commit openttd for openSUSE:Factory

2024-05-05 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2024-05-05 12:10:55

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.1880 (New)


Package is "openttd"

Sun May  5 12:10:55 2024 rev:57 rq:1171868 version:14.1

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2024-04-15 
20:23:19.855384258 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.1880/openttd.changes
2024-05-05 12:11:19.069032313 +0200
@@ -1,0 +2,18 @@
+Fri May  3 22:12:29 UTC 2024 - Jan Baier 
+
+- update to 14.1
+  - Add: Check that towns can build roads before generating map (#12503)
+  - Fix #12228: Ships could get lost due to pathfinder not considering 
reversing in some cases (#12474)
+  - Fix #12433: Width of unit number display was too narrow (#12534)
+  - Fix #12502: Desync related to vehicle replacement (#12512)
+  - Fix #12506: Desync after new oil rig is constructed (#12511)
+  - Fix #12584: Crash on some tar files during tar scan (#12586)
+  - Fix: [SDL2] Keypad numbers did not function (#12596)
+  - Fix: Houses and industry tiles could accept incorrect cargo (#12547)
+  - Fix: Map generation stage strings were incorrect (#12549)
+  - Fix: [Script] Allow only 255 league tables, as 255 itself is the invalid 
id sentinel (#12545)
+  - Fix: Mark vehicle status bars dirty when a vehicle leaves unbunching depot 
(#12516)
+  - Fix: Do not show train waiting for unbunching as waiting for free path 
(#12515)
+  - Fix: Smooth outliers in unbunching round trip calculations (#12513)
+
+---

Old:

  openttd-14.0-source.tar.xz

New:

  openttd-14.1-source.tar.xz



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.s8dW5C/_old  2024-05-05 12:11:19.781058083 +0200
+++ /var/tmp/diff_new_pack.s8dW5C/_new  2024-05-05 12:11:19.781058083 +0200
@@ -19,7 +19,7 @@
 
 %define about OpenTTD is a reimplementation of the Microprose game "Transport 
Tycoon Deluxe" with lots of new features and enhancements. To play the game, 
you need either the original proprietary data set from the game, or install the 
recommend subpackages OpenGFX, OpenSFX and OpenMSX for an alternate, free set 
of graphics, sounds and music, respectively.
 Name:   openttd
-Version:14.0
+Version:14.1
 Release:0
 Summary:A clone of Chris Sawyer's Transport Tycoon Deluxe
 License:GPL-2.0-only

++ openttd-14.0-source.tar.xz -> openttd-14.1-source.tar.xz ++
/work/SRC/openSUSE:Factory/openttd/openttd-14.0-source.tar.xz 
/work/SRC/openSUSE:Factory/.openttd.new.1880/openttd-14.1-source.tar.xz differ: 
char 25, line 1


commit openttd for openSUSE:Factory

2024-04-15 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2024-04-15 20:17:02

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.26366 (New)


Package is "openttd"

Mon Apr 15 20:17:02 2024 rev:56 rq:1167581 version:14.0

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2024-02-29 
21:50:24.366099782 +0100
+++ /work/SRC/openSUSE:Factory/.openttd.new.26366/openttd.changes   
2024-04-15 20:23:19.855384258 +0200
@@ -1,0 +2,411 @@
+Sat Apr 13 15:45:39 UTC 2024 - Jan Baier 
+
+- update to 14.0
+  - Update: New title game for 14.0
+  - Fix #12477: Crash when launching OpenTTD from within a Dropbox folder 
(#12478)
+  - Fix #12233: Mini order list overlaps vehicle group name (#12423)
+  - Fix #12114: Viewport coords of crashed aircraft not updated when falling 
(#12424)
+  - Fix #12395: Ensure president name widget is tall enough (#12419)
+  - Fix #12415: Incorrect payment for aircraft secondary cargo (#12416)
+  - Fix #12387: [NewGRF] Wrong tile offset passed to rail station CB 149 
(slope check)
+  - Fix #12388: Autoreplacing train heads slowly made the unit number grow 
(#12389)
+  - Fix #12368: Incorrect offset for click position within industry chain 
window (#12370)
+  - Fix: Aircraft can float above the ground when crashed (#12425)
+  - Fix: Segfault when using -q without providing a . character (#12418)
+  - Fix: Wrong scrolling dropdown list position with RTL (#12412)
+  - Fix: [Win32] Force font mapper to only use TrueType fonts (#12406)
+  - Fix: "-q" displays NewGRF IDs in the wrong byte-order (#12397)
+  - Fix: Do not send chat to clients that have not authorized yet (#12377)
+  - Fix: [NewGRF] Label for fruit incorrectly changed to `FRUI` from `FRUT` 
(#12367)
+  - Fix: [Script] ScriptSubsidy::GetExpireDate should return an economy-date 
(#12372)
+  - Revert #11603: [Script] AI/GSTimeMode was not the best solution for 
economy/calendar support (#12362)
+
+  14.0-RC3 (2024-03-23)
+  - Fix #12347: Crash attempting to find catchment tiles of a station with no 
catchment area (#12348)
+  - Fix #12319: Some SSE blitters were broken due to ODR violations (#12322)
+  - Fix #12302: Allow empty train engines to use an invalid cargo type (#12325)
+  - Fix #12305: Crash with large positive sprite x offset in engine preview 
window (#12313)
+  - Fix #12166: Crash when opening tram road stop build window (#12168)
+  - Fix #12092: Incorrect x-axis in cargo payment graph window (#12359)
+  - Fix: Crash when attempting to join a company while not joined (#12353)
+  - Change: Show unbunching action in timetable window (#12351)
+  - Change: [Windows] Switch to Microsoft Azure code signing certificate 
(#12292)
+
+  14.0-RC2 (2024-03-16)
+  - Update: Bump bundled OpenTTD TTF fonts to version v0.6 (#12276)
+  - Update: Developer credits (#12173, #12235)
+  - Change: Use (at least) standard toolbar button size for signal selection 
buttons (#12265)
+  - Change: [Script] Match FormatString behaviour more closely (#12205)
+  - Fix #12236: Ship pathfinder causes crash when ship is already at 
destination (#12238)
+  - Fix #12225: [Script] Missing AI::ResetConfig support for running AI config 
(#12226)
+  - Fix #12203: When unbunching at a depot, don't overlook implicit orders 
(#12220)
+  - Fix #12196: Always show selected content, even when filtering and disable 
"select upgrade" button when filtering (#12201)
+  - Fix #12195: Reset cursor when no Object is selected (#12207)
+  - Fix #12176: Ships are circling in one place (#12181)
+  - Fix #12154: Incorrect calendar day lengths with minutes per year setting 
(#12158)
+  - Fix #12148: Do not draw decimals when number of digits is 0 (#12150)
+  - Fix #12147: Reset all saved settings to their default before loading a 
game (#12210)
+  - Fix #12145: Incorrect date handling in date cheat in wallclock 
time-keeping mode (#12146)
+  - Fix #12134: Use correct error messages if clearing drive-through road 
stops fails (#12139)
+  - Fix #12133: [Script] Don't crash when emergency saving (#12138)
+  - Fix #12127: Truncation ellipses rendered shadows even for black font 
without shadows (#12132)
+  - Fix #12119: Remove red warning text when maximum loan is zero (#12141)
+  - Fix #12118: When adding an unbunching order, properly check for unsafe 
conditions (#12136)
+  - Fix #12076: Do not allow 'join' command on dedicated servers (#12208)
+  - Fix #12010: Use economy timer for vehicle stats minimum age, not calendar 
(#12142)
+  - Fix: Improved ship movement when no path to destination is found (#12285, 
#12286)
+  - Fix: Initialize _switch_mode_time so crash-logs before first game have a 
realistic time (#12184)
+  - Fix: [Script] Only show debug script window at the end of 

