Re: Debian-approved creative/content license?

2007-05-07 Thread Francesco Poli
On Wed, 2 May 2007 19:19:12 +0200 Michelle Konzack wrote:

 Am 2007-04-28 01:02:01, schrieb Francesco Poli:
  That is to say, IIUC, among project members only compressed videos
  are distributed.
 
 Yes, since how do you want to transfer several 100 Mbytes or some
 GBytes? per day and $MEMBER?  To work on it the Uncompressed Videos
 are not neccesary for testing the Game and such.  We include it at
 the end of a partial production.

Hence, IIUC, the full modification of videos is the monopoly of a single
person, even among the project members.

This, IMHO, is an issue, independently of the free or proprietary nature
of the project.  In other words, it would be an issue even if the intent
were writing a proprietary game.  The desire to make the game DFSG-free
(which is praiseworthy!) only makes the issue more visible, since many
more people are legally entitled to make modifications to the work, and
thus would like to get the source.

[...]
   Should I contact the FSF about this special problem?
  
  I don't think the FSF feels strongly about the freeness of anything
  that is not a program.  Quite the opposite, unfortunately (grinnn).
 
 :-/
 
 ...but the Videos are parts of the program/game.

Obviously enough, I agree that videos should *not* be held to different
freeness standards than code, just because they are videos.

But, unfortunately, the FSF leaders feel differently: I'm afraid that,
if you contact the FSF, they will start an artistic works are not
functional works line of reasoning, making contorted distinctions I
disagree with (and hence I am not really qualified to describe in
detail...).


-- 
 http://frx.netsons.org/doc/nanodocs/testing_workstation_install.html
 Need to read a Debian testing installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpYMS7zKjlCZ.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-05-02 Thread Michelle Konzack
Am 2007-04-28 01:02:01, schrieb Francesco Poli:
 That is to say, IIUC, among project members only compressed videos are
 distributed.

Yes, since how do you want to transfer several 100 Mbytes or some
GBytes? per day and $MEMBER?  To work on it the Uncompressed Videos
are not neccesary for testing the Game and such.  We include it at
the end of a partial production.

 And the source (uncompressed and uncut) videos are kept on a single
 machine by a single person (with backups I hope).

:-)

We have several Backups, Older HP-DAT with 24/48 GByte, DVD9 and
now since some weeks 1 TByte HDD's.

 And no one else has a copy of the source videos?!?
 No redundancy, at all?!?

We keep the Videos arround between members but since the whole
(source) game is stored on this machine, it is better for
working.

  Should I contact the FSF about this special problem?
 
 I don't think the FSF feels strongly about the freeness of anything that
 is not a program.  Quite the opposite, unfortunately (grinnn).

:-/

...but the Videos are parts of the program/game.

Note: I have seen, there will be an equivalent commercial game out
  there and now it is realy weird situation, since the commercial
  one is realy eauivalent and if we make our GNU/Game public,
  they could tell us we have stolen there Idea... But this can
  not be, since the game is mostly my ancien live @LEF.

Thanks, Greetings and nice Day
Michelle Konzack
Systemadministrator
Tamay Dogan Network
Debian GNU/Linux Consultant


-- 
Linux-User #280138 with the Linux Counter, http://counter.li.org/
# Debian GNU/Linux Consultant #
Michelle Konzack   Apt. 917  ICQ #328449886
   50, rue de Soultz MSN LinuxMichi
0033/6/6192519367100 Strasbourg/France   IRC #Debian (irc.icq.com)


signature.pgp
Description: Digital signature


Re: Debian-approved creative/content license?

2007-04-27 Thread Michelle Konzack
Sorry if you get this Message twice, but my Previously messages does
not appear in the archives and it seems to be lost...

Am 2007-04-11 00:24:19, schrieb Francesco Poli:
 So, IIUC, ready-to-use videos are created by extracting and compressing
 appropriate sequences of the original uncompressed videos.
 The original uncompressed form is kept in case some modifications are
 needed.
 This really seems to mean that the original uncompressed form is
 actually the source form.

This is right.

 The extraction/compression process is automated via Makefiles: this is
 good and really helpful.

Since some Video seauences are overlaping, distributing each singel
Video alone wold increase the size...

 So, you seem to have a problem with big sources.
 The problem lies in the technical difficulties that arise when you want
 to distribute the complete source of the game (that includes the big
 uncompressed videos).

Right,

 However, I suppose the problem is not only in *public* distribution.
 How do you handle the problem when you want to perform distribution of
 video source *inside* the project?

The (my) server is in Offenburg/Germany and it has 7.2 TByte availlable.
(30 x SCSI 300 GByte) and sitting only on a E1 (1.92 MBit).

 I mean: I hope those source videos are kept by *more* than one single
 project member!  Otherwise your game project has a really low bus number
 (equal to 1, as far as videos are concerned!).
 How do you copy a big uncompressed video to other project members?

The whole bunch of videos exist in 1/4 size and with 90% compression.

So if someone need a new Video-Sequence they take the compressed one
as template and then the real one will be generated...

This works directly like a buildd (you send the config directly to
the buildd) which put the resulting video (produced from) the original
as high compressed one in the $HOME of the user.  He/She can review it
and then send a command to make the Real-Video.

 This is unfortunate, as it poses downstream recipients in a position of
 disadvantage with respect to upstream maintainers.

Should I contact the FSF about this special problem?

Thanks, Greetings and nice Day
Michelle Konzack
Systemadministrator
Tamay Dogan Network
Debian GNU/Linux Consultant


-- 
Linux-User #280138 with the Linux Counter, http://counter.li.org/
# Debian GNU/Linux Consultant #
Michelle Konzack   Apt. 917  ICQ #328449886
   50, rue de Soultz MSN LinuxMichi
0033/6/6192519367100 Strasbourg/France   IRC #Debian (irc.icq.com)


signature.pgp
Description: Digital signature


Re: Debian-approved creative/content license?

2007-04-27 Thread Francesco Poli
On Fri, 27 Apr 2007 19:15:51 +0200 Michelle Konzack wrote:

 Sorry if you get this Message twice, but my Previously messages does
 not appear in the archives and it seems to be lost...

No problem, actually I've never received any other response... 

 
 Am 2007-04-11 00:24:19, schrieb Francesco Poli:
[...]
  I mean: I hope those source videos are kept by *more* than one
  single project member!  Otherwise your game project has a really low
  bus number (equal to 1, as far as videos are concerned!).
  How do you copy a big uncompressed video to other project members?
 
 The whole bunch of videos exist in 1/4 size and with 90% compression.
 
 So if someone need a new Video-Sequence they take the compressed one
 as template and then the real one will be generated...
 
 This works directly like a buildd (you send the config directly to
 the buildd) which put the resulting video (produced from) the original
 as high compressed one in the $HOME of the user.  He/She can review it
 and then send a command to make the Real-Video.

That is to say, IIUC, among project members only compressed videos are
distributed.
And the source (uncompressed and uncut) videos are kept on a single
machine by a single person (with backups I hope).
And no one else has a copy of the source videos?!?
No redundancy, at all?!?

 
  This is unfortunate, as it poses downstream recipients in a position
  of disadvantage with respect to upstream maintainers.
 
 Should I contact the FSF about this special problem?

I don't think the FSF feels strongly about the freeness of anything that
is not a program.  Quite the opposite, unfortunately (grinnn).


-- 
 http://frx.netsons.org/doc/nanodocs/testing_workstation_install.html
 Need to read a Debian testing installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpAWnrbQ8m24.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-04-10 Thread Michelle Konzack
Am 2007-04-04 22:30:45, schrieb Francesco Poli:
 On Wed, 4 Apr 2007 20:01:02 +0200 Michelle Konzack wrote:
 
 [...]
  And currently I create some new weapons but the source of sunburn
  for example is around 70 MBytes including the sound effects plus a
  real Video of 480 MByte as source which will be converted to a OGM
  to around 30 MByte.
 
 I'm not sure I quite understand what you mean: are you referring to the
 game project you're currently contributing to?  What's that 30 Mbyte
 quantity?  Could you explain a little more clearly?

The sources of the Videos are all around 300-600 MByte and the
end products binary are only environement 30 MByte ogm files.
We keep the original Videos in case, we need new scenes or such
which can create/extracted from the original video sources.

The OGM's are create while building the End-Procuct from the
make files.  Extracting and resizing only sniplets from
original, which mean, each Source-Video is several times used.

Since I have asked, I have gotten a handfull E-Mails from
peoples/enterprises having the same problem...

IN CLEAR:

For us, hobby or professional (high auality) game programmer the
sources are in high quality for reusage since resizing does not
match our needs and compressing brings to high losses.

It seems, nobody was realy thinking about distributing the sources
of Action/Stratigiggames which includes Video-Sequences under GPL.

Thanks, Greetings and nice Day
Michelle Konzack
Systemadministrator
Tamay Dogan Network
Debian GNU/Linux Consultant


-- 
Linux-User #280138 with the Linux Counter, http://counter.li.org/
# Debian GNU/Linux Consultant #
Michelle Konzack   Apt. 917  ICQ #328449886
   50, rue de Soultz MSN LinuxMichi
0033/6/6192519367100 Strasbourg/France   IRC #Debian (irc.icq.com)


signature.pgp
Description: Digital signature


Re: Debian-approved creative/content license?

