Re: [mga] 4.3.0 pre1v1: no DRI
On Sun, 2003-08-17 at 13:27, Jean-Christophe Dubacq wrote: > > xlibmesa-dri is not recommanded by x-window-system or > x-window-system-core. It could be. xlibmesa-gl recommends it. > * However, crack-attack still doesn't work. It didn't work with 4.3.0-ds4 > also, but worked correctly with 4.2.1-9. It segfaults soon after game > starts, number 2 is all garbled, number 1 creates the segfault (there > is a counter 3-2-1 for game start). This could be a bug in the mga 3D driver - gdb should tell. Beware that running DRI clients inside gdb on the same X server will cause a deadlock if gdb stops execution while the client holds the DRM lock, so you want to do it remotely. > The program does not compile with the error: > DrawGarbage.cxx: Dans static member function « static void > Displayer::drawGarbage() »: DrawGarbage.cxx:507: error: > `glActiveTextureARB' undeclared (first use this function) As discussed before, it doesn't seem to deal with OpenGL extensions correctly. > This may or may not be related to the segfault. I doubt it - if it built, it should work. Certainly does here. :) -- Earthling Michel Dänzer \ Debian (powerpc), XFree86 and DRI developer Software libre enthusiast \ http://svcs.affero.net/rm.php?r=daenzer
Re: [mga] 4.3.0 pre1v1: no DRI
On Sun, Aug 17, 2003 at 12:34:38PM +0200, Michel Dänzer wrote: > On Sun, 2003-08-17 at 08:03, Daniel Stone wrote: > > On Sat, Aug 16, 2003 at 10:57:06PM +0200, Tore Anderson wrote: > > > * Jean-Christophe Dubacq > > > > Since I upgraded to 4.3.0-0pre1 (in experimental this morning), coming > > > > from ds4, I do not have DRI enabled any more. > > > > > > Try installing the 'xlibmesa-dri' package. > > > > Should work OK: > > (==) MGA(0): Direct rendering enabled > > Which means the server and DRM sides are OK. It's a good analysis by > Tore suspecting that xlibmesa-dri could be missing, preventing OpenGL > hardware acceleration on the client side. If that's not it, we need to > see the output of > > LIBGL_DEBUG=verbose glxinfo That was it*. Beyond some incompatibility with some programs (obviously crack-attack is a badly written program anyway), xlibmesa-dri is not recommanded by x-window-system or x-window-system-core. It could be. Thanks, -- Jean-Christophe Dubacq * However, crack-attack still doesn't work. It didn't work with 4.3.0-ds4 also, but worked correctly with 4.2.1-9. It segfaults soon after game starts, number 2 is all garbled, number 1 creates the segfault (there is a counter 3-2-1 for game start). The program does not compile with the error: DrawGarbage.cxx: Dans static member function « static void Displayer::drawGarbage() »: DrawGarbage.cxx:507: error: `glActiveTextureARB' undeclared (first use this function) This may or may not be related to the segfault.
Re: [mga] 4.3.0 pre1v1: no DRI
On Sun, 2003-08-17 at 08:03, Daniel Stone wrote: > On Sat, Aug 16, 2003 at 10:57:06PM +0200, Tore Anderson wrote: > > * Jean-Christophe Dubacq > > > Since I upgraded to 4.3.0-0pre1 (in experimental this morning), coming > > > from ds4, I do not have DRI enabled any more. > > > > Try installing the 'xlibmesa-dri' package. > > Should work OK: > (==) MGA(0): Direct rendering enabled Which means the server and DRM sides are OK. It's a good analysis by Tore suspecting that xlibmesa-dri could be missing, preventing OpenGL hardware acceleration on the client side. If that's not it, we need to see the output of LIBGL_DEBUG=verbose glxinfo -- Earthling Michel Dänzer \ Debian (powerpc), XFree86 and DRI developer Software libre enthusiast \ http://svcs.affero.net/rm.php?r=daenzer
Re: [mga] 4.3.0 pre1v1: no DRI
On Sun, 2003-08-17 at 13:27, Jean-Christophe Dubacq wrote: > > xlibmesa-dri is not recommanded by x-window-system or > x-window-system-core. It could be. xlibmesa-gl recommends it. > * However, crack-attack still doesn't work. It didn't work with 4.3.0-ds4 > also, but worked correctly with 4.2.1-9. It segfaults soon after game > starts, number 2 is all garbled, number 1 creates the segfault (there > is a counter 3-2-1 for game start). This could be a bug in the mga 3D driver - gdb should tell. Beware that running DRI clients inside gdb on the same X server will cause a deadlock if gdb stops execution while the client holds the DRM lock, so you want to do it remotely. > The program does not compile with the error: > DrawGarbage.cxx: Dans static member function « static void > Displayer::drawGarbage() »: DrawGarbage.cxx:507: error: > `glActiveTextureARB' undeclared (first use this function) As discussed before, it doesn't seem to deal with OpenGL extensions correctly. > This may or may not be related to the segfault. I doubt it - if it built, it should work. Certainly does here. :) -- Earthling Michel Dänzer \ Debian (powerpc), XFree86 and DRI developer Software libre enthusiast \ http://svcs.affero.net/rm.php?r=daenzer -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Re: [mga] 4.3.0 pre1v1: no DRI
