5, it gives
the error - Cannot find the package to deploy.  Make sure it has been
built.  [path]\build-Android\Debug\pemDemos.apk.

Upon closer inspection, I notice that my working Android Native Application
vcxproj > properties has a section for Ant Build.  But my pemDemos.vcxproj
does not.  So how do I tell cmake to include this "Ant Build" portion in my
vcxproj?

At this point I could probably go off and try to figure out how to package
this .so in my APK such that it will call my main(), SDL_main(), or
android_main().  I made some progress in packaging an APK with these
commands:

cd [path]\build-android\android\
mkdir libs\armeabi-v7a
cp ..\Debug\*.so libs\armeabi-v7a
cp ..\..\..\SDL2-2.0.3\libs\armeabi\*.so libs\armeabi-v7a
ant debug
cd [path]\build-android\android\bin
adb devices
adb start-server
adb -s [device ID] install PemApp-

[cmake-developers] FindZLIB module should find debug and, release variants

2015-08-23 Thread Michael Scott

I don't think so.  The debug suffix is a Windows-ism which you don't see
on UNIX.


Okay great, I thought this was the case.


One criticism of the patch: It's not using SelectLibraryConfigurations
to choose between the release and debug variants.  Could it be updated
to do that for consistency?  See FindPNG.cmake as an example.  This
should make the patch quite a bit simpler.


Okay no problem, I've changed the patch to use 
SelectLibraryConfigurations instead. I've also changed the last bit of 
the patch, to set the "IMPORTED_CONFIGURATIONS" target property as well 
when there's debug and release variants, to be consistent with other 
Find modules. Let me know if this shouldn't be done in this situation.


Cheers,
Michael

From 92e2d4933d57305fb1b9343c16b68d36c1a29c09 Mon Sep 17 00:00:00 2001
From: Michael Scott 
Date: Sun, 23 Aug 2015 10:45:27 +0100
Subject: [PATCH] Find the debug and release variants as separate libraries,
 providing both in ZLIB_LIBRARIES and ZLIB::ZLIB's imported location
 properties, when both are found.

---
 Modules/FindZLIB.cmake | 24 +++-
 1 file changed, 19 insertions(+), 5 deletions(-)

diff --git a/Modules/FindZLIB.cmake b/Modules/FindZLIB.cmake
index d4a27d5..5de9acc 100644
--- a/Modules/FindZLIB.cmake
+++ b/Modules/FindZLIB.cmake
@@ -74,15 +74,20 @@ set(_ZLIB_SEARCH_NORMAL
   )
 list(APPEND _ZLIB_SEARCHES _ZLIB_SEARCH_NORMAL)
 
-set(ZLIB_NAMES z zlib zdll zlib1 zlibd zlibd1)
+set(ZLIB_NAMES z zlib zdll zlib1)
+set(ZLIB_NAMES_DEBUG zlibd zlibd1)
 
 # Try each search configuration.
 foreach(search ${_ZLIB_SEARCHES})
   find_path(ZLIB_INCLUDE_DIR NAMES zlib.h${${search}} PATH_SUFFIXES 
include)
-  find_library(ZLIB_LIBRARY  NAMES ${ZLIB_NAMES} ${${search}} PATH_SUFFIXES 
lib)
+  find_library(ZLIB_LIBRARY_RELEASE NAMES ${ZLIB_NAMES} ${${search}} 
PATH_SUFFIXES lib)
+  find_library(ZLIB_LIBRARY_DEBUG NAMES ${ZLIB_NAMES_DEBUG} ${${search}} 
PATH_SUFFIXES lib)
 endforeach()
 
-mark_as_advanced(ZLIB_LIBRARY ZLIB_INCLUDE_DIR)
+include(${CMAKE_CURRENT_LIST_DIR}/SelectLibraryConfigurations.cmake)
+select_library_configurations(ZLIB)
+
+mark_as_advanced(ZLIB_LIBRARY_RELEASE ZLIB_LIBRARY_DEBUG ZLIB_INCLUDE_DIR)
 
 if(ZLIB_INCLUDE_DIR AND EXISTS "${ZLIB_INCLUDE_DIR}/zlib.h")
 file(STRINGS "${ZLIB_INCLUDE_DIR}/zlib.h" ZLIB_H REGEX "^#define 
ZLIB_VERSION \"[^\"]*\"$")
@@ -112,12 +117,21 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(ZLIB REQUIRED_VARS 
ZLIB_LIBRARY ZLIB_INCLUDE_D
 
 if(ZLIB_FOUND)
 set(ZLIB_INCLUDE_DIRS ${ZLIB_INCLUDE_DIR})
-set(ZLIB_LIBRARIES ${ZLIB_LIBRARY})
 
 if(NOT TARGET ZLIB::ZLIB)
   add_library(ZLIB::ZLIB UNKNOWN IMPORTED)
   set_target_properties(ZLIB::ZLIB PROPERTIES
-IMPORTED_LOCATION "${ZLIB_LIBRARY}"
 INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIRS}")
+
+  if(ZLIB_LIBRARY_DEBUG)
+set_property(TARGET ZLIB::ZLIB APPEND PROPERTY 
+  IMPORTED_CONFIGURATIONS RELEASE DEBUG)
+set_target_properties(ZLIB::ZLIB PROPERTIES
+  IMPORTED_LOCATION_RELEASE "${ZLIB_LIBRARY_RELEASE}"
+  IMPORTED_LOCATION_DEBUG "${ZLIB_LIBRARY_DEBUG}")
+  else()
+set_target_properties(ZLIB::ZLIB PROPERTIES
+  IMPORTED_LOCATION "${ZLIB_LIBRARY_RELEASE}")
+  endif()
 endif()
 endif()
-- 
2.1.4

