[darcs-devel] Darcs crashes on GHC repository
[ posting on behalf of [EMAIL PROTECTED], who tried to post the message earlier but it doesn't seem to have shown up, so here it is, just in case it got swallowed. Also Simon submitted bugs to [EMAIL PROTECTED], which appear to have been lost, so I created tickets manually. ] Dear Darcs developers As you know, we switched GHC to Darcs some while ago, which makes Darcs absolutely mission-critical to GHC. But I've encountered two serious Darcs crashes recently (two different internal consistency errors not seg-faults). I reported the first to [EMAIL PROTECTED], but had no response. I managed to work around it by abandoning that repository altogether, and manually applying patches to a fresh copy. But it was scary. The second one is only today; I've just sent off a bug report to the address above. I would really appreciate advice about how to work around it. The situation (in both cases) couldn't be simpler. I'm working on a variant of GHC. I have accumulated a bunch of patches in my variant repository. I wanted to pull patches from the main repository, but Darcs crashed. 'darcs check' reports that the repository is consistent. I'd *really* appreciate some help with this. Please. Both are 100% reproducible, and are 100% show-stoppers. Thanks! Simon ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel
Re: [darcs-devel] Darcs crashes on GHC repository
On Monday 03 July 2006 09:33, Simon Marlow wrote: > [ posting on behalf of [EMAIL PROTECTED], who tried to post the > message earlier but it doesn't seem to have shown up, so here it is, > just in case it got swallowed. Also Simon submitted bugs to > [EMAIL PROTECTED], which appear to have been lost, so I created tickets > manually. ] Look, no offense, but how do we know this isn't some sort of Microsoft war against open source? "Oh, look, theres a bunch of bad bugs in Darcs, and it stops software development! Quick! Switch to a Microsoft solution, and all will be well!" Microsoft has done that before, how do we know you're not doing this now? -- Patrick McFarland || www.AdTerrasPerAspera.com "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989 ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel
Re: [darcs-devel] Darcs crashes on GHC repository
On Monday 03 July 2006 12:17, Simon Marlow wrote: > On 03 July 2006 17:15, Patrick McFarland wrote: > > On Monday 03 July 2006 09:33, Simon Marlow wrote: > >> [ posting on behalf of [EMAIL PROTECTED], who tried to post the > >> message earlier but it doesn't seem to have shown up, so here it is, > >> just in case it got swallowed. Also Simon submitted bugs to > >> [EMAIL PROTECTED], which appear to have been lost, so I created tickets > >> manually. ] > > > > Look, no offense, but how do we know this isn't some sort of > > Microsoft war against open source? > > > > "Oh, look, theres a bunch of bad bugs in Darcs, and it stops software > > development! Quick! Switch to a Microsoft solution, and all will be > > well!" > > > > Microsoft has done that before, how do we know you're not doing this > > now? > > Are you serious??! Yes, and this isn't a troll either. I'm sorry, but I don't trust people with microsoft email addresses, and a lot of people in the foss community don't. Do I have to go get the mutating penguin troll ad Microsoft put out a few years back? -- Patrick McFarland || www.AdTerrasPerAspera.com "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989 ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel
Re: [darcs-devel] Darcs crashes on GHC repository
>> posting on behalf of [EMAIL PROTECTED], > Look, no offense, but how do we know this isn't some sort of Microsoft war > against open source? Simon Peyton-Jones is above this sort of suspicion. While it is regrettable that he should have chosen to work for Microsoft, he is someone whom we know and trust fully. Juliusz ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel
Re: [darcs-devel] Darcs crashes on GHC repository
On Mon, Jul 03, 2006 at 12:45:53PM -0400, Patrick McFarland wrote: > On Monday 03 July 2006 12:17, Simon Marlow wrote: > > On 03 July 2006 17:15, Patrick McFarland wrote: > > > On Monday 03 July 2006 09:33, Simon Marlow wrote: > > >> [ posting on behalf of [EMAIL PROTECTED], who tried to post the > > >> message earlier but it doesn't seem to have shown up, so here it is, > > >> just in case it got swallowed. Also Simon submitted bugs to > > >> [EMAIL PROTECTED], which appear to have been lost, so I created tickets > > >> manually. ] > > > > > > Look, no offense, but how do we know this isn't some sort of > > > Microsoft war against open source? > > > > > > "Oh, look, theres a bunch of bad bugs in Darcs, and it stops software > > > development! Quick! Switch to a Microsoft solution, and all will be > > > well!" > > > > > > Microsoft has done that before, how do we know you're not doing this > > > now? > > > > Are you serious??! > > Yes, and this isn't a troll either. I'm sorry, but I don't trust people with > microsoft email addresses, and a lot of people in the foss community don't. > > Do I have to go get the mutating penguin troll ad Microsoft put out a few > years back? For those who are unfamiliar with the cast, Patrick has the dubious honour of being the only (non-spammer) I've had to ban from the #darcs IRC channel, while the Simons at Microsoft are the principal authors of the only compiler capable of building darcs. Thanks Ian ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel
Re: [darcs-devel] Darcs crashes on GHC repository
