Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dr. H. Nikolaus Schaller
 i asked for use case because i am not just talking quality. i am  
 talking a case
 where vga makes something possible at all or not. where something  
 just wouldn't
 be usable or possible without vga. that is what i asked. i want a  
 use case for
 vga. not just a it looks a bit nicer.

Examples mentioned before:
* 24x80 console terminal for remote access of a server
* previewing a 300 kPix image (that isn't much resolution!) without  
scrolling/zooming panning
* monthly overview for a calendar where each day shows a reasonably  
useful content
* reading 12pt text (not only seeing that there are lines) of a web  
page designed for =VGA without scrolling

One more observation: TV systems initially started with approx. 300  
lines (QVGA) and rapidly invented
the half-line interlacing system to come to 500-600 lines (more than  
VGA). So, the early TV from the 40ies were
not good enough but the 500-600 lines from the 50ies were good enough  
for 50 years. Now comes HDTV.
The use case was unchanged: viewing broadcast movies.

I think, generally everything *can* be done on a smaller resolution.  
The solutions are:
* scrolling
* flipping between pages
* reducing content

So, I am quite sure you will *not* find *any* application that is  
really *impossible* to use
on QVGA... As said before - you can *use* a Porsche as a vehicle if it  
has at least one
gear level. But would one buy it?

BR,
Nikolaus


___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dotan Cohen
2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]:
 no. it is absolutely not enough. why? i am asked by product management to do
 things that are just not possible in vga (to do sanely/fast). they come first.
 you users come second. in the end if product management want X they get X. and
 if for X to happen we go QVGA, then so be it. you guys lose. i need a very 
 very
 very strong argument against going to qvga - and that means product management
 need to drop a feature.


Hardware features are almost always better than software features,
especially in open platforms where the software can be modified but
the hardware not easily so.

 i asked for use case because i am not just talking quality. i am talking a 
 case
 where vga makes something possible at all or not. where something just 
 wouldn't
 be usable or possible without vga. that is what i asked. i want a use case for
 vga. not just a it looks a bit nicer.


SSH, Month view in calendar, reading books. All stuff that I need an
x50v (VGA screen) to do now.

Dotan Cohen

http://what-is-what.com
http://gibberish.co.il
א-ב-ג-ד-ה-ו-ז-ח-ט-י-ך-כ-ל-ם-מ-ן-נ-ס-ע-ף-פ-ץ-צ-ק-ר-ש-ת

A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: OM for ASIA

2008-06-09 Thread Markus Bossert

European.

Pakistani GSM works on 900/1800MHz; Europe's does on 900/1800/1900; US 
does on 850/1800/1900.


Regards,
Markus



Masoom Alam schrieb:

Plus, I want to ask in this context that is which phone will be suitable for
Pakistan, Europe one or the US one.

Any location, where i can get this information.

Regards,
MM Alam

On Sun, Jun 8, 2008 at 1:10 PM, shahbaz khan [EMAIL PROTECTED] wrote:


Hi,

I have gone through some of the emails from this group about getting the
Freerunner. I would like to know that is shipping done to Pakistan? I have
not seen anything about Asian distributors yet.

--
Shahbaz Khan

Group: http://serg.imsciences.edu.pk

Email: [EMAIL PROTECTED]
cell: +92 300 5944647
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community








___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


--
(\./)
(o.o)
( X )
This is Bunny. Copy Bunny into your signature to help him on his way to 
world domination.


smime.p7s
Description: S/MIME Cryptographic Signature
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Gabriel Ambuehl
On Monday 09 June 2008 02:56:22 Carsten Haitzler wrote:
 wouldn't be usable or possible without vga. that is what i asked. i want a
 use case for vga. not just a it looks a bit nicer.

Try browsing the web in a QVGA window sometimes, IMHO it's an exercise in 
futility no matter if you try to relayout the site a la Opera or zoom like in 
the S60 browser. 

VGA is not be ideal either, but approaching useable on many sites as you at 
least stand a decent chance of seeing the entire width of the main content 
pane at once.



signature.asc
Description: This is a digitally signed message part.
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 08:56:22 +0800 Carsten Haitzler (The Rasterman)
[EMAIL PROTECTED] babbled:

 On Sun, 8 Jun 2008 18:58:15 +0200 Dr. H. Nikolaus Schaller
 [EMAIL PROTECTED] babbled:
 
   we could just not ever even ask you guys and you get what you are  
   given. too
   bad. no input at all. i've opened up the floor for input - but i'm  
   trying to
   dig specific things out of it - not things that smell ofi just want  
   higher
   specs. or keeping up with the joneses. i want real use case  
   scenarios that
   make real sense. :)
  
  This discussion starts to become quite boring. Isn't a single  
  potential customer who says
  I want it and I am willing to pay for it enough? There have been  
  several here on this list,
  if I remember correctly who expressed exactly that.
 
 no. it is absolutely not enough. why? i am asked by product management to do
 things that are just not possible in vga (to do sanely/fast). they come first.
 you users come second. in the end if product management want X they get X. and
 if for X to happen we go QVGA, then so be it. you guys lose. i need a very
 very very strong argument against going to qvga - and that means product
 management need to drop a feature.

note - i am talking hypothetically. i don't want to discuss vga as a product
management feature - not if you like it or not, or it looks pretty. i am
looking for hard cold technical facts. what does it stop being possible

i know:

1. u may need to scroll more
2. viewing of images/data that just have more pixel content will need to be
zoomed out and have less display fidelity
3. some things requiring text displays like 80x24 terminals will be not
readable at all at font sizes able to fit on the display (they will jut blur
away all character details).

with almost everything i can think of you can get by qvga by:

1. scaling data
2. changing font sizes
3. re-arranging ui elements etc.

no matter what you need to do this even for vga - if coming fro xga land or
better. it's just a more extreme case.

no mater what at vga - u still need to zoom most web pages. even at 800x480 you
still need to. i have a n800. i know how often i have to scroll horizontally
even with 800pixels to play with. i know what it ends up looking like. so qvga
is just a more extreme level of zooming or scrolling needed.

an 80x24 terminal is possible to make it readable @ qvga - if we allow
scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font -
possible (3 pixels for text, 1 for space). not very nice though.

at some point someone will have to make a call on resolutions. maybe we make a
much smaller phone with a smaller screen and thus you will need to have fewer
pixels anyway? who knows. but if there are uses that cannot be somehow crammed
into qvga, i would like to know.

right now freerunner is vga - and nothing will change.
gta03 is also vga - it is theoretically possible to change without much impact,
but chances of a change are very slim, unless qvga is a that's fine for
everyone ANd product management want to push it. right now they don't push one
way or another.
as for future phones - who knows. but knowing what you guys do, want to do, and
need is important. so we need to think of more virtual framebuffer technology?
(eg advertise a higher res but scale down with a compositor?). is high-res an
absolute must for functionality for your uses, or just a nice to have to show
off with?

