Re: [crossfire] chat-embeddable in webpage
You can crash the server with old sockets mode :(. --- Andrew Fuchs [EMAIL PROTECTED] wrote: On 10/20/05, Joshua Wilson [EMAIL PROTECTED] wrote: ... Unless the server implemented a sort of light client interface? I'm not a client person so I can't really comment here, but could we have a client similar to an old telnet client that only subscribed to chat/shout messages? i.e. some form of bot that may or may not even need to login? Such exists, just send oldsocketmode without the usual bytecount, when you first connect. then you can see shouts, and chats, and use the who command. You can't easily use this interface for much more though, since it has become somewhat broken (you can log in, but the shout command won't work, chat will though; also when loged in, food usage applies). Additionaly, there is the posibility that it will be removed in the future, because of it being broken. -- Andrew Fuchs ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] chat-embeddable in webpage
Mitch Obrian wrote: You can crash the server with old sockets mode :(. There were bugs with this in the past, but I haven't heard of any recently on this. --- Andrew Fuchs [EMAIL PROTECTED] wrote: On 10/20/05, Joshua Wilson [EMAIL PROTECTED] wrote: ... Unless the server implemented a sort of light client interface? I'm not a client person so I can't really comment here, but could we have a client similar to an old telnet client that only subscribed to chat/shout messages? i.e. some form of bot that may or may not even need to login? Such exists, just send oldsocketmode without the usual bytecount, when you first connect. then you can see shouts, and chats, and use the who command. You can't easily use this interface for much more though, since it has become somewhat broken (you can log in, but the shout command won't work, chat will though; also when loged in, food usage applies). Additionaly, there is the posibility that it will be removed in the future, because of it being broken. -- Andrew Fuchs ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire __ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] noalchemy tile, to prevent repetitions of recent events
Andrew Fuchs wrote: As I write this, several characters on metalforge are performing alchemy in places like, the Hall of Sellection, /start/Nexus, and in the middle of scorn. Basicly, I think we could really use a tile, that prevents the use of alchemy. Probably simplest to just make it that if the space is no magic, can't do alchemy. ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire