[codenameone-discussions] Re: ios builds failing, again

2016-11-12 Thread Dave Dyer

If you kept the logs but not the builds, you'd have a lot more headroom.

Also, it would be useful (in this case) if the "save sources" went ahead 
even if the build failed.

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[codenameone-discussions] Re: ios builds failing, again

2016-11-12 Thread Shai Almog
If they were long enough we would run out of storage space, there is some 
information but it's not immediately available.

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[codenameone-discussions] Re: Windows UWP builds failing

2016-11-12 Thread Shai Almog
It's this issue: 
http://stackoverflow.com/questions/40546461/codename-one-uwp-build-failed

Only with the code scanner cn1lib. We need to do an overhaul now.

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Re: [codenameone-discussions] Connection request freeze

2016-11-12 Thread Shai Almog
Sorry had my wires crossed with a different question on media.

You don't need a UITimer in this case, just fire a callSerially when a 
batch of data arrives

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[codenameone-discussions] Re: ios builds failing, again

2016-11-12 Thread Dave Dyer
Assuming you have multiple servers, is there any information that would 
identify
which one was used in this particular case?   An obvious piece of 
information to
look for would be if the failed builds were all on the same server.


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[codenameone-discussions] Re: ios builds failing, again

2016-11-12 Thread Dave Dyer
I assume you're referring to some other log than the one I have access to.  

You ought to keep your logs long enough for them to be useful, but in this 
case I assume
the most useful information would be to retrieve the culprit 
com_codename1_ui_Component.m
which would be long gone.

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[codenameone-discussions] Re: ios builds failing, again

2016-11-12 Thread Dave Dyer
You need to keep your logs long enough for them to be useful.

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[codenameone-discussions] Re: Windows UWP builds failing

2016-11-12 Thread mcw


Just tried a Mobile Debug build, same problem.

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[codenameone-discussions] Re: A new IOS hard crash

2016-11-12 Thread Dave Dyer

A policy question.  As of now, it's been 16 hours since you tacitly 
ackknowledged that IOS builds are seriously broken
by a recent update.  I know "stuff happens" but your build servers are 
still building, still producing the bad builds.

Shouldn't there be something in place to either turn off the build servers, 
or do an emergency rollback, or something?
It's just not appropriate to let your customers continue building timebombs 
and either wasting their own time or (worse)
distributing bad builds to their customers.

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Re: [codenameone-discussions] Connection request freeze

2016-11-12 Thread CODENAME1
If the long poling connectionrequest(with addtoqueue)which has a default 
timeout of 60 sec is fired inside uitimer?!?
Will it freeze or slow UI. If yes, what is the best way to handle.

 On Saturday, November 12, 2016 at 6:15:46 AM UTC+1, Shai Almog wrote:
> If you keep it at 1 second interval which is pretty low, this won't impact 
> the UI

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[codenameone-discussions] Re: Windows UWP navigation

2016-11-12 Thread mcw
I vote for native look and feel versus consistency across platforms. I 
understand the point but I would rather my app looked like a real Windows 
Mobile app.

I do actually add the back button on Windows but on the form level:

_backCommand = new Command(Prefs.getMsg("rw.msg.nv.lst"));
setBackCommand(_backCommand);

This adds the back button to the title bar on iOS and Android but not on 
Windows. Initially I thought that was fine because on a Windows phone you 
have the hardware back button.Unfortunately a Windows app can run in a lot 
of different modes and the hardware back button is not always there.

I am reluctant to use the Toolbar class as that does not seem like the 
native look and feel to me.




On Saturday, November 12, 2016 at 11:17:30 AM UTC-8, Bryan Buchanan wrote:
>
> I would agree with Shai - Android and iOS use a back button, and it 
> doesn't look out of place on UWP devices - in fact I think the consistency 
> that CN1 allows across platforms is a good thing.
>
> I've not experienced any problems with back button code on UWP devices.
>

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[codenameone-discussions] Re: A new IOS hard crash

2016-11-12 Thread Dave Dyer
Meantime, anyone who is using 2d arrays is shipping bombs.  

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[codenameone-discussions] Re: A new IOS hard crash

2016-11-12 Thread Dave Dyer
Yup, that looks like the right place.   Bummer that it was a fix to a purely 
theoretical problem that I reported.
Q/A is a bitch.

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