Re: Advice in switching from Mandriva 64 to Debian 64
The issue is that the 32 bit applications need to be run by the rest of the family, and I fear a chroot environment would be too complex for them (they just want to click on an icon and it must work). I run Debian AMD64, with kde, and have an icon which, when clicked, run Mozilla in 64, and another one which runs Mozilla in 32 bit mode. The only thing not solved is file association (e.g. this extension should trigger this application), because I do not need this, but it can be done. jmt In the Howto, there appear to be two possibilities, a quick start and a chroot environment. Are they really different, I mean with the quick start do I just need to install the ia32-libs package to get my above 32 bit apps running? Any advice is welcome! JJJ -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
RE: Java on AMD64
Hi, Is it posible intall Java Media Framework (JMFF) on Debian (AMD64)? -Mensaje original- De: lordSauron [mailto:[EMAIL PROTECTED] Enviado el: viernes, 21 de octubre de 2005 0:54 Para: debian-amd64@lists.debian.org Asunto: Java on AMD64 I didn't look too long, but http://developer.amd.com/[EMAIL PROTECTED] -- here there might be some tools for Java on AMD64 Linux, since I know someone here was discussing the lack of amd64 Java support of some kind earlier. You might have to sign up as a AMD Developer to download - if you don't want to, you can give me a specific list of packages and I can send them to you (I signed up since I own 2 AMD PCs and hope to own more ;) -- === GCB v3.1 === GCS d-(+) s+:- a? C+() UL+++() P L++(+++) E- W+(+++) N++ w--- M++ PS-- PE Y+ PGP- t++(+++) 5? X? R !tv-- b++ DI+++ D-- G !e h(*) !r x--- === EGCB v3.1 ===
2.6.12 interupt handler
Hi when I try and boot the 2.6.12 kernel I get: 'not syncing Aiee, killing interupt handler kernel panic' Can anyone help? Gavin -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: Advice in switching from Mandriva 64 to Debian 64
On Thu, 20 Oct 2005, Jean-Jacques de Jong wrote: Hi, I am planning to switch to Debian from Mandriva. I have an AMD64 and I would like to exploit the 64 bits for those programs that really need it (video editing/transcoding, photo editing), and still run Firefox with Flash, OpenOffice, and Wine (CodeWeavers and Cedega). The issue is that the 32 bit applications need to be run by the rest of the family, and I fear a chroot environment would be too complex for them (they just want to click on an icon and it must work). They don't need to be aware of the chroot for it to work, if it's configured properly. I have a similar setup and my users usually have no indication but just run what they want. This is how I did it: 1) install the 64 bit system first, with everything you want in there. 2) create a chroot, following the howto in the debian documentation, including bind mounts and the sort, so that home directories, X etc. are indeed available in the chroot. 3) compare the passwd, shadow, group and gshadow files in the 64 and 32 bit sides, make sure to make them as nearly equal as you can. 4) get the list of installed packages in the 64 bit system, e.g. with dpkg --get-selections my64bitselects 5) install the same packages in the 32 bit chroot, e.g. with dpkg --set-selections my64bitselects (run this in the chroot) 6) fire up dselect (or whatever your favourite package manager is) in the chroot, to make sure there are no conflicts, resolve them if needed and install the needed packages. This will waste a lot of disk space, but you will gain 64 and 32 bit sides which are almost exact mirrors, making sure that Joe User can just run anything, be it in 64 or 32 bit space, in exactly the same way, and it will just work. 7) most boring step: review all configurations in the 64 and 32 bit sides, make sure they are as consistent as you can make them 8) in the 64 bit side, configure something as dchroot or schroot so that your users can run programs in the 32 bit chroot, and create scripts in /usr/local/bin for those programs you want to run in the chroot (e.g. firefox, mozilla, OOo, acroread...) and arrange the default path to look in /usr/local/bin _before_ /usr/bin. In this way, you can just type the command and, if you arranged for a script to be run in /usr/local/bin, it will take precedence over the 64 bit app, even if it is present, unless you call the latter with the full path (which you usually don't do). 