2007-04-10 Thread Francesco Poli
On Tue, 10 Apr 2007 17:48:52 +0200 Michelle Konzack wrote:

 Am 2007-04-04 22:30:45, schrieb Francesco Poli:
[...]
  I'm not sure I quite understand what you mean: are you referring to
  the game project you're currently contributing to?  What's that 30
  Mbyte quantity?  Could you explain a little more clearly?
 
 The sources of the Videos are all around 300-600 MByte and the
 end products binary are only environement 30 MByte ogm files.
 We keep the original Videos in case, we need new scenes or such
 which can create/extracted from the original video sources.

So, IIUC, ready-to-use videos are created by extracting and compressing
appropriate sequences of the original uncompressed videos.
The original uncompressed form is kept in case some modifications are
needed.
This really seems to mean that the original uncompressed form is
actually the source form.

 
 The OGM's are create while building the End-Procuct from the
 make files. Extracting and resizing only sniplets from
 original, which mean, each Source-Video is several times used.

The extraction/compression process is automated via Makefiles: this is
good and really helpful.

 
 Since I have asked, I have gotten a handfull E-Mails from
 peoples/enterprises having the same problem...

So, you seem to have a problem with big sources.
The problem lies in the technical difficulties that arise when you want
to distribute the complete source of the game (that includes the big
uncompressed videos).
However, I suppose the problem is not only in *public* distribution.
How do you handle the problem when you want to perform distribution of
video source *inside* the project?
I mean: I hope those source videos are kept by *more* than one single
project member!  Otherwise your game project has a really low bus number
(equal to 1, as far as videos are concerned!).
How do you copy a big uncompressed video to other project members?

 
 IN CLEAR:
 
 For us, hobby or professional (high auality) game programmer the
 sources are in high quality for reusage since resizing does not
 match our needs and compressing brings to high losses.
 
 It seems, nobody was realy thinking about distributing the sources
 of Action/Stratigiggames which includes Video-Sequences under GPL.

This is unfortunate, as it poses downstream recipients in a position of
disadvantage with respect to upstream maintainers.


-- 
 http://frx.netsons.org/doc/nanodocs/etch_workstation_install.html
 Need to read a Debian etch installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpyTCYmAWuOR.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-04-04 Thread Michelle Konzack
Am 2007-03-28 01:18:32, schrieb Ying-Chun Liu (PaulLiu):
 Lossless and lossy compression format don't mean anything on preferred
 form for modification. Some recorders do record mp3/ogg directly. And
 some audio editors do edit mp3/ogg directly. And many of the authors of
 the audio works don't know the difference between mp3 and wav and flac.
 By ears, there's no difference between mp3 and wav, thus they may create

I do not know, what ears you have but IF I edit a mp3 of 128kBit
directly with the same methods I edit a shn file, I can hear the
difference.  (I know many peoples from LAD/LAU which can hear it)

I think, all peoples with feeling for classic can it.

My prefered ones are wav but distributing aound 2 hours of sound
sources will fill 1 1/2 CD's, maybe one since wav can be good
compressed.

 So, for creative works, the source is hard to be defined by format. Not
 like programs, we can easily know what is machine code and what is high
 level language code in most situations. We can only ask the author of
 the creative works to release their work honestly because in most
 situation we can't distinguish the source and binary if the author is
 lying. If the last format he has is wav, then he should release wav. If
 the last format he has is mp3, then mp3.
 
 The same thing also happens on images, like xcf/psd or png/jpg/gif or
 whatever. But the author should release the true source he really has.
 To require the author to use some listed formats for image source or
 audio source is impracticable. And if we define ogg/mp3 is not source,
 the games which have ogg/mp3 as data but cannot provide wav (may be
 deleted by the author by nature) will be non-free due to DFSG#2.

OK, but will be Debian be willing, to distribute a 100% GPL 2.0
Game of (I think)currently  78 binaries of 500 MByte in summary
plus over 3 GByte of sources?

Which mean, this game need a CD for its own and a DVD to distribute
the Source...

And currently I create some new weapons but the source of sunburn
for example is around 70 MBytes including the sound effects plus a
real Video of 480 MByte as source which will be converted to a OGM
to around 30 MByte.

I have already managed that the DEMO videos of the Weapons are in
seperated Debian-Packages...  so no one must download 800 MByte
extras.

Note:  It is a action/strategic game like Fleet Command
   with real existing weapons and conflicts...
   I do not know, when it will be ready, since we have
   performance problems and to many bugs and crashes.

Thanks, Greetings and nice Day
Michelle Konzack
Systemadministrator
Tamay Dogan Network
Debian GNU/Linux Consultant


-- 
Linux-User #280138 with the Linux Counter, http://counter.li.org/
# Debian GNU/Linux Consultant #
Michelle Konzack   Apt. 917  ICQ #328449886
   50, rue de Soultz MSN LinuxMichi
0033/6/6192519367100 Strasbourg/France   IRC #Debian (irc.icq.com)


signature.pgp
Description: Digital signature


Re: Debian-approved creative/content license?

2007-04-04 Thread Michelle Konzack
Am 2007-03-28 01:00:13, schrieb Francesco Poli:
 On Wed, 28 Mar 2007 01:18:32 +0800 Ying-Chun Liu (PaulLiu) wrote:
  To require the author to use some listed formats for image source or
  audio source is impracticable.
 Indeed!  Because what is source for a work, can be a compiled form for
 another one, and so forth...

But since we want to create a fully GPL 2.0 compliant game which can be
100% distributed, we (the creators; I am military adviser for weapons
in this project) should care about the distribution of the source code
which mean, DEBIAN is our mesurement!

IF Debian tell us, a source of at least 3 GByte (increasing) is not
distributable because resource limits, then we should change something
in our work...

Otherwise, IF Debian say: OK, we can distribute it, but we put the
BINARIES on 1-2 seperated CD's and the SOURCE on a seperated DVD.;
then it would be OK to leave it as it is!

Please advise me.

Thanks, Greetings and nice Day
Michelle Konzack
Systemadministrator
Tamay Dogan Network
Debian GNU/Linux Consultant


-- 
Linux-User #280138 with the Linux Counter, http://counter.li.org/
# Debian GNU/Linux Consultant #
Michelle Konzack   Apt. 917  ICQ #328449886
   50, rue de Soultz MSN LinuxMichi
0033/6/6192519367100 Strasbourg/France   IRC #Debian (irc.icq.com)


signature.pgp
Description: Digital signature


Re: Debian-approved creative/content license?

2007-04-04 Thread Francesco Poli
On Wed, 4 Apr 2007 20:01:02 +0200 Michelle Konzack wrote:

[...]
 And currently I create some new weapons but the source of sunburn
 for example is around 70 MBytes including the sound effects plus a
 real Video of 480 MByte as source which will be converted to a OGM
 to around 30 MByte.

I'm not sure I quite understand what you mean: are you referring to the
game project you're currently contributing to?  What's that 30 Mbyte
quantity?  Could you explain a little more clearly?

-- 
 http://frx.netsons.org/doc/nanodocs/etch_workstation_install.html
 Need to read a Debian etch installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpH5xoZpERTh.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-31 Thread Ben Finney
Terry Hancock [EMAIL PROTECTED] writes:

 The true distinction is between aesthetic works, meaning works
 which are valued for themselves (i.e. you sensually appreciate the
 work in one form or another) and utilitarian works, meaning works
 whose principle value is in how they are used.

That's a disctinction which may be interesting (certainly it's more
interesting than creative/non-creative). However, it's a
distionction which can only apply to the combination of a work *and* a
person appreciating it *and* the time at which they are
appreciating. If any of those change, the distinction can also change.

So it's not valid to make the distinction depend *solely* on the
work. Since a free license applies *only* to a work (i.e. it does not
distinguish based on who is receiving the work nor when they do so),
it's not a useful distinction to make between the types of licensing
required for different works.

-- 
 \  Some forms of reality are so horrible we refuse to face them, |
  `\ unless we are trapped into it by comedy. To label any subject |
_o__) unsuitable for comedy is to admit defeat.  -- Peter Sellers |
Ben Finney


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-29 Thread Terry Hancock
Ben Finney wrote:
 It's the creativity of a work that allows it to be covered by
 copyright. Non-creative works -- e.g. a plain listing of the digits of
 a mathematical constant -- are generally deemed un-copyrightable.
 
 I don't see what distinction you're making there with creative
 works. Are you making some distinction between a software work which
 happens to be interpreted as a program and a software work which
 happens to be interpreted in some other way? I don't think that's a
 relevant distinction.

The true distinction is between aesthetic works, meaning works which
are valued for themselves (i.e. you sensually appreciate the work in one
form or another) and utilitarian works, meaning works whose principle
value is in how they are used.

If the principle value of gcc were its aesthetic appeal (e.g. you like
to wallpaper your room with the printout), then it's the same as an
aesthetic work like a movie or a song.

However, almost no one views gcc that way. It's principle value is
*use*: i.e. you compile programs with it.

By contrast, there are almost no such uses of a movie or a song. They
are meant to be rendered to the human senses and appreciated for their
own content.

This is a real distinction.

In licensing terms, the difference is important, because it strongly
effects the model of how the software will be created and also how it
affects the consumer/user of it. Furthermore, the potential for
and value of reuse is quite different.

For aesthetic works, re-use is always non-essential, but individual
instances are irreplaceable. A parody of Mickey Mouse, for example,
has no meaning if it can only exist as a parody of Rudy Rat (some
off-brand character created to avoid infringing on Disney's trademarks
and copyrights on Mickey). Restricting the parody of the original
therefore is directly muzzling freedom of expression.

