Re: Xcode interferes with signal handler (was: Sending SIGUSR1 to a process)
Xcode intercepts signals in the process being debugged (for good reason). You can ignore specific signals in Xcode (i.e. pass them through to the process being debugged) by breaking into the debugger, then enter in the Xcode console part (example for SIGUSR1): process handle SIGUSR1 -s false process handle SIGUSR1 -p true HTH, -jens > Von: Gabriel Zachmann > Betreff: Xcode interferes with signal handler (was: Sending SIGUSR1 to a > process) > Datum: 30. Januar 2024 um 20:31:45 MEZ > An: "cocoa-dev@lists.apple.com" > > > I am setting up a signal handler in my app like this: > > void *e = signal( SIGUSR1, signal_handler ); > if ( e == SIG_ERR ) > ... > > It works (i can 'kill -30 '), BUT ONLY, if I run my app outside of Xcode. > > When I launch it from Xcode, and I send a SIGUSR1 to my app, it always breaks > at mach_msg2_trap. > Obviously, this is a bit tedious for developing, since now I always have to > go through Product / Archive / Distribute ... > > Any ideas, how I can prevent this from happening? > > And it's unclear to me what's going on. Can Xcode really prevent signal(3) > from installing a signal handler? > Or does a kill on the command line deliver the signal to several processes, > one of them, maybe, an ancillary process from Xcode? > > > Best regards, Gabriel > ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com
Re: Xcode interferes with signal handler
Le 30/01/2024 à 20:31, Gabriel Zachmann via Cocoa-dev a écrit : I am setting up a signal handler in my app like this: void *e = signal( SIGUSR1, signal_handler ); if ( e == SIG_ERR ) ... It works (i can 'kill -30 '), BUT ONLY, if I run my app outside of Xcode. When I launch it from Xcode, and I send a SIGUSR1 to my app, it always breaks at mach_msg2_trap. Obviously, this is a bit tedious for developing, since now I always have to go through Product / Archive / Distribute ... Any ideas, how I can prevent this from happening? And it's unclear to me what's going on. Can Xcode really prevent signal(3) from installing a signal handler? Or does a kill on the command line deliver the signal to several processes, one of them, maybe, an ancillary process from Xcode? There must be a command to forward the signals. With gdb, you did: handle SIGUSR1 nostop pass If Xcode still uses lldb, then it should be something like: process handle SIGUSR1 --stop false --pass true or with the GUI, assuming some version: In Xcode, you can configure the signal handling behavior using the "Scheme" settings. Here's how you can do it: 1. Open your project in Xcode. 2. Select the target you want to configure the signal handling for. 3. Go to "Product" in the menu bar, then select "Scheme" and click on "Edit Scheme..." 4. In the left sidebar of the "Run" section, select "Diagnostics". 5. Under the "Signal Handling" section, you can add or remove signals based on your requirements. 6. To add a signal, click the "+" button and enter the name of the signal (e.g., "SIGTERM"). 7. By default, the signal will be set to stop the program. To make the program handle the signal, uncheck the "Stop" checkbox next to the signal. 8. Click "Close" to save the changes. From memory, I've not used it recently. -- __Pascal Bourguignon__ ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com
Xcode interferes with signal handler (was: Sending SIGUSR1 to a process)
I am setting up a signal handler in my app like this: void *e = signal( SIGUSR1, signal_handler ); if ( e == SIG_ERR ) ... It works (i can 'kill -30 '), BUT ONLY, if I run my app outside of Xcode. When I launch it from Xcode, and I send a SIGUSR1 to my app, it always breaks at mach_msg2_trap. Obviously, this is a bit tedious for developing, since now I always have to go through Product / Archive / Distribute ... Any ideas, how I can prevent this from happening? And it's unclear to me what's going on. Can Xcode really prevent signal(3) from installing a signal handler? Or does a kill on the command line deliver the signal to several processes, one of them, maybe, an ancillary process from Xcode? Best regards, Gabriel smime.p7s Description: S/MIME cryptographic signature ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com