In geeksphone we only compile the sources from mozilla, so if it's was working
in 1.2 it should be working in 1.4, because we didnt change any internal data
from 1.2 to 1.4.
So i'm not sure that is a geeksphone problem. And more when you are using 1.4
that is the master branch that is the less stable.
Test it in 1.3 and 1.2 and if you get the same results, contact me and will
search for a fix.
Luis Cuervo.
El miércoles, 15 de enero de 2014 03:32:22 UTC+1, Viral Wang escribió:
Hi,
the value we capture from acceleration sensor is the gravity of earth (9.8
m/s^2 in normal)
if we get the 20 m/s^2, that means a volatile movement to us.
we can not detect the correct orientation in the unstable status.
So, yes, it's a geekphone problem.
Regards,
viral
- Original Message -
From: A. Crespo madrid.cre...@gmail.com
To: Viral Wang vw...@mozilla.com
Cc: Dev B2G List dev-b2g@lists.mozilla.org
Sent: Tuesday, January 14, 2014 5:43:26 PM
Subject: Re: [b2g] Orientation sensor not working.
Hi,
You are right, z is almost 20. But If it were using that, It would mean
that FxOS that when it is flipped to the right, X would come Z and would be
almost 20 too.
It should be detected as an orientation change, despite it's values.
Anyways, how to fix it? Is it a geeksphone problem?
Regards.
2014/1/14 Viral Wang vw...@mozilla.com
Hi,
We still use acceleration sensor to calculate the orientation in 1.4
I check the Keon phone and find the data from acceleration sensor seems
not correct.
One easy test is to put device on the desk, we expect the x,y are close to
0, and z is close to 9.8.
However, z is almost 20 now.
If the acceleration data didn't report correctly, we can not get the
correct orientation.
Regards,
viral
- Original Message -
From: A. Crespo madrid.cre...@gmail.com
To: Viral Wang vw...@mozilla.com
Cc: Dev B2G List dev-b2g@lists.mozilla.org
Sent: Monday, January 13, 2014 7:38:22 PM
Subject: Re: [b2g] Orientation sensor not working.
Hi,
I'm using also 1.4, I think it worked with 1.2, but I don't use 1.2 since
long time ago.
When you say that you did use the accel sensor do you mean that you don't
use it anymore?
Regards.
2014/1/13 Viral Wang vw...@mozilla.com
Hi,
We did use the acceleration sensor for orientation detection.
I'm guessing you didn't change any setting in your device.
I take one reference phone with 1.4, the orientation looks good to me.
Any version information we can have? like which gecko/gaia version your
orientation sensor ever works.
or which version it didn't work.
Regards,
viral
- Original Message -
From: A. Crespo madrid.cre...@gmail.com
To: Viral Wang vw...@mozilla.com
Cc: Dev B2G List dev-b2g@lists.mozilla.org
Sent: Monday, January 13, 2014 6:44:34 PM
Subject: Re: [b2g] Orientation sensor not working.
Hi,
The accelerationIncludingGravity property seems to work okay, but the
rotationRate doesn't.
Does the orientation detection use the same sensor, the acceleration
sensor?
If it works, I can't understand why I can't set my browser, camera,
gallery
or video to landscape mode :(
Thanks you!
2014/1/13 Viral Wang vw...@mozilla.com
Hi,
Here's one quick method to verified your sensor is to check the sensor
data in your device.
Here's a website using standard API to read the data from orientation
sensor.
http://www.html5rocks.com/en/tutorials/device/orientation/devicemotionsample.html
Regards,
viral
- Original Message -
From: A. Crespo madrid.cre...@gmail.com
To: Dev B2G List dev-b2g@lists.mozilla.org
Sent: Saturday, January 11, 2014 9:47:03 PM
Subject: [b2g] Orientation sensor not working.
Hi,
My screen orientation doesn't change even when I have disabled lock
orientation. Have you ever seen anything like that? I am wondering if
the
orientation sensor is broken, is there any way to debug it? Could I
test
it
using any tool from the dogfood apps, perhaps?
I'm using FxOS 1.4 in a GP Keon device.
Regards.
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