  BTW: a use case doesn't say anything about required quality. It  
  describes a sequence of interactions
  (http://en.wikipedia.org/wiki/Use_case). Sorry, but I can't disclaim  
  my academic history :)
 
 i asked for use case because i am not just talking quality. i am talking a
 case where vga makes something possible at all or not. where something just
 wouldn't be usable or possible without vga. that is what i asked. i want a
 use case for vga. not just a it looks a bit nicer.
 
  Nikolaus
  
  ___
  Openmoko community mailing list
  community@lists.openmoko.org
  http://lists.openmoko.org/mailman/listinfo/community
 
 
 -- 
 Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]
 
 ___
 Openmoko community mailing list
 community@lists.openmoko.org
 http://lists.openmoko.org/mailman/listinfo/community


-- 
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: GPS -- AGPS

2008-06-09 Thread AVee
On Sunday 08 June 2008 18:07, [EMAIL PROTECTED] wrote:
 On Sunday 08 June 2008 10:41:37 Brad Midgley wrote:
  Tim
 
   gpsd has a mode where it listens to both the gps and an online dgps
   source and produces corrected output. See the manpage for gpsd. I
   think you have to have the unit online continuously.
  
   Does gpsd have control over the various satelite signals? I thought
   D-GPS only works before position calculation. If gpsd only gets the
   composed position, then it's not possible to do D-GPS.
 
  I'm not an expert here, but maybe correction does require more raw
  data. It might depend on what the protocol is between gpsd and the
  gps. The gpsd docs don't shed any more light on it. It would be a good
  question for the gpsd mailing lists.

 The problem here is not with gpsd but rather that we might not be able to
 get the required raw satellite measurements out of the Antaris chip due to
 some licence restriction :(
 Not having a Freerunner at hand, I wrote a crude test program for accessing
 the required rxm-raw message of the GPS chip and sent it to Andy Green. The
 results were not encouraging - although I'd love to hear some official
 statement about the license status for the GPS chip before jumping to
 premature conclusions but currently it seems that DGPS will not be possible
 with the Freerunner.

It indeed looks like that, which is a pity, because this could have been a 
feature really setting the Freerunner apart from other devices. 

AVee

-- 
You are only young once, but you can stay immature indefinitely.

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: Debug Board v3 (GTA02) now available

2008-06-09 Thread Ilja O.
On Mon, Jun 9, 2008 at 3:12 AM, Bastian Muck [EMAIL PROTECTED] wrote:

 I guess that there are many things which let the price raise.
 61€ + 19% vat = 73€
 Then you have to add shipping to germany. And in germany you have to
 grant a warranty of at least 24 month for technical equipment. Usually
 Christoph Pulster has fair prices.


But how they manage to sell Freerunners for 299€ than?
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread arne anka
 with almost everything i can think of you can get by qvga by:

 1. scaling data
 2. changing font sizes
 3. re-arranging ui elements etc.

well, all that is possible even with eight of vga or even less.
i see your point, but, i think there is no use case which fullfills your  
requirements -- as said above, everything is possible with even less  
resolution.
those which use linux a long time and still remember the small screens of   
and the virtual screen X offered

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Ken Young
Carsten Haitzler (The Rasterman) wrote:

 i know:

 1. u may need to scroll more
 2. viewing of images/data that just have more pixel content will need to
 be zoomed out and have less display fidelity
 3. some things requiring text displays like 80x24 terminals will be not
 readable at all at font sizes able to fit on the display (they will jut
 blur away all character details).

 with almost everything i can think of you can get by qvga by:

 1. scaling data
 2. changing font sizes
 3. re-arranging ui elements etc.

 no matter what you need to do this even for vga - if coming fro xga land
 or better. it's just a more extreme case.

If you are going to demand an example of an application which simply
cannot be run on a QVGA screen, no matter how bad the user experience
would be, then I guess people will have a hard time coming up with one.
The same would be true of a 100 x 100 pixel screen.   You could just
scroll and scroll and scroll some more, and do what you need to do.
You could just demand that everyone re-write their applications to
accomodate a screen that is very small.   We could all switch to reading
text in Braille, whose characters can be displayed in a smaller
cell than the fonts sighted persons usually use.

But the question should not be Can you give me an example of something
which can be done with a VGA screen but which absolutely cannot be done
with a QVGA screen?.   The question should be Are you willing to
give up the benefits of a VGA screen in order to have smooth animation
and fast video on a QVGA screen, and a lower cost?.   It seems to me
that the vast majority of the people who have reponded here have said no,
that's a poor engineering trade off.   In fact, I don't think even one
person has responded that, for them, that trade off would be a good one.

Ken Young


___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: GTA03 case should incorporate stylus holder

2008-06-09 Thread Chris Wright
2008/6/6 steve [EMAIL PROTECTED]:
 Stroller you crack me up. (vi rules.)

 We need a religious war between the Digitii, the Stylii, and Quertii.

 Or three products?

 Rant away.  Your views are always welcome.

What of the Dvoraksai?

I do think that thumb keyboards are best -- tactile feedback. Finding
space for such is not terribly easy. There are clamshell designs,
though that prevents you from using the primary display without
opening the device; then there are sliding designs, which seem to have
a bad angle.

Thumb typing on a touchscreen is probably more efficient than using a
stylus. Thumb typing on a keyboard is probably much faster than using
a touchscreen.

Though if people want a stylus holder, how hard would it be to design
one that clips onto a Freerunner?

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Ben Burdette
My personal use cases for higher resolution:

- programming on the freerunner.  I've been learning Haskell, I want to 
get ghci or hugs on there and hack around with that.  Also I'm thinking 
about running the glade editor on there, if that's possible.

- using the freerunner as a remote control for amarok.  I want to be 
able to see more than just a couple of songs of my collection.  
Hopefully the web-based amarok control is usable on 640x480.

- GPS mapping.  The more map, the better this is. 

- Calendar.  I've used the palm calendar for a long time, and its just 
not that useful for seeing what's coming up at a high level.  You end up 
having to step through one day at a time to see what events are on there.

- Photo viewer.  Hook up the freerunner to a digital camera and use it 
to view the photos at a higher resolution than the camera screen.  By 
definition pointless unless you have higher resolution than the camera 
viewfinder.