commit openttd for openSUSE:Factory

2024-02-29 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2024-02-29 21:50:03

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.1770 (New)


Package is "openttd"

Thu Feb 29 21:50:03 2024 rev:55 rq:1153109 version:13.4

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2023-07-30 
20:58:09.159355311 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.1770/openttd.changes
2024-02-29 21:50:24.366099782 +0100
@@ -1,0 +2,5 @@
+Tue Feb 27 22:27:24 UTC 2024 - Jaime Marquínez Ferrándiz 

+
+- Use the correct documentation's path.
+
+---



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.s5vhwn/_old  2024-02-29 21:50:24.950121312 +0100
+++ /var/tmp/diff_new_pack.s5vhwn/_new  2024-02-29 21:50:24.950121312 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package openttd
 #
-# Copyright (c) 2023 SUSE LLC
+# Copyright (c) 2024 SUSE LLC
 # Copyright (c) 2007-2012 The OpenTTD developers
 #
 # All modifications and additions to the file contributed by third parties
@@ -121,13 +121,21 @@
 export CXXFLAGS=-fPIE
 # first, we build the dedicated binary inside dedicated/
 %define __builddir dedicated
-%cmake -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_DATADIR="share" 
-DOPTION_DEDICATED:BOOL=ON
+%cmake -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_DATADIR="share" \
+%if 0%{?suse_version} < 1600
+-DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \
+%endif
+-DOPTION_DEDICATED:BOOL=ON
 %cmake_build
 cd ..
 
 # then, we build the common gui version which we install the usual way
 %define __builddir build
-%cmake -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_DATADIR="share" 
-DOPTION_DEDICATED:BOOL=OFF
+%cmake -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_DATADIR="share" \
+%if 0%{?suse_version} < 1600
+-DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \
+%endif
+-DOPTION_DEDICATED:BOOL=OFF
 %cmake_build
 
 %install
@@ -178,7 +186,7 @@
 %{_mandir}/man6/%{name}.6%{?ext_man}
 
 %files data
-%{_datadir}/doc/%{name}
+%{_docdir}/%{name}
 %dir %{_datadir}/%{name}
 %{_datadir}/%{name}/lang
 %{_datadir}/%{name}/baseset


commit openttd for openSUSE:Factory

2023-07-30 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2023-07-30 20:58:03

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.32662 (New)


Package is "openttd"

Sun Jul 30 20:58:03 2023 rev:54 rq:1101379 version:13.4

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2023-06-12 
15:28:16.407698762 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.32662/openttd.changes   
2023-07-30 20:58:09.159355311 +0200
@@ -1,0 +2,10 @@
+Sun Jul 30 09:50:06 UTC 2023 - Jan Baier 
+
+- update to 13.4
+  - Fix: Setting tree lines drawn incorrectly for RTL languages (#11070)
+  - Fix #11043: Don't choose toolbar dropdown option if focus is lost (#11044)
+  - Fix #10917: Pay loan interest before generating statistics (#11040)
+  - Fix #11016: Use after free in network invalid packet error path (#11022)
+  - Fix #10987: Double-close of dropdown stopped land-info tool working as 
default (#11000)
+
+---

Old:

  openttd-13.3-source.tar.xz

New:

  openttd-13.4-source.tar.xz



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.13PM2Q/_old  2023-07-30 20:58:09.939359942 +0200
+++ /var/tmp/diff_new_pack.13PM2Q/_new  2023-07-30 20:58:09.947359990 +0200
@@ -19,7 +19,7 @@
 
 %define about OpenTTD is a reimplementation of the Microprose game "Transport 
Tycoon Deluxe" with lots of new features and enhancements. To play the game, 
you need either the original proprietary data set from the game, or install the 
recommend subpackages OpenGFX, OpenSFX and OpenMSX for an alternate, free set 
of graphics, sounds and music, respectively.
 Name:   openttd
-Version:13.3
+Version:13.4
 Release:0
 Summary:A clone of Chris Sawyer's Transport Tycoon Deluxe
 License:GPL-2.0-only

++ openttd-13.3-source.tar.xz -> openttd-13.4-source.tar.xz ++
/work/SRC/openSUSE:Factory/openttd/openttd-13.3-source.tar.xz 
/work/SRC/openSUSE:Factory/.openttd.new.32662/openttd-13.4-source.tar.xz 
differ: char 25, line 1


commit openttd for openSUSE:Factory

2023-06-12 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2023-06-12 15:27:48

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.15902 (New)


Package is "openttd"

Mon Jun 12 15:27:48 2023 rev:53 rq:1092497 version:13.3

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2023-06-11 
19:58:15.040234468 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.15902/openttd.changes   
2023-06-12 15:28:16.407698762 +0200
@@ -1,0 +2,6 @@
+Mon Jun 12 08:25:32 UTC 2023 - Jan Baier 
+
+- update to 13.3
+  - Fix: make sure multiplayer games work as expected
+
+---

Old:

  openttd-13.2-source.tar.xz

New:

  openttd-13.3-source.tar.xz



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.qHyZnF/_old  2023-06-12 15:28:17.219703565 +0200
+++ /var/tmp/diff_new_pack.qHyZnF/_new  2023-06-12 15:28:17.223703589 +0200
@@ -19,7 +19,7 @@
 