9) possibly arrange a few default icons in the desktops of your users, so that they will run either the scripts you prepared or directly the 32 bit programs in the chroot. All of this is a bit of a PITA to set up and requires some maintenance (you have to be careful to keep system configurations consistent between 64 and 32 bit sides when you upgrade something), but it is very effective. I have yet to hear a complaint from my users, and I maintain a cluster of 9 amd64 computers in my institute all set up this way. In every single case in which I migrated a user from 32 to 64 bits, they were stunned by the performance gain and did not notice problems (because I had taken care of them in the above way). We have plenty of legacy (commercial) 32 bit data analysis software. Be patient, if you embark on this, it will take some work. Bye Giacomo -- _ Giacomo Mulas [EMAIL PROTECTED] _ OSSERVATORIO ASTRONOMICO DI CAGLIARI Str. 54, Loc. Poggio dei Pini * 09012 Capoterra (CA) Tel. (OAC): +39 070 71180 248 Fax : +39 070 71180 222 Tel. (UNICA): +39 070 675 4916 _ When the storms are raging around you, stay right where you are (Freddy Mercury) _ -- Il messaggio e' stato analizzato alla ricerca di virus o contenuti pericolosi da MailScanner, ed e' risultato non infetto. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: acidrip: doesnt work with latest versions of mencoder
Le 19.10.2005 22:40:27, Corey Hickey a écrit : Jean-Luc Coulon (f5ibh) wrote: me) dont dont accept the -xvidencopts suboption which is used by acidrip, typically with something like: -xvidencopts :bitrate=759:pass=2 ... Yes, the ':' before bitrate is a syntax error. I don't know if earlier versions of mencoder were tolerant of that. I don't know perl, but I can see what's going on. Line 221 of AcidRip/acidrip.pm: $menc{'video'} = -ovc xvid -xvidencopts $::settings-{'xvid_options'}:bitrate=$::settings-{'video _bitrate'}; xvid_options is empty, leaving only the ':'. Mencoder accepts a trailing ':', so you ought to be able to just reorder that line, putting xvid_options at the end. Try the attached patch. If that fixes the xvidencopts part, you might have to follow my example for some of the other nearby lines in AcidRip/acidrip.pm. Yes, it works, thanks. But I think even this way it is not clean: next time, mencoder will refuse also the trailing :. So I think the best is to test if xvid_options is empty (it is initialised to '' at the beginning) and create 2 different lines depending of the result of the test. Something like: if ( $::settings-{'video_codec'} eq 'xvid' ) { if ($xvid_options) ne '' { $menc{'video'} = -ovc xvid -xvidencopts $::settings-{'xvid_options'}:bitrate=$::settings-{'video_bitrate'}; } else { $menc{'video'} = -ovc xvid -xvidencopts bitrate=$::settings-{'video_bitrate'}; } or: if ( $::settings-{'video_codec'} eq 'xvid' ) { $memc{'video'} = -ovc xvid -xvidencopts ; $menc{'video'} .= $::settings-{'xvid_options'}: if $xvid_options ne ''; $menc{'video'} .= bitrate=$::settings-{'video_bitrate'}; $menc{'video'} .= :pass=$::settings-{'video_pass'} if $::settings-{'video_passes'} 1; } -Corey Jean-Luc pgpNlsQ6meBej.pgp Description: PGP signature
Re: 2.6.12 interupt handler
Le 21.10.2005 10:46:29, Dr Gavin Seddon a écrit : Hi when I try and boot the 2.6.12 kernel I get: 'not syncing Aiee, killing interupt handler kernel panic' Can anyone help? This message is quite generic. What are the messages *before* it? i.e. something with pivot root. Maybe you forgot an initrd (or have a wrong one) or the root parameter passed to the kernel by the bootloader is incorrect. Gavin Jean-Luc pgpi07GomXHhW.pgp Description: PGP signature
Re: kdelibs4!
