Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-14 Thread andre
On Monday 04 August 2003 04:36, Leon Brooks wrote:
> Means it runs on X, FrameBuffer and SVGAlib, plus any other targets
> addressed by GGV etc. Including aalib. (-:
>
> Cheers; Leon

I read that. It runs on X and on some other screen types you will never ever 
use. In short useless info.





Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-07 Thread Guillaume Cottenceau
Robert L Martin <[EMAIL PROTECTED]> writes:

> esp since the plot summary has a bad word choice and in general sounds like japanese
> translated to english by way of yiddish and a AD&D dice set.

Tastes "all your base are belong to us"?

-- 
Guillaume Cottenceau - http://people.mandrakesoft.com/~gc/



Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-05 Thread Guillaume Cottenceau
Adam Williamson <[EMAIL PROTECTED]> writes:

> > After decades of war one company, who had gained powerful
> > supplying both sides with weaponary, steps forwards and
> > crushes both warring factions in one swift movement.
> > Using far superior weaponary and AI craft, the company
> > was completely unstoppable and now no one can stand in
> > their way. Thousands began to perish under the iron fist
> > of the company. The people cried out for a saviour, for
> > someone to light this dark hour... and someone did.
> 
> IMHO, this kind of description for a game is pretty useless. Sure it's
> pretty, but it doesn't tell you anything like what type of game it is,
> what hardware it uses etc. Maybe we should move to something like "This
> is a 3D space action game based on the SDL libraries" as a description
> for a game instead of a long summary of the plot?

Agreed for "what type of game it is", not agreed for SDL etc. If
someone really wants to know that he just does -qpR or anything
of the like. And 99% of people will care nothing about it (or,
worse, don't know what's that "SDL", think newbies).

-- 
Guillaume Cottenceau - http://people.mandrakesoft.com/~gc/



Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-05 Thread Adam Williamson
On Tue, 2003-08-05 at 14:40, Guillaume Cottenceau wrote:
> Adam Williamson <[EMAIL PROTECTED]> writes:
> 
> > > After decades of war one company, who had gained powerful
> > > supplying both sides with weaponary, steps forwards and
> > > crushes both warring factions in one swift movement.
> > > Using far superior weaponary and AI craft, the company
> > > was completely unstoppable and now no one can stand in
> > > their way. Thousands began to perish under the iron fist
> > > of the company. The people cried out for a saviour, for
> > > someone to light this dark hour... and someone did.
> > 
> > IMHO, this kind of description for a game is pretty useless. Sure it's
> > pretty, but it doesn't tell you anything like what type of game it is,
> > what hardware it uses etc. Maybe we should move to something like "This
> > is a 3D space action game based on the SDL libraries" as a description
> > for a game instead of a long summary of the plot?
> 
> Agreed for "what type of game it is", not agreed for SDL etc. If
> someone really wants to know that he just does -qpR or anything
> of the like. And 99% of people will care nothing about it (or,
> worse, don't know what's that "SDL", think newbies).

Yeah, I know, I'm kinda sorry my suggestion has now spawned two threads
about SDL, I only wrote that because I couldn't think of anything else
to write - I didn't even know if Starfighter actually DOES use SDL, it
was just a vague example text :)
-- 
adamw




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-04 Thread Per Øyvind Karlsen
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On Monday 04 August 2003 13:37, Robert L Martin wrote:
> >uhr, not really, you've got dependencies for that one
>
> dependencies don't work if you are looking at downloading the rpm to a
> Windows system (for later install on a disconnected Linux system)
that's really obscure...
you could check the dependencies wherever you have rpm available..

- -- 
Regards,
Per Øyvind Karlsen
Sintrax Solutions
http://www.sintrax.net - +47 41681061
- 
GPG Key: http://sintrax.net/~hawkeye/key.asc
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.2.2 (GNU/Linux)

iD8DBQE/LrLqv8F7V9JOSuURAkuPAJ9PXNWDLkFnFCVKSZHMWDpYs9vqcQCeLGkz
9QS7Q+vUag20krTn0XomdF0=
=SSun
-END PGP SIGNATURE-