 %define about OpenTTD is a reimplementation of the Microprose game "Transport 
Tycoon Deluxe" with lots of new features and enhancements. To play the game, 
you need either the original proprietary data set from the game, or install the 
recommend subpackages OpenGFX, OpenSFX and OpenMSX for an alternate, free set 
of graphics, sounds and music, respectively.
 Name:   openttd
-Version:13.2
+Version:13.3
 Release:0
 Summary:A clone of Chris Sawyer's Transport Tycoon Deluxe
 License:GPL-2.0-only

++ openttd-13.2-source.tar.xz -> openttd-13.3-source.tar.xz ++
/work/SRC/openSUSE:Factory/openttd/openttd-13.2-source.tar.xz 
/work/SRC/openSUSE:Factory/.openttd.new.15902/openttd-13.3-source.tar.xz 
differ: char 27, line 1


commit openttd for openSUSE:Factory

2023-06-11 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2023-06-11 19:55:31

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.15902 (New)


Package is "openttd"

Sun Jun 11 19:55:31 2023 rev:52 rq:1092019 version:13.2

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2023-04-13 
14:10:50.396328407 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.15902/openttd.changes   
2023-06-11 19:58:15.040234468 +0200
@@ -1,0 +2,34 @@
+Sat Jun 10 14:51:28 UTC 2023 - Jan Baier 
+
+- update to 13.2
+  - Change: Automatically disable hardware acceleration when GPU driver 
crashed the game last attempt (#10928)
+  - Change: [Linux] Default scroll mode to non-mouse-lock (#10920)
+  - Change: Include font style in font name for Freetype (#10879)
+  - Fix: Don't restore backed up vehicle name if it's no longer unique (#10979)
+  - Fix #10975: Train name wrongly marked as unique when joining trains 
(#10976)
+  - Fix: Crash when not even a single row fits for dropdowns on low resolution 
screens (#10934)
+  - Fix: Crash with tooltip on low resolution screens (#10933)
+  - Fix: Crash when window can't be placed on low resolution screens (#10932)
+  - Fix #10502: Apply engine refit before attaching free wagons (#10926)
+  - Fix: Wayland crash on startup due to Pango also using FontConfig (#10916)
+  - Fix: When syncing width of GUI items, take padding into account (#10915)
+  - Fix: Make dropdowns self-close when losing focus (#10912)
+  - Fix: Land info window maximum width was not scaled (#10894)
+  - Fix: Check max member count in squirrel classes (#10883)
+  - Fix: Ask FontConfig for the face index when opening fonts (#10878)
+  - Fix #10831: Level crossing parts left barred after crossing tile removal 
(#10874)
+  - Fix: Rail waypoint selection window not closed when parent windows closed 
(#10873)
+  - Fix #10846: [Script] Crash on trying to allocate an excessively large 
array (#10848)
+  - Fix: [Emscripten] Crash when saving games (#10758)
+  - Fix #10741: Rail platforms left partially reserved after train crash 
(#10751)
+  - Fix: Shaded engines in purchase list incorrectly shaded (#10736)
+  - Fix #10735: [NewGRF] {POP_COLOUR} fails if string is drawn with extra 
flags (#10736)
+  - Fix #8177: Ships with max speed overflow to near-zero speed (#10695)
+  - Fix #10289: Don't silently fail when setting timetable start dates (#10690)
+  - Fix #8302: Improve "Maintenance intervals are in percents" helptext 
(#10686)
+  - Fix #10665: "No vehicles are available yet" message did not appear 
correctly on non-temperate climates (#10673)
+  - Fix #10630: Don't allow shifting service date earlier than year 0 (#10643)
+  - Fix #10637, #10638: Incorrect water infrastructure totals when building 
certain object types (#10639, #10640)
+  - Fix: Abort loading savegame if road vehicle is on invalid road type 
(#10622)
+
+---

Old:

  openttd-13.1-source.tar.xz

New:

  openttd-13.2-source.tar.xz



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.iGghE8/_old  2023-06-11 19:58:15.636238062 +0200
+++ /var/tmp/diff_new_pack.iGghE8/_new  2023-06-11 19:58:15.640238086 +0200
@@ -19,7 +19,7 @@
 
 %define about OpenTTD is a reimplementation of the Microprose game "Transport 
Tycoon Deluxe" with lots of new features and enhancements. To play the game, 
you need either the original proprietary data set from the game, or install the 
recommend subpackages OpenGFX, OpenSFX and OpenMSX for an alternate, free set 
of graphics, sounds and music, respectively.
 Name:   openttd
-Version:13.1
+Version:13.2
 Release:0
 Summary:A clone of Chris Sawyer's Transport Tycoon Deluxe
 License:GPL-2.0-only

++ openttd-13.1-source.tar.xz -> openttd-13.2-source.tar.xz ++
/work/SRC/openSUSE:Factory/openttd/openttd-13.1-source.tar.xz 
/work/SRC/openSUSE:Factory/.openttd.new.15902/openttd-13.2-source.tar.xz 
differ: char 25, line 1


commit openttd for openSUSE:Factory

2023-04-13 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2023-04-13 14:10:41

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.19717 (New)


Package is "openttd"

Thu Apr 13 14:10:41 2023 rev:51 rq:1078804 version:13.1

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2023-02-07 
18:48:50.359052419 +0100
+++ /work/SRC/openSUSE:Factory/.openttd.new.19717/openttd.changes   
2023-04-13 14:10:50.396328407 +0200
@@ -1,0 +2,21 @@
+Wed Apr 12 10:35:44 UTC 2023 - Jan Baier 
+
+- update to 13.1
+  - Add: [NewGRF] Engine name callback for nested variants. (#10399)
+  - Fix: Improve main toolbar tooltips (#10616)
+  - Fix: [NewGRF] Additional validation for Action3 (+others) (#10601)
+  - Fix: Clear button for editbox didn't take account of padding (#10583)
+  - Fix: [Script] Access to enum/consts defined outside of main.nut (#10573)
+  - Fix #10568: Bogus warning when loading a save with a NewGRFs on dedicated 
servers (#10572)
+  - Fix #10554: Crash when scrolling in the autoreplace window with collapsed 
variants (#10555)
+  - Fix: Network server highlight invisible with RTL languages. (#10551)
+  - Fix: Client name was not being used as company manager name (#10535)
+  - Fix: Prevent road vehicles on crossing from crashing into the side of a 
train (#10496)
+  - Fix #10477: [macOS] Calculation for window sizes when using custom fonts 
was being rounded incorrectly (#10489)
+  - Fix #10486: Crash in debug window when GS started before AIs (#10487)
+  - Fix #10469: [Script] Negative numbers in League Table window were sorted 
incorrectly (#10471)
+  - Fix #10465: Crash on timeout if user never enters a password for server 
(#10466)
+  - Fix #10280, #10461: Crash on opening town windows as a spectator (#10462)
+  - Fix #10059: Script config values stored in the config file could cause 
crashes (#10444)
+
+---

