RE: Installer RC status?
On Feb 20, 2014 11:45 PM, Alex Harui aha...@adobe.com wrote: OK, I think the SDK install script is ready. What is your plan about the fontswf bug? Do you want to fix it for this RC? Are you looking into it? I think the Installer is ready for an RC as well. Folks should not use the one from my personal folder. I'll push the RC bits tomorrow, and I'll need someone to cut the Windows version as I don't have my Windows machine with me this week. I can do it. Thanks, Om Thanks, -Alex From: Alex Harui aha...@adobe.com Sent: Thursday, February 20, 2014 2:49 PM To: dev@flex.apache.org; Justin Mclean Subject: Re: Installer RC status? Some bugs were found in the sdk install script. I'll be working on it this evening. So I think rc 2 has to wait until I get it done. Sent via the PANTECH Discover, an ATT 4G LTE smartphone. Justin Mclean jus...@classsoftware.com wrote: Hi, What's the current installer RC status? The build machines is back up and I'd like to get the vote on 4.12 SDK up and running as RC1 was released 2 weeks ago. Thanks, Justin
Re: Installer RC status?
Hi, OK, I think the SDK install script is ready. What is your plan about the fontswf bug? Do you want to fix it for this RC? Given it been broken in 4.8, 4.9,4.10 and 4.11 and there's a work around it's probably not high on the list. Plus both the .sh and .bat need to be fixed. Are you looking into it? Not currently. Thanks, Justin
Action Bar
Hey, I am using flex SDK4.11 with adobe air 4.0 and flash player 12. I just found the below code in ActionBarSkin Class: Please find my comment in red. public function ActionBarSkin() { super(); switch (applicationDPI) { case DPIClassification.DPI_480: { // Note provisional may need changes borderSize = 2; layoutShadowHeight = 9; layoutContentGroupHeight = 130; layoutTitleGroupHorizontalPadding = 40; borderClass = spark.skins.mobile240.assets.ActionBarBackground ( IS THIS A CORRECT PATH TO SET THE borderClass VARIABLE ? IT SHOULD BE spark.skins.mobile480.assets.ActionBarBackground,SHOULN'T IT ? ) break; } etc. } Finally what about setting the DPIClassification.DPI_640 for ActionBarSkin class ? -- Kind Regards, Rami Tarabay Mobile App Developer | Codefish Apps | www.codefish.com t +961 5 450824 | m +961 70 170857
How can I compile my code to js using FlexJS?
Where is the FlexJS compiler? and how can I test it?
Re: Action Bar
Hi, This has been fixed in 4.12. Thanks, Justin
Re: Action Bar
Hi, Finally what about setting the DPIClassification.DPI_640 for ActionBarSkin class ? And I've just checked in a fix for that - thanks for reporting them. Justin
RE: multi-DPI mobile FXG assets
Someone ? -Message d'origine- De : Maurice Amsellem [mailto:maurice.amsel...@systar.com] Envoyé : jeudi 20 février 2014 10:51 À : dev@flex.apache.org Objet : multi-DPI mobile FXG assets Hi, Looking at the various FXG files in spark.skins.mobileNNN directories, most of them are identical at the different DPIs. In fact, only CheckBox and RadioButton are differing. Since we have experienced a few issues recently of missing assets, I was wondering if we could just merge the identical FGX assets. That would simplify maintenance, and make customization easier. What do you think? Maurice
Re: multi-DPI mobile FXG assets
Hi, I leave as is in case anyone decides to fine tune for a particular dpi bucket. Justin
RE: multi-DPI mobile FXG assets
I leave as is in case anyone decides to fine tune for a particular dpi bucket. You mean in customized skins? They can do it regardless of the way it's done in the base skins. But the base skins are NOT fine tuned for dpi buckets (assets are identical), and I don't think it will ever be. So what's the point of loading the swc with files that are not used? Maurice -Message d'origine- De : Justin Mclean [mailto:jus...@classsoftware.com] Envoyé : vendredi 21 février 2014 13:13 À : dev@flex.apache.org Objet : Re: multi-DPI mobile FXG assets Hi, I leave as is in case anyone decides to fine tune for a particular dpi bucket. Justin
RE: Installer RC status?
OK, I'll try to look today. What do you think of Flex-34101? Should that get fixed before an RC? -Alex From: Justin Mclean jus...@classsoftware.com Sent: Friday, February 21, 2014 12:18 AM To: dev@flex.apache.org Subject: Re: Installer RC status? Hi, OK, I think the SDK install script is ready. What is your plan about the fontswf bug? Do you want to fix it for this RC? Given it been broken in 4.8, 4.9,4.10 and 4.11 and there's a work around it's probably not high on the list. Plus both the .sh and .bat need to be fixed. Are you looking into it? Not currently. Thanks, Justin
RE: How can I compile my code to js using FlexJS?
FlexJS is still a prototype, but you are welcome to try it out by following these instructions: https://cwiki.apache.org/confluence/display/FLEX/Using+FlexJS+with+Adobe+Flash+Builder Thanks, -Alex From: 원강민 engl...@apollocation.com Sent: Friday, February 21, 2014 12:37 AM To: dev@flex.apache.org Subject: How can I compile my code to js using FlexJS? Where is the FlexJS compiler? and how can I test it?