lordSauron ha scritto: I know that this is solvable... Are you mixing distributions (stable/unstable sid/sarge?) because that was my problem. I don't think it's really possible to mix the two distros without being a total I am Linus Torvalds person... If you mixed 'em, the only way I know to counter that without reinstalling absolutely everything is to take aptitude and uninstall everything except the base system. However, I think that at that rate it'd be easier to reinstall debian... Mmh..don't think is a problem of mixing distribution..if i try to get just the source of kdelibs4 it returns the error package not found..maybe i should change my repositories.. The only thing with gentoo is that it's really hard to install... yeh, but gentoo has also the best documentation between GNU/Linux distributions, so it shouldn't be too hard..just the time to learn some new operations that the debian installer makes more for dummies : D though otherwise I'm convinced it's better than debian for desktop users. i don't think that it is always better than debian..if u have an old machine to compile everything could take days.. -- === GCB v3.1 === GCS d-(+) s+:- a? C+() UL+++() P L++(+++) E- W+(+++) N++ w--- M++ PS-- PE Y+ PGP- t++(+++) 5? X? R !tv-- b++ DI+++ D-- G !e h(*) !r x--- === EGCB v3.1 === -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: 2.6.12 interupt handler
Hi when I try and boot the 2.6.12 kernel I get: 'not syncing Aiee, killing interupt handler kernel panic' Can anyone help? With a quick search on google for 'not syncing Aiee', I have found many threads, for example: http://lists.amesfug.org/pipermail/amesfug/2003-March/013208.html I hope it works for you. Giulio
Quake 4
The linux client came out yesterday. Has anyone gotten in it working in debian-amd64? Mine is segfaulting and I can't figure out why for the life of me. Thanks! ~Zaq -- My friend has a baby. I'm writing down all the noises he makes so later I can ask him what he meant. -- Steven Wright signature.asc Description: This is a digitally signed message part
Re: kdelibs4!
On Thursday 20 October 2005 20:02, lordSauron wrote: The only thing with gentoo is that it's really hard to install... though otherwise I'm convinced it's better than debian for desktop users. Installing Gentoo from Stage One {manually bootstrapping a build environment, downloading and compiling kernel and minimal userland package sources, booting the kernel you just compiled, then downloading and compiling the rest of your userland utilities, GUI and so on} isn't actually *that* hard, IF you have printed a copy of the documentation in advance {and IF your ADSL router has a simple ethernet connection}. It is certainly an educational experience for anyone interested in what goes on under the bonnet. The only real advantage I can see for Gentoo over Debian is that all your packages are compiled locally from source by default {and that is perhaps not always an advantage}. The package repositories are comparable in size and scope, and both distributions have bleeding-edge and rock-steady variants. It seems to me that the difference largely boils down to apt-get vs emerge. -- AJS delta echo bravo six four at earthshod dot co dot uk -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
OpenGL games in Amd64
I've recently come to the realization that OpenGL games such as Quake*, Doom3, and Enemy Territory, can be run successfully in the main amd64 root. I was previously running these games from within the 32bit chroot. In order for a successful setup like this, what lib packages must you have installed? What does your /etc/ld.so.conf look like? What version of the nvidia packages are you using? Does it matter? I cannot download the nvidia-glx-ia32 package, apt tells me it's not downloadable (but it says it's already the newest version). I've recently repaired a lot of my issues, according to other excellent posts to this list, but I'm still getting segfaults upon loading the libGL.so.1. My 7676 nvidia packages were compiled a month or more ago, when my libs were sort of messed up...maybe I should recompile them? Thanks, sorry for all the confusing questions. Zaq -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: OpenGL games in Amd64
