Re: [CREATE] freieFarbe/freeColour HLC colour system to be accepted as a national standard for "Open Colour Communication" in Germany
Hi! On Fri, Dec 1, 2017 at 10:15 AM, Alexandre Prokoudinewrote: > > > 1 дек. 2017 г. 6:36 пользователь Christoph Schäfer написал: > > We're currently cooperating with ink manufacturers in Germany and > Switzerland to establish ink formulas for HLC colours that cannot be > reproduced in CMYK, aka as spot colours > > > Since you already have a prototype, are you talking about metallic inks? > > > This is a real colour system and not just a colour collection like Pantone > or RAL. > > > How do you define a real color system? > > Most importantly, it is a free and open alternative to Pantone & co, which > is not only better, > > > Better in what way? Though I still think it is a very cool news, I actually join Alexandre's questions above. You seem to think that your color system is better and "real" because it is based off sorted numerical values, with meaning in color science (LCH). Yet the real power of Pantone is that they were not born out of numbers but from actual physical inks (the 18 basic Pantone colors). So with the basic colors being "approved" by the company, getting any color is a matter of precisely following a recipe. This ensures that *theoretically* you should always get the same color at every printshop. This is based off real life and somehow meets expectations of people. I'm not saying that Pantone is great. They have tried for years to copyright colors and stuff. They are just trying to squeeze money because that's what most companies do. Colors should indeed be managed by a non-profit with the goal to improve accuracy and reproducibility. Yet saying that such companies don't have a real system is wrong IMO. Somehow people who want to print may not care that much about numbers, sorting and stuff. They mostly want reproducible colors. And from the printshop point of view, getting any spot color from the catalog is just about following a mixing recipe accurately, so it's easy and not too bothersome. So my question is: from your LCH representation, can you ensure the creation of an ink so that 2 unrelated people could create the same color? I'm not a color expert so I may be missing something. But physical colors can be measured and get a LCH representation. But here we need to do the opposite. Can it be done accurately and easily? Jehan P.S.: I believe I met you in some summit in Berlin a few years ago and raised similar concerns. > At what stage of work within DIN will ink formulas be published one way or > another? > > Alex > > ___ > CREATE mailing list > CREATE@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/create > -- ZeMarmot open animation film http://film.zemarmot.net Patreon: https://patreon.com/zemarmot Tipeee: https://www.tipeee.com/zemarmot ___ CREATE mailing list CREATE@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] freieFarbe/freeColour HLC colour system to be accepted as a national standard for "Open Colour Communication" in Germany
Hi! On Fri, Dec 1, 2017 at 10:20 AM, Alexandre Prokoudine <alexandre.prokoud...@gmail.com> wrote: > > > 1 дек. 2017 г. 7:35 пользователь "Jehan Pagès" написал: > > Not sure what we could do though since printing is not our specialty > > > Writing SBZ loader for GIMP would be a good start :) Especially since we now > have LCH all around. Ahahah! Yes. I was mostly speaking of trying to make it a standard (even if just a defacto one) in France too. Since it's no use to have support in the software if printing shop can't print these. :P But you are right that having support in GIMP would help too, even to make it a standard. :-) Also what is SBZ? I assumed some kind of format, but it would only return me some video project extension from some software. Jehan > Alex > > ___ > CREATE mailing list > CREATE@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/create > -- ZeMarmot open animation film http://film.zemarmot.net Patreon: https://patreon.com/zemarmot Tipeee: https://www.tipeee.com/zemarmot ___ CREATE mailing list CREATE@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] [LGM] Update on LGM 2017
Hi again! On Sat, Feb 4, 2017 at 6:15 PM, Jehan Pagès <jehan.marmott...@gmail.com> wrote: > Hello João, > > How are you? > > On Fri, Sep 16, 2016 at 3:49 PM, Joao S. O. Bueno <gwid...@gmail.com> wrote: >> Hello folks - >> >> Sorry for the long time without news - >> >> as it is now - we have the venue next year, to be at PUC-Rio, >> but I could not yet have the dates confirmed due to their internal >> bureaucracy - >> (they only open up their calendar for scheduling the auditorium on October - >> that is why) >> >> >> We re asking for the dates of April 20-24th 2017 - so these will >> probably be the cofnerence dates, but we should have these confirmed >> only around the 3rd week of October. . > > So you already confirmed these dates on another email, but this was > quite a limited view span (the mailing list). If not mistaken, no > public announcement for LGM 17 has been made yet, with details on the > dates, location and others, and no call for talk either. And > apparently still no LGM 2017 website to refer people to. > > With the rest of the GIMP team, we are starting to get a little > worried and we are not sure if we should start searching for an > accomodation yet. Could you reassure us? > Should we start planning our annual presence to LGM? When will the > public announcement and the call for talks happen? > Thanks! It has been noted it is even maybe too late for some of our contributors who need visas. If they still decide to try, what would be the procedure for them to get an invitation? Can the inviting university deliver them? Is there anyone to contact in particular? Thanks! Jehan > Jehan > >> We are also planning workshops to take place in the hosting University >> on the days previous to the LGM - the local team should take care of >> some of these actvities, but if anyone is interested in getting a few >> days earlier to engage students from PUC and other attendees that will >> be very welcome - >> >> We will post more details on how this should work later on. >> >> Please let me know any other questions you have - I had actually been >> hoping to have the final dates before writing you again. >> >> >> Venue website: http://www.puc-rio.br/english/ >> >> >> Best regards, >> >> js >> -><- >> ___ >> Libre-graphics-meeting mailing list >> libre-graphics-meet...@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/libre-graphics-meeting > > > > -- > ZeMarmot open animation film > http://film.zemarmot.net > Patreon: https://patreon.com/zemarmot > Tipeee: https://www.tipeee.com/zemarmot -- ZeMarmot open animation film http://film.zemarmot.net Patreon: https://patreon.com/zemarmot Tipeee: https://www.tipeee.com/zemarmot ___ CREATE mailing list CREATE@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] [LGM] Update on LGM 2017
