Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Monday 04 August 2003 04:36, Leon Brooks wrote: > Means it runs on X, FrameBuffer and SVGAlib, plus any other targets > addressed by GGV etc. Including aalib. (-: > > Cheers; Leon I read that. It runs on X and on some other screen types you will never ever use. In short useless info.
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
Robert L Martin <[EMAIL PROTECTED]> writes: > esp since the plot summary has a bad word choice and in general sounds like japanese > translated to english by way of yiddish and a AD&D dice set. Tastes "all your base are belong to us"? -- Guillaume Cottenceau - http://people.mandrakesoft.com/~gc/
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
Adam Williamson <[EMAIL PROTECTED]> writes: > > After decades of war one company, who had gained powerful > > supplying both sides with weaponary, steps forwards and > > crushes both warring factions in one swift movement. > > Using far superior weaponary and AI craft, the company > > was completely unstoppable and now no one can stand in > > their way. Thousands began to perish under the iron fist > > of the company. The people cried out for a saviour, for > > someone to light this dark hour... and someone did. > > IMHO, this kind of description for a game is pretty useless. Sure it's > pretty, but it doesn't tell you anything like what type of game it is, > what hardware it uses etc. Maybe we should move to something like "This > is a 3D space action game based on the SDL libraries" as a description > for a game instead of a long summary of the plot? Agreed for "what type of game it is", not agreed for SDL etc. If someone really wants to know that he just does -qpR or anything of the like. And 99% of people will care nothing about it (or, worse, don't know what's that "SDL", think newbies). -- Guillaume Cottenceau - http://people.mandrakesoft.com/~gc/
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Tue, 2003-08-05 at 14:40, Guillaume Cottenceau wrote: > Adam Williamson <[EMAIL PROTECTED]> writes: > > > > After decades of war one company, who had gained powerful > > > supplying both sides with weaponary, steps forwards and > > > crushes both warring factions in one swift movement. > > > Using far superior weaponary and AI craft, the company > > > was completely unstoppable and now no one can stand in > > > their way. Thousands began to perish under the iron fist > > > of the company. The people cried out for a saviour, for > > > someone to light this dark hour... and someone did. > > > > IMHO, this kind of description for a game is pretty useless. Sure it's > > pretty, but it doesn't tell you anything like what type of game it is, > > what hardware it uses etc. Maybe we should move to something like "This > > is a 3D space action game based on the SDL libraries" as a description > > for a game instead of a long summary of the plot? > > Agreed for "what type of game it is", not agreed for SDL etc. If > someone really wants to know that he just does -qpR or anything > of the like. And 99% of people will care nothing about it (or, > worse, don't know what's that "SDL", think newbies). Yeah, I know, I'm kinda sorry my suggestion has now spawned two threads about SDL, I only wrote that because I couldn't think of anything else to write - I didn't even know if Starfighter actually DOES use SDL, it was just a vague example text :) -- adamw
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Monday 04 August 2003 13:37, Robert L Martin wrote: > >uhr, not really, you've got dependencies for that one > > dependencies don't work if you are looking at downloading the rpm to a > Windows system (for later install on a disconnected Linux system) that's really obscure... you could check the dependencies wherever you have rpm available.. - -- Regards, Per Øyvind Karlsen Sintrax Solutions http://www.sintrax.net - +47 41681061 - GPG Key: http://sintrax.net/~hawkeye/key.asc -BEGIN PGP SIGNATURE- Version: GnuPG v1.2.2 (GNU/Linux) iD8DBQE/LrLqv8F7V9JOSuURAkuPAJ9PXNWDLkFnFCVKSZHMWDpYs9vqcQCeLGkz 9QS7Q+vUag20krTn0XomdF0= =SSun -END PGP SIGNATURE-