On Sun, Aug 17, 2003 at 12:34:38PM +0200, Michel Dänzer wrote: > On Sun, 2003-08-17 at 08:03, Daniel Stone wrote: > > On Sat, Aug 16, 2003 at 10:57:06PM +0200, Tore Anderson wrote: > > > * Jean-Christophe Dubacq > > > > Since I upgraded to 4.3.0-0pre1 (in experimental this morning), coming > > > > from ds4, I do not have DRI enabled any more. > > > > > > Try installing the 'xlibmesa-dri' package. > > > > Should work OK: > > (==) MGA(0): Direct rendering enabled > > Which means the server and DRM sides are OK. It's a good analysis by > Tore suspecting that xlibmesa-dri could be missing, preventing OpenGL > hardware acceleration on the client side. If that's not it, we need to > see the output of > > LIBGL_DEBUG=verbose glxinfo That was it*. Beyond some incompatibility with some programs (obviously crack-attack is a badly written program anyway), xlibmesa-dri is not recommanded by x-window-system or x-window-system-core. It could be. Thanks, -- Jean-Christophe Dubacq * However, crack-attack still doesn't work. It didn't work with 4.3.0-ds4 also, but worked correctly with 4.2.1-9. It segfaults soon after game starts, number 2 is all garbled, number 1 creates the segfault (there is a counter 3-2-1 for game start). The program does not compile with the error: DrawGarbage.cxx: Dans static member function « static void Displayer::drawGarbage() »: DrawGarbage.cxx:507: error: `glActiveTextureARB' undeclared (first use this function) This may or may not be related to the segfault. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Re: [mga] 4.3.0 pre1v1: no DRI
On Sun, 2003-08-17 at 08:03, Daniel Stone wrote: > On Sat, Aug 16, 2003 at 10:57:06PM +0200, Tore Anderson wrote: > > * Jean-Christophe Dubacq > > > Since I upgraded to 4.3.0-0pre1 (in experimental this morning), coming > > > from ds4, I do not have DRI enabled any more. > > > > Try installing the 'xlibmesa-dri' package. > > Should work OK: > (==) MGA(0): Direct rendering enabled Which means the server and DRM sides are OK. It's a good analysis by Tore suspecting that xlibmesa-dri could be missing, preventing OpenGL hardware acceleration on the client side. If that's not it, we need to see the output of LIBGL_DEBUG=verbose glxinfo -- Earthling Michel Dänzer \ Debian (powerpc), XFree86 and DRI developer Software libre enthusiast \ http://svcs.affero.net/rm.php?r=daenzer -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Re: [mga] 4.3.0 pre1v1: no DRI
On Sat, Aug 16, 2003 at 10:57:06PM +0200, Tore Anderson wrote: > * Jean-Christophe Dubacq > > Since I upgraded to 4.3.0-0pre1 (in experimental this morning), coming > > from ds4, I do not have DRI enabled any more. > > Try installing the 'xlibmesa-dri' package. Should work OK: (==) MGA(0): Direct rendering enabled especially if he's coming from ds4. What's the output of glxinfo? -- Daniel Stone <[EMAIL PROTECTED]> http://www.debian.org - http://www.kde.org - http://www.freedesktop.org "Configurability is always the best choice when it's pretty simple to implement" -- Havoc Pennington, gnome-list pgpfG8O054zVE.pgp Description: PGP signature
Re: [mga] 4.3.0 pre1v1: no DRI
On Sat, Aug 16, 2003 at 10:57:06PM +0200, Tore Anderson wrote: > * Jean-Christophe Dubacq > > Since I upgraded to 4.3.0-0pre1 (in experimental this morning), coming > > from ds4, I do not have DRI enabled any more. > > Try installing the 'xlibmesa-dri' package. Should work OK: (==) MGA(0): Direct rendering enabled especially if he's coming from ds4. What's the output of glxinfo? -- Daniel Stone <[EMAIL PROTECTED]> http://www.debian.org - http://www.kde.org - http://www.freedesktop.org "Configurability is always the best choice when it's pretty simple to implement" -- Havoc Pennington, gnome-list pgp0.pgp Description: PGP signature
Re: [mga] 4.3.0 pre1v1: no DRI
* Jean-Christophe Dubacq > Since I upgraded to 4.3.0-0pre1 (in experimental this morning), coming > from ds4, I do not have DRI enabled any more. Try installing the 'xlibmesa-dri' package. -- Tore Anderson
Re: [mga] 4.3.0 pre1v1: no DRI
* Jean-Christophe Dubacq > Since I upgraded to 4.3.0-0pre1 (in experimental this morning), coming > from ds4, I do not have DRI enabled any more. Try installing the 'xlibmesa-dri' package. -- Tore Anderson -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]