This is distinct from the case of compilers, for example: any compiler
than can compile C source code is roughly exchangeable with any other
(yes I know there are some incompatibilities -- but the point is that
they can always be fixed if there is a desire to do so). The existence
of a non-free compiler does not prevent the creation of a free one to
replace it.

Yet, it can be argued that you do not *need* that parody in the same way
that you might need a compiler (not having the aesthetic work does not
restrict your abilities to act).

So, you can always choose to live without aesthetic works, without being
materially damaged, but you are always culturally damaged by that
choice, whereas the inability to access utilitarian works only implies
the need to create free ones, and has little or no cultural consequences.

It's a small step from there to realizing that freedom means something
different for aesthetic versus utilitarian works. In fact, free
licensing is an adequate solution for utilitarian works, but in the end,
only better copyright law can fully resolve the problem for aesthetic
works. Nevertheless, the needs of licenses for aesthetic works are
necessarily different than those for utilitarian works.

Cheers,
Terry

-- 
Terry Hancock ([EMAIL PROTECTED])
Anansi Spaceworks http://www.AnansiSpaceworks.com


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-29 Thread Don Armstrong
On Thu, 29 Mar 2007, Terry Hancock wrote:
 The true distinction is between aesthetic works, meaning works
 which are valued for themselves (i.e. you sensually appreciate the
 work in one form or another) and utilitarian works, meaning works
 whose principle value is in how they are used.
 
 If the principle value of gcc were its aesthetic appeal (e.g. you like
 to wallpaper your room with the printout), then it's the same as an
 aesthetic work like a movie or a song.
 
 By contrast, there are almost no such uses of a movie or a song.
 They are meant to be rendered to the human senses and appreciated
 for their own content.
 
 This is a real distinction.

Except that it's not.

There is no hard delineation between utilitarian works and
aesthetic works. If I have no use for gcc's utilitarian role, and
find it aesthetically pleasing for whatever reason, that's as valid as
your purely utilitarian role for it.

Likewise there are many utilitarian uses for movies or songs. I know
of many movies that I've watched and songs which I have listened to
which have altered the way I think or feel about specific subjects.
They were designed in no small part to have exactly that effect upon
people.

You are traversing the same argument as litigation on pornography
versus art has traversed, which ultimately terminates in the
handwaving I know it when I see it or the even less penetrable what
the artist says it is.

When is a urinal not a urinal?

 the inability to access utilitarian works only implies the need to
 create free ones, and has little or no cultural consequences.

I would think that Debian itself not existing would be a profound
cultural consequence to most of us participating on this list.

 In fact, free licensing is an adequate solution for utilitarian
 works, but in the end, only better copyright law can fully resolve
 the problem for aesthetic works.

Why? More importantly, what does this have to do with the works that
we distribute within Debian?

If a work is actually being distributed within Debian, then I submit
that it must fill some sort of utilitarian role. Something must use it
in order to produce some functionality or appearance. If it doesn't,
then it has no business bloating the archive and being distributed by
our mirror network.

If that's the case, then we must be able to take the work, modify it,
and redistribute it in order to enable our users to do what they need
to do. If the copyright holder is withholding information that could
be theoretically distributed by us which is necessary to modify the
work, then we are not able to execute the tenets of our social
contract.


Don Armstrong

-- 
Dropping non-free would set us back at least, what, 300 packages? It'd
take MONTHS to make up the difference, and meanwhile Debian users will
be fleeing to SLACKWARE.

And what about SHAREHOLDER VALUE? 
 -- Matt Zimmerman in [EMAIL PROTECTED]

http://www.donarmstrong.com  http://rzlab.ucr.edu


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-28 Thread Ismael Valladolid Torres
Ying-Chun Liu (PaulLiu) escribe:
 By ears, there's no difference between mp3 and wav

It depends on the ears, certainly. It also depends on the bitrate
chosen for the MP3 file and also on the audio outboard used (at 128
Kbps there's no difference with a portable player but the difference
becomes obvious with top class speakers).

 The same thing also happens on images, like xcf/psd or png/jpg/gif or
 whatever. But the author should release the true source he really has.
 To require the author to use some listed formats for image source or
 audio source is impracticable. And if we define ogg/mp3 is not source,
 the games which have ogg/mp3 as data but cannot provide wav (may be
 deleted by the author by nature) will be non-free due to DFSG#2.

Agreed. If the author used MPEG-4 video files as the source it makes
no sense forcing him to share them in MJPEG format. Also if he remixed
MP3 files, why forcing to share FLAC or WAV? There will be no
gain. The author should release the true source he really
has. That's the point IMHO.

Cordially, Ismael
-- 
Ismael Valladolid Torres  m. +34679156321
La media hostia   j. [EMAIL PROTECTED]

http://lamediahostia.blogspot.com/


pgp7f2U5kc7fj.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-28 Thread Ben Finney
Ying-Chun Liu (PaulLiu) [EMAIL PROTECTED] writes:

 So, for creative works, the source is hard to be defined by format.

It's the creativity of a work that allows it to be covered by
copyright. Non-creative works -- e.g. a plain listing of the digits of
a mathematical constant -- are generally deemed un-copyrightable.

I don't see what distinction you're making there with creative
works. Are you making some distinction between a software work which
happens to be interpreted as a program and a software work which
happens to be interpreted in some other way? I don't think that's a
relevant distinction.

 Not like programs, we can easily know what is machine code and what
 is high level language code in most situations. We can only ask the
 author of the creative works to release their work honestly because
 in most situation we can't distinguish the source and binary if the
 author is lying. If the last format he has is wav, then he should
 release wav. If the last format he has is mp3, then mp3.

Yes. The GPL's definition of source is a good one: the preferred
form of the work for making modifications to it. We have to, as you
say, make a judgement call as to whether the author of the work is
being truthful about that preferred form.

 The same thing also happens on images, like xcf/psd or png/jpg/gif or
 whatever. But the author should release the true source he really has.

Yes. The form that they prefer for making modifications to the work.

-- 
 \   If you do not trust the source do not use this program.  -- |
  `\ Microsoft Vista security dialogue |
_o__)  |
Ben Finney


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-28 Thread Joe Smith


Francesco Poli [EMAIL PROTECTED] wrote in message 
news:[EMAIL PROTECTED]

Exactly, and in some cases an author/maintainer *may* prefer to modify a
lossy-compressed form directly.
In some other cases, he/she *may* prefer working on uncompressed data
and recompress afterward...


Yes, I'm really starting to question the idea of source.

It seems to me that the preferred form of modification seems to depend on 
the desired modification.


Since this is Debian, I will use the example of Toy Story. Let us say that 
Steve Jobs inexplicably decides he wants to release Toy Story as a 
open-source movie, and manages to convince the rest of the people at Disney 
that this was a good idea.


Thinking about only the video portion, what would we call source?

I can see three answers to this:
1. The model files, lighting, and animation information. This can be used to 
regenerate the movie.

2. The original raw frames of the rendered video.
3. The compressed final video stream.

Lets take a closer look at these:
First look at the first option. This is clearly the most high-level 
description. It may seem like this is the ideal format to call source. 
Certainly this would be the form one would prefer if one wanted to introduce 
a new character, or replace a character in the movie. Also this would likely 
be the preferred form for making major plot changes etc.

However, the recourses required to render the movie are significant.

The movie used 117 computers (87 dual-processor and 30 quad-processor 
SPARCstation 20s and one eight-processor SPARCserver 1000 [How 87+30+1=117 
is unclear to me.])which thus totals 302 processors, and a combined 
performance rate of 16,000 MIPS (This is probably the value most relevant 
for today).It allegedly would have taken 43 years for a single processor to 
render the entire feature. Even with the significant speed increase in 
computers since 1995, it should be clear that rendering the movie would 
still be a significant undertaking.


That to me indicates that for many types of modification this would not be 
the preferred form.


Now lets look at the raw frames. They took up approximately 300 MB of 
storage each, for a total of 144000 frames. That yields a total of around 
43.2 terabytes. I think we can rule this out as the preferred form for the 
vast majority of modifications.


So how about the compressed video stream? For some types of modifications 
such as creating a music video by syncing clips from the movie to music 
(Youtube is full of examples of this), this is probably the ideal form for 
modification. But it is not really useful for some types of modifications 
which may include introducing new characters, or major plot changes.


So which one(s) should be considered source?

Sincerely,
Tacvek


Source for Toy Story Statistics: 
http://www.sun.com/smi/Press/sunflash/1995-11/sunflash.951130.3411.xml






--
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-28 Thread Francesco Poli
On Wed, 28 Mar 2007 14:01:02 -0400 Joe Smith wrote:

 
 Francesco Poli [EMAIL PROTECTED] wrote in message 
 news:[EMAIL PROTECTED]
 Exactly, and in some cases an author/maintainer *may* prefer to
 modify a lossy-compressed form directly.
 In some other cases, he/she *may* prefer working on uncompressed data
 and recompress afterward...
 
 Yes, I'm really starting to question the idea of source.
 
 It seems to me that the preferred form of modification seems to
 depend on  the desired modification.

It can change form after someone makes some kind of modifications (think
of someone who automatically translates a Fortran program to C++ and
then goes on modifying the C++ code: in that case the source form for
the modified program is really C++ code!).
But, as long as you consider the original work, there is one form
which is preferred above the others, maybe because other suitable forms
can be generated from it (in the example of the Fortran program, the
source form for the original work is Fortran code: in case you want to
make the modifications that makes you prefer the C++ form, you can
always generate the latter from Fortran...).

 
 Since this is Debian, I will use the example of Toy Story. Let us say
 that  Steve Jobs inexplicably decides he wants to release Toy Story as
 a  open-source movie, and manages to convince the rest of the people
 at Disney  that this was a good idea.

It *is* a good idea, but this is another issue...  ;-)

 
 Thinking about only the video portion, what would we call source?
 
 I can see three answers to this:
 1. The model files, lighting, and animation information. This can be
 used to  regenerate the movie.
 2. The original raw frames of the rendered video.
 3. The compressed final video stream.
[...]
 So which one(s) should be considered source?

I would prefer having the 3D models and related stuff and I guess the
original authors would use that form, should they make modifications to
the movie.
Of course, for simple modifications, I could decide to use the
compressed video stream: in those cases the source for the *modified*
work might be the compressed video...

I don't see any inconsistency in that.

The fact that rebuilding Toy Story from source (that is, from 3D models)
requires huge resources is a problem for the original authors too, and
has little to do with source definition.
Have you ever rebuilt the VTK library[1] on a 400 MHz Pentium II
machine?  I can say (from personal experience) that it takes quite a
long time, but that doesn't mean that VTK source is not C++ code...

[1] http://packages.debian.org/unstable/source/vtk


-- 
 http://frx.netsons.org/doc/nanodocs/etch_workstation_install.html
 Need to read a Debian etch installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpthI7t7o0qm.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-28 Thread Ben Finney
Joe Smith [EMAIL PROTECTED] writes:

 It seems to me that the preferred form of modification seems to
 depend on the desired modification.

Yes. Though I keep advocating the GPL's definition of source, I
recognise the ambiguity of preferred in that definition.

 Since this is Debian, I will use the example of Toy Story.
 ...
 Thinking about only the video portion, what would we call source?

Whatever form is preferred for making modifications to the work.

 I can see three answers to this:
 1. The model files, lighting, and animation information. This can be
 used to regenerate the movie.
 2. The original raw frames of the rendered video.
 3. The compressed final video stream.

The closer we get to the original digital information, the less lossy
the representation, so that should be preferentially selected; but for
the reasons you give, I think each of these forms would reasonably
satisfy a need for preferred form for making modifications.

 That to me indicates that for many types of modification [the
 original digital model representation] would not be the preferred
 form.

So long as the software tools to render it are either freely available
elsewhere or included in the source, the work can at least be ported
to build on other hardware if necessary. I think this would be free.

 Now lets look at the raw frames. They took up approximately 300 MB
 of storage each, for a total of 144000 frames. That yields a total
 of around 43.2 terabytes. I think we can rule this out as the
 preferred form for the vast majority of modifications.

I don't think this would present an issue for preferred form of the
work for making modifications to it. It would limit the set of people
who *choose* to acquire such a large work.

 So how about the compressed video stream? ...

Again, some people would prefer this, others would not.

 So which one(s) should be considered source?

I think the issues of different preferred form software formats for
a video work is qualitatively similar to the issues of different
languages for a program. The main difference is that some of these
forms are lossy representations of an upstream form, whereas
Turing-complete programming languages could conceivably each be
translated to any other.

-- 
 \The number of UNIX installations has grown to 10, with more |
  `\ expected.  -- Unix Programmer's Manual, 2nd Ed., 12-Jun-1972 |
_o__)  |
Ben Finney


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-28 Thread MJ Ray
Joe Smith [EMAIL PROTECTED] wrote:
 1. The model files, lighting, and animation information. This can be used to 
 regenerate the movie.
 2. The original raw frames of the rendered video.
 3. The compressed final video stream.
[...]
 So which one(s) should be considered source?

Obviously 1, but it may be helpful to distribute 2 or 3 for some purposes.

Hope that helps,
-- 
MJR/slef
My Opinion Only: see http://people.debian.org/~mjr/
Please follow http://www.uk.debian.org/MailingLists/#codeofconduct


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-27 Thread Michelle Konzack
Am 2007-03-11 12:14:09, schrieb Francesco Poli:
 On Sun, 11 Mar 2007 15:01:30 +1100 Ben Finney wrote:
  Even the GPL
  terms could be used, so long as it's clear what the preferred form of
  the work for making modifications to it means for that work.
 
 Agreed, with the addition that, IMHO, the preferred form of the work
 for making modifications to it is always well-defined (even though
 sometimes it may be non-trivial to determine).
 Hence, I would recommend the GNU GPL (v2) whenever one wants a copyleft.

I personaly consider mp3/mp4 and ogg (vorbis, theora, ...) NOT
as the preferred form of the work for making modifications to it.

I asume, that there are nore then one person on the list aggree with me.

So whats the prefered form of source.

For mp3 and ogg-vorbis it can be wav, flac or shn but what
about videos?

I have a Video splited in singel bitmaps, which mena 25 images per second
and I do not know, whether this can be the desired form of distribution
since a short video of ONE second (512x384/24) would be 14 MByte as
bitmaps which is by a little bit larger videos undesirable since it
exceed any logical distribution limits.

Please note, that I am talking about some embedded Videos in games and
equivalent stuff...  since I know, that there is a game (GPL v2) which
can fill without any problems an entired DVD (4.2 GByte) with it
sourcecode if distributed as bitmaps...  otherwise 1-2 CD's.  The Game
without the Videos is definitivly useless.

Thanks, Greetings and nice Day
Michelle Konzack
Systemadministrator
Tamay Dogan Network
Debian GNU/Linux Consultant


-- 
Linux-User #280138 with the Linux Counter, http://counter.li.org/
# Debian GNU/Linux Consultant #
Michelle Konzack   Apt. 917  ICQ #328449886
   50, rue de Soultz MSN LinuxMichi
0033/6/6192519367100 Strasbourg/France   IRC #Debian (irc.icq.com)


signature.pgp
Description: Digital signature


Re: Debian-approved creative/content license?

2007-03-27 Thread Ying-Chun Liu (PaulLiu)
Michelle Konzack wrote:
 Am 2007-03-11 12:14:09, schrieb Francesco Poli:
 On Sun, 11 Mar 2007 15:01:30 +1100 Ben Finney wrote:
 Even the GPL
 terms could be used, so long as it's clear what the preferred form of
 the work for making modifications to it means for that work.
 Agreed, with the addition that, IMHO, the preferred form of the work
 for making modifications to it is always well-defined (even though
 sometimes it may be non-trivial to determine).
 Hence, I would recommend the GNU GPL (v2) whenever one wants a copyleft.
 
 I personaly consider mp3/mp4 and ogg (vorbis, theora, ...) NOT
 as the preferred form of the work for making modifications to it.
 
 I asume, that there are nore then one person on the list aggree with me.
 
 So whats the prefered form of source.
 
 For mp3 and ogg-vorbis it can be wav, flac or shn but what
 about videos?

Lossless and lossy compression format don't mean anything on preferred
form for modification. Some recorders do record mp3/ogg directly. And
some audio editors do edit mp3/ogg directly. And many of the authors of
the audio works don't know the difference between mp3 and wav and flac.
By ears, there's no difference between mp3 and wav, thus they may create
mp3 directly, or convert the wav to mp3 like put something into zip file
and then delete the useless wav.

So, for creative works, the source is hard to be defined by format. Not
like programs, we can easily know what is machine code and what is high
level language code in most situations. We can only ask the author of
the creative works to release their work honestly because in most
situation we can't distinguish the source and binary if the author is
lying. If the last format he has is wav, then he should release wav. If
the last format he has is mp3, then mp3.

The same thing also happens on images, like xcf/psd or png/jpg/gif or
whatever. But the author should release the true source he really has.
To require the author to use some listed formats for image source or
audio source is impracticable. And if we define ogg/mp3 is not source,
the games which have ogg/mp3 as data but cannot provide wav (may be
deleted by the author by nature) will be non-free due to DFSG#2.

Regards,
 Ying-Chun Liu

-- 
PaulLiu(Ying-Chun Liu)
E-mail address: [EMAIL PROTECTED]



signature.asc
Description: OpenPGP digital signature


Re: Debian-approved creative/content license?

2007-03-27 Thread Francesco Poli
On Wed, 28 Mar 2007 01:18:32 +0800 Ying-Chun Liu (PaulLiu) wrote:

 Michelle Konzack wrote:
[...]
  I personaly consider mp3/mp4 and ogg (vorbis, theora, ...) NOT
  as the preferred form of the work for making modifications to it.
  
  I asume, that there are nore then one person on the list aggree with
  me.

I do not agree.
In some cases an OGG file may be the preferred form for making
modifications to a work (and hence, by definition, its source form).
In other cases, it won't.

There's no general rule that states which formats are source and which
ones are not.  It's not a matter of formats: it's a case-by-case choice.

  
  So whats the prefered form of source.

It depends.  I cannot answer *in general*.

  
  For mp3 and ogg-vorbis it can be wav, flac or shn but what
  about videos?
 
 Lossless and lossy compression format don't mean anything on preferred
 form for modification. Some recorders do record mp3/ogg directly. And
 some audio editors do edit mp3/ogg directly.

Exactly, and in some cases an author/maintainer *may* prefer to modify a
lossy-compressed form directly.
In some other cases, he/she *may* prefer working on uncompressed data
and recompress afterward...

