[Desktop-packages] [Bug 1227449] Re: possible memory leaks in the OpenGL plugin

2014-11-06 Thread Stephen M. Webb
** Changed in: compiz
   Status: Fix Committed = Fix Released

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https://bugs.launchpad.net/bugs/1227449

Title:
  possible memory leaks in the OpenGL plugin

Status in Compiz:
  Fix Released
Status in Compiz 0.9.11 series:
  Triaged
Status in Compiz trusty series:
  New
Status in “compiz” package in Ubuntu:
  Fix Released

Bug description:
  It looks like that objects allocated inside GLWindow::addShaders and
  GLVertexBuffer::addUniform methods are never deleted.

  I'm using a plugin (compiz-cms) that uses both those methods and it
  leaks memory very fast:

  ==21530== 24,821,632 (10,638,048 direct, 14,183,584 indirect) bytes in 
443,252 blocks are definitely lost in loss record 1,143 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x6536B2C: GLVertexBuffer::addUniform(char const*, int) (in 
/usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351FFB: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:530)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

  ==21530== 128,089,075 (10,638,072 direct, 117,451,003 indirect) bytes in 
443,253 blocks are definitely lost in loss record 1,145 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x653872D: GLWindow::addShaders(std::string, std::string, 
std::string) (in /usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351F8E: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:529)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

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[Desktop-packages] [Bug 1227449] Re: possible memory leaks in the OpenGL plugin

2014-11-04 Thread Stephen M. Webb
** Changed in: compiz/0.9.11
Milestone: 0.9.11.3 = 0.9.11.4

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1227449

Title:
  possible memory leaks in the OpenGL plugin

Status in Compiz:
  Fix Committed
Status in Compiz 0.9.11 series:
  Triaged
Status in Compiz trusty series:
  New
Status in “compiz” package in Ubuntu:
  Fix Released

Bug description:
  It looks like that objects allocated inside GLWindow::addShaders and
  GLVertexBuffer::addUniform methods are never deleted.

  I'm using a plugin (compiz-cms) that uses both those methods and it
  leaks memory very fast:

  ==21530== 24,821,632 (10,638,048 direct, 14,183,584 indirect) bytes in 
443,252 blocks are definitely lost in loss record 1,143 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x6536B2C: GLVertexBuffer::addUniform(char const*, int) (in 
/usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351FFB: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:530)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

  ==21530== 128,089,075 (10,638,072 direct, 117,451,003 indirect) bytes in 
443,253 blocks are definitely lost in loss record 1,145 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x653872D: GLWindow::addShaders(std::string, std::string, 
std::string) (in /usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351F8E: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:529)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

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[Desktop-packages] [Bug 1227449] Re: possible memory leaks in the OpenGL plugin

2014-11-03 Thread Launchpad Bug Tracker
This bug was fixed in the package compiz -
1:0.9.12+15.04.20141031-0ubuntu1

---
compiz (1:0.9.12+15.04.20141031-0ubuntu1) vivid; urgency=low

  [ Stephen M. Webb ]
  * filter debian/ from upstream dist tarball (LP: #1075995)
  * removed distro-patch for #873384 because it's now upstream (LP:
#873384)
  * removed inappropriate executable permissions from some source and
data files (LP: #1086165)
  * window_decorator: renamed a local to unhide a parameter (LP:
#957600)
  * opengl plugin: free shaders and uniforms (LP: #1227449)
  * debian/compizconfig: renamed from debian/config to avoid debconf
clashes (LP: #1156294)
  * animation plugin: initialize mPrevAnimSelectionRow (LP: #1101630)

  [ Klaus Knopper ]
  * Forces non-opaque pointer in the ezoom plugin. (LP: #1362005)

  [ Henry Hu ]
  * place plugin: correct min and default placement modes in
configuration

  [ Matija Skala ]
  * remove 'extern C' hack (LP: #1286562)

  [ Dariusz Gadomski ]
  * CompScreen: Save focused window id before changing viewport.
 -- Ubuntu daily release ps-jenk...@lists.canonical.com   Fri, 31 Oct 2014 
17:03:50 +

** Changed in: compiz (Ubuntu)
   Status: Triaged = Fix Released

-- 
You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1227449

Title:
  possible memory leaks in the OpenGL plugin

Status in Compiz:
  In Progress
Status in Compiz 0.9.11 series:
  Triaged
Status in Compiz trusty series:
  New
Status in “compiz” package in Ubuntu:
  Fix Released

Bug description:
  It looks like that objects allocated inside GLWindow::addShaders and
  GLVertexBuffer::addUniform methods are never deleted.