Most of these are not impossible with lower resolution - I used to do 
programming on my palm III which is only 160x160 I think.  However, its 
much nicer on something with more real estate.  Also, having more 
resolution allows us to use more programs that were not designed for 
openmoko without excessive scrolling, like the glade editor.  To me 
these are real reasons to have more resolution, its not just eye candy 
and pointless feature-itis.

Not that QVGA is a bad idea though - I'd like to see a low cost openmoko 
phone at some point, something directed at the low end cellphone market 
perhaps.  If that was the only open phone around, I might even buy one.  
Given the choice though, I'll definitely spring for the high res option. 


___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dotan Cohen
2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]:
 an 80x24 terminal is possible to make it readable @ qvga - if we allow
 scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font -
 possible (3 pixels for text, 1 for space). not very nice though.

That is unusable. I'm sorry, I will not force myself to use that. I
will buy something else. Using the terminal on a remote machine with a
4 pixels font is possibile like it is possible to eat cockroaches for
lunch everyday. There are some 'can get by' that I will not force
myself to get by with.

 at some point someone will have to make a call on resolutions. maybe we make a
 much smaller phone with a smaller screen and thus you will need to have fewer
 pixels anyway? who knows. but if there are uses that cannot be somehow crammed
 into qvga, i would like to know.

 right now freerunner is vga - and nothing will change.
 gta03 is also vga - it is theoretically possible to change without much 
 impact,
 but chances of a change are very slim, unless qvga is a that's fine for
 everyone ANd product management want to push it. right now they don't push 
 one
 way or another.
 as for future phones - who knows. but knowing what you guys do, want to do, 
 and
 need is important. so we need to think of more virtual framebuffer technology?
 (eg advertise a higher res but scale down with a compositor?). is high-res an
 absolute must for functionality for your uses, or just a nice to have to 
 show
 off with?

High res in very important for me. If I were to buy a phone without a
high-res screen, it may as well not even have a screen. My home phone
does not have a screen and as a phone I have no problem with it.
However, it is good for nothing other than making phone calls. That is
fine because in the house I have other devices that perform the
functions that I need. My portable device, on the other hand, must be
capable of more, much more, and everything that is not audio (ie,
voice calls or music) requires the use of the screen. Do not skim on
that most important of interface devices.

Dotan Cohen

http://what-is-what.com
http://gibberish.co.il
א-ב-ג-ד-ה-ו-ז-ח-ט-י-ך-כ-ל-ם-מ-ן-נ-ס-ע-ף-פ-ץ-צ-ק-ר-ש-ת

A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Chris Wright
2008/6/9 Dotan Cohen [EMAIL PROTECTED]:
 2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]:
 an 80x24 terminal is possible to make it readable @ qvga - if we allow
 scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font -
 possible (3 pixels for text, 1 for space). not very nice though.

 That is unusable. I'm sorry, I will not force myself to use that. I
 will buy something else. Using the terminal on a remote machine with a
 4 pixels font is possibile like it is possible to eat cockroaches for
 lunch everyday. There are some 'can get by' that I will not force
 myself to get by with.

The same with having to flip between right/left panes: it turns a
half-second operation into a five-second one, and it taxes the brain
at the same time.

Moreover, this has to fit a keyboard along with anything else. The
keyboard itself has very minimal needs in terms of resolution, but it
steals about a third of the screen in portrait mode, more in landscape
-- 640x480 is probably a bare minimum. You'd be getting 200 by 240
usable space with qvga.

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Flemming Richter Mikkelsen
On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote:
[...]
 an 80x24 terminal is possible to make it readable @ qvga - if we allow
 scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font -
 possible (3 pixels for text, 1 for space). not very nice though.

How can u separate @, #, $, S, %, æ, ø, o, etc,  when only using 3 pixels?
5 pix + 1 pix space is a minimum for good reading, unless some chars
take more space than others.

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Robert Taylor
Chris Wright wrote:
 2008/6/9 Dotan Cohen [EMAIL PROTECTED]:
   
 2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]:
 
 an 80x24 terminal is possible to make it readable @ qvga - if we allow
 scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font -
 possible (3 pixels for text, 1 for space). not very nice though.
   
 That is unusable. I'm sorry, I will not force myself to use that. I
 will buy something else. Using the terminal on a remote machine with a
 4 pixels font is possibile like it is possible to eat cockroaches for
 lunch everyday. There are some 'can get by' that I will not force
 myself to get by with.
 

 The same with having to flip between right/left panes: it turns a
 half-second operation into a five-second one, and it taxes the brain
 at the same time.

 Moreover, this has to fit a keyboard along with anything else. The
 keyboard itself has very minimal needs in terms of resolution, but it
 steals about a third of the screen in portrait mode, more in landscape
 -- 640x480 is probably a bare minimum. You'd be getting 200 by 240
 usable space with qvga.

 ___
 Openmoko community mailing list
 community@lists.openmoko.org
 http://lists.openmoko.org/mailman/listinfo/community
   
The keyboard and and landscape mode are very important I think.

If you are going to be doing ssh of any king you will need a physical 
keyboard (bluetooth or a foldout of some kind in a future model) and you 
will need to be able rotate the screen to landscape mode to get decent 
resolution.

Now that qt is on x, landscape mode should be easily possible with 
xrandr so the last issue is a kb as in landscape mode its a certainty 
that you wont be able to use an onscreen kb with a stylus and ssh at the 
same time.

- Rob

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: GTA03 case should incorporate stylus holder

2008-06-09 Thread Flemming Richter Mikkelsen
On 6/9/08, Chris Wright [EMAIL PROTECTED] wrote:
[...]
 Though if people want a stylus holder, how hard would it be to design
 one that clips onto a Freerunner?
Normal cable clips?
  http://www.euroffice.co.uk/_image/item/_large/145723_0.jpg
  http://www.skandia.com.au/images/059es.jpg
  http://www.zipper-technik.de/bilder/sb.serie.gif
  http://www.internet-stationers.co.uk/Shop/istationers_shop/images/BL12601.jpg

But I prefer attaching it to a wire which is mounted in the phone. That
way, it will be faster available:)

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Landscape keyboard

2008-06-09 Thread Steven Milburn
On Mon, Jun 9, 2008 at 1:00 PM, Chris Wright [EMAIL PROTECTED] wrote:

 ...The keyboard itself has very minimal needs in terms of resolution, but
 it
 steals about a third of the screen in portrait mode, more in landscape
 -- 640x480 is probably a bare minimum.


Chris's comment about the keyboard in landscape mode popped an image into my
head.  Maybe it's been mentioned already, but I don't recall.  The keyboard
for landscape mode could be split in two and have half on the right, and
half on the left.  I think that may make it more suitable for thumb typing
and take less area away.

