Re: [computer-go] Re: WMSG - Scoring

2008-12-07 Thread Rémi Coulom

Ingo Althöfer wrote:


Concerning the next Computer Olympiad and having in mind
the discussion on the last one (how fair is 7.5 komi for
9x9 computer games?) the WMSG scoring should be worth
to be discussed for 9x9.
  


Nobody will want such a scoring in computer go. It is not a matter of 
adding one line of code, like Michael Williams suggested. This rule 
means that passing first gives a one-point advantage to White. Since 
playouts don't pass early, MC programs cannot cope well with this rule.


Rémi
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Re: [computer-go] Re: WMSG - Scoring

2008-12-07 Thread Don Dailey
On Sun, 2008-12-07 at 12:12 +0100, Rémi Coulom wrote:
 Ingo Althöfer wrote:
 
  Concerning the next Computer Olympiad and having in mind
  the discussion on the last one (how fair is 7.5 komi for
  9x9 computer games?) the WMSG scoring should be worth
  to be discussed for 9x9.

 
 Nobody will want such a scoring in computer go. It is not a matter of 
 adding one line of code, like Michael Williams suggested. This rule 
 means that passing first gives a one-point advantage to White. Since 
 playouts don't pass early, MC programs cannot cope well with this rule.

This is true.   And it's even worse with MC programs that do not
distinguish the magnitude of the win.

One solutions, which is not very satisfying, is to internally set komi
pessimistically.   This of course will weaken the play a little.

Has anyone done a study on how much difference it makes if you set komi
an extra 1 or 2 points to your disadvantage?  

- Don
 

 
 Rémi
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Re: [computer-go] Re: WMSG - Scoring

2008-12-07 Thread Michael Goetze

Ingo Althöfer wrote:

Michael Goetze wrote:
I doubt that this rule has a significant effect on playing strength, 
either of computers or humans. After all, the average effect is about 
half a point per game, which you probably won't notice below the 
level of amateur 6d or 7d.


You are right, and I did not state clearly what I had in mind:
play on small boards (like 9x9 or even 7x7). Especially,
there Seki situations are (much) more frequent than on
larger boards.


I think this effect is often overstated. None of the lines believed to 
be optimal play on 7x7 ends in a seki.


http://senseis.xmp.net/?7x7BestPlay
http://homepages.cwi.nl/~tromp/java/go/7x7.sgf


Concerning the next Computer Olympiad and having in mind
the discussion on the last one (how fair is 7.5 komi for
9x9 computer games?) the WMSG scoring should be worth
to be discussed for 9x9.


I wasn't subscribed to the list at the time, but I've read that 
discussion, and must say I consider many of the things said there to be 
silly. If you have a problem because you're using komi of 7.5, and the 
correct komi is probably 7, then changing the komi to 6.5 won't solve 
that problem at all! Similarily, there will be a komi which is correct 
for 9x9 in a game theoretical sense for WMSG rules, and it might be 7, 
or 6, or 8, but it certainly won't be 6.5 or 7.5.


So, please, don't try to alleviate the symptoms of this problem. 
Instead, solve it at the root: change the komi to 7, and come up with a 
tournament system which can deal with jigos.


Regards,
Michael
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Re: [computer-go] Re: WMSG - Scoring

2008-12-06 Thread Michael Goetze

Ingo Althöfer wrote:

Ok, that is a technical answer. But ...
... what does the rule change mean for strengths of
programs - especially in play against (strong) humans?
Would this rule help the computers or the humans?


I doubt that this rule has a significant effect on playing strength, 
either of computers or humans. After all, the average effect is about 
half a point per game, which you probably won't notice below the level 
of amateur 6d or 7d. And since there are currently no programs playing 
at that level, it's impossible to say how they would be affected...


Positions where the WMSG rules (as a whole, not just this simple 
element) differ more significantly from normal rules, such as seki with 
one-sided dame, are very rare.


So I think this is pretty much a non-topic...

Regards,
Michael
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RE: [computer-go] Re: WMSG - Scoring

2008-12-06 Thread David Fotland
It should make almost no difference, since on odd sized boards with area
counting the game result will be the same unless there is a seki with an odd
number of shared liberties.  This kind of seki is rare.  I'd guess less than
one in a hundred games ends with such a seki on the board.  AGA rules also
have the effect of changing the komi depending on which side makes the last
pass.

David

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:computer-go-
 [EMAIL PROTECTED] On Behalf Of Ingo Althöfer
 Sent: Saturday, December 06, 2008 11:32 AM
 To: computer-go@computer-go.org
 Subject: [computer-go] Re: WMSG - Scoring
 
 Michael Williams wrote:
  Seems like MC and MCTS programs would cope just fine
  after that one line of code is added.
 
 Ok, that is a technical answer. But ...
 ... what does the rule change mean for strengths of
 programs - especially in play against (strong) humans?
 Would this rule help the computers or the humans?
 
 Ingo.
 
  ... WMSG-Scoring:
  area scoring, super-ko, komi 6.5 and one special rule:
  When White is the first player to pass than komi is changed
  from 6.5 to 7.5 .
 
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Re: [computer-go] Re: WMSG - Scoring

2008-12-06 Thread Michael Goetze

David Fotland wrote:

AGA rules also have the effect of changing the komi depending on which

 side makes the last pass.