Make sure you install nvidia the debian way, and if using unstable install the same versoin 7474 I think is the latest. Get unreal Torunament 2004. Download the amd64 patch. I had to link the asound library to the libraries on my system for sound and viola. 64bit ut2004! Note, not really any faster than the 32bit, but it's nice knowing 64bits are passed! Ran quake 2 works great using the quake2 pacakges (forgot name) in debian. - Original Message - From: Zachary Rizer [EMAIL PROTECTED] To: debian-amd64@lists.debian.org Sent: Friday, October 21, 2005 9:49 AM Subject: OpenGL games in Amd64 I've recently come to the realization that OpenGL games such as Quake*, Doom3, and Enemy Territory, can be run successfully in the main amd64 root. I was previously running these games from within the 32bit chroot. In order for a successful setup like this, what lib packages must you have installed? What does your /etc/ld.so.conf look like? What version of the nvidia packages are you using? Does it matter? I cannot download the nvidia-glx-ia32 package, apt tells me it's not downloadable (but it says it's already the newest version). I've recently repaired a lot of my issues, according to other excellent posts to this list, but I'm still getting segfaults upon loading the libGL.so.1. My 7676 nvidia packages were compiled a month or more ago, when my libs were sort of messed up...maybe I should recompile them? Thanks, sorry for all the confusing questions. Zaq -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: libc6 ia32-libs
Zaq Rizer [EMAIL PROTECTED] writes: I have the same issue; I cannot get games like this to run in native amd64. Did you ever find a solution? Zaq On Sat, 2005-09-03 at 03:14 +0200, Sergi Vidal wrote: Hello, i've recently upgrade my debian sid and one of the upgraded packets was libc6... after this I get the follow errors with programs that uses ia32-libs. [EMAIL PROTECTED]:~$ quake3 ./quake3.x86: relocation error: /emul/ia32-linux/lib/tls/libc.so.6: symbol _dl_starting_up, version GLIBC_PRIVATE not defined in file ld-linux.so.2 with link time reference [EMAIL PROTECTED]:~$ cedega /home/benit/TransGaming_Drive/Program\ Files/GUILD\ WARS/Gw.exe /usr/lib/transgaming_cedega//winex/bin/pthreads_stack_test: relocation error: /emul/ia32-linux/lib/tls/libc.so.6: symbol _dl_starting_up, version GLIBC_PRIVATE not defined in file ld-linux.so.2 with link time reference /usr/bin/cedega: line 144: [: -gt: unary operator expected /usr/lib/transgaming_cedega//winex/bin/wine: relocation error: /emul/ia32-linux/lib/tls/libc.so.6: symbol _dl_starting_up, version GLIBC_PRIVATE not defined in file ld-linux.so.2 with link time reference You libc6 is too new or too old. Incompatible with the version those two were compiled against. MfG Goswin -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: libc6 ia32-libs
On Fri, Oct 21, 2005 at 07:07:58PM +0200, Goswin von Brederlow wrote: Zaq Rizer [EMAIL PROTECTED] writes: I have the same issue; I cannot get games like this to run in native amd64. Did you ever find a solution? Zaq On Sat, 2005-09-03 at 03:14 +0200, Sergi Vidal wrote: Hello, i've recently upgrade my debian sid and one of the upgraded packets was libc6... after this I get the follow errors with programs that uses ia32-libs. [EMAIL PROTECTED]:~$ quake3 ./quake3.x86: relocation error: /emul/ia32-linux/lib/tls/libc.so.6: symbol _dl_starting_up, version GLIBC_PRIVATE not defined in file ld-linux.so.2 with link time reference [EMAIL PROTECTED]:~$ cedega /home/benit/TransGaming_Drive/Program\ Files/GUILD\ WARS/Gw.exe /usr/lib/transgaming_cedega//winex/bin/pthreads_stack_test: relocation error: /emul/ia32-linux/lib/tls/libc.so.6: symbol _dl_starting_up, version GLIBC_PRIVATE not defined in file ld-linux.so.2 with link time reference /usr/bin/cedega: line 144: [: -gt: unary operator expected /usr/lib/transgaming_cedega//winex/bin/wine: relocation error: /emul/ia32-linux/lib/tls/libc.so.6: symbol _dl_starting_up, version GLIBC_PRIVATE not defined in file ld-linux.so.2 with link time reference You libc6 is too new or too old. Incompatible with the version those two were compiled against. Any chance this is one of the things LD_ASSUME_KERNEL=x.y.z thingy deals with? Len Sorensen -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: libc6 ia32-libs
--- Lennart Sorensen [EMAIL PROTECTED] wrote: --snip-- Any chance this is one of the things LD_ASSUME_KERNEL=x.y.z thingy deals with? Len Sorensen I'm unaware of this LD_ASSUME_KERNEL 'thingy', what is it? And, to the other comment about libc being 'too new' or 'too old' is there a way to figure out which it is, and how to fix it? Zaq -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: libc6 ia32-libs
On Fri, Oct 21, 2005 at 10:50:08AM -0700, Zachary Rizer wrote: I'm unaware of this LD_ASSUME_KERNEL 'thingy', what is it? And, to the other comment about libc being 'too new' or 'too old' is there a way to figure out which it is, and how to fix it? http://people.redhat.com/drepper/assumekernel.html It tells libc that this application is 'broken' and did things it wasn't supposed to and to please emmulate the 'broken' behaviour this application relies on. Doing a search for LD_ASSUME_KERNEL and quake, I found a message suggesting doing: bash# LD_ASSUME_KERNEL=2.2.5 quake3program Apparently it doesn't get along with native posix threads. Of course if it is released as open source by now, then you could probably just recompile it and solve the problem that way. Or fix it and recompile it if it really was a bug in the code. Len Sorensen -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
debian problems with gpg-key?