[...]
 So, for creative works,

Be careful: every copyrighted work is a creative work (just because,
roughly speaking, copyright covers the expressions of creativity).
Hence programs are creative works, as well, while you seem to think
otherwise...

 the source is hard to be defined by format.
 Not like programs, we can easily know what is machine code and what is
 high level language code in most situations.

Source code for programs is not always so easily determined as you
argue: for instance, imagine a programmer who modifies Perl code, but
strips out *all the comments* before distributing the code.
The commented Perl code is clearly his/her preferred form for
modifications, and hence source code; what gets distributed is instead
obfuscated code, which is *not* source.
And we could never really know, if he/she publicly claims to modify the
uncommented code, while he/she instead modifies the commented code and
keeps it secret...

In some cases, a programmer may modify machine code by hand.
Then, machine code is source code for that work.
Of course, more often, machine code is compiled from some higher level
language...

 We can only ask the
 author of the creative works to release their work honestly because in
 most situation we can't distinguish the source and binary if the
 author is lying.

That is true for programs too.
Oh well, programs are creative works, hence you already acknowledged
this...  ;-)

 If the last format he has is wav, then he should
 release wav. If the last format he has is mp3, then mp3.

I'm not sure what you mean by last format.
The point is the preferred form for modifications, and it can be a WAV
file or an MP3, or something else, depending on the work we are talking
about.
As I stated, there's no general rule.

[...]
 To require the author to use some listed formats for image source or
 audio source is impracticable.

Indeed!  Because what is source for a work, can be a compiled form for
another one, and so forth...


-- 
 http://frx.netsons.org/doc/nanodocs/etch_workstation_install.html
 Need to read a Debian etch installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpTT5o4o0RK1.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-15 Thread Ismael Valladolid Torres
Francesco Poli escribe:
 P.S.: Please do not reply to me, Cc:ing the list, as I didn't asked you
 to do so.  I am a debian-legal subscriber and would rather avoid
 receiving the same message twice.  Reply to the list only (as long as
 you want to send a public response).  See
 http://www.debian.org/MailingLists/#codeofconduct

I know about the code of conduct, I am deeply sorry. I am looking for
a mutt config that works the same on 1.5 running on Linux and on 1.4
running over Cygwin on Windows. Sometimes keystrokes don't do what
they're expected to. :)

Sorry again. And again.

Cordially, Ismael
-- 
Ismael Valladolid Torres  m. +34679156321
La media hostia   j. [EMAIL PROTECTED]

http://lamediahostia.blogspot.com/


signature.asc
Description: Digital signature


Re: Debian-approved creative/content license?

2007-03-15 Thread Bernhard R. Link
* Ismael Valladolid Torres [EMAIL PROTECTED] [070313 10:55]:
 In the case of artistic creation it also happens that one can't tell
 where source ends. Take as an example a photography. The source of
 the photography involves the place where it was taken. But not only,
 it also involves the daylight the picture was taken with, the people
 passing by, why not also the inspiration of the photographer.

That does not differ that much from programing. The actual code is
seldom the ultimate origin (to avoid the term source here) of it.
Though noone wants the napkin with the design written on it, or
the editor contributing the formating by autoindenting to be distributed
as part of the source. Nor the documents and standards (or even the
reference book descriping your language and interfaces) read while
writing it.

Hochachtungsvoll,
  Bernhard R. Link


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-15 Thread Francesco Poli
On Thu, 15 Mar 2007 10:22:14 +0100 Ismael Valladolid Torres wrote:

 Francesco Poli escribe:
  P.S.: Please do not reply to me, Cc:ing the list, as I didn't asked
  you to do so.  I am a debian-legal subscriber and would rather avoid
  receiving the same message twice.  Reply to the list only (as long
  as you want to send a public response).  See
  http://www.debian.org/MailingLists/#codeofconduct
 
 I know about the code of conduct, I am deeply sorry.

That's OK, do not worry.  :-)

 I am looking for
 a mutt config that works the same on 1.5 running on Linux and on 1.4
 running over Cygwin on Windows. Sometimes keystrokes don't do what
 they're expected to. :)

Unfortunately I'm not a Mutt guru, so I cannot help (and anyway not on
this list, as it would be really off topic... try and ask for
suggestions on some technical list!)

 
 Sorry again. And again.

Apologies accepted, no problems!

-- 
 http://frx.netsons.org/doc/nanodocs/etch_workstation_install.html
 Need to read a Debian etch installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpjHolqiuDfl.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-14 Thread Ismael Valladolid Torres
Francesco Poli escribe:
 The preferred form for making modifications does *not* imply that
 there's no other form (more or less) suitable for modifying the work. 
 It just means that the source is the *preferred* one...
 
 People may and do modify compiled programs using hex editors and/or
 disassemblers or decompilers, without having access to source code
 (think about the so-called warez dudes that strip anti-copy mechanisms
 from proprietary programs, for instance).
 That *doesn't* mean that the compiled form is (always) the preferred
 form for modifications: in most cases, those people would rather have
 access to C code (for programs written in C), instead of being forced to
 edit the compiled binary!
 

It's perfectly clear, thanks!


signature.asc
Description: Digital signature


Re: Debian-approved creative/content license?

2007-03-14 Thread Ismael Valladolid Torres
MJ Ray escribe:
 Both of the situations are biased - each person will probably think their
 preferred occupation is more creative or worthwhile.  If they thought
 otherwise, they'd probably be doing the other task.  Why is this news
 to anyone?

With the difference that the programmer needs what he's programming to
*work* according to a suite of specs. Meanwhile the artist doesn't
need anything to *work* in any physical way.

So yes programming is more or less creative but creativity in
programming has clear limits.

Cordially, Ismael
-- 
Ismael Valladolid Torres  m. +34679156321
La media hostia   j. [EMAIL PROTECTED]

http://lamediahostia.blogspot.com/


signature.asc
Description: Digital signature


Re: Debian-approved creative/content license?

2007-03-14 Thread Don Armstrong
On Wed, 14 Mar 2007, Ismael Valladolid Torres wrote:
 MJ Ray escribe:
  Both of the situations are biased - each person will probably think their
  preferred occupation is more creative or worthwhile.  If they thought
  otherwise, they'd probably be doing the other task.  Why is this news
  to anyone?
 
 With the difference that the programmer needs what he's programming
 to *work* according to a suite of specs.

Specifications are not an intrinsic part of programming any more than
they are in painting. I suggest reading _The Tao of Programming_.


Don Armstrong

-- 
I shall require that [a scientific system's] logical form shall be
such that it can be singled out, by means of emperical tests, in a
negative sense: it must be possible for an emperical scientific system
to be refuted by experience.
 -- Sir Karl Popper _Logic of Scientific Discovery_ §6

http://www.donarmstrong.com  http://rzlab.ucr.edu



Re: Debian-approved creative/content license?

2007-03-14 Thread MJ Ray
Ismael Valladolid Torres [EMAIL PROTECTED] wrote:
 With the difference that the programmer needs what he's programming to
 *work* according to a suite of specs. Meanwhile the artist doesn't
 need anything to *work* in any physical way.
 
 So yes programming is more or less creative but creativity in
 programming has clear limits.

That is true for some programmers working to spec, but it is true for
some photographers working to spec, or copywriters working to spec
(such as, the client requires a particular type of image or text for
an ad campaign).  Other times, programmers and photographers are just
making it up without any limits.

If one's working to spec, creativity has clear limits.
This isn't massively different across occupations.

Regards,
-- 
MJR/slef
My Opinion Only: see http://people.debian.org/~mjr/
Please follow http://www.uk.debian.org/MailingLists/#codeofconduct


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-14 Thread Andrew Saunders

On 3/13/07, Marco d'Itri [EMAIL PROTECTED] wrote:


Actually I understand that the ftpmasters have approved content licensed
under CC 3.0


I assume you mean that CC-licensed content has been accepted into
main. Could you please give some examples of packages where this is
the case?

Cheers,

--
Andrew Saunders


--
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-14 Thread Francesco Poli
On Wed, 14 Mar 2007 11:03:52 +0100 Ismael Valladolid Torres wrote:

 Francesco Poli escribe:
  The preferred form for making modifications does *not* imply that
  there's no other form (more or less) suitable for modifying the
  work.  It just means that the source is the *preferred* one...
[...]
 It's perfectly clear, thanks!

You're welcome.:-)


P.S.: Please do not reply to me, Cc:ing the list, as I didn't asked you
to do so.  I am a debian-legal subscriber and would rather avoid
receiving the same message twice.  Reply to the list only (as long as
you want to send a public response).  See
http://www.debian.org/MailingLists/#codeofconduct


-- 
 http://frx.netsons.org/doc/nanodocs/etch_workstation_install.html
 Need to read a Debian etch installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpPFPYxJUoce.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-13 Thread Ken Arromdee
On Mon, 12 Mar 2007, Francesco Poli wrote:
 Anyway, whenever some form of a work is the preferred one for
 modifications (i.e.: source form), but, at the same time, is
 inconvenient to distribute, well, the work is inconvenient to distribute
 in a Free manner!  This is an unfortunate technical obstacle to freeing
 works and should be removed by technology improvements: we should not
 surrender and lower our freeness standards in order to accept sourceless
 works as if they were Free.

That's not a technical obstacle, that's a we're stupid to recommend that
the author do something horribly inconvenient obstacle.  If the work is
inconvenient to distribute free, then we should be telling the author
distributing it free is probably not what you want to do.