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[cmake-developers] FindBZip2.cmake

2015-08-23 Thread Rolf Eike Beer
Brad,

you introduced in 7c912af2 that this module not only looks into the Windows 
registry, but also added PATH_SUFFIXES include and lib for find_* calls. Am I 
gettings something wrong? Wouldn't CMake automatically append those to all 
paths given?

Another thing which I found is that there seems to be an obscure problem in 
FindBZip2.cmake to not find the library on Windows if the path contains 
backslashes. Yes, really. Just compare the cmake part of these 2 links (no 
idea how long they will present, as they are CI logs):

https://ci.appveyor.com/project/Mapbox/libosmium/build/1.0.228/job/my1segqcq89k28en
https://ci.appveyor.com/project/Mapbox/libosmium/build/1.0.227/job/rnu1e71degn7snwm

I have no clue what happens there, why it happens only for that module, and 
why noone noticed that before. I do not have access to a Windows system where 
I can test easily, but maybe you can have a look (or find someone to)? I 
thought that it may be "\b", because that would be unique to that module in 
that build configuration, but if I pass the CMAKE_PREFIX_PATH with forward 
slash at that point it still fails, while all other modules work.

Everyone else interested may of course have a look, too.

Greetings,

Eike

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[cmake-developers] I fear $ is not really useful...

2015-08-23 Thread Rolf Eike Beer
Yes, sadly. I have this code:

if (NOT CMAKE_VERSION VERSION_LESS 3.1)
   set_property(TARGET osmium_convert PROPERTY CXX_STANDARD 11)
   target_compile_definitions(osmium_convert PRIVATE 
$<$:BOOST_RESULT_OF_USE_DECLTYPE>)
endif()

So, in theory, this will set the definition if the compiler supports decltype, 
and just don't set it if not. And it works fine for g++. The problem is when it 
comes to MSVC:

There is no MSVC version that supports this feature properly, so there is no 
variable for this compiler defined. Or just think of $FooBarC++, where noone 
cared to report the supported features. No variable either. For these 
compilers the above expression fails, because this is no recorded feature of 
the compiler. I would have expected it to just not set the definition, but not 
error out.

So for now my code is:

if (NOT CMAKE_VERSION VERSION_LESS 3.1 AND CMAKE_CXX_COMPILER_ID STREQUAL 
"GNU")
 ...

Greetings,

Eike

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Re: [cmake-developers] FindZLIB module should find debug and release variants

2015-08-23 Thread Roger Leigh

On 23/08/2015 10:07, Michael Scott wrote:

Carrying on in the list of open issues to look at for contributing to
CMake, I've had a look at issue "15280 - FindZLIB module should find
debug and release variants". I've made some changes to the FindZLIB
module which should make it so that debug and release variants are found
as separate libraries, if they're both found then they're provided in
ZLIB_LIBRARIES and ZLIB::ZLIB's imported location properties. Attached
is the patch for FindZLIB.cmake.

With this, I noticed that the Windows DLL's use different file names for
the release and debug variants, but I couldn't tell if this is true on
UNIX, it didn't seem to be the case. As the change to FinZLIB is based
on the two variants having different names, I'm not sure these changes
will have any effect on UNIX, is this expected or am I missing
something/going about it the wrong way?


I don't think so.  The debug suffix is a Windows-ism which you don't see 
on UNIX.


One criticism of the patch: It's not using SelectLibraryConfigurations 
to choose between the release and debug variants.  Could it be updated 
to do that for consistency?  See FindPNG.cmake as an example.  This 
should make the patch quite a bit simpler.



Regards,
Roger
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Re: [cmake-developers] FindZLIB module should find debug and release variants

2015-08-23 Thread Rolf Eike Beer
Michael Scott wrote:
> Hi,
> 
> Carrying on in the list of open issues to look at for contributing to
> CMake, I've had a look at issue "15280 - FindZLIB module should find
> debug and release variants". I've made some changes to the FindZLIB
> module which should make it so that debug and release variants are found
> as separate libraries, if they're both found then they're provided in
> ZLIB_LIBRARIES and ZLIB::ZLIB's imported location properties. Attached
> is the patch for FindZLIB.cmake.
> 
> With this, I noticed that the Windows DLL's use different file names for
> the release and debug variants, but I couldn't tell if this is true on
> UNIX, it didn't seem to be the case. As the change to FinZLIB is based
> on the two variants having different names, I'm not sure these changes
> will have any effect on UNIX, is this expected or am I missing
> something/going about it the wrong way?