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-04 Thread Michael Scherer
On Monday 04 August 2003 13:37, Robert L Martin wrote:
> >uhr, not really, you've got dependencies for that one
>
> dependencies don't work if you are looking at downloading the rpm to
> a Windows system (for later install on a disconnected Linux system)

rpmfind is here for this reasons :

http://rpmfind.net//linux/RPM/cooker/contrib/i586/starfighter-1.00-5mdk.i586.html

take a look at the requires sections.

 it would thiink more clever to use the output of 
urpmq -d --sources package  

( even if it list already installed package, but with some script, this 
can be changed )
-- 

Michaël Scherer




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-04 Thread Adam Williamson
On Sun, 2003-08-03 at 20:57, andre wrote:
> On Sunday 03 August 2003 20:16, Charles A Edwards wrote:
> > Project: Starfighter is a is a Space/Arcade game which uses the SDL
> > libraries.
> >
> Why would i want to know what libraries it uses

Probably idiosyncratic, but I can give you one situation where it was
important...circa 8.2, anything that used SDL hung my box (well, the one
I had then) absolutely solid, black screen, no way out. So I was
understandably interested in what games used SDL and what didn't...:)
-- 
adamw




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-04 Thread Robert L Martin


uhr, not really, you've got dependencies for that one

dependencies don't work if you are looking at downloading the rpm to a 
Windows system (for later install on a disconnected Linux system)




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Leon Brooks
On Mon, 4 Aug 2003 03:57, andre wrote:
> On Sunday 03 August 2003 20:16, Charles A Edwards wrote:
>> Project: Starfighter is a is a Space/Arcade game which uses the SDL
>> libraries.

> Why would i want to know what libraries it uses

Means it runs on X, FrameBuffer and SVGAlib, plus any other targets 
addressed by GGV etc. Including aalib. (-:

Cheers; Leon




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Per Øyvind Karlsen
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On Monday 04 August 2003 03:37, Levi Ramsey wrote:
> I think he's talking about knowing not to urpmi this if SDL causes
> problems on one's system.
urpmi will prompt for this, so it's kinda redundant...
- -- 
Regards,
Per Øyvind Karlsen
Sintrax Solutions
http://www.sintrax.net - +47 41681061
- 
GPG Key: http://sintrax.net/~hawkeye/key.asc
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.2.2 (GNU/Linux)

iD4DBQE/LbuCv8F7V9JOSuURAtzzAJsG/f0TeM5WApwiPHyBB6hwU9AyFwCYitvP
L0npNDqhog3U2MtMdWFBVQ==
=8tMk
-END PGP SIGNATURE-




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Levi Ramsey
On Mon Aug 04  3:13 +0200, Per Øyvind Karlsen wrote:
> On Monday 04 August 2003 02:38, Robert L Martin wrote:
> > It also serves as an flag that you would need the SDL libs installed to use
> > the game (useful if on your system SDL causes a scrambled filesystem
> > hangovers and other misfortunes)
> uhr, not really, you've got dependencies for that one

I think he's talking about knowing not to urpmi this if SDL causes
problems on one's system.

-- 
Levi Ramsey
[EMAIL PROTECTED]   [EMAIL PROTECTED]

Take due notice and govern yourselves accordingly.
Currently playing: Rush - Moving Pictures - Tom Sawyer
Linux 2.4.21-3mdk
 21:36:00 up 8 days, 23 min,  8 users,  load average: 1.53, 1.51, 1.13



Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Per Øyvind Karlsen
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On Monday 04 August 2003 02:38, Robert L Martin wrote:
> It also serves as an flag that you would need the SDL libs installed to use
> the game (useful if on your system SDL causes a scrambled filesystem
> hangovers and other misfortunes)
uhr, not really, you've got dependencies for that one
- -- 
Regards,
Per Øyvind Karlsen
Sintrax Solutions
http://www.sintrax.net - +47 41681061
- 
GPG Key: http://sintrax.net/~hawkeye/key.asc
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.2.2 (GNU/Linux)

iD8DBQE/LbM1v8F7V9JOSuURAnnQAKDOv0PTs/+IEYotll6NlT1HPNYx8ACfVeIt
U+Dx2t9O27gIhKMtAkkcYk4=
=+kpc
-END PGP SIGNATURE-




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Robert L Martin
Because the fact that it use the SDL API gives an indication of the the
of "overall" level of performance which might be achieved as SDL
encompasses low-level access to a system's video framebuffer, sound
output, and input devices including keyboard, mouse, and joystick.
It is the GPL answer but superior API to DirectX.
---
It also serves as an flag that you would need the SDL libs installed to use the game
(useful if on your system SDL causes a scrambled filesystem hangovers and other 
misfortunes)




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Charles A Edwards
On Sun, 3 Aug 2003 21:57:05 +0200
andre <[EMAIL PROTECTED]> wrote:

> Why would i want to know what libraries it uses

Because the fact that it use the SDL API gives an indication of the the
of "overall" level of performance which might be achieved as SDL
encompasses low-level access to a system's video framebuffer, sound
output, and input devices including keyboard, mouse, and joystick.
It is the GPL answer but superior API to DirectX.


Simply saying it is a 3d game would be inaccurate 


Charles 

-- 
'Tis the dream of each programmer,
Before his life is done,
To write three lines of APL,
And make the damn things run.
-
Mandrake Linux 9.2 on PurpleDragon
Kernel- 2.4.21.6mdk http://www.eslrahc.com 
-


pgp0.pgp
Description: PGP signature


Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread andre
On Sunday 03 August 2003 20:16, Charles A Edwards wrote:
> Project: Starfighter is a is a Space/Arcade game which uses the SDL
> libraries.
>
Why would i want to know what libraries it uses




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Charles A Edwards
On Sun, 3 Aug 2003 19:37:26 +0200
Per Øyvind Karlsen <[EMAIL PROTECTED]> wrote:

> > Um, how can I? I'm not a maintainer...
> oh, sorry then, you could always send me a new, more fitting
> description:)

Why not simply prefix that used currently with something such as...

Project: Starfighter is a is a Space/Arcade game which uses the SDL
libraries. 

The Story:

< Current description >

Features:

26 missions over 4 star systems
Primary and Secondary Weapons (including a laser cannon and a charge
weapon) 
A weapon powerup system
Wingmates
Missions with Primary and Secondary Objectives
A Variety of Missions (Protect, Destroy, etc)
13 different music tracks
Boss battles


Charles
 

-- 
Fortune's real live weird band names #236:

Fag
-
Mandrake Linux 9.2 on PurpleDragon
Kernel- 2.4.21.6mdk http://www.eslrahc.com 
-


pgp0.pgp
Description: PGP signature


Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Per Øyvind Karlsen
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On Sunday 03 August 2003 16:56, Adam Williamson wrote:
> On Sun, 2003-08-03 at 14:49, Per Øyvind Karlsen wrote:
> > -BEGIN PGP SIGNED MESSAGE-
> > Hash: SHA1
> >
> > On Saturday 02 August 2003 23:37, Adam Williamson wrote:
> > > IMHO, this kind of description for a game is pretty useless. Sure it's
> > > pretty, but it doesn't tell you anything like what type of game it is,
> > > what hardware it uses etc. Maybe we should move to something like "This
> > > is a 3D space action game based on the SDL libraries" as a description
> > > for a game instead of a long summary of the plot?
> >
> > feel free to change it:)
>
> Um, how can I? I'm not a maintainer...
oh, sorry then, you could always send me a new, more fitting description:)
- -- 
Regards,
Per Øyvind Karlsen
Sintrax Solutions
http://www.sintrax.net - +47 41681061
- 
GPG Key: http://sintrax.net/~hawkeye/key.asc
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.2.2 (GNU/Linux)

iD8DBQE/LUhYv8F7V9JOSuURAsEiAJ9h7C90k+OpZ/8LMFnbE9VG89XOMwCggJ9i
Y54/Aq61EX0hWtdYl+nphYM=
=bdjQ
-END PGP SIGNATURE-




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Ben Reser
On Sun, Aug 03, 2003 at 10:31:57AM -0400, Robert L Martin wrote:
> IMHO, this kind of description for a game is pretty useless. Sure it's
> pretty, but it doesn't tell you anything like what type of game it is,
> what hardware it uses etc. Maybe we should move to something like "This
> is a 3D space action game based on the SDL libraries" as a description
> for a game instead of a long summary of the plot?
> ---
> esp since the plot summary has a bad word choice and in general sounds like 
> japanese
> translated to english by way of yiddish and a AD&D dice set.
> what i would like to see is a "target distro" flag to clue on whether an 
> rpm can safely be installed on "my setup"   (some of the good stuff seems 
> to require a complete upgrade to +1 version due to glibc and base system 
> problems)

This style of quoting is extremely confusing.  I have no hints to tell
me what is your text and what is the original text.  There is no
attribution of the text you are quoting, so I have to have the original
email to figure out who said it.   Not to mention your dashed line is 85
lines, far more than a standard 80 line terminal/window.  