Old:

  openttd-13.0-source.tar.xz

New:

  openttd-13.1-source.tar.xz



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.mg4ukl/_old  2023-04-13 14:10:51.172332862 +0200
+++ /var/tmp/diff_new_pack.mg4ukl/_new  2023-04-13 14:10:51.176332885 +0200
@@ -19,7 +19,7 @@
 
 %define about OpenTTD is a reimplementation of the Microprose game "Transport 
Tycoon Deluxe" with lots of new features and enhancements. To play the game, 
you need either the original proprietary data set from the game, or install the 
recommend subpackages OpenGFX, OpenSFX and OpenMSX for an alternate, free set 
of graphics, sounds and music, respectively.
 Name:   openttd
-Version:13.0
+Version:13.1
 Release:0
 Summary:A clone of Chris Sawyer's Transport Tycoon Deluxe
 License:GPL-2.0-only
@@ -118,6 +118,7 @@
 %else
 export CXX=g++
 %endif
+export CXXFLAGS=-fPIE
 # first, we build the dedicated binary inside dedicated/
 %define __builddir dedicated
 %cmake -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_DATADIR="share" 
-DOPTION_DEDICATED:BOOL=ON

++ openttd-13.0-source.tar.xz -> openttd-13.1-source.tar.xz ++
/work/SRC/openSUSE:Factory/openttd/openttd-13.0-source.tar.xz 
/work/SRC/openSUSE:Factory/.openttd.new.19717/openttd-13.1-source.tar.xz 
differ: char 25, line 1


commit openttd for openSUSE:Factory

2023-02-07 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2023-02-07 18:48:41

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.4462 (New)


Package is "openttd"

Tue Feb  7 18:48:41 2023 rev:50 rq:1063443 version:13.0

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2022-05-17 
17:25:00.879202585 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.4462/openttd.changes
2023-02-07 18:48:50.359052419 +0100
@@ -1,0 +2,185 @@
+Mon Feb  6 13:16:33 UTC 2023 - Jan Baier 
+
+- update to 13.0
+  - Change #10077: Make maximum loan a positive multiple of the loan interval 
(#10355)
+  - Fix #10361: [Script] Don't try to give saved data to a dead script (#10433)
+  - Fix #10419: Water infrastructure accounting when building ship depots and 
docks (#10432)
+  - Feature: Press Ctrl to build a diagonal area of trees (#10342)
+  - Feature: Set a custom number of industries in map generation window 
(#10340)
+  - Change: Display font status as aa/noaa instead of true/false (#10352)
+  - Fix: [Script] Improved API documentation for scripts (#10413, #10412)
+  - Fix #10255: Reduce basic thickness of linkgraph GUI lines (#10410)
+  - Fix #10220: Don't select unselectable engine as default (#10404)
+  - Fix #10395: When loading old saves, don't forcibly bar level crossings 
(#10400)
+  - Fix #10377: Bad sorting of rail vehicles when primary variant is missing 
(#10378)
+  - Fix #10368: Server restarting game caused clients to hit assertion (#10369)
+  - Fix #10362: NewGRF bridges without speed limits (#10365)
+  - Fix #10363: CargoDist setting helptext shouldn't suggest symmetric 
distribution for diamonds in subtropic (#10364)
+  - Fix: [Script] Switch to OWNER_TOWN prevented OWNER_DEITY test during 
industry prospecting (#10360)
+  - Fix #10009: Bad overflow protection when taking out loans (#10359)
+  - Fix #9865: Removing files with the console always failed (#10357)
+  - Fix #10057: FallbackParagraphLayout fails to properly wrap (#10356)
+  - Fix #10177: Company list password padlock showed after switching to single 
player (#10354)
+  - Fix: Various Wide River issues (#10348)
+  - Fix: Link variants to parents when finalising engines (#10346)
+  - Fix #10333: Only show industry prospecting errors to local company (#10338)
+  - Fix #10335: Set initial scrollbar count for object GUI (#10336)
+  - Fix #10331: Starting new company during load must happen after AI start 
(#10332)
+  - Fix #10309: [SDL] Uninitialized width and height when turning off full 
screen (#10328)
+  - Fix #10032: Capacities of articulated vehicles in build window (#10326)
+  - Fix: Improve handling of corrupt NewGRF or image files (#10321, #10316)
+  - Fix: [NewGRF] Don't assume engclass 2 should be elrail (#10315)
+  - Fix: [Script] AIGroup.GetProfitLastYear could get values different than 
those displayed in GUI (#10227)
+  - Fix #10304: [Scripts] Don't start GS in intro game (#10305)
+  - Fix: [Script] Copy compat files for version 13 (#10303)
+  - Feature: 'font' console command to configure fonts within game (#10278)
+  - Feature: Ctrl-click to bulk edit timetable speeds/waiting times (#10265)
+  - Feature: [NewGRF] Vehicle variants in expandable purchase list (#10220)
+  - Feature: Expand all towns in the scenario editor (#10215)
+  - Add: [NewGRF] Slope-aware and roadtype-specific one-way sprites (#10282)
+  - Change: Display text files in black (#10291)
+  - Change: Make vehicle list dropdown buttons resize to fit strings (#10286)
+  - Change: [NewGRF] Support flipping shorter engines without explicit support 
(#10262)
+  - Change: Separate ground sprite from foundation sprite offsets (#10256)
+  - Change: Vertically centre sprite font relative to TrueType font (#10254)
+  - Change: [macOS] Set minimum macOS version to 10.13 (#10253)
+  - Change: Use lowered not disabled widget for current vehicle details tab 
(#10252)
+  - Change: Various improvements to NewGRF sprite aligner (#10249)
+  - Change: reset_engines console command now rerandomises introduction dates 
and reliability (#10220)
+  - Change: Show error message on failed industry prospecting (#10202)
+  - Fix: Local authority window rating list height ignored icon sizes (#10285)
+  - Fix #10150: Town signs could be truncated when using custom fonts (#10283)
+  - Fix #8971: Resize QueryStrings with interface scale change (#10281)
+  - Fix #10274: Crash when rescanning scripts with GS selected (#10276)
+  - Fix #10151: Use smaller padding for signs (#10272)
+  - Fix #10263: [Script] Restore tile validation for commands (#10269)
+  - Fix: Missing scrollbar for rail/roadtype dropdowns (#10264)
+  - Fix #10260: Incorrect rect height drawing image in vehicle details (#10261)
+  - 

commit openttd for openSUSE:Factory

2022-05-17 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2022-05-17 17:24:39