Hello João, How are you? On Fri, Sep 16, 2016 at 3:49 PM, Joao S. O. Buenowrote: > Hello folks - > > Sorry for the long time without news - > > as it is now - we have the venue next year, to be at PUC-Rio, > but I could not yet have the dates confirmed due to their internal > bureaucracy - > (they only open up their calendar for scheduling the auditorium on October - > that is why) > > > We re asking for the dates of April 20-24th 2017 - so these will > probably be the cofnerence dates, but we should have these confirmed > only around the 3rd week of October. . So you already confirmed these dates on another email, but this was quite a limited view span (the mailing list). If not mistaken, no public announcement for LGM 17 has been made yet, with details on the dates, location and others, and no call for talk either. And apparently still no LGM 2017 website to refer people to. With the rest of the GIMP team, we are starting to get a little worried and we are not sure if we should start searching for an accomodation yet. Could you reassure us? Should we start planning our annual presence to LGM? When will the public announcement and the call for talks happen? Thanks! Jehan > We are also planning workshops to take place in the hosting University > on the days previous to the LGM - the local team should take care of > some of these actvities, but if anyone is interested in getting a few > days earlier to engage students from PUC and other attendees that will > be very welcome - > > We will post more details on how this should work later on. > > Please let me know any other questions you have - I had actually been > hoping to have the final dates before writing you again. > > > Venue website: http://www.puc-rio.br/english/ > > > Best regards, > > js > -><- > ___ > Libre-graphics-meeting mailing list > libre-graphics-meet...@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/libre-graphics-meeting -- ZeMarmot open animation film http://film.zemarmot.net Patreon: https://patreon.com/zemarmot Tipeee: https://www.tipeee.com/zemarmot ___ CREATE mailing list CREATE@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] LGM Brazil dates
Hi! On Fri, Dec 23, 2016 at 6:31 PM, Joao S. O. Bueno <gwid...@mpc.com.br> wrote: > Hi Jehan - yes, I've posted last week to the LGM list itself - > these dates are final. 20-23 Apr, 217. Awesome, thanks! Jehan > On 23 December 2016 at 13:15, Jehan Pagès <jehan.marmott...@gmail.com> wrote: >> Hi Joao, >> >> How are you? :-) >> >> On Tue, Nov 29, 2016 at 5:20 PM, Joao S. O. Bueno <gwid...@mpc.com.br> wrote: >>> Hi Pierre ! >>> >>> We are really on the verge of confirming the dates for good this week - >>> but the aim is for it to take places om April the 20th-23rd, 2017. >> >> I started receiving other calls for submissions on other events which >> whill happen very close to these dates. I'm giving priority to LGM, >> yet I'd still like to know if there is any reason for me to apply to >> other events (i.e. if they are the same dates or too close, no need >> for me to bother). >> >> Do you think we'll have the confirmation soon? Would be awesome. :-) >> Thanks! >> >> Jehan >> >>> js >>> ><- >>> >>> On 28 November 2016 at 14:18, Pierre Huyghebaert <pie...@speculoos.com> >>> wrote: >>>> Hello all, >>>> >>>> As many of you, OSP will try a lot to go to LGM Brazil. We see now flight >>>> prices from Brussels to raise (15 days ago, the lowest was 460 eur, now 530 >>>> eur). We know that the organisation is a real challenge, but do you have >>>> info about LGM dates? Even not very precise, it could be with a one week >>>> buffer, as we plan to spend some time in Brasil. >>>> >>>> Many thanks, >>>> >>>> For OSP, >>>> Pierre, >>>> osp.kitchen >>>> >>>> ___ >>>> CREATE mailing list >>>> CREATE@lists.freedesktop.org >>>> https://lists.freedesktop.org/mailman/listinfo/create >>>> >>> ___ >>> CREATE mailing list >>> CREATE@lists.freedesktop.org >>> https://lists.freedesktop.org/mailman/listinfo/create >> >> >> >> -- >> ZeMarmot open animation film >> http://film.zemarmot.net >> Patreon: https://patreon.com/zemarmot >> Tipeee: https://www.tipeee.com/zemarmot -- ZeMarmot open animation film http://film.zemarmot.net Patreon: https://patreon.com/zemarmot Tipeee: https://www.tipeee.com/zemarmot ___ CREATE mailing list CREATE@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] LGM Brazil dates
Hi Joao, How are you? :-) On Tue, Nov 29, 2016 at 5:20 PM, Joao S. O. Buenowrote: > Hi Pierre ! > > We are really on the verge of confirming the dates for good this week - > but the aim is for it to take places om April the 20th-23rd, 2017. I started receiving other calls for submissions on other events which whill happen very close to these dates. I'm giving priority to LGM, yet I'd still like to know if there is any reason for me to apply to other events (i.e. if they are the same dates or too close, no need for me to bother). Do you think we'll have the confirmation soon? Would be awesome. :-) Thanks! Jehan > js > ><- > > On 28 November 2016 at 14:18, Pierre Huyghebaert wrote: >> Hello all, >> >> As many of you, OSP will try a lot to go to LGM Brazil. We see now flight >> prices from Brussels to raise (15 days ago, the lowest was 460 eur, now 530 >> eur). We know that the organisation is a real challenge, but do you have >> info about LGM dates? Even not very precise, it could be with a one week >> buffer, as we plan to spend some time in Brasil. >> >> Many thanks, >> >> For OSP, >> Pierre, >> osp.kitchen >> >> ___ >> CREATE mailing list >> CREATE@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/create >> > ___ > CREATE mailing list > CREATE@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/create -- ZeMarmot open animation film http://film.zemarmot.net Patreon: https://patreon.com/zemarmot Tipeee: https://www.tipeee.com/zemarmot ___ CREATE mailing list CREATE@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/create
[CREATE] ZeMarmot, Libre Animation film made with Free Software
Hi all, I just wanted to present our last project of a 2D animation film (digital cell animation) drawn fully with GIMP, images edited with Blender, and sound in Ardour in case you haven't heard of it yet (we presented it at Libre Graphics Meeting, and various other events). Moreover the movie will be released as Creative Commons BY-SA (so that's an Open Movie!) and we work with a collective of musicians, AMMD, who also fully uses Free Software and releases all their music in Free Art license (ammd.net). And we will use the time to also improve GIMP and other Free Software (Blender for editing, Ardour for sound…). You may know I am one of the devs on GIMP. You may have seen already some artworks of our director, Aryeom. For instance she draws the Wilber Co. comic strip in GIMP Magazine, she also drew the current logo of the GIMP users group on Facebook, etc. So let's go straight to the point. We are currently crowdfunding the project, and you can read more about it there: https://www.indiegogo.com/projects/zemarmot-libre-movie-made-with-free-software/ You will see a 1-min teaser on the funding page. And before anyone asks (because someone did at our Libre Graphics Meeting's talk), yes this is 100% GIMP-drawn, from scratch, no hand-painting scan, nor any other drawing software. For anyone who says GIMP can't be used for drawing, just link them to the obvious truth. :-) Anyway, I hope you like it, maybe will contribute if you can afford it, and also share with friends, family and others. Time is running out for funding the project! :-) Thanks and bye! Jehan P.S.: you may have seen a nearly similar email on other mailing lists (like GIMP ml), sorry for this. I am kind of in marketing mode right now, with only 58% funded and 9 days left. ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] Posts, pics and other reports from this year LGM
Hi, On Sun, May 3, 2015 at 6:14 PM, Julien Deswaef ju...@requiem4tv.com wrote: Dear LGM attendees. If you've taken pictures, written blog posts or made any kind of report about this year's event, we'd love to look at it and share it further. So please post a link here about it. We just made a report in English: http://girinstud.io/news/2015/05/report-of-libre-graphics-meeting-2015/ And French: http://girinstud.io/news/2015/05/compte-rendu-de-la-reunion-du-graphisme-libre-2015/ Aryeom may write one in Korean if she finds the time. Thanks LGM! Jehan (We would especially need some photos soon if some of you have taken some. Simon?) In the meantime, if you haven't check the activity on social media and elsewhere, we tried to gather most of it here: https://www.rebelmouse.com/LibreGraphicsMeeting/ Wishing you a nice sunny Sunday. Julien -- @xuv http://xuv.be http://p.xuv.be ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] Anyone knows a dev at Wacom?