  I'm using a plugin (compiz-cms) that uses both those methods and it
  leaks memory very fast:

  ==21530== 24,821,632 (10,638,048 direct, 14,183,584 indirect) bytes in 
443,252 blocks are definitely lost in loss record 1,143 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x6536B2C: GLVertexBuffer::addUniform(char const*, int) (in 
/usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351FFB: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:530)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

  ==21530== 128,089,075 (10,638,072 direct, 117,451,003 indirect) bytes in 
443,253 blocks are definitely lost in loss record 1,145 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x653872D: GLWindow::addShaders(std::string, std::string, 
std::string) (in /usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351F8E: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:529)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

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[Desktop-packages] [Bug 1227449] Re: possible memory leaks in the OpenGL plugin

2014-11-03 Thread Stephen M. Webb
** Changed in: compiz
   Status: In Progress = Fix Committed

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to compiz in Ubuntu.
https://bugs.launchpad.net/bugs/1227449

Title:
  possible memory leaks in the OpenGL plugin

Status in Compiz:
  Fix Committed
Status in Compiz 0.9.11 series:
  Triaged
Status in Compiz trusty series:
  New
Status in “compiz” package in Ubuntu:
  Fix Released

Bug description:
  It looks like that objects allocated inside GLWindow::addShaders and
  GLVertexBuffer::addUniform methods are never deleted.

  I'm using a plugin (compiz-cms) that uses both those methods and it
  leaks memory very fast:

  ==21530== 24,821,632 (10,638,048 direct, 14,183,584 indirect) bytes in 
443,252 blocks are definitely lost in loss record 1,143 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x6536B2C: GLVertexBuffer::addUniform(char const*, int) (in 
/usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351FFB: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:530)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

  ==21530== 128,089,075 (10,638,072 direct, 117,451,003 indirect) bytes in 
443,253 blocks are definitely lost in loss record 1,145 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x653872D: GLWindow::addShaders(std::string, std::string, 
std::string) (in /usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351F8E: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:529)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

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[Desktop-packages] [Bug 1227449] Re: possible memory leaks in the OpenGL plugin

2014-11-03 Thread Launchpad Bug Tracker
** Branch linked: lp:ubuntu/vivid-proposed/compiz

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to compiz in Ubuntu.
https://bugs.launchpad.net/bugs/1227449

Title:
  possible memory leaks in the OpenGL plugin

Status in Compiz:
  Fix Committed
Status in Compiz 0.9.11 series:
  Triaged
Status in Compiz trusty series:
  New
Status in “compiz” package in Ubuntu:
  Fix Released

Bug description:
  It looks like that objects allocated inside GLWindow::addShaders and
  GLVertexBuffer::addUniform methods are never deleted.

  I'm using a plugin (compiz-cms) that uses both those methods and it
  leaks memory very fast:

  ==21530== 24,821,632 (10,638,048 direct, 14,183,584 indirect) bytes in 
443,252 blocks are definitely lost in loss record 1,143 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x6536B2C: GLVertexBuffer::addUniform(char const*, int) (in 
/usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351FFB: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:530)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

  ==21530== 128,089,075 (10,638,072 direct, 117,451,003 indirect) bytes in 
443,253 blocks are definitely lost in loss record 1,145 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x653872D: GLWindow::addShaders(std::string, std::string, 
std::string) (in /usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351F8E: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:529)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

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[Desktop-packages] [Bug 1227449] Re: possible memory leaks in the OpenGL plugin

2014-10-29 Thread Stephen M. Webb
** Also affects: compiz (Ubuntu)
   Importance: Undecided
   Status: New

** Changed in: compiz (Ubuntu)
   Status: New = Triaged

** Changed in: compiz/trusty
   Importance: Undecided = High

** Changed in: compiz (Ubuntu)
   Importance: Undecided = High

** Changed in: compiz
   Status: Triaged = In Progress

** Changed in: compiz
 Assignee: (unassigned) = Stephen M. Webb (bregma)

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to compiz in Ubuntu.
https://bugs.launchpad.net/bugs/1227449

Title:
  possible memory leaks in the OpenGL plugin

Status in Compiz:
  In Progress
Status in Compiz 0.9.11 series:
  Triaged
Status in Compiz trusty series:
  New
Status in “compiz” package in Ubuntu:
  Triaged

Bug description:
  It looks like that objects allocated inside GLWindow::addShaders and
  GLVertexBuffer::addUniform methods are never deleted.

