Re: nvidia in 32bits chroot

2005-10-06 Thread Jo Shields

Levi Bard wrote:


Ah, I had forgotten about the Q3 source.  But Doom 3?
I have not heard that you can run Doom 3 natively.
Last I heard, from id themselves, they *might* do it
in the distant future.
   



I'm betting they will - they have a good track record of doing so with
quake 1-3 as well as doom1 and 2.

--
Debianista!



Why make hard work for yourself with a nvidia-friendly chroot?

Quake 3 works fine via nvidia-glx-ia32; Doom 3 also; Quake 2 you can 
apt-get install from contrib/non-free on amd64


In fact, none of my linux games (or cedega for Windows games) needs to 
run from a chroot.


--Jo Shields


--
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]



Re: nvidia in 32bits chroot

2005-10-05 Thread Levi Bard
> Ah, I had forgotten about the Q3 source.  But Doom 3?
> I have not heard that you can run Doom 3 natively.
> Last I heard, from id themselves, they *might* do it
> in the distant future.

I'm betting they will - they have a good track record of doing so with
quake 1-3 as well as doom1 and 2.

--
Debianista!



Re: nvidia in 32bits chroot

2005-10-05 Thread Zachary Rizer
--- Levi Bard
<[EMAIL PROTECTED]> wrote:

> > Because they don't exist.
> >
> > The only native amd64 linux games I know of is
> UT2K4
> > (notwithstanding bizarre open source games).
> 
> http://www.quakeforge.net/files.php
> http://icculus.org/quake3/
> 
> Bizarre open source games...

Ah, I had forgotten about the Q3 source.  But Doom 3? 
I have not heard that you can run Doom 3 natively. 
Last I heard, from id themselves, they *might* do it
in the distant future.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]



Re: nvidia in 32bits chroot

2005-10-05 Thread Levi Bard
> Because they don't exist.
>
> The only native amd64 linux games I know of is UT2K4
> (notwithstanding bizarre open source games).

http://www.quakeforge.net/files.php
http://icculus.org/quake3/

Bizarre open source games...

--
Debianista!



Re: nvidia in 32bits chroot

2005-10-05 Thread Zachary Rizer
--- Levi Bard
<[EMAIL PROTECTED]> wrote:

> > I have quake123 and doom3 working this way.
> Why not use the amd64 native versions of quake[123]
> ?

Because they don't exist.

The only native amd64 linux games I know of is UT2K4
(notwithstanding bizarre open source games).


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]



Re: nvidia in 32bits chroot

2005-10-05 Thread Levi Bard
> I have quake123 and doom3 working this way.
Why not use the amd64 native versions of quake[123] ?

--
Debianista!



Re: nvidia in 32bits chroot

2005-10-03 Thread Yannick - Debian/Linux

To get sound you should done this before starting the game :
echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss

Seems you have misconfigured libs for 32 bits emulation.

Regards,
Yannick

Yannick - Debian/Linux a écrit :

Simple way : i downloaded the linux installer and i run it in the 
amd64 part using the nvidia driver.


Great game bytheway.

Regards
Yannick

trango a écrit :


Hi everybody,

I've tried playing Enemy Territory using the ia32libs but for some
weird reason it doesnt work any well. As I'm sure it does work in
pure32bits (i've tried) I tried to install it in the chroot and run it
in another X (run from the chroot) but I found I'm not able to make it
see the nvidia kernel module. As the system is working with a 64bits
kernel I'm not able to compile the module or even to make it work in
the chroot. Have any of you been able to? thanks

trango



 











Re: nvidia in 32bits chroot

2005-10-03 Thread Yannick - Debian/Linux
Simple way : i downloaded the linux installer and i run it in the amd64 
part using the nvidia driver.


Great game bytheway.

Regards
Yannick

trango a écrit :


Hi everybody,

I've tried playing Enemy Territory using the ia32libs but for some
weird reason it doesnt work any well. As I'm sure it does work in
pure32bits (i've tried) I tried to install it in the chroot and run it
in another X (run from the chroot) but I found I'm not able to make it
see the nvidia kernel module. As the system is working with a 64bits
kernel I'm not able to compile the module or even to make it work in
the chroot. Have any of you been able to? thanks

trango



 






Re: nvidia in 32bits chroot

2005-10-03 Thread Jo Shields

Frederik Schueler wrote:


Hello,

On Mon, Oct 03, 2005 at 05:00:49PM +0200, trango wrote:
 


I've tried playing Enemy Territory using the ia32libs but for some
weird reason it doesnt work any well.
   



basically, this should work if you setup the system according to the
following steps:

- use module-assistant to build the nvidia kernel package
- install ia32-libs and nvidia-glx-ia32
- make sure GLX acceleration is working (glxinfo should report lots of
 extensions and glxgears should be _fast_)

I have quake123 and doom3 working this way.


 


As I'm sure it does work in
pure32bits (i've tried) I tried to install it in the chroot and run it
in another X (run from the chroot) but I found I'm not able to make it
see the nvidia kernel module. As the system is working with a 64bits
kernel I'm not able to compile the module or even to make it work in
the chroot. Have any of you been able to? 
   



check the amd64 howto at

https://alioth.debian.org/docman/view.php/30192/21/debian-amd64-howto.html

on how to setup a chroot. you must copy the 32bit nvidia libs into the
chroot and have the nvidiactl devices created, unless you use udev and
bind-mount /dev into the chroot, too.



You can also use equivs to build a fake i386 nvidia-kernel-1.0foo 
package, then install nvidia-glx



--
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]



Re: nvidia in 32bits chroot

2005-10-03 Thread Frederik Schueler
Hello,

On Mon, Oct 03, 2005 at 05:00:49PM +0200, trango wrote:
> I've tried playing Enemy Territory using the ia32libs but for some
> weird reason it doesnt work any well.

basically, this should work if you setup the system according to the
following steps:

- use module-assistant to build the nvidia kernel package
- install ia32-libs and nvidia-glx-ia32
- make sure GLX acceleration is working (glxinfo should report lots of
  extensions and glxgears should be _fast_)

I have quake123 and doom3 working this way.


> As I'm sure it does work in
> pure32bits (i've tried) I tried to install it in the chroot and run it
> in another X (run from the chroot) but I found I'm not able to make it
> see the nvidia kernel module. As the system is working with a 64bits
> kernel I'm not able to compile the module or even to make it work in
> the chroot. Have any of you been able to? 

check the amd64 howto at

https://alioth.debian.org/docman/view.php/30192/21/debian-amd64-howto.html

on how to setup a chroot. you must copy the 32bit nvidia libs into the
chroot and have the nvidiactl devices created, unless you use udev and
bind-mount /dev into the chroot, too.

Best regards
Frederik Schueler

-- 
ENOSIG


signature.asc
Description: Digital signature