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.1538 (New)


Package is "openttd"

Tue May 17 17:24:39 2022 rev:49 rq:977698 version:12.2

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2022-04-08 
22:45:30.483279459 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.1538/openttd.changes
2022-05-17 17:25:00.879202585 +0200
@@ -1,0 +2,7 @@
+Mon May 16 13:39:55 UTC 2022 - Jan Engelhardt 
+
+- Because SDL2 was pulled in by fluidsynth, openttd opportunistically
+  built itself with SDL2, ignoring the SDL1 BuildRequire. Now make
+  SDL2 explicit.
+
+---



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.PWKdG0/_old  2022-05-17 17:25:01.387203046 +0200
+++ /var/tmp/diff_new_pack.PWKdG0/_new  2022-05-17 17:25:01.391203049 +0200
@@ -28,7 +28,7 @@
 Source: 
https://cdn.openttd.org/openttd-releases/%{version}/%{name}-%{version}-source.tar.xz
 # PATCH-FEATURE-UPSTREAM https://bugs.openttd.org/task/6490
 Source2:openttd.appdata.xml
-BuildRequires:  SDL-devel
+BuildRequires:  SDL2-devel
 BuildRequires:  cmake
 BuildRequires:  fdupes
 %if 0%{?suse_version} <= 1500


commit openttd for openSUSE:Factory

2022-04-08 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2022-04-08 22:45:27

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.1900 (New)


Package is "openttd"

Fri Apr  8 22:45:27 2022 rev:48 rq:967615 version:12.2

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2022-04-03 
21:31:12.947669851 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.1900/openttd.changes
2022-04-08 22:45:30.483279459 +0200
@@ -1,0 +2,5 @@
+Thu Apr  7 16:25:43 UTC 2022 - Carsten Ziepke 
+
+- Fix building for openSUSE Leap, using gcc10-c++
+
+---



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.1S2JSY/_old  2022-04-08 22:45:31.13527 +0200
+++ /var/tmp/diff_new_pack.1S2JSY/_new  2022-04-08 22:45:31.139272178 +0200
@@ -31,7 +31,11 @@
 BuildRequires:  SDL-devel
 BuildRequires:  cmake
 BuildRequires:  fdupes
+%if 0%{?suse_version} <= 1500
+BuildRequires:  gcc10-c++
+%else
 BuildRequires:  gcc-c++ >= 8.1
+%endif
 BuildRequires:  hicolor-icon-theme
 BuildRequires:  libpng-devel
 BuildRequires:  pkgconfig
@@ -109,6 +113,11 @@
 sed -i "s/__DATE__.*__TIME__/\"${SOURCE_DATE_EPOCH}\"/" src/rev.cpp.in
 
 %build
+%if 0%{?suse_version} <= 1500
+export CXX=g++-10
+%else
+export CXX=g++
+%endif
 # first, we build the dedicated binary inside dedicated/
 %define __builddir dedicated
 %cmake -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_DATADIR="share" 
-DOPTION_DEDICATED:BOOL=ON


commit openttd for openSUSE:Factory

2022-04-03 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2022-04-03 21:30:54

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.1900 (New)


Package is "openttd"

Sun Apr  3 21:30:54 2022 rev:47 rq:966569 version:12.2

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2021-12-02 
02:19:22.557837988 +0100
+++ /work/SRC/openSUSE:Factory/.openttd.new.1900/openttd.changes
2022-04-03 21:31:12.947669851 +0200
@@ -1,0 +2,25 @@
+Sat Apr  2 19:10:23 UTC 2022 - Jan Baier 
+
+- update to 12.2
+  - Feature: Remember the last-used signal between games (#9792)
+  - Change: Add a timestamp in name of crash files (#9761)
+  - Fix #9736: Duplicate multiplayer window opens upon canceling password 
entry (#9842)
+  - Fix: Removing long roads doesn't prioritise refusal of local authority 
over other errors (#9831)
+  - Fix #9020: Glitchy station coverage highlight when changing selection 
(#9825)
+  - Fix: Correct some Romanian town names (#9819)
+  - Fix: Original music playback rate was slightly too fast (#9814)
+  - Fix #9811: Use the NewGRF-defined vehicle center when dragging ships and 
aircraft (#9812)
+  - Fix: Do not let shares in the company taking over another company 
disappear (#9808)
+  - Fix #9802: Crash when using lots of NewGRF waypoint types (#9803)
+  - Fix #9766: Don't write uninitialised data in config file (#9767)
+  - Fix #9774: Building roadstop in estimation mode updates station acceptance 
(#9775)
+  - Fix: If vehicles only refit to cargo-slots >= 32, the default cargo was 
wrong (#9744)
+  - Fix #9735: Possible desync when replacing a depot on same tile (#9738)
+  - Fix #9730: [Network] Connections can use an invalid socket due to a race 
condition (#9731)
+  - Fix: Don't show sign edit window for GS-owned signs (#9716)
+  - Fix #9702: Display order window for vehicle group on ctrl-click only when 
using shared orders (#9704)
+  - Fix #9680: Crash when loading really old savegames with aircraft in 
certain places (#9699)
+  - Fix: Update last servicing dates when using the date cheat (#9694)
+  - Fix: Error message shows about missing glyphs while suitable fallback font 
is found (#9692)
+
+---

Old:

  openttd-12.1-source.tar.xz

New:

  openttd-12.2-source.tar.xz



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.CY4pNz/_old  2022-04-03 21:31:13.527663538 +0200
+++ /var/tmp/diff_new_pack.CY4pNz/_new  2022-04-03 21:31:13.531663495 +0200
@@ -1,7 +1,7 @@
 #
 # spec file for package openttd
 #
-# Copyright (c) 2021 SUSE LLC
+# Copyright (c) 2022 SUSE LLC
 # Copyright (c) 2007-2012 The OpenTTD developers
 #
 # All modifications and additions to the file contributed by third parties
@@ -19,7 +19,7 @@
 