Hi, today I tried to update my debian-system, but there was a problem to authenticate the gpg-keys: - W: GPG error: ftp://ftp.nerim.net etch Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY 07DC563D1F41B907 W: GPG error: ftp://ftp.de.debian.org stable Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY E415B2B4B5F5BBED W: GPG error: ftp://ftp.de.debian.org testing Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY E415B2B4B5F5BBED [...] did they all generate new keys and I didn't receive them? thanks for your help, sigi. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: debian problems with gpg-key?
most of the packages on my mirros (espri.arizona.edu) aren't authenticated either. I'd like to hear any information on this as well.
Re: libc6 ia32-libs
[EMAIL PROTECTED] (Lennart Sorensen) writes: On Fri, Oct 21, 2005 at 10:50:08AM -0700, Zachary Rizer wrote: I'm unaware of this LD_ASSUME_KERNEL 'thingy', what is it? And, to the other comment about libc being 'too new' or 'too old' is there a way to figure out which it is, and how to fix it? http://people.redhat.com/drepper/assumekernel.html It tells libc that this application is 'broken' and did things it wasn't supposed to and to please emmulate the 'broken' behaviour this application relies on. Doing a search for LD_ASSUME_KERNEL and quake, I found a message suggesting doing: bash# LD_ASSUME_KERNEL=2.2.5 quake3program Apparently it doesn't get along with native posix threads. Doesn't that not work on amd64 since we only have support for 2.6 kernels and ntpl threads? Of course if it is released as open source by now, then you could probably just recompile it and solve the problem that way. Or fix it and recompile it if it really was a bug in the code. Len Sorensen MfG Goswin -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: debian problems with gpg-key?
sigi [EMAIL PROTECTED] writes: Hi, today I tried to update my debian-system, but there was a problem to authenticate the gpg-keys: - W: GPG error: ftp://ftp.nerim.net etch Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY 07DC563D1F41B907 That isn't from the Debian-amd64 port. You have to ask the owner of that for the right key. W: GPG error: ftp://ftp.de.debian.org stable Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY E415B2B4B5F5BBED W: GPG error: ftp://ftp.de.debian.org testing Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY E415B2B4B5F5BBED http://amd64.debian.net/archive.key pub 1024D/B5F5BBED 2005-04-24 Key fingerprint = C20C A1D9 499D ECBB D8BD ACF9 E415 B2B4 B5F5 BBED uid Debian AMD64 Archive Key debian-amd64@lists.debian.org sub 2048g/34FC6FE5 2005-04-24 That is the normal Archive key ever since the archive moved to amd64.debian.net. MfG Goswin -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: Quake 4
you realise its a 32 bit binary? Dean Zaq Rizer wrote: The linux client came out yesterday. Has anyone gotten in it working in debian-amd64? Mine is segfaulting and I can't figure out why for the life of me. Thanks! ~Zaq -- My friend has a baby. I'm writing down all the noises he makes so later I can ask him what he meant. -- Steven Wright -- WWW: http://dean.bong.com.au LAN: http://www.bong.com.au EMAIL: [EMAIL PROTECTED] or [EMAIL PROTECTED] ICQ: 16867613 -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: OpenGL games in Amd64