Hi, On Sun, Aug 24, 2014 at 10:42 AM, Julien Deswaef ju...@requiem4tv.com wrote: Hey On 22/08/14 18:02, Jehan Pagès wrote: Well you could try the Wacom hacker (Ping Cheng) who was contributing to the Linux kernel for the support of Wacom devices: http://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/log/?id=e694958388c50148389b0e9b9e9e8945cf0f1b98qt=authorq=wacom Thanks for the suggestion. Mail sent. For information, I just realized he actually had more recent contributions for the Linux kernel, as recently as 2013 (or else that's another Ping Cheng who also contributes to the Wacom drivers :p): http://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/log/drivers/input/tablet/wacom_sys.c?qt=authorq=Ping+Cheng Yet his email for the recent patches is apparently a private (gmail) email now. Which may mean that he does not work for Wacom anymore (or maybe the company politics changed and he is asked to not use his work email anymore for this? Or another reason). Well if the first email does not get any answer, you may want to try the gmail email instead. I don't know (even if not inside the company, he may still have the contacts, who knows). In any case, whatever the outcome of this all is, I think we'll be interested in knowing what you discovered, and how you improved the support for Linux of this device. Don't hesitate to give some news from time to time. Have fun! Will do. Cool. Have fun too :) Have fun again! (we could continue this for a long time! :p) Jehan Julien -- @xuv http://xuv.be http://p.xuv.be ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] an interesting development?
Hi, On Wed, Jun 4, 2014 at 9:00 AM, Camille Bissuel cami...@nylnook.com wrote: Hi all, at least, it can allow Blender's people to study the code... maybe it may help the Cycle rendering engine. Correct me if I'm wrong, but I don't think that the linked article writes about source code anywhere. The way I understood it, they just provide a license free-of-charge for non-commercial usage. In other words they would just provide the binary, not any source code. Also even though they might provide source code, this is always dangerous usage of non-FLOSS source code. If a piece of code in a FLOSS program ends up too close from a proprietary code, you might end up sued. And that's not even speaking about software patents on algorithms (which are not valid in Europe, but people tend to be careful anyway)... Jehan So that's quite a good news ;) Have a nice day, Camille Nylnook Illustration et formation 1480 route de Corréo 05 400 La Roche-des-Arnauds 04 88 03 57 51 06 75 25 90 39 http://www.nylnook.com 2014-06-03 19:29 GMT+02:00 Ricardo Lafuente r...@manufacturaindependente.org: The source doesn't appear to be available, and the restrictive uses (personal and noncommercial use only) make this very non-free software. On 06/03/2014 05:37 PM, Gregory Pittman wrote: http://www.bbc.com/news/technology-27677712 I'm not sure if there is any interface with Blender and RenderMan... Greg ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] an interesting development?
Hi, On Wed, Jun 4, 2014 at 9:16 AM, Tobias Ellinghaus h...@gmx.de wrote: Am Mittwoch, 4. Juni 2014, 11:00:25 schrieb Camille Bissuel: Hi all, Hi. at least, it can allow Blender's people to study the code... maybe it may help the Cycle rendering engine. I don't think that any code will be released. So that's quite a good news ;) It is at least good for those that want a good renderer without any philosophical limitations (i.e., only free software, …). Well it's especially good for Pixar, because they can spread the usage, hence sale, of their software. I guess that up to now only very big studios, with either employees having already knowledge of RenderMan, or else big enough to be able to spare the learning curve time, would have bought licenses. Whereas now probably a lot of people will try it out and at least get the basics of the software before even be hired. Good bargain for the studios (much worse for the individuals who will be required to have this item in their resume from now on!). Also that allows studios to test the software before buying, which is less scary (because I imagine the commercial license is very expensive, so smaller studios would want to be sure that will really suit them beforehand). In any case, very nice marketing move, but in my opinion totally useless for serious usage, and even harmful for individuals. Because any production done is doomed to remain a toy (however good it ends up, you are not allowed to do anything with it other than being proud of it and showing to people). Or worse that's a good way to set yourself in jail (you force yourself to buy the license at some point or another if ever you become proficient with it and wants to do business). Jehan Have a nice day, Camille Tobias [...] ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] List of movies from the movie night
Hi, So nobody has the list of movies which were projected during the LGM's movie night?! I mean, that was a very nice night, and I would really like to find back some of the movies that were projected there. Someone must have this list, no? Thanks! Jehan P.S.: adding the create mailing list in CC, as it seems to be heavily used for LGM organization too... On Sun, Apr 13, 2014 at 9:42 AM, Jehan Pagès jehan.marmott...@gmail.com wrote: Hello all, Would it be possible to get the list of the movies name (with the more details, the better. A link per movie to find it again would be cool!) from the movie night of Wednesday evening? The program details still gives nothing about the contents, so that makes it hard to find (we saw so many short movies, I can't remember the title for most of them). Thanks! Jehan P.S.: apart from answering me on the list, it would be a good idea to fill up the program too, for future reference, even though the meeting is now finished. :-) ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] How to animate hand-drawings? (Fw: animation)