RE: Installer RC status?
OK, I pushed my mac bits. I'm not going to call for vote until the SDK RC2 is ready. Remember, for this version you have to right-click and choose Show Dev Builds in order to see the RC and Nightly builds because we're not supposed to be promoting these builds to the general public. -Alex From: omup...@gmail.com omup...@gmail.com on behalf of OmPrakash Muppirala bigosma...@gmail.com Sent: Friday, February 21, 2014 12:06 AM To: dev@flex.apache.org Cc: Justin Mclean Subject: RE: Installer RC status? On Feb 20, 2014 11:45 PM, Alex Harui aha...@adobe.com wrote: OK, I think the SDK install script is ready. What is your plan about the fontswf bug? Do you want to fix it for this RC? Are you looking into it? I think the Installer is ready for an RC as well. Folks should not use the one from my personal folder. I'll push the RC bits tomorrow, and I'll need someone to cut the Windows version as I don't have my Windows machine with me this week. I can do it. Thanks, Om Thanks, -Alex From: Alex Harui aha...@adobe.com Sent: Thursday, February 20, 2014 2:49 PM To: dev@flex.apache.org; Justin Mclean Subject: Re: Installer RC status? Some bugs were found in the sdk install script. I'll be working on it this evening. So I think rc 2 has to wait until I get it done. Sent via the PANTECH Discover, an ATT 4G LTE smartphone. Justin Mclean jus...@classsoftware.com wrote: Hi, What's the current installer RC status? The build machines is back up and I'd like to get the vote on 4.12 SDK up and running as RC1 was released 2 weeks ago. Thanks, Justin
getting runtime error loading resource locale on 4.11.x
i'm getting the same error as this post... https://issues.apache.org/jira/browse/FLEX-33632 but it was supposedly fixed in 4.10... ??? works fine with 4.6 and 4.9.x -- View this message in context: http://apache-flex-development.247.n4.nabble.com/getting-runtime-error-loading-resource-locale-on-4-11-x-tp34809.html Sent from the Apache Flex Development mailing list archive at Nabble.com.
Re: getting runtime error loading resource locale on 4.11.x
Hi, i'm getting the same error as this post... https://issues.apache.org/jira/browse/FLEX-33632 What locales have you specified via the compiler and what is the list of locales passed into set localChain? Thanks, Justin
Re: Installer RC status?
Hi, OK, I'll try to look today. What do you think of Flex-34101? Should that get fixed before an RC? I take a look may not be an easy thing to fix. Thanks, Justin
Re: multi-DPI mobile FXG assets
Hi, I there are are some difference between the 160 (default), 240 and 320 dpi skins. The newer 120,480 and 640 have been copied and just scaled versions of the existing skins but as you say the checkboxes and radio buttons are currently different. There may still be some fine tuning there as simple scaling doesn't always give the best results with borders, corner radius and the like. Some of that is handled in the AS classes, but may still be need for some changes in the FXGs. Thanks, Justin
[FlexJS] TileLayout.js errors
Hi, building flex-asjs is throwing some errors in one of the latest additions: TileLayout.js compile: [echo] running gjslint [exec] 134 files checked, no errors found. [echo] running jshint [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 50, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 60, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 70, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 80, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 90, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 100, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 129, col 9, Use '===' to compare with '0'. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 153, col 43, Use '===' to compare with '0'. [exec] [exec] 8 errors BUILD FAILED /Users/carlosrovira/dev/apacheflex/flex-asjs/build.xml:399: The following error occurred while executing this line: /Users/carlosrovira/dev/apacheflex/flex-asjs/frameworks/js/build.xml:96: exec returned: 2 I remove the file in my local. maybe I'm missing something? others have the same problem? -- Carlos Rovira http://about.me/carlosrovira
RE: multi-DPI mobile FXG assets
there are are some difference between the 160 (default), 240 and 320 dpi skins. You are correct. I only checked higher DPIs. So never mind... Maurice -Message d'origine- De : Justin Mclean [mailto:jus...@classsoftware.com] Envoyé : samedi 22 février 2014 00:21 À : dev@flex.apache.org Objet : Re: multi-DPI mobile FXG assets Hi, I there are are some difference between the 160 (default), 240 and 320 dpi skins. The newer 120,480 and 640 have been copied and just scaled versions of the existing skins but as you say the checkboxes and radio buttons are currently different. There may still be some fine tuning there as simple scaling doesn't always give the best results with borders, corner radius and the like. Some of that is handled in the AS classes, but may still be need for some changes in the FXGs. Thanks, Justin
Mobile grid skin warnings while making a release build
Hi, May or may not be a concern but just in case no one has noticed and it's important. [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/skins/MobileGridSkin.as(44): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const headerShadowCls320:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/skins/MobileGridSkin.as(47): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const headerShadowCls160:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/components/supportClasses/MobileGridHeader.as(51): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const ascIcon320Cls:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/components/supportClasses/MobileGridHeader.as(54): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const descIcon320Cls:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/components/supportClasses/MobileGridHeader.as(57): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const ascIcon160Cls:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/components/supportClasses/MobileGridHeader.as(60): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const descIcon160Cls:Class; [asdoc] ^ [asdoc] [zip] Updating zip: /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/locale/en_US/experimental_mobile_rb.swc [copy] Copying 1 file to /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/bundles/en_US