youll have to build 7676 drivers the source debs are at http://people.debian.org/~rdonald i havent got ut2004 to work in amd64 (or 32 for that reason... something 6600gt related) but you just compile quake3 from source. go get it from svn at icculus.org (something like that). it makes straight off and then make install. gltron and others work also. quake3 loads in like 1 second. but that could also be my striped 10k sata drives and amd64 4000+ cpu. Dean Mike Dobbs wrote: Make sure you install nvidia the debian way, and if using unstable install the same versoin 7474 I think is the latest. Get unreal Torunament 2004. Download the amd64 patch. I had to link the asound library to the libraries on my system for sound and viola. 64bit ut2004! Note, not really any faster than the 32bit, but it's nice knowing 64bits are passed! Ran quake 2 works great using the quake2 pacakges (forgot name) in debian. - Original Message - From: Zachary Rizer [EMAIL PROTECTED] To: debian-amd64@lists.debian.org Sent: Friday, October 21, 2005 9:49 AM Subject: OpenGL games in Amd64 I've recently come to the realization that OpenGL games such as Quake*, Doom3, and Enemy Territory, can be run successfully in the main amd64 root. I was previously running these games from within the 32bit chroot. In order for a successful setup like this, what lib packages must you have installed? What does your /etc/ld.so.conf look like? What version of the nvidia packages are you using? Does it matter? I cannot download the nvidia-glx-ia32 package, apt tells me it's not downloadable (but it says it's already the newest version). I've recently repaired a lot of my issues, according to other excellent posts to this list, but I'm still getting segfaults upon loading the libGL.so.1. My 7676 nvidia packages were compiled a month or more ago, when my libs were sort of messed up...maybe I should recompile them? Thanks, sorry for all the confusing questions. Zaq -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED] -- WWW: http://dean.bong.com.au LAN: http://www.bong.com.au EMAIL: [EMAIL PROTECTED] or [EMAIL PROTECTED] ICQ: 16867613 -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: debian problems with gpg-key?
Hi, today I tried to update my debian-system, but there was a problem to authenticate the gpg-keys: - W: GPG error: ftp://ftp.nerim.net etch Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY 07DC563D1F41B907 That isn't from the Debian-amd64 port. You have to ask the owner of that for the right key. W: GPG error: ftp://ftp.de.debian.org stable Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY E415B2B4B5F5BBED W: GPG error: ftp://ftp.de.debian.org testing Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY E415B2B4B5F5BBED http://amd64.debian.net/archive.key pub 1024D/B5F5BBED 2005-04-24 Key fingerprint = C20C A1D9 499D ECBB D8BD ACF9 E415 B2B4 B5F5 BBED uid Debian AMD64 Archive Key debian-amd64@lists.debian.org sub 2048g/34FC6FE5 2005-04-24 That is the normal Archive key ever since the archive moved to amd64.debian.net. But why do I have these problems since yesterday? And why do I have the wrong keys for _all_ my sources on my list since yesterday (not only for the debian-servers)? How/Where can I correct this? sigi. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: Quake 4
Dean Hamstead kiedys napisal: you realise its a 32 bit binary? Dean Zaq Rizer wrote: The linux client came out yesterday. Has anyone gotten in it working in debian-amd64? Mine is segfaulting and I can't figure out why for the life of me. Thanks! ~Zaq -- My friend has a baby. I'm writing down all the noises he makes so later I can ask him what he meant. -- Steven Wright Doom 3 is also 32bit and works fine is 32bit chroot is configured. On what step is segfaults? -- Registered Linux User 369908 [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: debian problems with gpg-key?