 %define about OpenTTD is a reimplementation of the Microprose game "Transport 
Tycoon Deluxe" with lots of new features and enhancements. To play the game, 
you need either the original proprietary data set from the game, or install the 
recommend subpackages OpenGFX, OpenSFX and OpenMSX for an alternate, free set 
of graphics, sounds and music, respectively.
 Name:   openttd
-Version:12.1
+Version:12.2
 Release:0
 Summary:A clone of Chris Sawyer's Transport Tycoon Deluxe
 License:GPL-2.0-only
@@ -31,7 +31,7 @@
 BuildRequires:  SDL-devel
 BuildRequires:  cmake
 BuildRequires:  fdupes
-BuildRequires:  gcc-c++ > 3.3
+BuildRequires:  gcc-c++ >= 8.1
 BuildRequires:  hicolor-icon-theme
 BuildRequires:  libpng-devel
 BuildRequires:  pkgconfig

++ openttd-12.1-source.tar.xz -> openttd-12.2-source.tar.xz ++
/work/SRC/openSUSE:Factory/openttd/openttd-12.1-source.tar.xz 
/work/SRC/openSUSE:Factory/.openttd.new.1900/openttd-12.2-source.tar.xz differ: 
char 25, line 1


commit openttd for openSUSE:Factory

2021-12-01 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2021-11-30 23:15:54

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.31177 (New)


Package is "openttd"

Tue Nov 30 23:15:54 2021 rev:46 rq:934601 version:12.1

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2021-11-12 
16:00:20.994595064 +0100
+++ /work/SRC/openSUSE:Factory/.openttd.new.31177/openttd.changes   
2021-12-02 02:19:22.557837988 +0100
@@ -1,0 +2,5 @@
+Sat Nov 27 18:07:31 UTC 2021 - Alexei Sorokin 
+
+- Add FluidSynth support (for music playback).
+
+---



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.zoEosL/_old  2021-12-02 02:19:22.985836494 +0100
+++ /var/tmp/diff_new_pack.zoEosL/_new  2021-12-02 02:19:22.985836494 +0100
@@ -24,7 +24,7 @@
 Summary:A clone of Chris Sawyer's Transport Tycoon Deluxe
 License:GPL-2.0-only
 Group:  Amusements/Games/Strategy/Other
-URL:https://www.openttd.org
+URL:https://openttd.org/
 Source: 
https://cdn.openttd.org/openttd-releases/%{version}/%{name}-%{version}-source.tar.xz
 # PATCH-FEATURE-UPSTREAM https://bugs.openttd.org/task/6490
 Source2:openttd.appdata.xml
@@ -36,6 +36,7 @@
 BuildRequires:  libpng-devel
 BuildRequires:  pkgconfig
 BuildRequires:  xz
+BuildRequires:  pkgconfig(fluidsynth)
 BuildRequires:  pkgconfig(fontconfig)
 BuildRequires:  pkgconfig(icu-i18n)
 BuildRequires:  pkgconfig(icu-io)


commit openttd for openSUSE:Factory

2021-11-12 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2021-11-12 15:59:32

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.1890 (New)


Package is "openttd"

Fri Nov 12 15:59:32 2021 rev:45 rq:931136 version:12.1

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2021-10-23 
00:52:03.689150085 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.1890/openttd.changes
2021-11-12 16:00:20.994595064 +0100
@@ -1,0 +2,20 @@
+Fri Nov 12 12:19:17 UTC 2021 - Jan Baier 
+
+- update to 12.1:
+  - Feature: Button to toggle showing advanced signal types (#9617)
+  - Change: Don't show screenshot GUI in screenshots (#9674)
+  - Change: Suppress panning in intro game, while user is interacting with the 
GUI (#9645)
+  - Change: Draw rotor in cursor when dragging helicopters in depots (#9612)
+  - Fix: Invalid memory access when loading a currency NewGRF (#9675)
+  - Fix #9579: Object and HQ construction is Construction cost, not Property 
Maintenance (#9673)
+  - Fix #9669: Ships exiting a blocked depot/lock could exit in the wrong 
direction (#9672)
+  - Fix: Every 16th client never reconnects after server restart (#9666)
+  - Fix #9643: Screenshots were always written as BMP files (#9644)
+  - Fix #9630: Intro game could zoom in/out more than allowed by settings 
(#9633)
+  - Fix #9626: Incorrect loading of script saved data (#9629)
+  - Fix: Emergency crash save had the wrong NewGRF list saved in it (#9627)
+  - Fix #9595: Always use plural forms of cargo for subsidy strings (#9619)
+  - Fix #9614: Refresh rate dropdown was still active when vsync was enabled 
(#9618)
+  - Fix: Don't use 'server address' string in server list when displaying an 
invite code (#9615)
+
+---

Old:

  openttd-12.0-source.tar.xz

New:

  openttd-12.1-source.tar.xz



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.hJCwFY/_old  2021-11-12 16:00:21.786595431 +0100
+++ /var/tmp/diff_new_pack.hJCwFY/_new  2021-11-12 16:00:21.786595431 +0100
@@ -19,7 +19,7 @@
 
 %define about OpenTTD is a reimplementation of the Microprose game "Transport 
Tycoon Deluxe" with lots of new features and enhancements. To play the game, 
you need either the original proprietary data set from the game, or install the 
recommend subpackages OpenGFX, OpenSFX and OpenMSX for an alternate, free set 
of graphics, sounds and music, respectively.
 Name:   openttd
-Version:12.0
+Version:12.1
 Release:0
 Summary:A clone of Chris Sawyer's Transport Tycoon Deluxe
 License:GPL-2.0-only

++ openttd-12.0-source.tar.xz -> openttd-12.1-source.tar.xz ++
/work/SRC/openSUSE:Factory/openttd/openttd-12.0-source.tar.xz 
/work/SRC/openSUSE:Factory/.openttd.new.1890/openttd-12.1-source.tar.xz differ: 
char 25, line 1


commit openttd for openSUSE:Factory

2021-10-22 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2021-10-23 00:51:19

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.1890 (New)


Package is "openttd"

