Re: Quake 3 ran, I upgraded. . . Well, It doesn't run any more

2000-11-22 Thread Andrew Dwight Dixon
Brandt Dusthimer wrote:

 Well, like I said, there aren't any other GL stuffs ( other than the
 NVidia stuffs that is) on my box.  I was running Quake 3 fine and dandy (and
 everything else too) with Woody and the NVidia stuffs before.  Then, since
 for some reason I had to remake the NVidia driver everytime I booted up, I
 decided to upgrade to the most recent version of Woody.  Ouch. . . it kind
 of broke my box.  I've fixed a lot of the stuff, but there are still some
 things that aren't quite working yet.  For example, Quake 3.  Also, right
 now only root can use the Emu10k1 (sound) driver.  Can't play any sounds
 with any other user.


You might need to add the other users to the audio group.  I think it looks like
this:

   #adduser user audio

later,
Andy


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Re: Quake 3 ran, I upgraded. . . Well, It doesn't run any more

2000-11-21 Thread Jonathan Wheelhouse
On Mon, Jan 03, 2000 at 08:12:14AM -0600, Brandt Dusthimer wrote:
 Okay.  I decided to upgrade to the most recent version of woody.  Good Idea?  
 Of course.  Everything works . . . except Quake 3 (deja vu!).  I've got this 
 down to an art now.  I know that for some reason X isn't finding the 
 libGLcore.so.1.0.5 (or what ever it is) file and therefore fails to load when 
 I use the NVdriver driver.  ???  Can somebody help me?  Do you think it has 
 something to do with the symbolic links not going into /usr/lib/? (I ran 
 ldconfig)
 I checked.  There aren't any other types of GL stuffs on my system.

I get the same problem; it's caused by an upgrade of the XFree86 server.

What I do:
- rename /usr/X11R6/lib/modules/extensions/libglx.a
- rename /usr/X11R6/lib/modules/extensions/libGLcore.a
- rename /usr/lib/libGL.so.1.2

I don't remember whether I have to restart the XFree86 server; can't hurt.

Anyhow, when I do those things; the Quake 3 demo works great on my
GeForce 2 GTS card.

Jonathan



Re: Quake 3 ran, I upgraded. . . Well, It doesn't run any more

2000-11-20 Thread Scott Patterson



Okay.  I decided to upgrade to the most recent version of woody.  Good =
Idea?  Of course.  Everything works . . . except Quake 3 (deja vu!).  =
I've got this down to an art now.  I know that for some reason X isn't =
finding the libGLcore.so.1.0.5 (or what ever it is) file and therefore =
fails to load when I use the NVdriver driver.  ???  Can somebody help =
me?  Do you think it has something to do with the symbolic links not =
going into /usr/lib/? (I ran ldconfig)
I checked.  There aren't any other types of GL stuffs on my system.

Thanks,

Brandt Dusthimer (Who will no longer upgrade on a regular basis if =
everything is functional like it was)

I haven't seen any replies yet, so, here we go...

Upon upgrading to Woody, XF4.0 should've installed. This uses new GL drivers and
such. So, if you installed any GL drivers in the Quake3 install (it's one of the
options) remove them as they are not compatible with XF4. The old lstuff should
be in /usr/local/games/quake3/?.

For me, I have a Voodoo Banshee. I first upgraded to XF4 and then installed
Quake3 after that. During the install, I did NOT select the option to install
the GL drivers. Suprisingly (as something usually goes wrong), Quake3 started up
with no problems. I was very pleased:)

If you still have problems, make sure that 3d apps work in general, then proceed
to Quake3. Also, IIFC, there is a flag you can pass when starting Quake3 to
specifiy which library to use. Hope this helps.

Scott





Re: Quake 3 ran, I upgraded. . . Well, It doesn't run any more

2000-11-20 Thread Brandt Dusthimer
Well, like I said, there aren't any other GL stuffs ( other than the
NVidia stuffs that is) on my box.  I was running Quake 3 fine and dandy (and
everything else too) with Woody and the NVidia stuffs before.  Then, since
for some reason I had to remake the NVidia driver everytime I booted up, I
decided to upgrade to the most recent version of Woody.  Ouch. . . it kind
of broke my box.  I've fixed a lot of the stuff, but there are still some
things that aren't quite working yet.  For example, Quake 3.  Also, right
now only root can use the Emu10k1 (sound) driver.  Can't play any sounds
with any other user.
For further information, I cannot start X with the NVdriver driver.  I
checked the log and the only error I could find was that it could not load
GLcore.  I did install (and re-installed) the drivers and X still won't
load.
Any help with any of the above problems would be appreciated.