Someone will probably ask me to mock it up, but I'm a HW guy, so you really
don't want me to try :)

--Steve M
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dotan Cohen
2008/6/9 Flemming Richter Mikkelsen [EMAIL PROTECTED]:
 On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote:
 [...]
 an 80x24 terminal is possible to make it readable @ qvga - if we allow
 scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font -
 possible (3 pixels for text, 1 for space). not very nice though.

 How can u separate @, #, $, S, %, æ, ø, o, etc,  when only using 3 pixels?
 5 pix + 1 pix space is a minimum for good reading, unless some chars
 take more space than others.


5 pix + 1 pix space is a minimum for reading
There, fixed that for you. Getting by with 3+1 pixels is not reading.
You may be able to dechipher words, but that is not reading. Reading
is when the brain skips over large portions of the text and absorbs
the full meaning, because it is able to recognize familiar shapes and
derive from them meaning. 3+1 cannot create the different shapes
necessary for reading.

7 pix + 2 pix space is a minimum for _good_ reading

Dotan Cohen

http://what-is-what.com
http://gibberish.co.il
א-ב-ג-ד-ה-ו-ז-ח-ט-י-ך-כ-ל-ם-מ-ן-נ-ס-ע-ף-פ-ץ-צ-ק-ר-ש-ת

A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: Landscape keyboard

2008-06-09 Thread Lowell Higley
I think it's a great idea.  Kin to the old ergonomic keyboards.

On Mon, Jun 9, 2008 at 11:03 AM, Steven Milburn [EMAIL PROTECTED]
wrote:


 On Mon, Jun 9, 2008 at 1:00 PM, Chris Wright [EMAIL PROTECTED] wrote:

 ...The keyboard itself has very minimal needs in terms of resolution, but
 it
 steals about a third of the screen in portrait mode, more in landscape
 -- 640x480 is probably a bare minimum.


 Chris's comment about the keyboard in landscape mode popped an image into
 my head.  Maybe it's been mentioned already, but I don't recall.  The
 keyboard for landscape mode could be split in two and have half on the
 right, and half on the left.  I think that may make it more suitable for
 thumb typing and take less area away.

 Someone will probably ask me to mock it up, but I'm a HW guy, so you really
 don't want me to try :)

 --Steve M

 ___
 Openmoko community mailing list
 community@lists.openmoko.org
 http://lists.openmoko.org/mailman/listinfo/community


___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: San Diego and LA group sales

2008-06-09 Thread ian douglas
Russell Dwiggins wrote:
 I'd like to add myself to the LA group.  That MIGHT mean you don't HAVE
 to buy 2 phones Kosa. :)  
 
 Where are these groups listed, BTW?


http://wiki.openmoko.org/wiki/GroupSales


___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: resolution preferences??

2008-06-09 Thread elektrolott
The only reason for me considering the Freerunner is the VGA display. I don't 
car much about videos on portable devices, but I want a sharp large screen for 
navigation (maps), browsing (www), reading/composing (email).

If people want video devices they can get plenty devices out there, but there 
is no device available with the display specs of the Freerunner. Keep it that 
way!





___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


transflective QVGA

2008-06-09 Thread Flemming Richter Mikkelsen
Sanyo Epson Transflective LTPS LCD display : Sanyo
Epson Imaging Devices Corporation (Sanyo Epson)
announced the development of a 2.8-inch transflective
low-temperature polysilicon liquid-crystal display (LCD)
with pixel-integrated RAM that offers low power
consumption.

http://www.letsgodigital.org/en/7/sanyo_epson_lcd_display/

And I guess they are not alone. It will be a long time
until the price makes any sense, but it is nice
technology:) Maybe something for GTA05.

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: San Diego and LA group sales

2008-06-09 Thread ian douglas
Russell Dwiggins wrote:
 I'd like to add myself to the LA group.  That MIGHT mean you don't HAVE
 to buy 2 phones Kosa. :)  


Los Angeles group:
I've added Russell to the wiki page, and added my city and Russell's 
city as well. Could the rest of you update the wiki page to list your 
cities as well, please? Los Angeles covers a lot of ground, so having 
some idea of where in the LA area we all live will make it easier to 
coordinate.

As we get closer to getting the news from Steve that the phones are 
ready to ship to Fremont CA, we'll need to start coordinating getting 
the money together and placing the order with OpenMoko.

I'm thinking that I can plot our cities on a Google Map and work out a 
'central' place for everyone to meet, then send out a few dates/times 
when people want to meet -- I'll bring the Freerunner that I've been 
testing with so everyone can check it out.

Ian Douglas

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: Is case design changing for GTA03?

2008-06-09 Thread Flemming Richter Mikkelsen
On 6/9/08, Dotan Cohen [EMAIL PROTECTED] wrote:
 2008/6/9 Robert Taylor [EMAIL PROTECTED]:
  With a modular design like that, then you could have one device shipped
  out with many configurations possible.
 
  You could then buy the external case for playing games, one with a
  keyboard, etc.
 
  That would really set it appart.
 
  So how about thinking of th 03 and onward in such a modular way?
 
  Oh, my vote is for usb.
 

 I would also vote for a USB connection. Easier to set up, and the
 peripheral can take power from the phone.

It is good that the Y cable is invented:)

I hope a case like this will be available!

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


The clean font family

2008-06-09 Thread Dale Schumacher
You may find it interesting to examine the clean font family, in the X11
core distribution.  It contains around 30 fonts in fixed-pitch pixel cells
ranging from 4x6 to 8x16 and 9x15.  A few sizes (esp. 8px width) include
bold weights and there are even a couple of italics.  Just fire up an xterm
with the font of your choice and see how it looks, but do note that the
automatic smear bolding does not produce good results.

The 4x6 font uses a 3x5 pixel character cell, reserving a single pixel each
for inter-line and inter-character spacing.  The glyphs are all unique, for
the 7-bit ASCII range.  A number of optical illusions make it possible to
read text at this size.  Your brain actually pattern-matches on the shape of
the words.  Larger fonts are always easier to read.  This font essentially
represents the limit of legibility for bitmapped fonts.

Still, I do not recommend using the 4x6 at ~300dpi.  It was designed for
~75dpi.  The whole point of reaching the 250dpi+ range is that the
individual pixels SHOULD become indistinguishable, leading to a
qualitatively different visual experience.  This is similar to the smooth
color rendition we get with CMYK half-toned dots in a magazine.