  I'm using a plugin (compiz-cms) that uses both those methods and it
  leaks memory very fast:

  ==21530== 24,821,632 (10,638,048 direct, 14,183,584 indirect) bytes in 
443,252 blocks are definitely lost in loss record 1,143 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x6536B2C: GLVertexBuffer::addUniform(char const*, int) (in 
/usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351FFB: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:530)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

  ==21530== 128,089,075 (10,638,072 direct, 117,451,003 indirect) bytes in 
443,253 blocks are definitely lost in loss record 1,145 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x653872D: GLWindow::addShaders(std::string, std::string, 
std::string) (in /usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351F8E: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:529)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

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[Desktop-packages] [Bug 1227449] Re: possible memory leaks in the OpenGL plugin

2014-10-29 Thread Ubuntu Foundations Team Bug Bot
The attachment compiz-fix-opengl-leak.patch seems to be a patch.  If
it isn't, please remove the patch flag from the attachment, remove the
patch tag, and if you are a member of the ~ubuntu-reviewers,
unsubscribe the team.

[This is an automated message performed by a Launchpad user owned by
~brian-murray, for any issues please contact him.]

** Tags added: patch

-- 
You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1227449

Title:
  possible memory leaks in the OpenGL plugin

Status in Compiz:
  In Progress
Status in Compiz 0.9.11 series:
  Triaged
Status in Compiz trusty series:
  New
Status in “compiz” package in Ubuntu:
  Triaged

Bug description:
  It looks like that objects allocated inside GLWindow::addShaders and
  GLVertexBuffer::addUniform methods are never deleted.

  I'm using a plugin (compiz-cms) that uses both those methods and it
  leaks memory very fast:

  ==21530== 24,821,632 (10,638,048 direct, 14,183,584 indirect) bytes in 
443,252 blocks are definitely lost in loss record 1,143 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x6536B2C: GLVertexBuffer::addUniform(char const*, int) (in 
/usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351FFB: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:530)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

  ==21530== 128,089,075 (10,638,072 direct, 117,451,003 indirect) bytes in 
443,253 blocks are definitely lost in loss record 1,145 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x653872D: GLWindow::addShaders(std::string, std::string, 
std::string) (in /usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351F8E: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:529)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

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[Desktop-packages] [Bug 1227449] Re: possible memory leaks in the OpenGL plugin

2014-10-29 Thread Launchpad Bug Tracker
** Branch linked: lp:~bregma/compiz/lp-1227449

-- 
You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1227449

Title:
  possible memory leaks in the OpenGL plugin

Status in Compiz:
  In Progress
Status in Compiz 0.9.11 series:
  Triaged
Status in Compiz trusty series:
  New
Status in “compiz” package in Ubuntu:
  Triaged

Bug description:
  It looks like that objects allocated inside GLWindow::addShaders and
  GLVertexBuffer::addUniform methods are never deleted.

  I'm using a plugin (compiz-cms) that uses both those methods and it
  leaks memory very fast:

  ==21530== 24,821,632 (10,638,048 direct, 14,183,584 indirect) bytes in 
443,252 blocks are definitely lost in loss record 1,143 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x6536B2C: GLVertexBuffer::addUniform(char const*, int) (in 
/usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351FFB: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:530)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

  ==21530== 128,089,075 (10,638,072 direct, 117,451,003 indirect) bytes in 
443,253 blocks are definitely lost in loss record 1,145 of 1,145
  ==21530==at 0x4A068F3: operator new(unsigned long) (in 
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
  ==21530==by 0x653872D: GLWindow::addShaders(std::string, std::string, 
std::string) (in /usr/lib64/compiz/libopengl.so)
  ==21530==by 0xC351F8E: CmsWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (cms.cpp:529)
  ==21530==by 0x652F030: GLWindow::glDrawTexture(GLTexture*, GLMatrix 
const, GLWindowPaintAttrib const, unsigned int) (in 
/usr/lib64/compiz/libopengl.so)

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