Hi, On Thu, Dec 5, 2013 at 11:45 PM, Hin-Tak Leung hin...@ghostscript.com wrote: Hi everyone - A friend of mine is curious about how an animation is done - it looks almost like a series of hand-drawings, but I am sure there are ways of automating via some computer-assisted technology while preserving the old fashioned feel with the jitter, etc. So how is this done? This is rotoscoping animation. Basically you draw over actual footage (with actors), frame after frame. Of course you are not forced to draw perfectly (otherwise just use the original if that's to do the exact same! :p), animators would add some wibbly feeling to their strokes for instance to get what you call (I guess) the old fashioned style, and you can add animation effects. See https://en.wikipedia.org/wiki/Rotoscoping With some shape detection technics, there is obviously ways to automatize this kind of things. Now programs are able to extract quite easily some foreground images with a little human help. Also some image filters in various programs are likely to provide similar feeling from photos. Now I would guess that you would still need animators to check each and every frame for detection of stroke bugs, unless you have all your actors in black on white backgrounds or if you use some motion detection sensors, or something. But is it still rotoscoping then? I imagine the best rotoscoping works are made entirely (or mostly) by hand. Hop some self-promotion of another rotoscoping animation: http://youtu.be/VdoreQ1_oJs Bye! Jehan Hin-Tak --- On Thu, 5/12/13, P.-L. Chau wrote: Could I ask you a computing question, please? Could you have a look at this? http://www.youtube.com/watch?feature=player_embeddedv=kY4tEZvbUKg Please do not worry about the Chinese. What I would like to know is how this animation is done. Would you perhaps have any idea? Thank you very much! ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
[CREATE] Fwd: Crowdfunding Proposal for Symmetry/Mirror Painting in GIMP
Hello, Lately several people have asked why we won't do crowdfunding for GIMP. The general position of GIMP developers towards this proposition is that the core developers usually have day jobs, thus won't raise money this way. Well I am one of them and I don't have a day job right now, thus I have decided to give it a try. During the Libre Graphics Meeting in Madrid, the painter who was with me tried the mirror mode during Krita workshop. And I thought it would be a nice addition to the GIMP. Apparently I am not alone because I see regularly messages asking for it. So I started a test implementation to see how it would go. And it works well. See the demo: http://youtu.be/osSiETyae5c But now if I want it in GIMP, this is where it will really take time, to make a nice and clean implementation and a well-thought internal design. So I start a crowdfunding initiative. Have a look there with all the explanation: http://girinstud.io/news/2013/09/crowdfunding-proposal-for-symmetrymirror-painting-in-gimp/ And if you like it, please fund me and spread the word: http://funding.openinitiative.com/funding/1578/ Thanks! Jehan ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] The Graphic Design Faculty
Hello Juan Guillermo, I am Jehan, a simple individual who went at the LGM in Madrid. I have read your proposal on the create mailing list but most organizers want the discussion for the decision of the LGM place to be public and happening on the mailing list libre-graphics-meet...@lists.freedesktop.org. If you are not already subscribed there, it would be better to first do it: http://lists.freedesktop.org/mailman/listinfo/libre-graphics-meeting Then I would suggest to make a new message in this public place, because right now only the Montreal choice seems to be seriously considered, as coming through the right medium. Also don't hesitate to update your proposition to check the LGM guidelines (not very up to date, and lost in archive.org, but better than nothing until they get rewritten, I guess): http://web.archive.org/web/20110902161038/http://create.freedesktop.org/wiki/Conference_2011 This way, you will be able to make a more complete proposal. Thanks all who make this event possible! :-) Jehan On Sat, Apr 13, 2013 at 9:03 PM, mon...@medialab-prado.es wrote: Hi everyone, This mail was sent two days ago by Juan Herrara from Medellin, but it didn't get to the list, so I forward it. Original Message Subject: The Graphic Design Faculty Date: 11-04-2013 12:03 From: Juan Guillermo Herrera Soto juang.herr...@upb.edu.co To: create@lists.freedesktop.org create@lists.freedesktop.org Cc: Laura Fernández la...@medialab-prado.es, mar...@medialab-prado.es mar...@medialab-prado.es Dear All I am in charge of the Graphic Design Faculty of the Pontificia Bolivariana University which headquarter is based in Medellin, Colombia. The University has more than 18.000 students, 39 Faculties and is based in 5 cities in Colombia. The Graphic Design Faculty has more than 900 students and 2 postgradute: Strategy Innovation Design and Packaging Design. 2014 will be an important year for the University because is the 40th anniversary of the Graphic Design Faculty and the 77thanniversary of the University. Medellin has international recognition as the most innovative city in South America for it's commitment to connectivity, public transport, social inclusion, and infrastructure. Now Medellín has ‘Cuidad Innovadora’ award granted by The Wall Street Journal y Citigroup. Those are the reasons why we are very keen to be considered to be the city and the University to be the place to celebrate in 2014 the Libre Graphis meeting. It will be a great opportunity to share knowledge between designers, artists, publishers, experimenters and open source code designers. Many thanks for your kind support and I look forward to discussing more with you about this topic. Best Regards, Juan Guillermo Herrera Soto Chief Director Graphic Design Pontificia Bolivariana University 75 AñOS DE FORMACIóN INTEGRAL PARA LA TRANSFORMACIóN SOCIAL Y HUMANA Juan G. Herrera Soto| Director Facultad Diseño Gráfico| Escuela de Arquitectura y Diseño | Universidad Pontificia Bolivariana | Circular 1 No. 70-01, Bloque 10 |Medellín, Colombia | Tel: +57(4) 44 88 3 88 | juang.herr...@upb.edu.co| www.upb.edu.co [1] Links: -- [1] http://www.upb.edu.co/ ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] The Graphic Design Faculty
Hi Juan Guillermo, I have been reminded that the main problem may not be the right medium but time of proposal, which may be a little late. So I correct my statement. Nevertheless I suggest you to still go and make your proposal on this mailing list. :-) That is the preferred channel of organization, as far as I could see and you'll have better chance to discuss it with the right people. See you! Jehan On Tue, Apr 16, 2013 at 7:41 PM, Jehan Pagès jehan.marmott...@gmail.com wrote: Hello Juan Guillermo, I am Jehan, a simple individual who went at the LGM in Madrid. I have read your proposal on the create mailing list but most organizers want the discussion for the decision of the LGM place to be public and happening on the mailing list libre-graphics-meet...@lists.freedesktop.org. If you are not already subscribed there, it would be better to first do it: http://lists.freedesktop.org/mailman/listinfo/libre-graphics-meeting Then I would suggest to make a new message in this public place, because right now only the Montreal choice seems to be seriously considered, as coming through the right medium. Also don't hesitate to update your proposition to check the LGM guidelines (not very up to date, and lost in archive.org, but better than nothing until they get rewritten, I guess): http://web.archive.org/web/20110902161038/http://create.freedesktop.org/wiki/Conference_2011 This way, you will be able to make a more complete proposal. Thanks all who make this event possible! :-) Jehan On Sat, Apr 13, 2013 at 9:03 PM, mon...