Re: Need advice for dual licensing

2005-05-15 Thread Svante Signell
On Fri, 2005-05-13 at 15:25 -0700, Don Armstrong wrote:
 [NB: Please follow Debian list policy and do not Cc: people unless
 they explicitly request a Cc. The canonical method of requesting a Cc:
 is to set a Mail-Followup-To: header that includes your addres. Also,
 you'll have much better luck if you refrain from top posting.]

I'm very sorry, the top posting was not intentional. I will also try not
to Cc: to people who don't want an extra copy.

 On Fri, 13 May 2005, Svante Signell wrote:
  I just wanted to know if dual licensing is possible.
 
 It is possible, but when we talk about dual licensing we typically
 mean that two licenses are applied to a work, and the user can (at the
 user's option) pick a specific license to use the work under.

OK, so this is the case e.g. with mozilla and openoffice?

 What you seemed to be asking for was two licenses for different
 (disjoint) sets of users, which isn't going to be DFSG Free unless
 both licenses are DFSG Free. [And possibly not even then... we'd have
 to look at it very closely.]

Is it possible to release the code as GPL and if necessary relicense at
a later stage? Do all contributors to the improved version have to agree
on this change of licence. What about copyright issues for contributed
code?

 
 Don Armstrong
 
-- 
Svante Signell


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Re: Need advice for dual licensing

2005-05-15 Thread Andrew M.A. Cater
On Sun, May 15, 2005 at 12:38:20PM +0200, Svante Signell wrote:
in response to Don Armstrong
 
 I'm very sorry, the top posting was not intentional. I will also try not
 to Cc: to people who don't want an extra copy.
 
  On Fri, 13 May 2005, Svante Signell wrote:
   I just wanted to know if dual licensing is possible.
  
  It is possible, but when we talk about dual licensing we typically
  mean that two licenses are applied to a work, and the user can (at the
  user's option) pick a specific license to use the work under.
 
 OK, so this is the case e.g. with mozilla and openoffice?
 
Exactly so. OpenOffice is (some Sun licence) and GPL, Mozilla is
MPL in parts and GPL - if I recall correctly.  A better instance is
Perl - which explicitly offers you the GPL or the Perl Artistic licence
at your option.
  What you seemed to be asking for was two licenses for different
  (disjoint) sets of users, which isn't going to be DFSG Free unless
  both licenses are DFSG Free. [And possibly not even then... we'd have
  to look at it very closely.]
 
 Is it possible to release the code as GPL and if necessary relicense at
 a later stage? Do all contributors to the improved version have to agree
 on this change of licence. What about copyright issues for contributed
 code?
 
All contributors would have to agree - in practice, it's very unlikely
to happen. Much better is to produce a minimal closed source licence 
for your commercial/private code - then open it after a period as GPL.
This is how Ghostscript worked/works: I think it's also how CUPS works.
You can only really do this if you have private code of significant
value to begin with. It may also be worth looking at MySQL's way of
doing things, or of providing the code free under the GPL but charging
for support - and insisting that commercial use requires a support
licence to include rights to use your logo and brand [which is more or 
less what Red Hat is doing at the moment - once your licence terminates,
not only can you not get updates but you probably should remove all RH
logos/artwork and so on. The RH clones - CentOS, White Box Linux - 
have to get around this by not including any of the logos/artwork 
at the beginning.]

Not good really, software/information wants to be free :)

Andy


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[CSIkey:177241] Gegen das Vergessen

2005-05-15 Thread charlie
Your message is being held in a quarantine until you can be identified
as a real person. All you need to do to prove you are an actual person is to
reply to this message.


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Where to put Open Transport Tycoon (openttd)

2005-05-15 Thread Matthijs Kooijman
Hey,

I am making Debian packages of openttd and am thinking of getting them
uploaded into Debian. Though it is licensed under GPL, I was wondering in what
section it belongs.
There are two reasons for this.

First, openttd is non-working on itself, it needs the user to supply it with
data files from the original ttd game (sounds and graphics).
Secondly, I am not entirely sure where openttd originated from. I believe it
was based on a disassembly or decompile of the original ttd game. I am not
entirely sure how this holds up under, for example, US copyright law. The
initial version of openttd was created in Finland, where this is supposed to
be perfectly legal.

Your opinions?

Gr.