Besides, the DFSG don't define source code as the preferred form for
modification.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-13 Thread Ismael Valladolid Torres
Ken Arromdee escribe:
 This means that there are many content creators who don't want to release
 source, not because they want to restrict their users, but because they
 don't think the hassle is worth it--it's a much greater hassle for a much
 smaller benefit, than releasing the source of a program.  Indeed, it's much
 more likely the author might not even realize that the GPL requires his
 raw video or audio files.

In the case of artistic creation it also happens that one can't tell
where source ends. Take as an example a photography. The source of
the photography involves the place where it was taken. But not only,
it also involves the daylight the picture was taken with, the people
passing by, why not also the inspiration of the photographer.

I insist, artistic creations can't use the same licenses as
documentation or software. The effort must focus on make artistic
licenses and other ones as compatible as posible. This seems obvious
to me.

Cordially, Ismael
-- 
Ismael Valladolid Torres  m. +34679156321
La media hostia   j. [EMAIL PROTECTED]

http://lamediahostia.blogspot.com/


signature.asc
Description: Digital signature


Re: Debian-approved creative/content license?

2007-03-13 Thread Ben Finney
Ismael Valladolid Torres [EMAIL PROTECTED] writes:

 In the case of artistic creation

Careful. This doesn't distinguish programs from other intellectual
creations; there is a huge amount of artistry in programming.

 it also happens that one can't tell where source ends.

Which is why the GPL's definition is useful: the preferred form of
the work for making modifications to it. That's not binding upon
interpretations of the DFSG, nor is it immune to conflicting
interpretations, but it's pretty good.

 Take as an example a photography. The source of the photography
 involves the place where it was taken. But not only, it also
 involves the daylight the picture was taken with, the people passing
 by, why not also the inspiration of the photographer.

Sure, if we refuse to define source then ipso facto we can't tell
what it applies to.

If, instead, we *define* the source of the work so that it's as the
GPL defines it, then all these impossible-to-provide environmental
factors you cite are not required. All that's required to meet
source is the preferred form of the work for making modifications.

 I insist, artistic creations can't use the same licenses as
 documentation or software.

Programs, documentation, data, audio and images do not have clear
dividing lines. They can all be represented digitally, they can all be
interpreted in different categories depending on the need.

What they all share is that they can all be covered by copyright, and
thus licensed. I recommend that such a license not be restricted to a
particular field of endeavour.

I insist that if we believe freedoms are required in digitally-stored
information (i.e. software), it doesn't matter what ephemeral
interpretation is placed upon that information: the same freedoms
should apply to all recipients of that work, for any purpose, or the
work is not licensed under free terms.

 The effort must focus on make artistic licenses and other ones as
 compatible as posible. This seems obvious to me.

Here we agree. I think all free licenses should be compatible, to
allow maximum freedom of creativity and sharing in the work.

-- 
 \ I was married by a judge. I should have asked for a jury.  -- |
  `\  Groucho Marx |
_o__)  |
Ben Finney


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-13 Thread Ismael Valladolid Torres
Ben Finney escribe:
 Careful. This doesn't distinguish programs from other intellectual
 creations; there is a huge amount of artistry in programming.

Sure from a programmer's point of view, but just ask an artist who
knows something about programming which amount or artistry is there in
each one of the activities.

 Sure, if we refuse to define source then ipso facto we can't tell
 what it applies to.

I agree with this.

 If, instead, we *define* the source of the work so that it's as the
 GPL defines it, then all these impossible-to-provide environmental
 factors you cite are not required. All that's required to meet
 source is the preferred form of the work for making modifications.

Again I agree but there exists sampling which is a way for making
modifications of existing material without the need of source. Just
think about collage...

 Programs, documentation, data, audio and images do not have clear
 dividing lines. They can all be represented digitally, they can all be
 interpreted in different categories depending on the need.

But artistry can't be represented digitally so that's the bleeding
edge where efforts should stop.

 What they all share is that they can all be covered by copyright, and
 thus licensed. I recommend that such a license not be restricted to a
 particular field of endeavour.

Again more or less I agree.

 Here we agree. I think all free licenses should be compatible, to
 allow maximum freedom of creativity and sharing in the work.

Cordially, Ismael
-- 
Ismael Valladolid Torres  m. +34679156321
La media hostia   j. [EMAIL PROTECTED]

http://lamediahostia.blogspot.com/


signature.asc
Description: Digital signature


Re: Debian-approved creative/content license?

2007-03-13 Thread Francesco Poli
On Tue, 13 Mar 2007 10:54:33 +0100 Ismael Valladolid Torres wrote:

[...]
 In the case of artistic creation it also happens that one can't tell
 where source ends. Take as an example a photography. The source of
 the photography involves the place where it was taken. But not only,
 it also involves the daylight the picture was taken with, the people
 passing by, why not also the inspiration of the photographer.

You're talking about the *means and objects* preferred for *retaking*
the photo from scratch.
The source is instead the preferred *form* (of the photo) for making
*modifications* to it.  The place where a photo was taken is *not* a
form of the photo!  Nor are the people passing by!
In most cases, source for a photo is the form in which it is downloaded
from the digital camera; or some other format, if one prefers using that
format in order to modify the image...  The key word is modify, not
recreate from scratch.

 
 I insist, artistic creations can't use the same licenses as
 documentation or software.
[...]

I disagree: any software work[1] can be released under the terms of
well-drafted licenses (such as the GNU GPL v2, the Expat/MIT license,
...).

[1] I use the term software in its broadest meaning, see
http://frx.netsons.org/essays/softfrdm/whatissoftware.html


-- 
 http://frx.netsons.org/doc/nanodocs/etch_workstation_install.html
 Need to read a Debian etch installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpsRHnqvgsze.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-13 Thread Francesco Poli
On Tue, 13 Mar 2007 13:50:16 +0100 Ismael Valladolid Torres wrote:

 Ben Finney escribe:
[...]
  If, instead, we *define* the source of the work so that it's as
  the GPL defines it, then all these impossible-to-provide
  environmental factors you cite are not required. All that's required
  to meet source is the preferred form of the work for making
  modifications.
 
 Again I agree but there exists sampling which is a way for making
 modifications of existing material without the need of source. Just
 think about collage...

The preferred form for making modifications does *not* imply that
there's no other form (more or less) suitable for modifying the work. 
It just means that the source is the *preferred* one...

People may and do modify compiled programs using hex editors and/or
disassemblers or decompilers, without having access to source code
(think about the so-called warez dudes that strip anti-copy mechanisms
from proprietary programs, for instance).
That *doesn't* mean that the compiled form is (always) the preferred
form for modifications: in most cases, those people would rather have
access to C code (for programs written in C), instead of being forced to
edit the compiled binary!

-- 
 http://frx.netsons.org/doc/nanodocs/etch_workstation_install.html
 Need to read a Debian etch installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpdHl2jYnNXZ.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-13 Thread Francesco Poli
On Tue, 13 Mar 2007 00:51:55 -0700 (PDT) Ken Arromdee wrote:

 On Mon, 12 Mar 2007, Francesco Poli wrote:
  Anyway, whenever some form of a work is the preferred one for
  modifications (i.e.: source form), but, at the same time, is
  inconvenient to distribute, well, the work is inconvenient to
  distribute in a Free manner!  This is an unfortunate technical
  obstacle to freeing works and should be removed by technology
  improvements: we should not surrender and lower our freeness
  standards in order to accept sourceless works as if they were Free.
 
 That's not a technical obstacle, that's a we're stupid to recommend
 that the author do something horribly inconvenient obstacle.

Maybe we are stupid to promote Free Software, then...
I prefer being a stupid Free Software supporter, than being a smart
proprietary software advocate.

 If the
 work is inconvenient to distribute free, then we should be telling the
 author distributing it free is probably not what you want to do.

I don't think the Debian Project (or debian-legal contributors) should
promote non-free software.

 
 Besides, the DFSG don't define source code as the preferred form for
 modification.

I am not aware of any better and more widely accepted definition.

-- 
 http://frx.netsons.org/doc/nanodocs/etch_workstation_install.html
 Need to read a Debian etch installation walk-through?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpnyAHeeplGg.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-13 Thread Ken Arromdee
On Tue, 13 Mar 2007, Francesco Poli wrote:
  If the
  work is inconvenient to distribute free, then we should be telling the
  author distributing it free is probably not what you want to do.
 
 I don't think the Debian Project (or debian-legal contributors) should
 promote non-free software.

On the other hand, I think even Debian should try to be truthful.

If Free for audio and video is so awkward that an author who asks for a free
license probably doesn't want one, then we should tell the author this is
what it means; you probably don't want one.  Not saying that when you
know very well it's true be lying by omission.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-13 Thread Ben Finney
Please don't send copies of list messages to me via email, I didn't
ask for them and it's annoying to receive them. Please follow
URL:http://www.debian.org/MailingLists/#codeofconduct.

Ismael Valladolid Torres [EMAIL PROTECTED] writes:

 Ben Finney escribe:
  Careful. This doesn't distinguish programs from other intellectual
  creations; there is a huge amount of artistry in programming.

 Sure from a programmer's point of view, but just ask an artist who
 knows something about programming which amount or artistry is there in
 each one of the activities.

Then, since you agree there is artistry in programming, and I didn't
make any comparison of which has more artistry, I ask you to stop
presenting artistic as if it's a property that doesn't apply, or
applies only insignificantly, to programs.

  All that's required to meet source [for a non-program work] is
  the preferred form of the work for making modifications.