Re: Mobile grid skin warnings while making a release build
On Feb 21, 2014 5:22 PM, Justin Mclean jus...@classsoftware.com wrote: Hi, May or may not be a concern but just in case no one has noticed and it's important. [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/skins/MobileGridSkin.as(44): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const headerShadowCls320:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/skins/MobileGridSkin.as(47): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const headerShadowCls160:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/components/supportClasses/MobileGridHeader.as(51): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const ascIcon320Cls:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/components/supportClasses/MobileGridHeader.as(54): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const descIcon320Cls:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/components/supportClasses/MobileGridHeader.as(57): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const ascIcon160Cls:Class; [asdoc] ^ [asdoc] [asdoc] /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/src/spark/components/supportClasses/MobileGridHeader.as(60): col: 19 Warning: The constant was not initialized. [asdoc] [asdoc] private const descIcon160Cls:Class; [asdoc] ^ [asdoc] [zip] Updating zip: /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/locale/en_US/experimental_mobile_rb.swc [copy] Copying 1 file to /Users/justinmclean/Documents/ApacheFlex4.12.0/frameworks/projects/experimental_mobile/bundles/en_US Looks pointless isn't it? Should we just remove them? Thanks, Om
RE: How can I compile my code to js using FlexJS?
This URL is going to 'https://cwiki.apache.org/confluence/plugins/servlet/mobile#dashboard/popular/10'. It has changed. Thank you. (-:-Original Message- From: Alex Haruilt;aha...@adobe.comgt; To: dev@flex.apache.orglt;dev@flex.apache.orggt;; 원강민lt;engl...@apollocation.comgt;; Cc: Sent: 2014-02-22 (토) 00:59:36 Subject: RE: How can I compile my code to js using FlexJS? FlexJS is still a prototype, but you are welcome to try it out by following these instructions: https://cwiki.apache.org/confluence/display/FLEX/Using+FlexJS+with+Adobe+Flash+Builder Thanks, -Alex From: 원강민 lt;englekkgt;@apollocation.comgt; Sent: Friday, February 21, 2014 12:37 AM To: dev@flex.apache.org Subject: How can I compile my code to js using FlexJS? Where is the FlexJS compiler? and how can I test it?
RE: [FlexJS] TileLayout.js errors
OK, hopefully Peter can clean that up on Monday. Thanks for fixing the other build.xml files. -Alex From: carlos.rov...@gmail.com [carlos.rov...@gmail.com] on behalf of Carlos Rovira [carlosrov...@apache.org] Sent: Friday, February 21, 2014 3:23 PM To: dev@flex.apache.org Subject: [FlexJS] TileLayout.js errors Hi, building flex-asjs is throwing some errors in one of the latest additions: TileLayout.js compile: [echo] running gjslint [exec] 134 files checked, no errors found. [echo] running jshint [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 50, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 60, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 70, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 80, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 90, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 100, col 1, Expected '}' to have an indentation at 5 instead at 1. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 129, col 9, Use '===' to compare with '0'. [exec] FlexJS/src/org/apache/flex/html/staticControls/beads/layouts/TileLayout.js: line 153, col 43, Use '===' to compare with '0'. [exec] [exec] 8 errors BUILD FAILED /Users/carlosrovira/dev/apacheflex/flex-asjs/build.xml:399: The following error occurred while executing this line: /Users/carlosrovira/dev/apacheflex/flex-asjs/frameworks/js/build.xml:96: exec returned: 2 I remove the file in my local. maybe I'm missing something? others have the same problem? -- Carlos Rovira http://about.me/carlosrovira
RE: How can I compile my code to js using FlexJS?
I just tried the link and it worked for me. Try again in case the wiki wasn't working right. -Alex From: 원강민 [engl...@apollocation.com] Sent: Friday, February 21, 2014 2:29 PM To: dev@flex.apache.org Subject: RE: How can I compile my code to js using FlexJS? This URL is going to 'https://cwiki.apache.org/confluence/plugins/servlet/mobile#dashboard/popular/10'. It has changed. Thank you. (-:-Original Message- From: Alex Haruilt;aha...@adobe.comgt; To: dev@flex.apache.orglt;dev@flex.apache.orggt;; 원강민lt;engl...@apollocation.comgt;; Cc: Sent: 2014-02-22 (토) 00:59:36 Subject: RE: How can I compile my code to js using FlexJS? FlexJS is still a prototype, but you are welcome to try it out by following these instructions: https://cwiki.apache.org/confluence/display/FLEX/Using+FlexJS+with+Adobe+Flash+Builder Thanks, -Alex From: 원강민 lt;englekkgt;@apollocation.comgt; Sent: Friday, February 21, 2014 12:37 AM To: dev@flex.apache.org Subject: How can I compile my code to js using FlexJS? Where is the FlexJS compiler? and how can I test it?