On Monday 03 July 2006 14:10, Anders Höckersten wrote: > Patrick, no offense, but before you start throwing paranoid accusations at > Microsoft employees on a public mailing list, why don't you check out what > those people actually work with? Simon Peyton-Jones and Simon Marlow are > well-publicised researchers working for Microsoft Research, and one of > their main accomplishments just so happens to be GHC, by far the most > popular Haskell compiler. GHC is most likely the compiler used to compile > the version of Darcs you are using, and it also happens to be free of > charge and open source (under a BSD-style license). Ugh, what an unfortunate place of employment then. How does that even work? Doesn't the contract they sign to work at Microsoft prohibit them wokring on open source? -- Patrick McFarland || www.AdTerrasPerAspera.com "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989 ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel
Re: [darcs-devel] Darcs crashes on GHC repository
On Monday 03 July 2006 14:17, Ian Lynagh wrote: > For those who are unfamiliar with the cast, Patrick has the dubious > honour of being the only (non-spammer) I've had to ban from the #darcs > IRC channel. Yup, and I don't let you represent darcs at large, either, otherwise I would have quit recommending darcs to everyone I know years ago. Funny how that works. -- Patrick McFarland || www.AdTerrasPerAspera.com "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989 ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel
Re: [darcs-devel] Darcs crashes on GHC repository
On Monday 03 July 2006 14:07, Juliusz Chroboczek wrote: > >> posting on behalf of [EMAIL PROTECTED], > > > > Look, no offense, but how do we know this isn't some sort of Microsoft > > war against open source? > > Simon Peyton-Jones is above this sort of suspicion. > > While it is regrettable that he should have chosen to work for Microsoft, > he is someone whom we know and trust fully. Someone needs to post a list of Microsoft employees that, otherwise then being apart of the borg, are good guys so this sorta thing doesn't happen again. Or better yet, why doesn't someone just hire our stranded brethren so they don't have to suffer the injustice of working for such company? -- Patrick McFarland || www.AdTerrasPerAspera.com "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989 ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel
Re: [darcs-devel] Darcs crashes on GHC repository
I would rather not see this mailing list turn into a debate forum for political/social/economic/legal issues (unless they are very directly related to darcs, such as what license darcs should be released under). Please continue this discussion elsewhere. Thank you for your cooperation. Jason On 7/3/06, Patrick McFarland <[EMAIL PROTECTED]> wrote: On Monday 03 July 2006 14:07, Juliusz Chroboczek wrote: > >> posting on behalf of [EMAIL PROTECTED], > > > > Look, no offense, but how do we know this isn't some sort of Microsoft > > war against open source? > > Simon Peyton-Jones is above this sort of suspicion. > > While it is regrettable that he should have chosen to work for Microsoft, > he is someone whom we know and trust fully. Someone needs to post a list of Microsoft employees that, otherwise then being apart of the borg, are good guys so this sorta thing doesn't happen again. Or better yet, why doesn't someone just hire our stranded brethren so they don't have to suffer the injustice of working for such company? -- Patrick McFarland || www.AdTerrasPerAspera.com "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989 ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel
Re: [darcs-devel] Darcs crashes on GHC repository
On Mon, 03 Jul 2006 18:45:53 +0200, Patrick McFarland <[EMAIL PROTECTED]> wrote: On Monday 03 July 2006 12:17, Simon Marlow wrote: On 03 July 2006 17:15, Patrick McFarland wrote: > On Monday 03 July 2006 09:33, Simon Marlow wrote: >> [ posting on behalf of [EMAIL PROTECTED], who tried to post the >> message earlier but it doesn't seem to have shown up, so here it is, >> just in case it got swallowed. Also Simon submitted bugs to >> [EMAIL PROTECTED], which appear to have been lost, so I created tickets >> manually. ] > > Look, no offense, but how do we know this isn't some sort of > Microsoft war against open source? > > "Oh, look, theres a bunch of bad bugs in Darcs, and it stops software > development! Quick! Switch to a Microsoft solution, and all will be > well!" > > Microsoft has done that before, how do we know you're not doing this > now? Are you serious??! Yes, and this isn't a troll either. I'm sorry, but I don't trust people with microsoft email addresses, and a lot of people in the foss community don't. Do I have to go get the mutating penguin troll ad Microsoft put out a few years back? Patrick, no offense, but before you start throwing paranoid accusations at Microsoft employees on a public mailing list, why don't you check out what those people actually work with? Simon Peyton-Jones and Simon Marlow are well-publicised researchers working for Microsoft Research, and one of their main accomplishments just so happens to be GHC, by far the most popular Haskell compiler. GHC is most likely the compiler used to compile the version of Darcs you are using, and it also happens to be free of charge and open source (under a BSD-style license). Frankly, I think Simon Peyton-Jones and Simon Marlow deserve a lot more respect than you have treated them with, and I hope you are man enough to admit your mistakes and apologise to them. Sincerely, Anders Höckersten -- Using Opera's revolutionary e-mail client: http://www.opera.com/mail/ ___ darcs-devel mailing list darcs-devel@darcs.net http://www.abridgegame.org/cgi-bin/mailman/listinfo/darcs-devel