@medialab-prado.es wrote: Hi everyone, This mail was sent two days ago by Juan Herrara from Medellin, but it didn't get to the list, so I forward it. Original Message Subject: The Graphic Design Faculty Date: 11-04-2013 12:03 From: Juan Guillermo Herrera Soto juang.herr...@upb.edu.co To: create@lists.freedesktop.org create@lists.freedesktop.org Cc: Laura Fernández la...@medialab-prado.es, mar...@medialab-prado.es mar...@medialab-prado.es Dear All I am in charge of the Graphic Design Faculty of the Pontificia Bolivariana University which headquarter is based in Medellin, Colombia. The University has more than 18.000 students, 39 Faculties and is based in 5 cities in Colombia. The Graphic Design Faculty has more than 900 students and 2 postgradute: Strategy Innovation Design and Packaging Design. 2014 will be an important year for the University because is the 40th anniversary of the Graphic Design Faculty and the 77thanniversary of the University. Medellin has international recognition as the most innovative city in South America for it's commitment to connectivity, public transport, social inclusion, and infrastructure. Now Medellín has ‘Cuidad Innovadora’ award granted by The Wall Street Journal y Citigroup. Those are the reasons why we are very keen to be considered to be the city and the University to be the place to celebrate in 2014 the Libre Graphis meeting. It will be a great opportunity to share knowledge between designers, artists, publishers, experimenters and open source code designers. Many thanks for your kind support and I look forward to discussing more with you about this topic. Best Regards, Juan Guillermo Herrera Soto Chief Director Graphic Design Pontificia Bolivariana University 75 AñOS DE FORMACIóN INTEGRAL PARA LA TRANSFORMACIóN SOCIAL Y HUMANA Juan G. Herrera Soto| Director Facultad Diseño Gráfico| Escuela de Arquitectura y Diseño | Universidad Pontificia Bolivariana | Circular 1 No. 70-01, Bloque 10 |Medellín, Colombia | Tel: +57(4) 44 88 3 88 | juang.herr...@upb.edu.co| www.upb.edu.co [1] Links: -- [1] http://www.upb.edu.co/ ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] #codethesquare open call for sketches
Hello, from a previous email, I understood that you finished moving everything. But the server is still down. Did you forget to reboot it? :-) Thanks! Jehan On Fri, Apr 5, 2013 at 9:05 AM, Mónica Cachafeiro mon...@medialab-prado.es wrote: Hello, Sorry for the incovenient... we are moving to the new building and the servers were out of service. We will plug it in as soon as possible, Best El 05/04/2013 0:37, Jehan Pagès escribió: Hello, very nice project, but today I could not access the website. I have a 503 error: Service Temporarily Unavailable Anyone can connect to the website? Is there a known issue? Thanks. Jehan On Wed, Mar 27, 2013 at 9:46 PM, Monica Cachafeiro mon...@medialab-prado.es wrote: Hi all, We want to share with you the project #codethesquare, an open platform to show Processing.js sketches on the medialab-prado digital facade. http://programalaplaza.medialab-prado.es/ There is a permanent call already open and we will show the sketches summited during the Libre Graphics meeting. On the website you will find some advices to design. Best Mónica -- Mónica Cachafeiro Medialab Prado Área de Las Artes, Ayuntamiento de Madrid Tlf: 915 177 289, ext. 57289 skype:monica.cachafeiro http://www.medialab-prado.es Durante las obras que tienen lugar en MEDIALAB PRADO (Plaza de las Letras. Alameda, 15. 28014 Madrid) el personal y la actividad se trasladan temporalmente a Paseo de la Chopera, 14. 28045 Madrid (Intermediae-Matadero-Madrid). Go Green, Keep it on the Screen! ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create -- -- Mónica Cachafeiro Medialab-Prado Área de Las Artes, Ayuntamiento de Madrid Tlf: 915 177 289, ext. 57289 skype:monica.cachafeiro http://www.medialab-prado.es Durante las obras que tienen lugar en la sede de MEDIALAB-PRADO (plaza de las Letras 15, 28014, Madrid), el personal y las actividadesse trasladan temporalmente a Paseo de la Chopera 14. (Intermediae/ Madtadero Madrid) Go green, keep it on the screen ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] #codethesquare open call for sketches
Hello again, we are working on our work concept. I wanted to know: how long will each sketch last on the wall? In particular will we know when it starts and when it ends during execution, for instance to run a specific start/end animation? Thanks. Jehan Studio Girin On Fri, Apr 5, 2013 at 9:15 AM, Jehan Pagès jehan.marmott...@gmail.com wrote: Hi, I see! Thanks a lot for the update. We will wait a little. :-) Jehan On Fri, Apr 5, 2013 at 9:05 AM, Mónica Cachafeiro mon...@medialab-prado.es wrote: Hello, Sorry for the incovenient... we are moving to the new building and the servers were out of service. We will plug it in as soon as possible, Best El 05/04/2013 0:37, Jehan Pagès escribió: Hello, very nice project, but today I could not access the website. I have a 503 error: Service Temporarily Unavailable Anyone can connect to the website? Is there a known issue? Thanks. Jehan On Wed, Mar 27, 2013 at 9:46 PM, Monica Cachafeiro mon...@medialab-prado.es wrote: Hi all, We want to share with you the project #codethesquare, an open platform to show Processing.js sketches on the medialab-prado digital facade. http://programalaplaza.medialab-prado.es/ There is a permanent call already open and we will show the sketches summited during the Libre Graphics meeting. On the website you will find some advices to design. Best Mónica -- Mónica Cachafeiro Medialab Prado Área de Las Artes, Ayuntamiento de Madrid Tlf: 915 177 289, ext. 57289 skype:monica.cachafeiro http://www.medialab-prado.es Durante las obras que tienen lugar en MEDIALAB PRADO (Plaza de las Letras. Alameda, 15. 28014 Madrid) el personal y la actividad se trasladan temporalmente a Paseo de la Chopera, 14. 28045 Madrid (Intermediae-Matadero-Madrid). Go Green, Keep it on the Screen! ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create -- -- Mónica Cachafeiro Medialab-Prado Área de Las Artes, Ayuntamiento de Madrid Tlf: 915 177 289, ext. 57289 skype:monica.cachafeiro http://www.medialab-prado.es Durante las obras que tienen lugar en la sede de MEDIALAB-PRADO (plaza de las Letras 15, 28014, Madrid), el personal y las actividadesse trasladan temporalmente a Paseo de la Chopera 14. (Intermediae/ Madtadero Madrid) Go green, keep it on the screen ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] #codethesquare open call for sketches