-- Forwarded message --
 From: Dotan Cohen [EMAIL PROTECTED]
 To: List for Openmoko community discussion community@lists.openmoko.org
 
 Date: Mon, 9 Jun 2008 20:11:37 +0200
 Subject: Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU
 combos!)
 2008/6/9 Flemming Richter Mikkelsen [EMAIL PROTECTED]:
  On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote:
  [...]
  an 80x24 terminal is possible to make it readable @ qvga - if we allow
  scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide
 font -
  possible (3 pixels for text, 1 for space). not very nice though.
 
  How can u separate @, #, $, S, %, æ, ø, o, etc,  when only using 3
 pixels?
  5 pix + 1 pix space is a minimum for good reading, unless some chars
  take more space than others.
 

 5 pix + 1 pix space is a minimum for reading
 There, fixed that for you. Getting by with 3+1 pixels is not reading.
 You may be able to dechipher words, but that is not reading. Reading
 is when the brain skips over large portions of the text and absorbs
 the full meaning, because it is able to recognize familiar shapes and
 derive from them meaning. 3+1 cannot create the different shapes
 necessary for reading.

 7 pix + 2 pix space is a minimum for _good_ reading

 Dotan Cohen

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dave O'Connor
Why not? I do it on a nokia n800. I don't use it a massive amount but it 
is fairly usable and that's also only 480px high (in freerunner landscape, 
in freerunner portrait it's 640px high).


On Mon, 9 Jun 2008, Robert Taylor wrote:

 Chris Wright wrote:
 2008/6/9 Dotan Cohen [EMAIL PROTECTED]:

 2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]:

 an 80x24 terminal is possible to make it readable @ qvga - if we allow
 scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font 
 -
 possible (3 pixels for text, 1 for space). not very nice though.

 That is unusable. I'm sorry, I will not force myself to use that. I
 will buy something else. Using the terminal on a remote machine with a
 4 pixels font is possibile like it is possible to eat cockroaches for
 lunch everyday. There are some 'can get by' that I will not force
 myself to get by with.


 The same with having to flip between right/left panes: it turns a
 half-second operation into a five-second one, and it taxes the brain
 at the same time.

 Moreover, this has to fit a keyboard along with anything else. The
 keyboard itself has very minimal needs in terms of resolution, but it
 steals about a third of the screen in portrait mode, more in landscape
 -- 640x480 is probably a bare minimum. You'd be getting 200 by 240
 usable space with qvga.

 ___
 Openmoko community mailing list
 community@lists.openmoko.org
 http://lists.openmoko.org/mailman/listinfo/community

 The keyboard and and landscape mode are very important I think.

 If you are going to be doing ssh of any king you will need a physical
 keyboard (bluetooth or a foldout of some kind in a future model) and you
 will need to be able rotate the screen to landscape mode to get decent
 resolution.

 Now that qt is on x, landscape mode should be easily possible with
 xrandr so the last issue is a kb as in landscape mode its a certainty
 that you wont be able to use an onscreen kb with a stylus and ssh at the
 same time.

 - Rob

 ___
 Openmoko community mailing list
 community@lists.openmoko.org
 http://lists.openmoko.org/mailman/listinfo/community



___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: San Diego and LA group sales

2008-06-09 Thread Kosa




Great! I would like to buy two anyway but I can get
just one for now.

This is the link to the group sales in the wiki.
Since no one besides you have answered I haven't
joined the grouo yet, but if that's okay with the 
others I'll do it. 


http://wiki.openmoko.org/wiki/GroupSales#California

Cheers!

Kosa
 
- Un mundo mejor es posible -
Russell Dwiggins escribi:

  I'd like to add myself to the LA group.  That MIGHT mean you don't HAVE
to buy 2 phones Kosa. :)  

Where are these groups listed, BTW?

Russell
Cerritos, CA

On Thu, 2008-06-05 at 21:13 -0500, Kosa wrote:
  
  
Hi guys,

Well, as some of you know I'm from Mxico,
and I'm not being very succesfull about
making a group to buy a 10 pack. I'm sure
some of my friends will buy a Freerunner
when I show them what we can do with it,
but right now I almost alone here.

I was wondering if we could join LA, San
Diego groups and myself, wich right now
makes 3 + 5 + 2, as I'm willing to buy two
of them. That would make a 10 pack already.

I have a friend living in Tijuana and he
might go to San Diego to pick them up.He's
coming to the Mexico City, where I live, on
June 23th and it would be great if the store
opens before that, but if it doesn't we
might find a way to make this work.

Thanks for even considering this.

And thank you all for making this waiting as
fun and interesting as it has been. I'm not
sure about the words to use, but I just wanna
let you know that I've smiled (of joy) a lot
of times reading your posts. Some of them
have been with me for days and weeks. Some
of the things I've read here has surpiresed
me as very few things before.


Thank you very very very much.

Kosa

- Un mundo mejor es posible -

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community

  
  

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community
  




___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


QVGA V/s VGA for GTA03

2008-06-09 Thread arne anka
 with almost everything i can think of you can get by qvga by:

 1. scaling data
 2. changing font sizes
 3. re-arranging ui elements etc.

well, all that is possible even with eight of vga or even less.
i see your point, but, i think there is no use case which fullfills your  
requirements -- as said above, everything is possible with even less
resolution.
those which use linux a long time and still remember the small screens of  
bygone days and the virtual screen X offered, remember even the measure of  
annoyance the scrolling, zooming and moving of the screen included.
i have used several lcd screens with nearly the same physical size (15)  
and different resolutions -- and i am convinced nothing beats resolution!  
the reasons have been named several times, there's no need to repeat them.

if the vga support xrandr and switching the qvga makes things really  
faster -- why changing hardware to qvga? leave it to the user ...

as said before: i don't think there is that kind of use case you request.

regards

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


regarding the 'data security' thread recently

2008-06-09 Thread ian douglas
I see that the 3G iPhone will now have a 'remote wipe' feature similar 
to what we've all been discussing.

Other highlights in a poorly-formatted list:
http://blogs.zdnet.com/Apple/?p=1839tag=nl.e589

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: Is case design changing for GTA03?

2008-06-09 Thread Joerg Reisenweber
Am Mo  9. Juni 2008 schrieb Flemming Richter Mikkelsen:
 On 6/9/08, Dotan Cohen [EMAIL PROTECTED] wrote:
  2008/6/9 Robert Taylor [EMAIL PROTECTED]:
   With a modular design like that, then you could have one device shipped
   out with many configurations possible.
  
   You could then buy the external case for playing games, one with a
   keyboard, etc.
  
   That would really set it appart.
  
   So how about thinking of th 03 and onward in such a modular way?
  
   Oh, my vote is for usb.
  