Matthijs Kooijman


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Re: Where to put Open Transport Tycoon (openttd)

2005-05-15 Thread Raul Miller
On 5/15/05, Matthijs Kooijman [EMAIL PROTECTED] wrote:
 I am making Debian packages of openttd and am thinking of getting them
 uploaded into Debian. Though it is licensed under GPL, I was wondering in what
 section it belongs.
 There are two reasons for this.
 
 First, openttd is non-working on itself, it needs the user to supply it with
 data files from the original ttd game (sounds and graphics).
 Secondly, I am not entirely sure where openttd originated from. I believe it
 was based on a disassembly or decompile of the original ttd game. I am not
 entirely sure how this holds up under, for example, US copyright law. The
 initial version of openttd was created in Finland, where this is supposed to
 be perfectly legal.

The requirement for content from the original game means that it
should probably go in contrib.

I wouldn't worry too much about the inspirations and motivations behind
the implementation.  In general, the gaming industry rather routinely
borrows concepts and techniques from each other.  From their point
of view, this is probably a legitimate implementation.  Of course, if you
have any serious doubts about that you can contact the original 
game's publisher and ask them.  Since, at least currently, you have 
to have a legal copy of the game to play openttd legally, they're not
likely to object.

Also, unless openttd includes design features which are clearly unique
content, the original publishers probably won't have any legal grounds 
to object.  [But you're not really described the situation enough to know
if that could be an issue.]

I wouldn't worry too much about the intent of the programs' requirement 
for game content constituting a GPL violation.  From what you say, it's 
pretty clear that the copyright holders on the GPL content intend for 
it to be used this way -- they appear to think that the game content
is not a part of the program.  However, if you have any serious doubts,
you should cntact the authors of openttdc and get clarification from
them.

In other words, the core of openttd has roughly the same 
status as documentation on the inner workings of the 
original game.  But it's clearly been fleshed out quite a bit from 
that, with the intent of actually running against the original 
game data.  So it's probably correct to put the game in 
contrib.

But I'm just going from your brief writeup here, I've not attempted
to figure out if there are any serious creative content issues that
you've not described.  If you have any doubts about those,
I'd recommend you contact the people who would have copyrights
on that content.

Good luck,

-- 
Raul



Re: Where to put Open Transport Tycoon (openttd)

2005-05-15 Thread Raul Miller
I wrote:
 Also, unless openttd includes design features which are clearly unique
 content, the original publishers probably won't have any legal grounds

I meant, and should have said ... which are clearly unique content of
the publishers of the original game...

Obviously, openttd's authors have a right to publish whatever unique
content they came up with.

-- 
Raul



Re: Where to put Open Transport Tycoon (openttd)

2005-05-15 Thread Matthijs Kooijman
 The requirement for content from the original game means that it
 should probably go in contrib.
That is what I thought too, yes.

 Of course, if you
 have any serious doubts about that you can contact the original 
 game's publisher and ask them. 
This has been tried by several people without too much succes. Since the
rights to the game have transfered a few times due to company takeovers and
other stuffs, it is not really clear who owns the game right now... The
original author (Chris Sawyer) does not seem to respond either.

 Since, at least currently, you have 
 to have a legal copy of the game to play openttd legally, they're not
 likely to object.
Though this might change with in a future version, this will still hold for
some time, yes.

 Also, unless openttd includes design features which are clearly unique
 content, the original publishers probably won't have any legal grounds 
 to object.  [But you're not really described the situation enough to know
 if that could be an issue.]
As far as I can see, there are not really any ground breaking principles in
the game that could pose a problem.

So, I'll put it in contrib then.

Thanks,

Matthijs


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libpano12: patent problems

2005-05-15 Thread Robert Jordens
Package: libpano12
Version: 2.7.0.9-1
Severity: serious

As has been pointed out multiple times in the ITP (obviously noone read
it...) for panotools
(http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=251617), the original
author of panotools/libpano, Helmut Dersch has been forced by patent
lawsuits to abandon the program. Part of the story can be obtained here:
http://vr.albury.net.au/%7Ekathyw/EyePics/ipix.html or by googling
around (panotools patent).

The situation seems to be analogue to the one around the mp3 encoders
(lame see the thread starting at
http://lists.debian.org/debian-devel/2000/06/msg01213.html)

If that is correct, we can't have panotools/libpano in debian, not even
non-free.

Robert.

-- 
Rincewind formed a mental picture of some strange entity living in a castle
made of teeth.  It was the kind of mental picture you tried to forget.
Unsuccessfully.
-- Terry Pratchett, The Light Fantastic