Hello, very nice project, but today I could not access the website. I have a 503 error: Service Temporarily Unavailable Anyone can connect to the website? Is there a known issue? Thanks. Jehan On Wed, Mar 27, 2013 at 9:46 PM, Monica Cachafeiro mon...@medialab-prado.es wrote: Hi all, We want to share with you the project #codethesquare, an open platform to show Processing.js sketches on the medialab-prado digital facade. http://programalaplaza.medialab-prado.es/ There is a permanent call already open and we will show the sketches summited during the Libre Graphics meeting. On the website you will find some advices to design. Best Mónica -- Mónica Cachafeiro Medialab Prado Área de Las Artes, Ayuntamiento de Madrid Tlf: 915 177 289, ext. 57289 skype:monica.cachafeiro http://www.medialab-prado.es Durante las obras que tienen lugar en MEDIALAB PRADO (Plaza de las Letras. Alameda, 15. 28014 Madrid) el personal y la actividad se trasladan temporalmente a Paseo de la Chopera, 14. 28045 Madrid (Intermediae-Matadero-Madrid). Go Green, Keep it on the Screen! ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] #codethesquare open call for sketches
Hi, I see! Thanks a lot for the update. We will wait a little. :-) Jehan On Fri, Apr 5, 2013 at 9:05 AM, Mónica Cachafeiro mon...@medialab-prado.es wrote: Hello, Sorry for the incovenient... we are moving to the new building and the servers were out of service. We will plug it in as soon as possible, Best El 05/04/2013 0:37, Jehan Pagès escribió: Hello, very nice project, but today I could not access the website. I have a 503 error: Service Temporarily Unavailable Anyone can connect to the website? Is there a known issue? Thanks. Jehan On Wed, Mar 27, 2013 at 9:46 PM, Monica Cachafeiro mon...@medialab-prado.es wrote: Hi all, We want to share with you the project #codethesquare, an open platform to show Processing.js sketches on the medialab-prado digital facade. http://programalaplaza.medialab-prado.es/ There is a permanent call already open and we will show the sketches summited during the Libre Graphics meeting. On the website you will find some advices to design. Best Mónica -- Mónica Cachafeiro Medialab Prado Área de Las Artes, Ayuntamiento de Madrid Tlf: 915 177 289, ext. 57289 skype:monica.cachafeiro http://www.medialab-prado.es Durante las obras que tienen lugar en MEDIALAB PRADO (Plaza de las Letras. Alameda, 15. 28014 Madrid) el personal y la actividad se trasladan temporalmente a Paseo de la Chopera, 14. 28045 Madrid (Intermediae-Matadero-Madrid). Go Green, Keep it on the Screen! ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create -- -- Mónica Cachafeiro Medialab-Prado Área de Las Artes, Ayuntamiento de Madrid Tlf: 915 177 289, ext. 57289 skype:monica.cachafeiro http://www.medialab-prado.es Durante las obras que tienen lugar en la sede de MEDIALAB-PRADO (plaza de las Letras 15, 28014, Madrid), el personal y las actividadesse trasladan temporalmente a Paseo de la Chopera 14. (Intermediae/ Madtadero Madrid) Go green, keep it on the screen ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7
Hi, On Thu, Oct 25, 2012 at 4:59 AM, Hong Phuc Dang h...@fossasia.org wrote: Hi Jehan, I am making a quick reply as I am traveling right now. I will write more later. On Wed, Oct 24, 2012 at 8:33 PM, Jehan Pagès jehan.marmott...@gmail.com wrote: Hi, Hong Phuc about your initial question of mounting a documentation project around the graphical Free Software programs, what do you think of our proposition then, centered around animation? Does it interest you? I think it is a great idea. I am totally interested and would love to support in any ways. Because now that you gave us this link, and this idea that I did not have, I am thinking of proposing the project myself, if you are not interested by this project. But I don't want to shortcut your proposition of cooperation, especially that we are not experts (yet?) on the whole graphical Free Software suite. Please do not worry about that. I just tried to spread the news. Everyone can propose his own project. Of course, other interested can propose too, especially those who said they make animation too. Apparently we can propose up to 5 individuals for a project, and we are 2 for now (my graphist and I). Thanks. Sure. Do you know more people who would like to work together on this? Let's put together a brief outline of what the book will cover. Then we need to fill in the registration form and submit it before Oct 26th. I am traveling too right now, so I have very sparse internet access. Moreover my timezone (Japan) and the fact that the deadline is very inaccurate (26th, midnight? Before? In which timezone?), I just submitted the project now to be sure and not miss the deadline. Sorry for not waiting for you for putting an outline together. But as Mario Behling said on the thread, we can refine the project description later. Also I am not sure to have understood if you wish to participate, or are more of an organizer (if I understood correctly Elisa's email, which said you represented FLOSS Manuals). So I am not going to add you in the participant list. But if I got it wrong, I guess you can submit as individual and say you are a last minute participant to this project. I named the group/project FLOSS Media Production, explaining this is a placeholder name regrouping several people. Regards, Jehan Best, Hong Phuc ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7
Hi, Hong Phuc about your initial question of mounting a documentation project around the graphical Free Software programs, what do you think of our proposition then, centered around animation? Does it interest you? Because now that you gave us this link, and this idea that I did not have, I am thinking of proposing the project myself, if you are not interested by this project. But I don't want to shortcut your proposition of cooperation, especially that we are not experts (yet?) on the whole graphical Free Software suite. Of course, other interested can propose too, especially those who said they make animation too. Apparently we can propose up to 5 individuals for a project, and we are 2 for now (my graphist and I). Thanks. Jehan On Tue, Oct 23, 2012 at 1:52 AM, Alexandre Prokoudine alexandre.prokoud...@gmail.com wrote: On Mon, Oct 22, 2012 at 8:50 PM, Manuel Quiñones wrote: But you didn't push all the latest changes? Is all there for animating, just didn't push the ugly hack to paint the cells. I would consider another tool for that, one that uses a flood fill algorithm. Ah, got it, thanks :) Alexandre Prokoudine http://libregraphicsworld.org ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7