On Unix systems those variants usually do not exists, as there are no 
different standard libraries (and therefore e.g. allocators) used for release 
and debug mode.

You should use SelectLibraryConfigurations.cmake instead of building the list 
of libraries yourself. Look at FindPNG.cmake, which uses it.

I wonder if we should add a function or macro to SLC which does the target 
fiddling which is done at the bottom of the patch.

Eike
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[cmake-developers] FindZLIB module should find debug and release variants

2015-08-23 Thread Michael Scott

Hi,

Carrying on in the list of open issues to look at for contributing to 
CMake, I've had a look at issue "15280 - FindZLIB module should find 
debug and release variants". I've made some changes to the FindZLIB 
module which should make it so that debug and release variants are found 
as separate libraries, if they're both found then they're provided in 
ZLIB_LIBRARIES and ZLIB::ZLIB's imported location properties. Attached 
is the patch for FindZLIB.cmake.


With this, I noticed that the Windows DLL's use different file names for 
the release and debug variants, but I couldn't tell if this is true on 
UNIX, it didn't seem to be the case. As the change to FinZLIB is based 
on the two variants having different names, I'm not sure these changes 
will have any effect on UNIX, is this expected or am I missing 
something/going about it the wrong way?


Cheers,
Michael
From 9d1aa288cc68008797cbf67d0fe86a8713b4ad29 Mon Sep 17 00:00:00 2001
From: Michael Scott 
Date: Sun, 23 Aug 2015 10:45:27 +0100
Subject: [PATCH] Find the debug and release variants as separate libraries,
 providing both in ZLIB_LIBRARIES and ZLIB::ZLIB's imported location
 properties, when both are found.

---
 Modules/FindZLIB.cmake | 23 +++
 1 file changed, 19 insertions(+), 4 deletions(-)

diff --git a/Modules/FindZLIB.cmake b/Modules/FindZLIB.cmake
index d4a27d5..b572b09 100644
--- a/Modules/FindZLIB.cmake
+++ b/Modules/FindZLIB.cmake
@@ -74,15 +74,17 @@ set(_ZLIB_SEARCH_NORMAL
   )
 list(APPEND _ZLIB_SEARCHES _ZLIB_SEARCH_NORMAL)
 
-set(ZLIB_NAMES z zlib zdll zlib1 zlibd zlibd1)
+set(ZLIB_NAMES z zlib zdll zlib1)
+set(ZLIB_NAMES_DEBUG zlibd zlibd1)
 
 # Try each search configuration.
 foreach(search ${_ZLIB_SEARCHES})
   find_path(ZLIB_INCLUDE_DIR NAMES zlib.h${${search}} PATH_SUFFIXES 
include)
   find_library(ZLIB_LIBRARY  NAMES ${ZLIB_NAMES} ${${search}} PATH_SUFFIXES 
lib)
+  find_library(ZLIB_LIBRARY_DEBUG  NAMES ${ZLIB_NAMES_DEBUG} ${${search}} 
PATH_SUFFIXES lib)
 endforeach()
 
-mark_as_advanced(ZLIB_LIBRARY ZLIB_INCLUDE_DIR)
+mark_as_advanced(ZLIB_LIBRARY ZLIB_LIBRARY_DEBUG ZLIB_INCLUDE_DIR)
 
 if(ZLIB_INCLUDE_DIR AND EXISTS "${ZLIB_INCLUDE_DIR}/zlib.h")
 file(STRINGS "${ZLIB_INCLUDE_DIR}/zlib.h" ZLIB_H REGEX "^#define 
ZLIB_VERSION \"[^\"]*\"$")
@@ -112,12 +114,25 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(ZLIB REQUIRED_VARS 
ZLIB_LIBRARY ZLIB_INCLUDE_D
 
 if(ZLIB_FOUND)
 set(ZLIB_INCLUDE_DIRS ${ZLIB_INCLUDE_DIR})
-set(ZLIB_LIBRARIES ${ZLIB_LIBRARY})
+
+if(ZLIB_LIBRARY_DEBUG)
+set(ZLIB_LIBRARIES optimized ${ZLIB_LIBRARY} debug 
${ZLIB_LIBRARY_DEBUG})
+else()
+set(ZLIB_LIBRARIES ${ZLIB_LIBRARY})
+endif()
 
 if(NOT TARGET ZLIB::ZLIB)
   add_library(ZLIB::ZLIB UNKNOWN IMPORTED)
   set_target_properties(ZLIB::ZLIB PROPERTIES
-IMPORTED_LOCATION "${ZLIB_LIBRARY}"
 INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIRS}")
+
+  if(ZLIB_LIBRARY_DEBUG)
+set_target_properties(ZLIB::ZLIB PROPERTIES
+  IMPORTED_LOCATION_RELEASE "${ZLIB_LIBRARY}"
+  IMPORTED_LOCATION_DEBUG "${ZLIB_LIBRARY_DEBUG}")
+  else()
+set_target_properties(ZLIB::ZLIB PROPERTIES
+  IMPORTED_LOCATION "${ZLIB_LIBRARY}")
+  endif()
 endif()
 endif()
-- 
2.1.4

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