 
  I would also vote for a USB connection. Easier to set up, and the
  peripheral can take power from the phone.
 
 It is good that the Y cable is invented:)

Was a fun and a pleasure ;-) You're welcome!
/jOERG


signature.asc
Description: This is a digitally signed message part.
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 09 Jun 2008 18:43:51 +0200 Peter Kraker [EMAIL PROTECTED]
babbled:

not going to happen - that's 2 product runs. expensive to maintain. gta03 is
vga right now - unless there is a very big push to qvga. it is possible to go,
and not hard at all. it would save costs on hardware, but it won't change at
this stage. but beyond gta03 it's an open book and who knows - we may likely
pull out a lower res screen. it is in fact very likely something will be a
lower res in later products as there is just so much more choice there below
vga.

 How painfull would it be, to sell GTA03 with QVGA and GTA03V version 
 with VGA screen, if those two are indeed very similar ? I'm certain 
 there are enough of us geeks ready to give up some glitter for pixels.
 
 Regards
 Peter Kraker
 
 Carsten Haitzler (The Rasterman) pravi:
  On Mon, 9 Jun 2008 08:56:22 +0800 Carsten Haitzler (The Rasterman)
  [EMAIL PROTECTED] babbled:
 

  On Sun, 8 Jun 2008 18:58:15 +0200 Dr. H. Nikolaus Schaller
  [EMAIL PROTECTED] babbled:
 
  
  we could just not ever even ask you guys and you get what you are  
  given. too
  bad. no input at all. i've opened up the floor for input - but i'm  
  trying to
  dig specific things out of it - not things that smell ofi just want  
  higher
  specs. or keeping up with the joneses. i want real use case  
  scenarios that
  make real sense. :)
  
  This discussion starts to become quite boring. Isn't a single  
  potential customer who says
  I want it and I am willing to pay for it enough? There have been  
  several here on this list,
  if I remember correctly who expressed exactly that.

  no. it is absolutely not enough. why? i am asked by product management to
  do things that are just not possible in vga (to do sanely/fast). they come
  first. you users come second. in the end if product management want X they
  get X. and if for X to happen we go QVGA, then so be it. you guys lose. i
  need a very very very strong argument against going to qvga - and that
  means product management need to drop a feature.
  
 
  note - i am talking hypothetically. i don't want to discuss vga as a product
  management feature - not if you like it or not, or it looks pretty. i am
  looking for hard cold technical facts. what does it stop being possible
 
  i know:
 
  1. u may need to scroll more
  2. viewing of images/data that just have more pixel content will need to be
  zoomed out and have less display fidelity
  3. some things requiring text displays like 80x24 terminals will be not
  readable at all at font sizes able to fit on the display (they will jut blur
  away all character details).
 
  with almost everything i can think of you can get by qvga by:
 
  1. scaling data
  2. changing font sizes
  3. re-arranging ui elements etc.
 
  no matter what you need to do this even for vga - if coming fro xga land or
  better. it's just a more extreme case.
 
  no mater what at vga - u still need to zoom most web pages. even at 800x480
  you still need to. i have a n800. i know how often i have to scroll
  horizontally even with 800pixels to play with. i know what it ends up
  looking like. so qvga is just a more extreme level of zooming or scrolling
  needed.
 
  an 80x24 terminal is possible to make it readable @ qvga - if we allow
  scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font -
  possible (3 pixels for text, 1 for space). not very nice though.
 
  at some point someone will have to make a call on resolutions. maybe we
  make a much smaller phone with a smaller screen and thus you will need to
  have fewer pixels anyway? who knows. but if there are uses that cannot be
  somehow crammed into qvga, i would like to know.
 
  right now freerunner is vga - and nothing will change.
  gta03 is also vga - it is theoretically possible to change without much
  impact, but chances of a change are very slim, unless qvga is a that's
  fine for everyone ANd product management want to push it. right now they
  don't push one way or another.
  as for future phones - who knows. but knowing what you guys do, want to do,
  and need is important. so we need to think of more virtual framebuffer
  technology? (eg advertise a higher res but scale down with a compositor?).
  is high-res an absolute must for functionality for your uses, or just a
  nice to have to show off with?
 

  BTW: a use case doesn't say anything about required quality. It  
  describes a sequence of interactions
  (http://en.wikipedia.org/wiki/Use_case). Sorry, but I can't disclaim  
  my academic history :)

  i asked for use case because i am not just talking quality. i am talking a
  case where vga makes something possible at all or not. where something just
  wouldn't be usable or possible without vga. that is what i asked. i want a
  use case for vga. not just a it looks a bit nicer.
 
  
  Nikolaus
 
  ___
  Openmoko community mailing 

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 20:11:37 +0200 Dotan Cohen [EMAIL PROTECTED] babbled:

 2008/6/9 Flemming Richter Mikkelsen [EMAIL PROTECTED]:
  On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote:
  [...]
  an 80x24 terminal is possible to make it readable @ qvga - if we allow
  scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font
  - possible (3 pixels for text, 1 for space). not very nice though.
 
  How can u separate @, #, $, S, %, æ, ø, o, etc,  when only using 3 pixels?
  5 pix + 1 pix space is a minimum for good reading, unless some chars
  take more space than others.
 
 
 5 pix + 1 pix space is a minimum for reading
 There, fixed that for you. Getting by with 3+1 pixels is not reading.
 You may be able to dechipher words, but that is not reading. Reading
 is when the brain skips over large portions of the text and absorbs
 the full meaning, because it is able to recognize familiar shapes and
 derive from them meaning. 3+1 cannot create the different shapes
 necessary for reading.

it can. given a well made font. done it before. see my previous mail with some
examples. when used as an actual font they are readable and recognisable as
their intended character (once you get used to the font).

 7 pix + 2 pix space is a minimum for _good_ reading
 
 Dotan Cohen
 
 http://what-is-what.com
 http://gibberish.co.il
 א-ב-ג-ד-ה-ו-ז-ח-ט-י-ך-כ-ל-ם-מ-ן-נ-ס-ע-ף-פ-ץ-צ-ק-ר-ש-ת
 
 A: Because it messes up the order in which people normally read text.
 Q: Why is top-posting such a bad thing?
 ___
 Openmoko community mailing list
 community@lists.openmoko.org
 http://lists.openmoko.org/mailman/listinfo/community


-- 
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: resolution preferences??

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 18:51:58 + (UTC) elektrolott [EMAIL PROTECTED]
babbled:

 The only reason for me considering the Freerunner is the VGA display. I don't 
 car much about videos on portable devices, but I want a sharp large screen
 for navigation (maps), browsing (www), reading/composing (email).
 