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Monday 04 August 2003 13:37, Robert L Martin wrote: > >uhr, not really, you've got dependencies for that one > > dependencies don't work if you are looking at downloading the rpm to > a Windows system (for later install on a disconnected Linux system) rpmfind is here for this reasons : http://rpmfind.net//linux/RPM/cooker/contrib/i586/starfighter-1.00-5mdk.i586.html take a look at the requires sections. it would thiink more clever to use the output of urpmq -d --sources package ( even if it list already installed package, but with some script, this can be changed ) -- Michaël Scherer
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Sun, 2003-08-03 at 20:57, andre wrote: > On Sunday 03 August 2003 20:16, Charles A Edwards wrote: > > Project: Starfighter is a is a Space/Arcade game which uses the SDL > > libraries. > > > Why would i want to know what libraries it uses Probably idiosyncratic, but I can give you one situation where it was important...circa 8.2, anything that used SDL hung my box (well, the one I had then) absolutely solid, black screen, no way out. So I was understandably interested in what games used SDL and what didn't...:) -- adamw
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
uhr, not really, you've got dependencies for that one dependencies don't work if you are looking at downloading the rpm to a Windows system (for later install on a disconnected Linux system)
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Mon, 4 Aug 2003 03:57, andre wrote: > On Sunday 03 August 2003 20:16, Charles A Edwards wrote: >> Project: Starfighter is a is a Space/Arcade game which uses the SDL >> libraries. > Why would i want to know what libraries it uses Means it runs on X, FrameBuffer and SVGAlib, plus any other targets addressed by GGV etc. Including aalib. (-: Cheers; Leon
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Monday 04 August 2003 03:37, Levi Ramsey wrote: > I think he's talking about knowing not to urpmi this if SDL causes > problems on one's system. urpmi will prompt for this, so it's kinda redundant... - -- Regards, Per Øyvind Karlsen Sintrax Solutions http://www.sintrax.net - +47 41681061 - GPG Key: http://sintrax.net/~hawkeye/key.asc -BEGIN PGP SIGNATURE- Version: GnuPG v1.2.2 (GNU/Linux) iD4DBQE/LbuCv8F7V9JOSuURAtzzAJsG/f0TeM5WApwiPHyBB6hwU9AyFwCYitvP L0npNDqhog3U2MtMdWFBVQ== =8tMk -END PGP SIGNATURE-
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Mon Aug 04 3:13 +0200, Per Øyvind Karlsen wrote: > On Monday 04 August 2003 02:38, Robert L Martin wrote: > > It also serves as an flag that you would need the SDL libs installed to use > > the game (useful if on your system SDL causes a scrambled filesystem > > hangovers and other misfortunes) > uhr, not really, you've got dependencies for that one I think he's talking about knowing not to urpmi this if SDL causes problems on one's system. -- Levi Ramsey [EMAIL PROTECTED] [EMAIL PROTECTED] Take due notice and govern yourselves accordingly. Currently playing: Rush - Moving Pictures - Tom Sawyer Linux 2.4.21-3mdk 21:36:00 up 8 days, 23 min, 8 users, load average: 1.53, 1.51, 1.13
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Monday 04 August 2003 02:38, Robert L Martin wrote: > It also serves as an flag that you would need the SDL libs installed to use > the game (useful if on your system SDL causes a scrambled filesystem > hangovers and other misfortunes) uhr, not really, you've got dependencies for that one - -- Regards, Per Øyvind Karlsen Sintrax Solutions http://www.sintrax.net - +47 41681061 - GPG Key: http://sintrax.net/~hawkeye/key.asc -BEGIN PGP SIGNATURE- Version: GnuPG v1.2.2 (GNU/Linux) iD8DBQE/LbM1v8F7V9JOSuURAnnQAKDOv0PTs/+IEYotll6NlT1HPNYx8ACfVeIt U+Dx2t9O27gIhKMtAkkcYk4= =+kpc -END PGP SIGNATURE-
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
Because the fact that it use the SDL API gives an indication of the the of "overall" level of performance which might be achieved as SDL encompasses low-level access to a system's video framebuffer, sound output, and input devices including keyboard, mouse, and joystick. It is the GPL answer but superior API to DirectX. --- It also serves as an flag that you would need the SDL libs installed to use the game (useful if on your system SDL causes a scrambled filesystem hangovers and other misfortunes)