Sat Oct 23 00:51:19 2021 rev:44 rq:926920 version:12.0

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2021-05-04 
22:00:56.444611595 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.1890/openttd.changes
2021-10-23 00:52:03.689150085 +0200
@@ -1,0 +2,142 @@
+Thu Oct 21 13:52:06 UTC 2021 - Jan Baier 
+
+- update to 12.0:
+  - Add: [Network] Keep the refresh button in lowered state while refreshing 
(#9600)
+  - Add: Console command to list search directories for various things (#9583)
+  - Fix: Try all possible reverse directions when a ship reaches a dead end 
(#9610)
+  - Fix: Incorrect Romanian own name (#9598)
+  - Fix #9591: Update station docking tiles upon placing a water object on a 
docking tile (#9594)
+  - Fix #9548: [Squirrel] Crash during engine cleanup after reaching memory 
limit on realloc (#9592)
+  - Fix #9588: [Squirrel] Reaching memory limit during script registration 
could prevent further script detections (#9589)
+  - Fix: Make ships more likely to find their destination at the cost of 
slightly worse paths (#9576)
+  - Change: Reverse ship when leaving docks if a better path exists (#9610)
+  - Change: Allow all tiles around docks to be docking tiles (#9578)
+  - Feature: Display icon/text whether vehicle is lost in vehicle (list) 
window (#9543)
+  - Feature: Button to open order window from vehicle shared orders window 
(#9325)
+  - Feature: Ctrl-Clicking shared order vehicle list opens order window (#9325)
+  - Feature: Multiple rotating views on title screen (#8980)
+  - Feature: Hide block signals in GUI by default (#8688)
+  - Add: [Script] Allow GameScripts to build neutral objects (#9568)
+  - Add: [Network] Allow sending chat messages via admin port (#9563)
+  - Add: [AI/GS] Missing water related functions and objects (#8390)
+  - Fix: Industry funding window did not update when changing funding method 
(#9572)
+  - Fix #9562: [NewGRF] Handle case of invalid Action2 with zero results 
(#9564)
+  - Fix: Incorrect error messages when placing water in scenario editor (#9560)
+  - Fix #9484: Update locale currencies settings config map (#9559)
+  - Fix: Prevent train reversing when entirely inside a train depot (#9557)
+  - Fix: [Network] Add back 'Spectate' option to company toolbar menu (#9556)
+  - Fix #8603: Don't give focus to text filter when opening Object GUI (#9547)
+  - Fix #9241: Grove and forest tree brushes did not also create rainforest 
terrain (#9542)
+  - Fix: [Network] Several crashes in our network code (#9534, #9456)
+  - Fix #9527: Crash when trying to place multi-tile objects at map edge 
(#9529)
+  - Fix: [Network] SendCmdNames only sent one name per packet (#9528)
+  - Fix #9407: Desync when founding a town nearby a station (#9526)
+  - Fix #9521: Don't load at just removed docks that were part of a multi-dock 
station (#9524)
+  - Fix: Ships always tried to avoid docking tiles when pathfinding (even if 
nothing was on them) (#9522)
+  - Fix: [Network] Convert server_advertise to server_game_type in config file 
(#9515)
+  - Fix #9490: [Network] A full server couldn't be queried (#9508)
+  - Fix: [Network] Don't show GameScript " (v0)" for old servers (#9507)
+  - Fix: [Network] Show query errors in the server listing instead of error 
popup (#9506)
+  - Fix: [Network] Crash when last-joined server was no longer available 
(#9503)
+  - Fix #9501: [Network] Crash when more than one game-info query was pending 
(#9502)
+  - Fix: Wrong error message when building canals over ship depots / locks 
(#9410)
+  - Fix: Reduce cost of building canals over objects on sea (#9410)
+  - Change: [Linkgraph] Delete links only served by vehicles stopped in depot 
(#9499)
+  - Feature: [Linkgraph] Prioritize faster routes for passengers, mail and 
express cargo (#9457)
+  - Fix: Wrong town window refreshed when building an airport with noise 
levels enabled (#9497)
+  - Fix: Improve wording of network-related messages (#9494, #9495, #9500)
+  - Fix: [Network] Report reuse of invite-code (#9487)
+  - Fix: [Network] Connecting with the same client name thrice hangs the 
server (#9485)
+  - Feature: [Network] Remove lobby window; pressing "Join Game" now 
immediately joins a server (#9467)
+  - Feature: [Network] Synchronize server name to clients and display in 
Online Players window (#9472)
+  - Feature: [Network] Mention you are a spectator in the status bar (#9471)
+  - Feature: [Network] No longer require port-forwarding to host a server 
(#9443, #9447)
+  - Feature: [Network] Allow setting your 

commit openttd for openSUSE:Factory

2021-05-04 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2021-05-04 22:00:53

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.2988 (New)


Package is "openttd"

Tue May  4 22:00:53 2021 rev:43 rq:890200 version:1.11.2

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2021-04-24 
23:09:41.319440239 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.2988/openttd.changes
2021-05-04 22:00:56.444611595 +0200
@@ -1,0 +2,21 @@
+Mon May  3 22:46:09 UTC 2021 - Jan Baier 
+
+- update to 1.11.2:
+  - Change: More improvements to the GUI at different scales (#9075, #9102, 
#9107, #9133, #9174, #9183)
+  - Fix: Query windows could be partially drawn (#9184)
+  - Fix #9113: Crash when removing an airport that exists in an aircraft's 
orders (#9182)
+  - Fix #9117: [Fluidsynth] Hang when changing song (#9181)
+  - Fix: String validation could leave invalid UTF-8 encoded strings (#9096)
+  - Fix: [Network] Out-of-bounds memory access with modified servers sending 
too short password salts (#9176)
+  - Fix: Crash when extra viewport with zero height has sign in view (#9175)
+  - Fix #9147: Crash when taking screenshots (#9169)
+  - Fix #6598: [Network] Prevent crashes when (re)joining network game by 
falling back to main menu first (#9163)
+  - Fix #9152: Screenshot success popup window was treated as an error (#9159)
+  - Fix: Fast-forward stuttering when vsync is enabled (#9140)
+  - Fix: [Network] Savegame transfer could stall in rare cases (#9106)
+  - Fix #9097: [NewGRF] Cargo initial payment variable was being truncated 
(#9098)
+  - Fix: [NewGRF] Industry variable 66 and object variable 46 erroneously 
truncated the distance (#9088)
+  - Fix: [NewGRF] Industry variables 65 and 66 ignored the parameter, and 
always used the north tile (#9088)
+  - Fix: Do not include regression test AI in bundle (#9068, #9164)
+
+---

Old:

  openttd-1.11.1-source.tar.xz

New:

  openttd-1.11.2-source.tar.xz



Other differences:
--
++ openttd.spec ++
--- /var/tmp/diff_new_pack.3Mdvhq/_old  2021-05-04 22:00:57.116609069 +0200
+++ /var/tmp/diff_new_pack.3Mdvhq/_new  2021-05-04 22:00:57.116609069 +0200
@@ -19,7 +19,7 @@
 