 If people want video devices they can get plenty devices out there, but there 
 is no device available with the display specs of the Freerunner. Keep it that 
 way!

lots of devices out there with the same specs - or much better. 800x480 @3.2
or even 2.8 are out there and selling. on shelves - from major manufacturers.

-- 
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 19:10:22 +0200 Flemming Richter Mikkelsen
[EMAIL PROTECTED] babbled:

 On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote:
 [...]
  an 80x24 terminal is possible to make it readable @ qvga - if we allow
  scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font -
  possible (3 pixels for text, 1 for space). not very nice though.
 
 How can u separate @, #, $, S, %, æ, ø, o, etc,  when only using 3 pixels?
 5 pix + 1 pix space is a minimum for good reading, unless some chars
 take more space than others.

you make little shapeless blobs of the chars :) you can tell the difference
(though it's a terminal - if you start going into intl. chars like æ etc. imho
you are exiting the vt100 world - you could argue that you can't read 魚 in a
3 pixel (+ 1 space) font either... so i draw the line at basic ascii for a
terminal.

nb - your chars just become tall (3x7). eg:

%

#
  #
 #
#
  #


S

 ##
#
 #
  #
##

s


 ##
##
 ##
##

$
 #
 ##
##
 #
 ##
##
 #
@
 ##
# #
###
###
###
#
 ##
#
# #
# #
###
# #
### 
# #
# #
o


 #
# #
# #
 #


-- 
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 18:15:26 +0200 Dotan Cohen [EMAIL PROTECTED] babbled:

 2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]:
  an 80x24 terminal is possible to make it readable @ qvga - if we allow
  scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font -
  possible (3 pixels for text, 1 for space). not very nice though.
 
 That is unusable. I'm sorry, I will not force myself to use that. I
 will buy something else. Using the terminal on a remote machine with a
 4 pixels font is possibile like it is possible to eat cockroaches for
 lunch everyday. There are some 'can get by' that I will not force
 myself to get by with.

have you done it? have you tried it? i have. it works ok. not beautiful - but
definitely functional.

  at some point someone will have to make a call on resolutions. maybe we
  make a much smaller phone with a smaller screen and thus you will need to
  have fewer pixels anyway? who knows. but if there are uses that cannot be
  somehow crammed into qvga, i would like to know.
 
  right now freerunner is vga - and nothing will change.
  gta03 is also vga - it is theoretically possible to change without much
  impact, but chances of a change are very slim, unless qvga is a that's
  fine for everyone ANd product management want to push it. right now they
  don't push one way or another.
  as for future phones - who knows. but knowing what you guys do, want to do,
  and need is important. so we need to think of more virtual framebuffer
  technology? (eg advertise a higher res but scale down with a compositor?).
  is high-res an absolute must for functionality for your uses, or just a
  nice to have to show off with?
 
 High res in very important for me. If I were to buy a phone without a
 high-res screen, it may as well not even have a screen. My home phone
 does not have a screen and as a phone I have no problem with it.
 However, it is good for nothing other than making phone calls. That is
 fine because in the house I have other devices that perform the
 functions that I need. My portable device, on the other hand, must be
 capable of more, much more, and everything that is not audio (ie,
 voice calls or music) requires the use of the screen. Do not skim on
 that most important of interface devices.
 
 Dotan Cohen
 
 http://what-is-what.com
 http://gibberish.co.il
 א-ב-ג-ד-ה-ו-ז-ח-ט-י-ך-כ-ל-ם-מ-ן-נ-ס-ע-ף-פ-ץ-צ-ק-ר-ש-ת
 
 A: Because it messes up the order in which people normally read text.
 Q: Why is top-posting such a bad thing?
 ___
 Openmoko community mailing list
 community@lists.openmoko.org
 http://lists.openmoko.org/mailman/listinfo/community


-- 
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 18:16:11 +0200 Peter J. Holzer [EMAIL PROTECTED] babbled:

 On 2008-06-09 09:09:15 -0400, Ken Young wrote:
  The question should be Are you willing to give up the benefits of a
  VGA screen in order to have smooth animation and fast video on a QVGA
  screen, and a lower cost?.   It seems to me that the vast majority of
  the people who have reponded here have said no, that's a poor
  engineering trade off.
 
 I don't have an openmoko yet, so I don't know how the display actually
 looks or how slow it is. I also don't know what I will use the
 freerunner for once I get it. But I image that the majority of uses
 involves text (email, news, ssh) which should really be displayed at 80
 chars/line. Probably simple graphics, too (e.g., maps). But I don't
 think I'll use it to watch videos or play 3d games - so high video
 performance isn't a high priority for me.
 
 My gut feeling is that 640x480 at 2.8 is awfully small (I've
 printed a screen-shot of an 80x25 windows (with mutt displaying a
 message from this list) at that size - I can read it, but I think
 reading longer messages at that font size would be a pain). So I think
 the direction openmoko should be going in later models (GTA04?) is
 towards a larger display with at least the same resolution (maybe
 640x480 at 4.2, or maybe a wider display (800x480?))

this is a core part of my point. i stare at this screen every day. i know its
dpi. most people imho will never make use of such a dpi as they literally can't
see it - they will NEED to use much bigger fonts just to see something other
than a blur. thus the resolution usefulness degrades rapidly. the but i can't
do 80x24 without vga is moot as it is a blur, unless you go up to a font size
where all you can fit is 60 wide or less.

i am surprised at the number of people who say their eyesight is so good they
will happily use tiiiny fonts on a vga 2.8 screen @ 285dpi. i accept that you
can - i am just surprised at the number of people who say they can actually see
this - compared to what i have actually seen in real life with much lower dpi
situations.

maybe it just needs people to actually use it for a while and they might begin
to see that a lower res screen may just be fine and not as bad as they think.
the things you want to do are possible at lower resolutions.

browsing full web pages scrammed into a 2.8 screen as many have suggested, is
really... pushing such a tiny screen far beyond its usefulness. web pages are
designed for 14 or 17 screens or so. squeezing them down into 2.8 is nigh
madness. it's possible - but vga vs qvga there isn't the factor (imho) :)

-- 
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


SMT is running!

2008-06-09 Thread steve
 
 So I got word from the factory that we have our date.

 And we got the line.

 And parts are being planted on boards this week.

 I know it's been a long wait for everybody, but the stone is almost to the
top of the hill.


___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dave O'Connor
I said this in the channel but you weren't there.

We should be going forward with specs, not backward. By the time the
next revisions come there'll be a whole new generation of hardware so
the freerunner will then be lagging even more. Someone mentioned getting
a faster cpu and my 2c are that I think that that's a much better
option. But it sounds like you've already made the decision.