So could you please use a more standard format.  Or at least provide
some type of attribution?  Before anyone whines about my attribution...
I would put the right attribution on this email and the quoted text but
I can't since I don't know who wrote what.

-- 
Ben Reser <[EMAIL PROTECTED]>
http://ben.reser.org

"What upsets me is not that you lied to me, but that from now on I can
no longer believe you." -- Nietzsche



Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Adam Williamson
On Sun, 2003-08-03 at 14:49, Per Øyvind Karlsen wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
> 
> On Saturday 02 August 2003 23:37, Adam Williamson wrote:
> > IMHO, this kind of description for a game is pretty useless. Sure it's
> > pretty, but it doesn't tell you anything like what type of game it is,
> > what hardware it uses etc. Maybe we should move to something like "This
> > is a 3D space action game based on the SDL libraries" as a description
> > for a game instead of a long summary of the plot?
> feel free to change it:)

Um, how can I? I'm not a maintainer...
-- 
adamw




Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Robert L Martin
IMHO, this kind of description for a game is pretty useless. Sure it's
pretty, but it doesn't tell you anything like what type of game it is,
what hardware it uses etc. Maybe we should move to something like "This
is a 3D space action game based on the SDL libraries" as a description
for a game instead of a long summary of the plot?
---
esp since the plot summary has a bad word choice and in general sounds like japanese
translated to english by way of yiddish and a AD&D dice set.
what i would like to see is a "target distro" flag to clue on whether an rpm can safely be installed 
on "my setup"   (some of the good stuff seems to require a complete upgrade to +1 version due to glibc and base system problems)





Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-03 Thread Per Øyvind Karlsen
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On Saturday 02 August 2003 23:37, Adam Williamson wrote:
> IMHO, this kind of description for a game is pretty useless. Sure it's
> pretty, but it doesn't tell you anything like what type of game it is,
> what hardware it uses etc. Maybe we should move to something like "This
> is a 3D space action game based on the SDL libraries" as a description
> for a game instead of a long summary of the plot?
feel free to change it:)
- -- 
Regards,
Per Øyvind Karlsen
Sintrax Solutions
http://www.sintrax.net - +47 41681061
- 
GPG Key: http://sintrax.net/~hawkeye/key.asc
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.2.2 (GNU/Linux)

iD8DBQE/LRMBv8F7V9JOSuURAjaiAKCQvo3+CUCsOEyTcnVIA8LxXHQMZACcDOHa
7aboicDZAvrDLuKBYC8KxBA=
=HI13
-END PGP SIGNATURE-




[Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk

2003-08-02 Thread Adam Williamson
On Sat, 2003-08-02 at 14:32, Per Øyvind Karlsen wrote:
> [Contrib-RPM]
> 
> --=-=-=
> Name: starfighter  Relocations: (not relocateable)
> Version : 1.00  Vendor: MandrakeSoft
> Release : 4mdk  Build Date: Sat Aug  2 13:53:13 2003
> Install date: (not installed)   Build Host: klama.mandrake.org
> Group   : Games/Arcade  Source RPM: (none)
> Size: 2463495  License: GPL-like
> Packager: Per Øyvind Karlsen <[EMAIL PROTECTED]>
> URL : http://www.parallelrealities.co.uk/starfighter.php
> Summary : Project: Starfighter
> Description :
> After decades of war one company, who had gained powerful
> supplying both sides with weaponary, steps forwards and
> crushes both warring factions in one swift movement.
> Using far superior weaponary and AI craft, the company
> was completely unstoppable and now no one can stand in
> their way. Thousands began to perish under the iron fist
> of the company. The people cried out for a saviour, for
> someone to light this dark hour... and someone did.

IMHO, this kind of description for a game is pretty useless. Sure it's
pretty, but it doesn't tell you anything like what type of game it is,
what hardware it uses etc. Maybe we should move to something like "This
is a 3D space action game based on the SDL libraries" as a description
for a game instead of a long summary of the plot?
-- 
adamw