 Again I agree but there exists sampling which is a way for making
 modifications of existing material without the need of source. Just
 think about collage...

I don't see your point here. Such activity would also be permitted
under a free license, but the freedom to make *only* those types of
changes would not be sufficient to call the license free.

  Programs, documentation, data, audio and images do not have clear
  dividing lines. They can all be represented digitally, they can
  all be interpreted in different categories depending on the need.

 But artistry can't be represented digitally so that's the bleeding
 edge where efforts should stop.

No one is attempting to encode artistry digitally and distribute it
in Debian.

Artistic software works, however, have *always* been distributed by
Debian. Some of them are programs, some are documentation, some are
data; some are several categories simultaneously, or at different
times.

All of them need to be licensed freely to be included in Debian.

-- 
 \ I was born by Caesarian section. But not so you'd notice. It's |
  `\just that when I leave a house, I go out through the window.  |
_o__) -- Steven Wright |
Ben Finney


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-13 Thread Marco d'Itri
[EMAIL PROTECTED] wrote:

I've read up and found the Creative Commons and GFDL licenses are
specifically disallowed by Debian (well GFDL with non-invariant
Actually I understand that the ftpmasters have approved content licensed
under CC 3.0, which is widely considered to be free (one of the
obviously free licenses, not a -NC one), and this defines what is
considered free software by Debian.

sections seems ok, but does that make sense for creative/audio
content?).  Looking further, I could not find any Debian-approved
licenses for creative (non-software) works [2], [3].  Is the Debian
approach to just use a software license like GPL or BSD for creative
content?
Debian as an organization has no official position about this, but you
will find that many regular debian-legal@ contributors share this
opinion. (But then, the opinion of these people are rarely considered
balanced.)

Anyway, what recommendation should I make that will satisfy the DFSG?
Use CC.

-- 
ciao,
Marco


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-12 Thread Ken Arromdee
On Sun, 11 Mar 2007, Don Armstrong wrote:
  If the original author puts a video under GPL and doesn't release
  the source, you can't demand it. He's not bound by the GPL since
  he can't violate the copyright on his own work, so he has no
  obligation to give you anything.
 This is the same problem that exists for any work under the GPL;
 there's nothing special about recordings here.

The difference with recordings is that it's much more plausible that the
author would do this.  Video source is more awkward than program source,
and video binaries are more useful than program binaries.

This means that there are many content creators who don't want to release
source, not because they want to restrict their users, but because they
don't think the hassle is worth it--it's a much greater hassle for a much
smaller benefit, than releasing the source of a program.  Indeed, it's much
more likely the author might not even realize that the GPL requires his
raw video or audio files.

So yes, the same problem *can* exist for any work, but the special
circumstances of media files make it much more likely.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-12 Thread Francesco Poli
On Sun, 11 Mar 2007 21:02:30 -0700 (PDT) Ken Arromdee wrote:

 On Sun, 11 Mar 2007, Francesco Poli wrote:
  In order to release the audio/video recording in a DFSG-free manner,
  they should release the source as well, as defined in the GNU GPL
  v2.
  
  Wonderful!  That is a feature of the GPL, not a bug!
  Recipients should not be in a position of disadvantage with respect
  to original authors, or otherwise it's not really Free Software.
 
 It's a bug.  If the original author puts a video under GPL and doesn't
 release the source, you can't demand it.

Of course I cannot.  The same holds for programs, and for any other work
of authorship, though.

 He's not bound by the GPL
 since he can't violate the copyright on his own work, so he has no
 obligation to give you anything.

This is *not* a bug in the license.
If you really want to see it as a bug, it's a bug in copyright laws (one
of the maaanyy bugs!).

 
 So the result is that you can't demand source and can't distribute the
 work either.  That doesn't give free software the least bit of
 benefit.

It makes the work undistributable, when one (other than the copyright
holder(s)) attempts to distribute it in a non-free way.
That's one of the key elements of copyleft.

On the other hand, if the copyright holder does not disclose source,
well, the work is not Free Software in the first place, regardless of
the chosen license (GPL or otherwise).

 
 The problem with source for audio or video files is that the source
 is much larger and much more awkward to distribute than the final
 result.  It's plausible that the author doesn't care what you do with
 his work, but doesn't want to give you these files simply because it's
 a lot of trouble.

That's nothing new: releasing a work in a DFSG-free manner always
requires more care than simply putting it online in an All Rights
Reserved way (which, unfortunately, is the default status of a work of
authorship with current copyright laws).

When the uncompressed form is really huge, maybe even the upstream
maintainer thinks it's inconvenient to work with.  In that case, he/she
may prefer to modify the compressed form directly: hence, the source
code is really the compressed form!

 If he then puts his work under GPL, he may not even
 realize that he's given you no permission to redistribute at all.

That's an education problem, not a license issue.
Many people even think that posting stuff to a newsgroup means
dedicating it to the public domain...  It's utterly false, but it's a
common misconception anyway.


-- 
 http://frx.netsons.org/progs/scripts/refresh-pubring.html
 Need to refresh your keyring in a piecewise fashion?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpiN5Qhx2IRG.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-12 Thread Francesco Poli
On Mon, 12 Mar 2007 00:19:17 -0400 Benjamin Seidenberg wrote:

[...]
 Also, it's very possible that stuff no longer exists. I know that when
 I do an audio project (quite infrequently), once I'm satisfied with
 the result, I toss away all the intermediate stuff (audacity project
 files and the like) and only keep the finished (wav/mp3/whatever).

In that case, you clearly show that your preferred form for further
modifications is the finished format.  Hence, that finished form is
really source for you.

-- 
 http://frx.netsons.org/progs/scripts/refresh-pubring.html
 Need to refresh your keyring in a piecewise fashion?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgphXNl01nCQ1.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-12 Thread Francesco Poli
On Sun, 11 Mar 2007 23:06:48 -0700 Don Armstrong wrote:

[...]
 If you as an author do not want to distribute the source (or more
 importantly, require others who modify your source to do so) then you
 should pick a license like MIT or expat.

Wait, wait!
If someone releases a work under the Expat license *without* providing
its source, the work is *not* Free Software, as it lacks source!

Hence, I would say:

If you as an author do not want to require others (who modify and/or
redistribute your work) to distribute source, then you should pick a
non-copyleft license, such as the Expat/MIT license.
You should distribute the source for your work anyway, *if* you want the
work to be Free Software.


-- 
 http://frx.netsons.org/progs/scripts/refresh-pubring.html
 Need to refresh your keyring in a piecewise fashion?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgp9Tj4mOhctQ.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-12 Thread Ken Arromdee
On Mon, 12 Mar 2007, Francesco Poli wrote:
 When the uncompressed form is really huge, maybe even the upstream
 maintainer thinks it's inconvenient to work with.  In that case, he/she
 may prefer to modify the compressed form directly: hence, the source
 code is really the compressed form!

That doesn't follow.  The uncompressed form may be inconvenient because it's
dozens of times the size of the video and he has limited bandwidth.  Or
because he's releasing 40 videos but he only edits them one at a time, and
has enough disk space for an edit (since he edits them one at a time), but
not for all 40 at once.  Or because the uncompressed form fits on 15 DVDs
and the compressed form fits on one and copying 15 extra DVDs is too much
work.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-11 Thread Francesco Poli
On Sun, 11 Mar 2007 15:01:30 +1100 Ben Finney wrote:

 Michael Gilbert [EMAIL PROTECTED] writes:
 
  Looking further, I could not find any Debian-approved licenses for
  creative (non-software) works [2], [3].  Is the Debian approach to
  just use a software license like GPL or BSD for creative content?
 
 Those licenses can apply to any software, not just programs. So, if
 the software is an audio work or picture, a software license like GPL
 or Expat can apply to it.

Indeed.

 
  Anyway, what recommendation should I make that will satisfy the
  DFSG?  Thank you for your constructive thoughts.
 
 If the work is accompanying a program, it makes sense to license it
 under the same software license.

This is always a good recommendation.

 In the case of a software work that
 has no programs, a license like Expat should be fine.

Agreed.

 Even the GPL
 terms could be used, so long as it's clear what the preferred form of
 the work for making modifications to it means for that work.

Agreed, with the addition that, IMHO, the preferred form of the work
for making modifications to it is always well-defined (even though
sometimes it may be non-trivial to determine).
Hence, I would recommend the GNU GPL (v2) whenever one wants a copyleft.


-- 
 http://frx.netsons.org/progs/scripts/refresh-pubring.html
 Need to refresh your keyring in a piecewise fashion?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpM9nmvjD0lR.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-11 Thread Francesco Poli
On Sun, 11 Mar 2007 14:11:10 +1100 Andrew Donnellan wrote:

 On 3/11/07, Michael Gilbert [EMAIL PROTECTED] wrote:
[...]
  Is the Debian
  approach to just use a software license like GPL or BSD for creative
  content?
 
  Anyway, what recommendation should I make that will satisfy the
  DFSG? Thank you for your constructive thoughts.
 
 I'd recommend just using the GPL or Expat licenses, they are tried and
 tested and don't contain anything too specific to software.

Agreed.


P.S.: I would have said don't contain anything too specific to
programs, since I use the term software in its broadest meaning: see
http://frx.netsons.org/essays/softfrdm/whatissoftware.html
for further details.