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Sun, 3 Aug 2003 21:57:05 +0200 andre <[EMAIL PROTECTED]> wrote: > Why would i want to know what libraries it uses Because the fact that it use the SDL API gives an indication of the the of "overall" level of performance which might be achieved as SDL encompasses low-level access to a system's video framebuffer, sound output, and input devices including keyboard, mouse, and joystick. It is the GPL answer but superior API to DirectX. Simply saying it is a 3d game would be inaccurate Charles -- 'Tis the dream of each programmer, Before his life is done, To write three lines of APL, And make the damn things run. - Mandrake Linux 9.2 on PurpleDragon Kernel- 2.4.21.6mdk http://www.eslrahc.com - pgp0.pgp Description: PGP signature
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Sunday 03 August 2003 20:16, Charles A Edwards wrote: > Project: Starfighter is a is a Space/Arcade game which uses the SDL > libraries. > Why would i want to know what libraries it uses
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Sun, 3 Aug 2003 19:37:26 +0200 Per Øyvind Karlsen <[EMAIL PROTECTED]> wrote: > > Um, how can I? I'm not a maintainer... > oh, sorry then, you could always send me a new, more fitting > description:) Why not simply prefix that used currently with something such as... Project: Starfighter is a is a Space/Arcade game which uses the SDL libraries. The Story: < Current description > Features: 26 missions over 4 star systems Primary and Secondary Weapons (including a laser cannon and a charge weapon) A weapon powerup system Wingmates Missions with Primary and Secondary Objectives A Variety of Missions (Protect, Destroy, etc) 13 different music tracks Boss battles Charles -- Fortune's real live weird band names #236: Fag - Mandrake Linux 9.2 on PurpleDragon Kernel- 2.4.21.6mdk http://www.eslrahc.com - pgp0.pgp Description: PGP signature
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Sunday 03 August 2003 16:56, Adam Williamson wrote: > On Sun, 2003-08-03 at 14:49, Per Øyvind Karlsen wrote: > > -BEGIN PGP SIGNED MESSAGE- > > Hash: SHA1 > > > > On Saturday 02 August 2003 23:37, Adam Williamson wrote: > > > IMHO, this kind of description for a game is pretty useless. Sure it's > > > pretty, but it doesn't tell you anything like what type of game it is, > > > what hardware it uses etc. Maybe we should move to something like "This > > > is a 3D space action game based on the SDL libraries" as a description > > > for a game instead of a long summary of the plot? > > > > feel free to change it:) > > Um, how can I? I'm not a maintainer... oh, sorry then, you could always send me a new, more fitting description:) - -- Regards, Per Øyvind Karlsen Sintrax Solutions http://www.sintrax.net - +47 41681061 - GPG Key: http://sintrax.net/~hawkeye/key.asc -BEGIN PGP SIGNATURE- Version: GnuPG v1.2.2 (GNU/Linux) iD8DBQE/LUhYv8F7V9JOSuURAsEiAJ9h7C90k+OpZ/8LMFnbE9VG89XOMwCggJ9i Y54/Aq61EX0hWtdYl+nphYM= =bdjQ -END PGP SIGNATURE-
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Sun, Aug 03, 2003 at 10:31:57AM -0400, Robert L Martin wrote: > IMHO, this kind of description for a game is pretty useless. Sure it's > pretty, but it doesn't tell you anything like what type of game it is, > what hardware it uses etc. Maybe we should move to something like "This > is a 3D space action game based on the SDL libraries" as a description > for a game instead of a long summary of the plot? > --- > esp since the plot summary has a bad word choice and in general sounds like > japanese > translated to english by way of yiddish and a AD&D dice set. > what i would like to see is a "target distro" flag to clue on whether an > rpm can safely be installed on "my setup" (some of the good stuff seems > to require a complete upgrade to +1 version due to glibc and base system > problems) This style of quoting is extremely confusing. I have no hints to tell me what is your text and what is the original text. There is no attribution of the text you are quoting, so I have to have the original email to figure out who said it. Not to mention your dashed line is 85 lines, far more than a standard 80 line terminal/window. So could you please use a more standard format. Or at least provide some type of attribution? Before anyone whines about my attribution... I would put the right attribution on this email and the quoted text but I can't since I don't know who wrote what. -- Ben Reser <[EMAIL PROTECTED]> http://ben.reser.org "What upsets me is not that you lied to me, but that from now on I can no longer believe you." -- Nietzsche