Hi, On Mon, Oct 22, 2012 at 12:48 PM, Manuel Quiñones ma...@laptop.org wrote: Hi Jehan, I am working lately with a professional graphical animator (me being a developer). We are working on making an animation fully with Free Softwares. We have tried a few Free Softwares and are testing them quite a bit daily, hence have some idea about what exists and not, but there is definitely more to know about the topic. Our current workflow involves: - GIMP for drawing. It could involve mypaint as well, or Inkscape for vector animation (we do raster graphics, here). If you are a developer, you can consider my animation branch of mypaint as a starting point: https://gitorious.org/~manuq/mypaint/xsheet-mypaint would you have anything more than just a repository? A website with a description of the difference, screenshots, tutorials? That's probably interesting but knowing what this is before compiling is a little more appealing. Also do you intend on patching upstream or keeping a parallel version (or even make a completely new software dedicated to animation from this fork)? We did a complete short film with it so kind of works. I would like to convert it to a real traditional animation software in the future, when I find time. I don't say that this is not a good idea. But even traditional animation workflows involve several software programs (often the Adobe ones, like Photoshop, Premiere, After Effects, etc.). And I believe this should be also the way to go for Free Software.That allows to have exchangeable bricks. So if we don't like one drawing program for instance, you can just switch to another, but keep your compositing/sequencer/rendering/audio tools. That's one of the stuff I disliked about the GAP plugin for GIMP (that I checked out because it was cited a lot on the web). It just tries to do everything, but not well, and in a way very difficult to manage. Anyway not saying that your program is a bad idea, I haven't even tried it yet. And I will definitely keep an eye on it. But just: are you sure there is a need for a single program which will do everything? Thanks anyway, I'll check it out. Jehan -- .. manuq .. ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7
Hi, On Sun, Oct 21, 2012 at 8:33 PM, Hong Phuc Dang h...@fossasia.org wrote: Dear all, I would like to follow up on ideas about improving documentation for graphics software with different people over the time. At the moment there is a call for documentation projects and individuals to invite proposals from Google, which needs to be answered until Oct. 26: https://sites.google.com/site/docsprintsummitv2/home Interesting. I did not know this doc sprint summit. I have 2 questions though: 1/ They say free documentation of free software. Which license is the doc? Gnu FDL? 2/ They say The books will be launched online in print and ebook formats on the final day of the event. Do they mean it is going to be sold (if they print it too, I would assume so)? If so, will part of the gain be reversed to the participating project? I know that would be their full right for Free Documentation to sell it and keep all, but I imagine it is nicer if projects can gain a little from it. Also that's nicer to be clear on objectives. Individuals and projects are invited to submit proposals for the GSoC Doc Camp to be held at Google's Mountain View headquarters (California) 3 December - 7 December.' Projects that participated in Google Summer of Code, will be preferred but others can also submit applications. I was involved as an admin with GSoC mentor organization FOSSASIA this year, but there are projects like Blender, Gimp and Inkscape are in GSoC as well. I am currently in Mountain View participating at the mentor summit. I would be happy to work together with anyone interested in graphics related documentation sprints and get an application going. What are your thoughts about it? I am working lately with a professional graphical animator (me being a developer). We are working on making an animation fully with Free Softwares. We have tried a few Free Softwares and are testing them quite a bit daily, hence have some idea about what exists and not, but there is definitely more to know about the topic. Our current workflow involves: - GIMP for drawing. It could involve mypaint as well, or Inkscape for vector animation (we do raster graphics, here). - Blender VSE for non-linear sequencing. I know Cinerella is considered one of the most advanced, but I have not fully tested it yet. Blender VSE is already quite awesome. And we have tried kdenlive because we saw it was quite used too. But it had some serious limitations which provided it from being used with many video tracks at once (tracks with alpha channel). That was a no-go. - Compositing? Blender does some. Not sure of the full list of alternatives yet. - Probably a mix of Ardour, Audacity, on a RT kernel for audio. It could be synced with Blender VSE with Jack, if needed. But we have not been there yet. Someone on the GIMP dev mailing list said that Ardour + xjadeo are also a valid solution to work on audio-video sync. Another alternative would be that apparently Ardour is going to be patched (or has already been) for basic video track support. This would mean we could work on audio fully on Ardour, once the video is rendered. - Also I wonder if any solution exists for movie dubbing. Having worked myself as actor in the field for years, this interests me, because I have never seen this in Free Software world, and I have a lot of feedback on the matter. - There exists a bunch of programs for working, more or less efficiently, on subtitles. I have only made basic tests on the matter, found a few interesting programs, but none really awed me until now. - There are some knowledge related to having hardware work with Free Software (as it is not always that obvious), graphical tablets, but also connecting cameras (we do some tests going this way), and such. - Finally there is all the rest which is even less obvious. Like making a professional working environment, like using a versioning system (svn, git), usually used for code, work with binary data (xcf files from GIMP, etc.). That's also a point I am testing a bit lately. Basically FLOSS have a lot of nice softwares, some very advanced (GIMP, Blender, etc.), some more limited or unstable. Some have very nice individual documentation. But there are nearly none good and complete, if at all, documentation for linking them all together in order to make a full animated movie. Note that this topic does not concern 2D animation (our main interest) only. 3D animation could gain from such a documentation (they just have less of GIMP/Inkscape/mypaint, more of Blender), and even movie makers (I mean those with a video/cinema camera). Also the presence of Blender people to the summit could help a lot because they have quite an experience on the topic now, with all their movie projects. As far as I know, there is quite experienced people on the matter, but there is no reknown documentation to gather this knowledge. And we would be happy to work on it, if you are interested as well, during this summit. That
Re: [CREATE] Status of libora?