Thanks,

Brandt Dusthimer


- Original Message -
From: Scott Patterson [EMAIL PROTECTED]
To: debian-user@lists.debian.org
Sent: Monday, November 20, 2000 12:44 PM
Subject: Re: Quake 3 ran, I upgraded. . . Well, It doesn't run any more





 Okay.  I decided to upgrade to the most recent version of woody.  Good =
 Idea?  Of course.  Everything works . . . except Quake 3 (deja vu!).  =
 I've got this down to an art now.  I know that for some reason X isn't =
 finding the libGLcore.so.1.0.5 (or what ever it is) file and therefore =
 fails to load when I use the NVdriver driver.  ???  Can somebody help =
 me?  Do you think it has something to do with the symbolic links not =
 going into /usr/lib/? (I ran ldconfig)
 I checked.  There aren't any other types of GL stuffs on my system.
 
 Thanks,
 
 Brandt Dusthimer (Who will no longer upgrade on a regular basis if =
 everything is functional like it was)

 I haven't seen any replies yet, so, here we go...

 Upon upgrading to Woody, XF4.0 should've installed. This uses new GL
drivers and
 such. So, if you installed any GL drivers in the Quake3 install (it's one
of the
 options) remove them as they are not compatible with XF4. The old lstuff
should
 be in /usr/local/games/quake3/?.

 For me, I have a Voodoo Banshee. I first upgraded to XF4 and then
installed
 Quake3 after that. During the install, I did NOT select the option to
install
 the GL drivers. Suprisingly (as something usually goes wrong), Quake3
started up
 with no problems. I was very pleased:)

 If you still have problems, make sure that 3d apps work in general, then
proceed
 to Quake3. Also, IIFC, there is a flag you can pass when starting Quake3
to
 specifiy which library to use. Hope this helps.

 Scott




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Quake 3 ran, I upgraded. . . Well, It doesn't run any more

2000-11-19 Thread Brandt Dusthimer



Okay. I decided to upgrade to the most recent version of 
woody. Good Idea? Of course. Everything works . . . except 
Quake 3 (deja vu!). I've got this down to an art now. I know that 
for some reason X isn't finding the libGLcore.so.1.0.5 (or what ever it is) file 
and therefore fails to load when I use the NVdriver driver. ??? Can 
somebody help me? Do you think it has something to do with the symbolic 
links not going into /usr/lib/? (I ran ldconfig)
 I checked. There aren't any other 
types of GL stuffs on my system.

Thanks,

Brandt Dusthimer (Who will no longer upgrade on a regular 
basis if everything is functional like it was)


Quake 3 ran, I upgraded. . . Well, It doesn't run any more

2000-11-19 Thread Brandt Dusthimer



Okay. I decided to upgrade to the most recent version of 
woody. Good Idea? Of course. Everything works . . . except 
Quake 3 (deja vu!). I've got this down to an art now. I know that 
for some reason X isn't finding the libGLcore.so.1.0.5 (or what ever it is) file 
and therefore fails to load when I use the NVdriver driver. ??? Can 
somebody help me? Do you think it has something to do with the symbolic 
links not going into /usr/lib/? (I ran ldconfig)
 I checked. There aren't any other 
types of GL stuffs on my system.

Thanks,

Brandt Dusthimer (Who will no longer upgrade on a regular 
basis if everything is functional like it was)


Re: Quake 3 ran, I upgraded. . . Well, It doesn't run any more

2000-11-19 Thread Brandt Dusthimer
Okay.  I decided to upgrade to the most recent version of woody.  Good Idea?
Of course.  Everything works . . . except Quake 3 (deja vu!).  I've got this
down to an art now.  I know that for some reason X isn't finding the
libGLcore.so.1.0.5 (or what ever it is) file and therefore fails to load
when I use the NVdriver driver.  ???  Can somebody help me?  Do you think it
has something to do with the symbolic links not going into /usr/lib/? (I ran
ldconfig)
I checked.  There aren't any other types of GL stuffs on my system.

Thanks,

Brandt Dusthimer (Who will no longer upgrade on a regular basis if
everything is functional like it was)