But why do I have these problems since yesterday? And why do I have the wrong keys for _all_ my sources on my list since yesterday (not only for the debian-servers)? Don't know it yet... How/Where can I correct this? wget http://amd64.debian.net/archive.key apt-key add archive.key this worked. sigi. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
howto install my nvidia card
hello I want to know if someone have one tutorial of installation nvidia card ?? please I read the how-to of debianam64 but I couldn't do that ;( thanks cumps debianista.deb
Re: Quake 4
Yes, but it runs natively in amd64, just like a lot of other applications. Besides, it segfaults in the 32bit chroot, as well. This is not architecture-related. Zaq On Sat, 2005-10-22 at 08:50 +1000, Dean Hamstead wrote: you realise its a 32 bit binary? Dean Zaq Rizer wrote: The linux client came out yesterday. Has anyone gotten in it working in debian-amd64? Mine is segfaulting and I can't figure out why for the life of me. Thanks! ~Zaq -- My friend has a baby. I'm writing down all the noises he makes so later I can ask him what he meant. -- Steven Wright -- WWW: http://dean.bong.com.au LAN: http://www.bong.com.au EMAIL: [EMAIL PROTECTED] or [EMAIL PROTECTED] ICQ: 16867613 ~Zaq -- I look at life as being cruise director on the Titanic. I may not get there, but I'm going first class. -- Art Buchwald signature.asc Description: This is a digitally signed message part
Re: Quake 4
On Sat, 2005-10-22 at 01:05 +0200, Marcin Dbicki wrote: --snip Doom 3 is also 32bit and works fine is 32bit chroot is configured. On what step is segfaults? -- Registered Linux User 369908 [EMAIL PROTECTED] It shows the loading page for about a second, then immediately crashes with a segfault. Information regarding the crash from the console is as follows: ++ found DLL in pak file: /Shared/Games/quake4/q4base/game100.pk4/gamex86.so copy gamex86.so to /home/epoch/.quake4/q4base/gamex86.so signal caught: Segmentation fault si_code 2 Trying to exit gracefully.. --- BSE Shutdown - WARNING: rvServerScanGUI::Clear() - invalid scanGUI Shutting down sound hardware --- Alsa Shutdown close pcm dlclose -- idRenderSystem::Shutdown() Shutting down SDL subsystem /usr/local/bin/quake4: line 6: 9543 Segmentation fault ./quake4.x86 $* ++ The 'invalid scanGUI' and 'si_code 2' are both items common to other individuals (debian-amd64 and others). I've filed a bug report to id software, as have other people, but, from what I'm told, there are no commonalities between all of us. At least, not at first glance. I assume they're working on it...? As I've told someone else on the list, though, I've spoken to a couple other people who do run debian-amd64 (in this native amd64 fashion) that have success. ~Zaq -- It's a small world, but I wouldn't want to have to paint it. -- Steven Wright signature.asc Description: This is a digitally signed message part
Re: howto install my nvidia card
On 01:24 Sat 22 Oct , debianista.deb wrote: hello I want to know if someone have one tutorial of installation nvidia card ?? please I read the how-to of debianam64 but I couldn't do that ;( Try this how-to: http://home.comcast.net/~andrex/Debian-nVidia/installation.html -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
fast clock wreaks havoc on amd64 dual core - hp1250n
Hello all, I've spent the last 5 days trying to fix an issue with a brand new hp a1250n dual core athlon64 machine. ATI motherboard with embedded radeon xpress 200 graphics. I've installed the pure64 sarge distribution. This is my first 64 bit debian attempt, although I am running a 2 cpu opteron workstation with suse at work. The system in many ways okay, but there is a serious problem with interrupts and clock speed which wreaks general havoc on the machine. The clock is running about 2x speed - I think perhaps two clock ticks (from each core?) are happening for each one that should. X windows keyboard behavior is quite erratic, I often get 2-4 chars repeated for each key typed. I believe this is consistent with lots of interrupt activity? Summary of my experiments so far: 2.6.13.4 kernel 1. turning off smp in kernel compile configuration does not correct the problem. 2. no_timer_check and/or notsc does not reliably correct the problem - I have seen some help for periods of time. 3. moving from athlon64 to generic x86_64 during kernel compile does nothing 4. no_timer_check pci=noacpi pci=routeirq kernel boot option corrects the 2x clock speed problem, but breaks at lot of other things - I am running this at the moment so I can use the computer (but my firewire drive is not recognized, for example). 