No, they don't. AGA rules are area-scoring rules and the komi is fixed. 
(They also provide a method to determine the area-scoring result via 
territory counting, but that's irrelevant.) WMSG rules are different.


Regards,
Michael

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Re: [computer-go] Re: WMSG - Scoring

2008-12-06 Thread Erik van der Werf
  When White is the first player to pass than komi is changed
  from 6.5 to 7.5 .

On Sat, Dec 6, 2008 at 11:02 PM, David Fotland [EMAIL PROTECTED] wrote:
 It should make almost no difference, since on odd sized boards with area
 counting the game result will be the same unless there is a seki with an odd
 number of shared liberties.  This kind of seki is rare.  I'd guess less than
 one in a hundred games ends with such a seki on the board.  AGA rules also
 have the effect of changing the komi depending on which side makes the last
 pass.

Is that right?

Area scoring  no neutral intersections  odd board surface - odd
komi for jigo (typically 5, 7 or 9).

So, what you're saying applies for 5.5 against 6.5, or 7.5 against 8.5.
6.5 versus 7.5 should frequently make a difference.


It seems this rule makes the game slightly more challenging by
increasing the granularity in frequent scores to the level normally
observed only under territory scoring.

Erik
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RE: [computer-go] Re: WMSG - Scoring

2008-12-06 Thread David Fotland
Your right.  It depends on the komi, if it makes a difference.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:computer-go-
 [EMAIL PROTECTED] On Behalf Of Erik van der Werf
 Sent: Saturday, December 06, 2008 3:17 PM
 To: computer-go
 Subject: Re: [computer-go] Re: WMSG - Scoring
 
   When White is the first player to pass than komi is changed
   from 6.5 to 7.5 .
 
 On Sat, Dec 6, 2008 at 11:02 PM, David Fotland [EMAIL PROTECTED]
 wrote:
  It should make almost no difference, since on odd sized boards with area
  counting the game result will be the same unless there is a seki with an
odd
  number of shared liberties.  This kind of seki is rare.  I'd guess less
than
  one in a hundred games ends with such a seki on the board.  AGA rules
also
  have the effect of changing the komi depending on which side makes the
last
  pass.
 
 Is that right?
 
 Area scoring  no neutral intersections  odd board surface - odd
 komi for jigo (typically 5, 7 or 9).
 
 So, what you're saying applies for 5.5 against 6.5, or 7.5 against 8.5.
 6.5 versus 7.5 should frequently make a difference.
 
 
 It seems this rule makes the game slightly more challenging by
 increasing the granularity in frequent scores to the level normally
 observed only under territory scoring.
 
 Erik
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RE: [computer-go] Re: WMSG - Scoring

2008-12-06 Thread David Fotland
Semantics.  If white passes first she has to give one more prisoner to black
than if black passes first.  This changes the score by one point relative to
Japanese rules, which has the same effect as changing the komi by a point.
Of course I'm aware that the komi is not actually changed.

David

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:computer-go-
 [EMAIL PROTECTED] On Behalf Of Michael Goetze
 Sent: Saturday, December 06, 2008 2:15 PM
 To: computer-go
 Subject: Re: [computer-go] Re: WMSG - Scoring
 
 David Fotland wrote:
  AGA rules also have the effect of changing the komi depending on which
   side makes the last pass.
 
 No, they don't. AGA rules are area-scoring rules and the komi is fixed.
 (They also provide a method to determine the area-scoring result via
 territory counting, but that's irrelevant.) WMSG rules are different.
 
 Regards,
 Michael
 
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Re: [computer-go] Re: WMSG - Scoring

2008-12-06 Thread Michael Goetze

David Fotland wrote:

Semantics.  If white passes first she has to give one more prisoner to black
than if black passes first.  This changes the score by one point relative to
Japanese rules, which has the same effect as changing the komi by a point.
Of course I'm aware that the komi is not actually changed.


So you would also say that Chinese and New Zealand rules change the 
komi depending on who passes first? I think that's pretty silly...


(Note that playing with AGA rules does not require the use of pass 
stones. It is perfectly valid to play with AGA rules and not use any 
pass stones.)


WMSG rules, however, change the komi relative to other area-scoring 
rules. That's a fundamental difference.


Regards,
Michael
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RE: [computer-go] Re: WMSG - Scoring

2008-12-06 Thread David Fotland
No, I wouldn't say that :)   Read what I wrote...

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:computer-go-
 [EMAIL PROTECTED] On Behalf Of Michael Goetze
 Sent: Saturday, December 06, 2008 4:05 PM
 To: computer-go
 Subject: Re: [computer-go] Re: WMSG - Scoring
 
 David Fotland wrote:
  Semantics.  If white passes first she has to give one more prisoner to
black
  than if black passes first.  This changes the score by one point
relative to
  Japanese rules, which has the same effect as changing the komi by a
point.
  Of course I'm aware that the komi is not actually changed.
 
 So you would also say that Chinese and New Zealand rules change the
 komi depending on who passes first? I think that's pretty silly...
 
 (Note that playing with AGA rules does not require the use of pass
 stones. It is perfectly valid to play with AGA rules and not use any
 pass stones.)
 
 WMSG rules, however, change the komi relative to other area-scoring
 rules. That's a fundamental difference.
 
 Regards,
 Michael
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