Hi, On Sat, Oct 13, 2012 at 12:07 AM, Guillermo Espertino (Gez) gespert...@gmail.com wrote: El 12/10/12 00:28, Jehan Pagès escribió: Hi, On Fri, Oct 12, 2012 at 12:06 AM, Danni Coydanni@gmail.com wrote: I am looking at getting open raster support into Blender myself. Ultimately I would like to get a better texture workflow between Blender and Mypaint/Krita - photoshop would be nice too I might even be able to use the work license of photoshop but as somebody else said - Windows programming. Interesting. But anyway I think you are not looking for the same kind of support as I do. You want to import ora as single raster images (textures). I want to have layer support. Like when you import PSD files into after-effects, you have 1 layer per video channel, and you can align them in order to make an animation. Hi Jehan, I designed an importer for multilayer XCF files into blender scenes with that in mind. I missed the convenience of importing multilayer PSDs in After Effects and I needed that to start using only Blender for my job. I asked a friend to write the script and using xcftools and GIMP script-fu, Alejandro Chocano Vazquez wrote the first script for Blender 2.4x Some time later we started to work on a movie using Blender 2.5 and we needed that script ported. We commissioned that job to Daniel Salazar (ZanQdo), who re-wrote the script from scratch, adding new features and getting rid of the script-fu part (the new script is only python and it only requires xcftools). Among the new features of this script there is automatic compositing tree creation (renderlayers from gimp layers, re-creation of the layer stack in the compositor) and support for XJT files. http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/GIMPImageToScene Interesting, I'll have a look. Since ZanQdo has a good reputation among Blender coders and his work in this script was so good, the script was included in the default installation of Blender. The script is very good, but it can use some improvements. Support for ORA would be great, and judging by how the script processes the XCF files, I think it wouldn't be a problem to add ORAs. Though I think ORA is the way to the future (because it is better for interoperability to have one format), if I have already a good support of XCF actually, short/mid term, that's as good to me. I don't absolutely need ORA support. But obviously that would be nice. I already approached ZanQdo asking him to add cycles support (i.e. creating cycles shaders for the textured planes created by the script, like the images to planes script does). I am not Blender-aware enough to be sure to understand the feature you asked him (if you have a link explaining, don't hesitate to give me), but isn't Cycles the new Blender render engine? So you are asking specifically for something 3D processing-related, no? In our case, we do 2D only, right now. I use Blender only as a Video editor, because until now, it looked quite good as such; and I don't really need its 3D features (even though this is its main purpose, indeed, that seems weird). Thus I fear this feature is not needed by us right now. But I may misunderstand what it is about. I'll ask him about ORA support. He doesn't work for free, so I have to ask: Are you willing to use some money for this feature? I would be willing, but being a developer myself, I know how much a developer cost, and I don't have that much money. I have money, enough for donating to nice projects (which I do from time to time), but I don't have enough to afford paying a developer myself (even by dividing by 2, I imagine, if he has common rates). Moreover as I said, I am a developer, and not a too bad one; so when I really want something, if nobody steps up before me to do it (which is the best), well my only choice is to do it myself. It takes some time because I can't do everything in the same time; but -- eh! -- you have to do what you can. I wish some day I can afford this, or I have a company which can afford this, but right now, I am just a small individual. Hence sorry, for the negative answer. Thanks for the proposition anyway. Jehan Kind regards, Gez. p.s.: Notice that this script creates planes with each layer and an aligned camera. It doesn't import the layers to Blender's VSE. I don't think it's a good idea to do that anyway. Blender's Video Editor isn't designed for that, but just putting rendered sequences together. It has very limited features regarding animation, but the rest of Blender has pretty much everything you'd use in After Effects (animation and compositing). ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] Status of libora?
Hi, On Mon, Sep 24, 2012 at 7:38 PM, Jon Nordby jono...@gmail.com wrote: On 24 September 2012 05:19, Jehan Pagès jehan.marmott...@gmail.com wrote: If you are interested in continuing to work on libora I'll review and integrate the patches you provide, and give you commit access when you've completed a couple. Cool. I don't know if I'll clone the repo, or maybe simply send some patches, if ever I have any to send. Either works fine by me, as long as you create a bugreport or send an email when you want it merged (I don't have email subscriptions in gitorious, too spammy). A separate repo is of course a bit easier for bigger amounts of work. Indeed. I just meant that I don't know if I would have big amount of work. Right now, I have only compiled the library, and I will start to have a look and play around. My main idea was to have a look at tools to process OpenRaster to: - maybe improve the support in Gimp. - add a support in Blender to import OpenRaster files into the video editor (like for instance when Adobe users import a PSD file into AfterEffect). Instead of doing all in Python, In could make a Python wrapper to libora, and use it in both Gimp and Blender (as both accept Python plugins). But I am still studying the possibilities. If OpenRaster happens to be too much of a pain, I may want to work directly on xcf files. Another possibility is to not bother about trying to connect these, and just have a Gimp plugin generate all my frames as png images from my layers. This last solution is actually the easiest to do. That may be my way to go. Simply as someone who likes good design, I know that OpenRaster is (on the principle) the way to go for interoperability. Basically it will all depend in the end on a compromise between the principles and the easiness (= not wasting all my time when I already have a valid solution). While I am at it, I have a generic question about OpenRaster: what is the status of acceptance? I know mypaint already has it as its default format. But Gimp still has it as a very basic plugin lacking features (I think you wrote it, so know that's not a critics of the nice work done :p). First test I did, I used groups of layers, and they disappeared in the ora (though, after skimming through the spec, ora has group of layers: stack element). Do you know if Gimp developers plan to switch to ora some day to replace xcf? That would be awesome. OpenRaster can be used to exchange basic raster documents between the applications listed here: http://www.freedesktop.org/wiki/Specifications/OpenRaster/ApplicationSupport The GIMP plugin is lacking support for the active layer marker and the non-separable layer modes that where specified recently, but is otherwise on-par with what exists in MyPaint or Krita. The Krita guys did at some point plan to use OpenRaster as the native file format (don't know the current viewpoint), but I don't think this has ever been the plan for GIMP. In my opinion OpenRaster has value as an interchange format. For simple applications like MyPaint using it as a native format is useful, but for advanced applications like GIMP I think it would be more pain than gain. It might even break the exchange promise as simpler applications rarely are able to implement everything more advanced applications would want in a native format. What about the proprietary softwares (we all think of Adobe with Photoshop, of course!). They will obviously not make it their default, but do you know of anyone interested in the spec other than Free Softwares, at least for secondary export format? After all, you based on OpenDocument spec and mouvement, and it is now even supported in Microsoft Word (and most proprietary text processor softwares). I have not seen any interest from proprietary companies. But then again, they rarely communicate with open source projects, so it could be they are paying close attention for all I know. Realistically though, if anyone wants OpenRaster support for Adobe Photoshop I think it is best to just do it yourself. I believe it would be possible with the Photoshop SDK. Also is the standards still evolving? I would personally be interested into an animation extension. I see there has been a proposal of just a few approximative lines. In the context of our project, I would be happy to discuss it, extend this and add a support to libora. Yes, some things were agreed on this year, so it is still in development. I don't expect any changes to the base standard at this point, but the things that noone has implemented yet may still change, and additions are of couse possible. Sadly it is not so easy from the spec which aspects has been widely implemented and agreed on and which are still a bit in the air. In the agreed things/discussion, is there anything about animation? Because the spec I see is just a few bullet points of random ideas thrown around: http://freedesktop.org/wiki/Specifications
[CREATE] Status of libora?
Hello, I am new to this list, so I present myself. I am Jehan, developer, and lately working with an animator for an animation project. In this context, I have recently been interested into OpenRaster and decided to search if a library did already exist. I found libora, and actually already made my first patch there, as I could not compile it (bug 55246). But what striked me was that the repository has not been touched since November of 2010, so nearly for 2 years, and I see 5 other bugs, apparently untouched since their creation in 2011. But what scares me even more is that someone has even provided a patch on one of these report (more a feature, for a command line tool), and there has been no answer for a year and a half. Has the development been somewhat abandoned? What is the status? I would be interested into looking more into this library, and even fix what I can in it if I know that it will be integrated. Thanks. Jehan ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create