I am uncompressing data with zlib:
err = uncompress( buffer, bufferLength, (const Bytef*)data + sizeof( uLongf
), [self length] - sizeof( uLongf ) );
This works when I build a debug target, but not when I build a release
target.
I have verified the data sent into each target is the same. In Xcode when I
build and Debug the Release target (so that it runs in the debugger), it
works.
I am linking to zlib in both.
Any ideas?
Thanks,
Trygve
Just as a follow-up. More research revels that the data was compressed on a
32bit zlib, but I need to uncompress it when running on a 64bit machine.
I have replaced the sizeof( uLongf ) with 4 (as it is on 32bit machines,
but internally zlib on 64bit seems to choke on the data.
Can I force zlib to work with 32bit compressed data on a 64 bit app?
T.
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