On Tue, 2008-06-10 at 08:52 +0800, Carsten Haitzler wrote:
 On Mon, 09 Jun 2008 18:43:51 +0200 Peter Kraker [EMAIL PROTECTED]
 babbled:
 
 not going to happen - that's 2 product runs. expensive to maintain. gta03 is
 vga right now - unless there is a very big push to qvga. it is possible to go,
 and not hard at all. it would save costs on hardware, but it won't change at
 this stage. but beyond gta03 it's an open book and who knows - we may likely
 pull out a lower res screen. it is in fact very likely something will be a
 lower res in later products as there is just so much more choice there below
 vga.
 
  How painfull would it be, to sell GTA03 with QVGA and GTA03V version 
  with VGA screen, if those two are indeed very similar ? I'm certain 
  there are enough of us geeks ready to give up some glitter for pixels.
  
  Regards
  Peter Kraker
  
  Carsten Haitzler (The Rasterman) pravi:
   On Mon, 9 Jun 2008 08:56:22 +0800 Carsten Haitzler (The Rasterman)
   [EMAIL PROTECTED] babbled:
  
 
   On Sun, 8 Jun 2008 18:58:15 +0200 Dr. H. Nikolaus Schaller
   [EMAIL PROTECTED] babbled:
  
   
   we could just not ever even ask you guys and you get what you are  
   given. too
   bad. no input at all. i've opened up the floor for input - but i'm  
   trying to
   dig specific things out of it - not things that smell ofi just want  
   higher
   specs. or keeping up with the joneses. i want real use case  
   scenarios that
   make real sense. :)
   
   This discussion starts to become quite boring. Isn't a single  
   potential customer who says
   I want it and I am willing to pay for it enough? There have been  
   several here on this list,
   if I remember correctly who expressed exactly that.
 
   no. it is absolutely not enough. why? i am asked by product management to
   do things that are just not possible in vga (to do sanely/fast). they 
   come
   first. you users come second. in the end if product management want X 
   they
   get X. and if for X to happen we go QVGA, then so be it. you guys lose. i
   need a very very very strong argument against going to qvga - and that
   means product management need to drop a feature.
   
  
   note - i am talking hypothetically. i don't want to discuss vga as a 
   product
   management feature - not if you like it or not, or it looks pretty. i am
   looking for hard cold technical facts. what does it stop being possible
  
   i know:
  
   1. u may need to scroll more
   2. viewing of images/data that just have more pixel content will need to 
   be
   zoomed out and have less display fidelity
   3. some things requiring text displays like 80x24 terminals will be not
   readable at all at font sizes able to fit on the display (they will jut 
   blur
   away all character details).
  
   with almost everything i can think of you can get by qvga by:
  
   1. scaling data
   2. changing font sizes
   3. re-arranging ui elements etc.
  
   no matter what you need to do this even for vga - if coming fro xga land 
   or
   better. it's just a more extreme case.
  
   no mater what at vga - u still need to zoom most web pages. even at 
   800x480
   you still need to. i have a n800. i know how often i have to scroll
   horizontally even with 800pixels to play with. i know what it ends up
   looking like. so qvga is just a more extreme level of zooming or scrolling
   needed.
  
   an 80x24 terminal is possible to make it readable @ qvga - if we allow
   scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide 
   font -
   possible (3 pixels for text, 1 for space). not very nice though.
  
   at some point someone will have to make a call on resolutions. maybe we
   make a much smaller phone with a smaller screen and thus you will need to
   have fewer pixels anyway? who knows. but if there are uses that cannot be
   somehow crammed into qvga, i would like to know.
  
   right now freerunner is vga - and nothing will change.
   gta03 is also vga - it is theoretically possible to change without much
   impact, but chances of a change are very slim, unless qvga is a that's
   fine for everyone ANd product management want to push it. right now they
   don't push one way or another.
   as for future phones - who knows. but knowing what you guys do, want to 
   do,
   and need is important. so we need to think of more virtual framebuffer
   technology? (eg advertise a higher res but scale down with a compositor?).
   is high-res an absolute must for functionality for your uses, or just a
   nice to have to show off with?
  
 
   BTW: a use 

Re: SMT is running!

2008-06-09 Thread David Samblas Martinez
push the  ROCK 
  
let itROLL!!
--- El mar, 10/6/08, steve [EMAIL PROTECTED] escribió:

 De: steve [EMAIL PROTECTED]
 Asunto: SMT is running!
 Para: 'List for Openmoko community discussion' 
 community@lists.openmoko.org
 Fecha: martes, 10 junio, 2008 3:39
 So I got word from the factory that we have our date.
 
  And we got the line.
 
  And parts are being planted on boards this week.
 
  I know it's been a long wait for everybody, but the
 stone is almost to the
 top of the hill.
 
 
 ___
 Openmoko community mailing list
 community@lists.openmoko.org
 http://lists.openmoko.org/mailman/listinfo/community


  __ 
Enviado desde Correo Yahoo! La bandeja de entrada más inteligente.

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Mikko Rauhala
ti, 2008-06-10 kello 08:52 +0800, Carsten Haitzler kirjoitti:
 but beyond gta03 it's an open book and who knows - we may likely
 pull out a lower res screen. it is in fact very likely something will be a
 lower res in later products as there is just so much more choice there below
 vga.

As a =VGA advocate (for all the stated reasons; web browsing,
terminals, better maps, text reading etc.), yes, a lower resolution
model may be quite okay.

Personally though, it'd be a shame if in the future, for instance, I'd
have to pick between UMTS-capable and VGA-resolution OM phones, in the
scenario that you put out an UMTS phone with a lesser resolution with no
new high-resolution model imminent... The features are to some extent
complementary in the sense that more resolution makes the better
bandwidth and latency more useful (aside from just wanting both features
for their own sake, of course ;).

I _could_ actually see the point in making GTA03 a QVGA phone though,
since it wouldn't apparently offer much more than an 02 in the way of
other features. It could be the display cost-cut version of GSM OM
phones...

(Personally though, I would've gone straight 3G after GTA02 to get one
of those beasts out reasonably fast, since GSM is, well, aged, and
lacking 3G is starting to be a major misfeature. But I don't claim to
have done market studies on the case...)

-- 
Mikko Rauhala   - [EMAIL PROTECTED] - URL:http://www.iki.fi/mjr/
Transhumanist   - WTA member - URL:http://www.transhumanism.org/
Singularitarian - SIAI supporter - URL:http://www.singinst.org/




___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community