 %define about OpenTTD is a reimplementation of the Microprose game "Transport 
Tycoon Deluxe" with lots of new features and enhancements. To play the game, 
you need either the original proprietary data set from the game, or install the 
recommend subpackages OpenGFX, OpenSFX and OpenMSX for an alternate, free set 
of graphics, sounds and music, respectively.
 Name:   openttd
-Version:1.11.1
+Version:1.11.2
 Release:0
 Summary:A clone of Chris Sawyer's Transport Tycoon Deluxe
 License:GPL-2.0-only

++ openttd-1.11.1-source.tar.xz -> openttd-1.11.2-source.tar.xz ++
/work/SRC/openSUSE:Factory/openttd/openttd-1.11.1-source.tar.xz 
/work/SRC/openSUSE:Factory/.openttd.new.2988/openttd-1.11.2-source.tar.xz 
differ: char 25, line 1


commit openttd for openSUSE:Factory

2021-04-24 Thread Source-Sync
Script 'mail_helper' called by obssrc
Hello community,

here is the log from the commit of package openttd for openSUSE:Factory checked 
in at 2021-04-24 23:08:22

Comparing /work/SRC/openSUSE:Factory/openttd (Old)
 and  /work/SRC/openSUSE:Factory/.openttd.new.12324 (New)


Package is "openttd"

Sat Apr 24 23:08:22 2021 rev:42 rq:887894 version:1.11.1

Changes:

--- /work/SRC/openSUSE:Factory/openttd/openttd.changes  2020-08-25 
09:41:08.680277068 +0200
+++ /work/SRC/openSUSE:Factory/.openttd.new.12324/openttd.changes   
2021-04-24 23:09:41.319440239 +0200
@@ -1,0 +2,239 @@
+Wed Apr 21 19:07:20 UTC 2021 - Jan Baier 
+
+- update to 1.11.1:
+  - Feature: Toggle to enable/disable vsync (#8997)
+  - Feature: Volume controls in the Game Options window, and better defaults 
(#8943)
+  - Add: Hotkey to focus object and rail filters (#8908)
+  - Add: Better plural support for Romanian (#8936)
+  - Change: Improve layout and spacing of several windows at different GUI 
scales (#9041, #9042, #9044, #9050)
+  - Change: Make effect volume scale more intuitively (#8945, #8950)
+  - Change: Improve padding of Object & Rail station windows (#8929)
+  - Fix #6322: [Script] Crash when script allocates too much memory, now kills 
script instead (#9047)
+  - Fix #7513: [Script] Crash on garbage collection with misbehaving script 
(#9040)
+  - Fix #9028: [OpenGL] Crash when changing max sprite zoom level (#9032)
+  - Fix #8874: show a warning when a NewGRF scan is requested multiple times 
(#9022)
+  - Fix: Desync when GS unlocks railtype with wagon unlock (#9021)
+  - Fix #9008: Validate starting year given on the command line (-t) (#9014)
+  - Fix #8878: [Network] Slow DNS queries could block the server and 
disconnect clients (#9013)
+  - Fix: Improve validation of OpenGL video driver to avoid crashes (#9007)
+  - Fix: Credits scrolled too slowly with larger font sizes (#8994)
+  - Fix #8977: Crash when altering max sprite resolution (#8993)
+  - Fix #8956: Industry disaster news messages showed the wrong location 
(#8992)
+  - Fix: [Network] Potential stale client entries in client list (#8959)
+  - Fix: Graphical issues when dragging measurement tooltips (#8951)
+  - Fix: [Fluidsynth] Use provided default soundfont if available (#8948, 
#8953)
+  - Fix #8935: [macOS] Crash on save (#8944)
+  - Fix #8922: Crash when selling shared vehicles with shared vehicle window 
open (#8926)
+  - Fix: Compiling on armhf (Raspberry Pi) (#8924)
+
+---
+Mon Apr 12 19:14:08 UTC 2021 - Jan Baier 
+
+- update to 1.11.0:
+  - Feature: Allow setting a custom terrain type to define highest peak (#8891)
+  - Feature: Auto-detect map height limit based on generated map (#8891)
+  - Feature: Setting to indicate desert coverage for tropic climate and snow 
coverage for arctic climate (replaces snow line height) (#8891)
+  - Add: Allow setting the highest mountain for heightmaps (#8891)
+  - Change: Scale exported heightmaps to highest peak and inform the user of 
this value (#8891)
+  - Change: Remove "maximum map height" from the New Game GUI (#8891)
+  - Fix #8803: Only auto-remove signals when rail can be built (#8904)
+  - Fix #8565: Stopped road vehicle displays a speed different than 0 (#8901)
+  - Fix #8886: Don't try to resolve folders within tars named '.' (#8893)
+  - Fix: Placing random trees in SE crashes the game (#8892)
+  - Fix #8875: Filter string in station window breaks flow in user interface 
(#8885)
+  - Fix #8871: [OpenGL] Initialize all buffers after resize and clear back 
buffer (#8877)
+  - Fix: OpenGL performance with some AMD GPUs (#8876)
+  - Fix: Recompute road/railtype availability after disabling the engine 
(#8872)
+  - Fix: OSK layout not scaled for 2x or 4x GUI scale (#8868)
+
+  1.11.0-RC1 (2021-03-14)
+  - Feature: Option to (dis-)allow hardware accelerated video drivers (#8819)
+  - Feature: Option to set display refresh rate (#8813)
+  - Feature: Allow custom width/height of screenshot and making heightmap 
screenshots via console (#8804)
+  - Feature: Allow filtering on name in rail station window (#8706)
+  - Feature: Setting for highest resolution of sprites to use (#8604)
+  - Add: Make NewGRF Scanner / World Generation update smoother and make 
aborting it react faster (#8830)
+  - Add: Malaysia Ringgit as Currency (#8783)
+  - Add: "Engines only" filter in build train window (#8733)
+  - Change: De-limit framerate window's framerate (#8772)
+  - Change: Clarify what effect town interactions have (#8744)
+  - Change: Don't show global goals in company goal windows (#8709)
+  - Change: Recolour graph windows to brown (#8700)
+  - Fix #8855: Bootstrap could result in an empty screen when bootstrap fails 
(#8856)
+  - Fix #8851: Don't allow infinite "exec" depth in script, but limit to