-- 
 http://frx.netsons.org/progs/scripts/refresh-pubring.html
 Need to refresh your keyring in a piecewise fashion?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpB00M26BPFY.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-11 Thread Ken Arromdee
On Sun, 11 Mar 2007, Ben Finney wrote:
 Those licenses can apply to any software, not just programs. So, if
 the software is an audio work or picture, a software license like GPL
 or Expat can apply to it.

Actually, there's one big problem.  The GPL's preferred form for modification
clause.

Unless the creators of the podcast directly edit the MP3--which is rather
unlikely--the MP3 is not the preferred form for modification and putting the
MP3 under GPL without releasing the raw audio files grants no rights at all.
GPLing video has a similar problem.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-11 Thread Måns Rullgård
Ken Arromdee [EMAIL PROTECTED] writes:

 On Sun, 11 Mar 2007, Ben Finney wrote:
 Those licenses can apply to any software, not just programs. So, if
 the software is an audio work or picture, a software license like GPL
 or Expat can apply to it.

 Actually, there's one big problem.  The GPL's preferred form for
 modification clause.

 Unless the creators of the podcast directly edit the MP3--which is rather
 unlikely--the MP3 is not the preferred form for modification and putting the
 MP3 under GPL without releasing the raw audio files grants no rights at all.
 GPLing video has a similar problem.

The preferred form for modification for a film director is often a
reshoot of the scene.  I guess this means that a GPL video would have
to ship with (a copy of) Tom Cruise if he happens to be one of the
actors in the film.  Sounds difficult to fulfill.

-- 
Måns Rullgård
[EMAIL PROTECTED]


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-11 Thread Francesco Poli
On Sun, 11 Mar 2007 11:04:33 -0700 (PDT) Ken Arromdee wrote:

 On Sun, 11 Mar 2007, Ben Finney wrote:
  Those licenses can apply to any software, not just programs. So, if
  the software is an audio work or picture, a software license like
  GPL or Expat can apply to it.
 
 Actually, there's one big problem.  The GPL's preferred form for
 modification clause.
 
 Unless the creators of the podcast directly edit the MP3--which is
 rather unlikely--the MP3 is not the preferred form for modification
 and putting the MP3 under GPL without releasing the raw audio files
 grants no rights at all. GPLing video has a similar problem.

In order to release the audio/video recording in a DFSG-free manner,
they should release the source as well, as defined in the GNU GPL v2.

Wonderful!  That is a feature of the GPL, not a bug!
Recipients should not be in a position of disadvantage with respect to
original authors, or otherwise it's not really Free Software.


-- 
 http://frx.netsons.org/progs/scripts/refresh-pubring.html
 Need to refresh your keyring in a piecewise fashion?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpMEIxdZ76jp.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-11 Thread Francesco Poli
On Sun, 11 Mar 2007 19:04:57 + Måns Rullgård wrote:

 Ken Arromdee [EMAIL PROTECTED] writes:
 
  On Sun, 11 Mar 2007, Ben Finney wrote:
  Those licenses can apply to any software, not just programs. So, if
  the software is an audio work or picture, a software license like
  GPL or Expat can apply to it.
 
  Actually, there's one big problem.  The GPL's preferred form for
  modification clause.
[...]
 The preferred form for modification for a film director is often a
 reshoot of the scene.  I guess this means that a GPL video would have
 to ship with (a copy of) Tom Cruise if he happens to be one of the
 actors in the film.  Sounds difficult to fulfill.

No, that is the preferred form for recreating the film from scratch!

The preferred form for *modifying* the film is the video recording in
some format that is, well, preferred for, well, making modifications
(adding special effects, postproduction, editing, and so forth: think
about the so-called special editions of old movies, scenes are not
shot again with the original actors, but they may be modified in various
ways).


-- 
 http://frx.netsons.org/progs/scripts/refresh-pubring.html
 Need to refresh your keyring in a piecewise fashion?
. Francesco Poli .
 GnuPG key fpr == C979 F34B 27CE 5CD8 DC12  31B5 78F4 279B DD6D FCF4


pgpJy5BU2EUHv.pgp
Description: PGP signature


Re: Debian-approved creative/content license?

2007-03-11 Thread Ken Arromdee
On Sun, 11 Mar 2007, Francesco Poli wrote:
 In order to release the audio/video recording in a DFSG-free manner,
 they should release the source as well, as defined in the GNU GPL v2.
 
 Wonderful!  That is a feature of the GPL, not a bug!
 Recipients should not be in a position of disadvantage with respect to
 original authors, or otherwise it's not really Free Software.

It's a bug.  If the original author puts a video under GPL and doesn't
release the source, you can't demand it.  He's not bound by the GPL since
he can't violate the copyright on his own work, so he has no obligation to
give you anything.

So the result is that you can't demand source and can't distribute the work
either.  That doesn't give free software the least bit of benefit.

The problem with source for audio or video files is that the source is
much larger and much more awkward to distribute than the final result.  It's
plausible that the author doesn't care what you do with his work, but doesn't
want to give you these files simply because it's a lot of trouble.  If he
then puts his work under GPL, he may not even realize that he's given you
no permission to redistribute at all.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-11 Thread Benjamin Seidenberg
Ken Arromdee wrote:
 On Sun, 11 Mar 2007, Francesco Poli wrote:
   
 In order to release the audio/video recording in a DFSG-free manner,
 they should release the source as well, as defined in the GNU GPL v2.

 Wonderful!  That is a feature of the GPL, not a bug!
 Recipients should not be in a position of disadvantage with respect to
 original authors, or otherwise it's not really Free Software.
 

 It's a bug.  If the original author puts a video under GPL and doesn't
 release the source, you can't demand it.  He's not bound by the GPL since
 he can't violate the copyright on his own work, so he has no obligation to
 give you anything.

 So the result is that you can't demand source and can't distribute the work
 either.  That doesn't give free software the least bit of benefit.

 The problem with source for audio or video files is that the source is
 much larger and much more awkward to distribute than the final result.  It's
 plausible that the author doesn't care what you do with his work, but doesn't
 want to give you these files simply because it's a lot of trouble.  If he
 then puts his work under GPL, he may not even realize that he's given you
 no permission to redistribute at all.


   
Also, it's very possible that stuff no longer exists. I know that when I
do an audio project (quite infrequently), once I'm satisfied with the
result, I toss away all the intermediate stuff (audacity project files
and the like) and only keep the finished (wav/mp3/whatever).



signature.asc
Description: OpenPGP digital signature


Re: Debian-approved creative/content license?

2007-03-11 Thread Don Armstrong
On Sun, 11 Mar 2007, Ken Arromdee wrote:
 If the original author puts a video under GPL and doesn't release
 the source, you can't demand it. He's not bound by the GPL since
 he can't violate the copyright on his own work, so he has no
 obligation to give you anything.

This is the same problem that exists for any work under the GPL;
there's nothing special about recordings here.
 
 The problem with source for audio or video files is that the
 source is much larger and much more awkward to distribute than the
 final result. It's plausible that the author doesn't care what you
 do with his work, but doesn't want to give you these files simply
 because it's a lot of trouble.

If you as an author do not want to distribute the source (or more
importantly, require others who modify your source to do so) then you
should pick a license like MIT or expat.

The licensing line is fairly simple:

Do you want copyleft?
 Yes: GPL (Maybe LGPL in some cases)
  No: MIT/Expat


Don Armstrong

-- 
An elephant: A mouse built to government specifications.
 -- Robert Heinlein _Time Enough For Love_ p244

http://www.donarmstrong.com  http://rzlab.ucr.edu


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-10 Thread Andrew Donnellan

On 3/11/07, Michael Gilbert [EMAIL PROTECTED] wrote:

I've read up and found the Creative Commons and GFDL licenses are
specifically disallowed by Debian (well GFDL with non-invariant
sections seems ok, but does that make sense for creative/audio
content?).  Looking further, I could not find any Debian-approved
licenses for creative (non-software) works [2], [3].  Is the Debian
approach to just use a software license like GPL or BSD for creative
content?

Anyway, what recommendation should I make that will satisfy the DFSG?
Thank you for your constructive thoughts.


I'd recommend just using the GPL or Expat licenses, they are tried and
tested and don't contain anything too specific to software.

--
Andrew Donnellan
ajdlinuxATgmailDOTcom (primary)ajdlinuxATexemailDOTcomDOTau (secure)
http://andrewdonnellan.com http://ajdlinux.wordpress.com
[EMAIL PROTECTED] hkp://subkeys.pgp.net 0x5D4C0C58
   http://linux.org.auhttp://debian.org
   Get free rewards - http://ezyrewards.com/?id=23484
   Spammers only === [EMAIL PROTECTED] ===


--
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian-approved creative/content license?

2007-03-10 Thread Ben Finney
Michael Gilbert [EMAIL PROTECTED] writes:

 Looking further, I could not find any Debian-approved licenses for
 creative (non-software) works [2], [3].  Is the Debian approach to
 just use a software license like GPL or BSD for creative content?

Those licenses can apply to any software, not just programs. So, if
the software is an audio work or picture, a software license like GPL
or Expat can apply to it.

 Anyway, what recommendation should I make that will satisfy the
 DFSG?  Thank you for your constructive thoughts.

If the work is accompanying a program, it makes sense to license it
under the same software license. In the case of a software work that
has no programs, a license like Expat should be fine. Even the GPL
terms could be used, so long as it's clear what the preferred form of
the work for making modifications to it means for that work.

-- 
 \  Smoking cures weight problems. Eventually.  -- Steven Wright |
  `\   |
_o__)  |
Ben Finney


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]