Re: Future of pygame in Debian.

2018-10-12 Thread Dominik George
Hi,

> […] tagged accordingly in the BTS […]

Oops, you are right. There are still two FTBFS bugs I failed to tag (but not
to fix).

Cheers,
Nik


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Re: Future of pygame in Debian.

2018-10-12 Thread Dominik George
Hi,

> pygame in Debian testing is currently python2 only, I am sure I am not
> alone in thinking this is not a good state of affairs given that pygame is
> frequently used for introducing people to programming.
> 
> pygame in sid has python3 support but is held back from migrating to
> testing by three rc bugs.  None of which have had any response from the
> maintainer.
> 
> One of those is a FTBFS with python 3.7 which is apparently fixed
> upstream.  So presumably the best thing to do about this one would be to
> update the package to the new upstream.  I may have a go at this myself
> but I'm not an expert in python packaging so I don't know how well I will
> do.
> 
> The other two are testsuite failures on architectures where frankly I
> doubt pygame has many users*.  I may also take a look at these after the
> new upstream version is dealt with but I don't think it's worth putting
> huge amounts of effort into pygame on architectures where I doubt it has
> any users and I equally don't think it should be allowed to block the
> availability of python3-pygame in testing on architectures people do
> actually care about, so if the root cause cannot be found quickly I would
> propose either disabling the tests on these architectures or requesting
> the ftpmasters remove the binaries.
> 
> Anyone have any comments or suggestions?

Yes. I am the maintainer whom you accuse of not maintaining the package.

Sorry to say that, but all your assumptions are wrong - all of the bugs you
mention are handled, tagged accordingly in the BTS, new uploads are prepared
in the packaging repository, and fixing last issues for the upload are being
coordinated with upstream, keeping the buster release schedule in mind:

  https://github.com/pygame/pygame/issues/543

Anything more I can do for you?

Cheers,
Nik


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Re: Future of pygame in Debian.

2018-10-12 Thread Paul Wise
On Sat, Oct 13, 2018 at 9:36 AM peter green wrote:

> The other two are testsuite failures on architectures where frankly I doubt 
> pygame has many users*
...
> *Both are very expensive architectures driven by IBM.

Raptor Computing sells (expensive but less than IBM) POWER9 desktops
with GPUs so it is conceivable that someone might want to use pygame
based games on ppc64el at some point.

https://www.raptorcs.com/

-- 
bye,
pabs

https://wiki.debian.org/PaulWise



Future of pygame in Debian.

2018-10-12 Thread peter green

pygame in Debian testing is currently python2 only, I am sure I am not alone in 
thinking this is not a good state of affairs given that pygame is frequently 
used for introducing people to programming.

pygame in sid has python3 support but is held back from migrating to testing by 
three rc bugs. None of which have had any response from the maintainer.

One of those is a FTBFS with python 3.7 which is apparently fixed upstream. So 
presumably the best thing to do about this one would be to update the package 
to the new upstream. I may have a go at this myself but I'm not an expert in 
python packaging so I don't know how well I will do.

The other two are testsuite failures on architectures where frankly I doubt 
pygame has many users*. I may also take a look at these after the new upstream 
version is dealt with but I don't think it's worth putting huge amounts of 
effort into pygame on architectures where I doubt it has any users and I 
equally don't think it should be allowed to block the availability of 
python3-pygame in testing on architectures people do actually care about, so if 
the root cause cannot be found quickly I would propose either disabling the 
tests on these architectures or requesting the ftpmasters remove the binaries.

Anyone have any comments or suggestions?

*Both are very expensive architectures driven by IBM.