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Sun, 2003-08-03 at 14:49, Per Øyvind Karlsen wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > On Saturday 02 August 2003 23:37, Adam Williamson wrote: > > IMHO, this kind of description for a game is pretty useless. Sure it's > > pretty, but it doesn't tell you anything like what type of game it is, > > what hardware it uses etc. Maybe we should move to something like "This > > is a 3D space action game based on the SDL libraries" as a description > > for a game instead of a long summary of the plot? > feel free to change it:) Um, how can I? I'm not a maintainer... -- adamw
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
IMHO, this kind of description for a game is pretty useless. Sure it's pretty, but it doesn't tell you anything like what type of game it is, what hardware it uses etc. Maybe we should move to something like "This is a 3D space action game based on the SDL libraries" as a description for a game instead of a long summary of the plot? --- esp since the plot summary has a bad word choice and in general sounds like japanese translated to english by way of yiddish and a AD&D dice set. what i would like to see is a "target distro" flag to clue on whether an rpm can safely be installed on "my setup" (some of the good stuff seems to require a complete upgrade to +1 version due to glibc and base system problems)
Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Saturday 02 August 2003 23:37, Adam Williamson wrote: > IMHO, this kind of description for a game is pretty useless. Sure it's > pretty, but it doesn't tell you anything like what type of game it is, > what hardware it uses etc. Maybe we should move to something like "This > is a 3D space action game based on the SDL libraries" as a description > for a game instead of a long summary of the plot? feel free to change it:) - -- Regards, Per Øyvind Karlsen Sintrax Solutions http://www.sintrax.net - +47 41681061 - GPG Key: http://sintrax.net/~hawkeye/key.asc -BEGIN PGP SIGNATURE- Version: GnuPG v1.2.2 (GNU/Linux) iD8DBQE/LRMBv8F7V9JOSuURAjaiAKCQvo3+CUCsOEyTcnVIA8LxXHQMZACcDOHa 7aboicDZAvrDLuKBYC8KxBA= =HI13 -END PGP SIGNATURE-
[Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk
On Sat, 2003-08-02 at 14:32, Per Øyvind Karlsen wrote: > [Contrib-RPM] > > --=-=-= > Name: starfighter Relocations: (not relocateable) > Version : 1.00 Vendor: MandrakeSoft > Release : 4mdk Build Date: Sat Aug 2 13:53:13 2003 > Install date: (not installed) Build Host: klama.mandrake.org > Group : Games/Arcade Source RPM: (none) > Size: 2463495 License: GPL-like > Packager: Per Øyvind Karlsen <[EMAIL PROTECTED]> > URL : http://www.parallelrealities.co.uk/starfighter.php > Summary : Project: Starfighter > Description : > After decades of war one company, who had gained powerful > supplying both sides with weaponary, steps forwards and > crushes both warring factions in one swift movement. > Using far superior weaponary and AI craft, the company > was completely unstoppable and now no one can stand in > their way. Thousands began to perish under the iron fist > of the company. The people cried out for a saviour, for > someone to light this dark hour... and someone did. IMHO, this kind of description for a game is pretty useless. Sure it's pretty, but it doesn't tell you anything like what type of game it is, what hardware it uses etc. Maybe we should move to something like "This is a 3D space action game based on the SDL libraries" as a description for a game instead of a long summary of the plot? -- adamw