5. PM_timer kernel compile option does nothing 6. Changing timer frequency does nothing. I wanted to check with older 2.6 kernels but experience a failed boot on stock debian 2.6.8 amd64-smp kernel, I don't this is indicative of a problem other than misconfiguration of grub or devfs subsystems (there is a pivot_root at boot time that fails)... some interesting log entries: kern.log: Oct 18 14:57:48 localhost kernel: Losing some ticks... checking if CPU frequency changed. Oct 18 23:36:50 line kernel: Your time source seems to be instable or some driver is hogging interupts Oct 19 05:40:05 line kernel: rtc: lost some interrupts at 2048Hz. Oct 19 05:49:33 line kernel: rtc: lost some interrupts at 2048Hz. This seems like it could be related to kernel bug 3927: http://bugzilla.kernel.org/show_bug.cgi?id=3927 which has been marked as resolved but my reading suggest that a sufficient number of people found workarounds to let the bug subside rather than fixing it... In any case, my deep appreciation to anyone who has a solution after days of kernel recompiles and rebooting with various boot options. Happy to send more detailed logs and kernel compile options if there is interest. Nathan -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: Quake 4
For me looks like known problem with libs. Maybe you haven't properly created libs cache for 32bit libs. Sometimes after upgrading main system or chroot you have to run ldconfig to update libs cache and with Doom it usually was helpful. Q4 uses the same engine so it may help here BTW ID should compile 64bit Q4 and Doom version -- Registered Linux User 369908 [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
dvdrip hangs up while (re)scanning transcode's module path...
Hello! When I run dvdrip it prints out [filterlist] (re)scanning transcode's module path /usr/lib/transcode... and hangs up. I've found that the problem is somehow related to the following two transcode's filters filter_compare.so filter_control.so When I move them out of /usr/lib/transcode/ directory, dvdrip starts work fine. Does anybody else see this problem? Could any perl guru take a look at dvdrip sources to find out what is wrong with dvdrip and/or filter_compare.so filter_control.so modules? Thanks, Max P.S. dvdrip 1:0.52.6-0.1 and transcode 2:1.0.1-0.1 are here. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: Quake 4
On Sat, 2005-10-22 at 04:31 +0200, Marcin Dbicki wrote: For me looks like known problem with libs. Maybe you haven't properly created libs cache for 32bit libs. Sometimes after upgrading main system or chroot you have to run ldconfig to update libs cache and with Doom it usually was helpful. Q4 uses the same engine so it may help here I've tried that, of course. And no other OpenGL game has an issue now; it's specific to Quake 4. BTW ID should compile 64bit Q4 and Doom version Why? The 32bit runs natively in amd64 environment. I'm just glad there's a client at all. ~Zaq -- I poured spot remover on my dog. Now he's gone. -- Steven Wright signature.asc Description: This is a digitally signed message part
Re: Quake 4
For me looks like known problem with libs. Maybe you haven't properly created libs cache for 32bit libs. Sometimes after upgrading main system or chroot you have to run ldconfig to update libs cache and with Doom it usually was helpful. Q4 uses the same engine so it may help here I've tried that, of course. And no other OpenGL game has an issue now; it's specific to Quake 4. its the first release. it will settle. playing on win32 thus far hasnt had any crashes etc. so id has dont a good job play testing at least the windows version. have you got a 32bit install you can test on if you feel motivated you can use gdb and strace and send good feedback to the id people. they are good at fixing things. BTW ID should compile 64bit Q4 and Doom version Why? The 32bit runs natively in amd64 environment. I'm just glad there's a client at all. in 3d stuff 64bit is much better. longer numbers means better and faster maths. also the native 64bit binaries use sse2 not 387 (as mentioned on the debain ports page) so fp maths is much faster. there is no real reason why they shouldnt be able to compile a 64bit binary. and its not like amd64 installs are uncommon any more. but, its good to see ID taking linux serious once again. just remember that its ravens first linux port. so there will be a learning curve. Dean -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]