Adjusting Windows 64-bit per-checkin builds (not related to nightly builds)

2013-03-27 Thread Armen Zambrano G.

Hi,
We're currently suffering lack of capacity on the win64 builders.
I noticed that we still run win64 dependent builds for Thunderbird  
Firefox. I would like to disable those since they cost approximately 1/3 
of our load (win32 opt/debug  win64 opt).


If anyone has a strong objection for this first part of the plan please 
let me know.




I am not touching nightly updates as from the thread it seems an open 
ended issue (automatically update people to the 32-bit builds) besides 
not being my forte.


On another note, there could be a tree booked for win64 and move nightly 
win64 users there (orthogonal to updating users to 32-bit builds) since 
it would allow the community control which merges from mozilla-central 
to take in (and back out from bad merges).

We could have dep builds running on it as well as on mozilla-central [1][2].

Please let me know what you think of this second part of the post.

best regards,
Armen


[1]
In reply to John O'Duinn [:joduinn] from comment #37)
 tweaking summary, per bsmedberg, we'll still generate 64bit windows 
builds

 as follows:

 1) generate 64bit builds on mozilla-central, but not on mozilla-inbound,
 m-a/m-b/m-r or any project branches
 ** 64bit builds would be nightly builds only, not per checkin builds

[2]
On 2012-12-21 4:43 PM, Benjamin Smedberg wrote:

After I announced my decision to disable 64-bit Windows nightlies, there
was significant negative feedback. After reviewing that feedback, and
consulting with Release Engineering, I believe that we can keep a set of
users happy by making a modification to the original plan.

Most importantly, it seems that there are users who regularly run into
the 4GB memory limits of 32-bit builds. These users often have hundreds
or even thousands of tabs. These users are using the 64-bit nightlies
not primarily to be part of our testing community, but because those
builds are the best product available.

At this point, the Mozilla project does not have the resources to
actively support this use case. Making these builds, however, is not a
significant burden on our Release Engineering group. Therefore I have
modified my original plan in the following way:

* Migrate all existing users of win64 nightly channel builds to the
win32 nightly channel builds via automatic update.
* Continue to build win64 Nightly builds and updates on the nightly
channel. Users who need the 64-bit builds will have to download it after
the migration point (date TBD).
** Change the default first-run and update page for win64 builds to
explain to users that they are not supported.
** Disable the crash reporter for win64 builds
** Enable click-to-play plugins by default in the win64 builds.
* Discontinue the win64 tests and on-checkin builds to reduce release
engineering load. By default, do not generate win64 builds on try.
* win64 builds will be considered a “tier 3” build configuration. [1]

We will continue to test the win32 builds and make sure that they work
well on both 32-bit and 64-bit versions of Windows. Specifically, all of
our testing on Windows 8 is planned to be done on the 64-bit version of
Windows 8.

I do hope that the projects and developers who are interested in win64
will work together to maintain this build configuration. I am interested
in hearing from volunteers who want to become the 64-bit build
maintainer. I will also set up a discussion list specifically for win64
issues, if that would be valuable.

--BDS

Please post followups to to mozilla.dev.apps.firefox

[1] https://developer.mozilla.org/en-US/docs/Supported_build_configurations





___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Adjusting Windows 64-bit per-checkin builds (not related to nightly builds)

2013-03-27 Thread Benjamin Smedberg

On 3/27/2013 1:19 PM, Armen Zambrano G. wrote:


On another note, there could be a tree booked for win64 and move 
nightly win64 users there (orthogonal to updating users to 32-bit 
builds) since it would allow the community control which merges from 
mozilla-central to take in (and back out from bad merges).
We could have dep builds running on it as well as on mozilla-central 
[1][2].


Please let me know what you think of this second part of the post.
I don't think that an extra would be necessary or useful. So far, nobody 
has volunteered to maintain the win64 port, so having an extra tree only 
means that nobody would do merges and we wouldn't even have nightly 
regression ranges when things broke.


--BDS


___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Moz2D Repository Creation

2013-03-27 Thread Bas Schouten
Hi all,

Over the past year we've increased our dependencies on Moz2D (formerly known 
under the codename Azure), our new 2D rendering API. Currently we're using it 
for canvas drawing on all platforms and content drawing on Windows where using 
Direct2D, and in the near future we will be moving to using it for content on 
all platforms.

From the very beginning of Moz2D development we've taken care to make sure it 
can be built outside of the rest of Gecko, having only dependencies on several 
MFBT headers. This was done to reduce the barrier for external usage and 
development, we've since seen this benefit us for example in Servo using Moz2D 
as well. In addition to that it has helped development and bugfixing by having 
a much faster workflow for building/testing with which bugs could be located 
and fixes created.

Going forward we're expanding on that by ensuring the stand-alone builds and 
works on all platforms and becomes the defacto way of the 'first level' of 
testing when implementing new features or fixing bugs in Moz2D. In addition to 
that we're expanding on our existing stand-alone unittesting suite as well as 
adding a peformance testing suite, which will include microbenchmarking and 
support measuring performance on Moz2D drawing recordings (single-page 
recording support has just landed on mozilla-inbound).

When moving forward we have several goals for Moz2D when it comes to the 
workflow:

- Improve Moz2D development workflow by having faster turnaround time on builds 
and tests (both local and Try)
- Lower the barrier for external contributors, some people have already 
expressed the desire to work on potential backends we do not wish to invest in 
ourselves, but have been deterred by the complexity of the checkout/building 
process.
- Improve sharing between Servo/Gecko.
- Reduce load on our infrastructure by building and testing only Moz2D 
stand-alone when a change affects only Moz2D, both on regular builds and try.

As the next step in moving towards these goals and optimally supporting them 
the proposal is to move Moz2D into its own repository. We would use hg subrepos 
for this purpose, you can read more about this here 
(http://mercurial.selenic.com/wiki/Subrepository). The intention is that this 
will be done in such a way that the workflow for developers not involved in 
Moz2D development would essentially not change.

A more detailed description of the proposal and the workflows involved can be 
found here (https://wiki.mozilla.org/Platform/GFX/Moz2DSubrepository) for those 
interested in the details. Since we believe if we go through with this it would 
be the first time we use a true subrepository system for a component used in 
mozilla-central, we'd very much appreciate any thoughts or feedback people 
might have on the idea.

Best regards,
Bas
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Mike Hommey
On Wed, Mar 27, 2013 at 01:42:31PM -0700, Bas Schouten wrote:
 A more detailed description of the proposal and the workflows involved
 can be found here
 (https://wiki.mozilla.org/Platform/GFX/Moz2DSubrepository) for those
 interested in the details. Since we believe if we go through with this
 it would be the first time we use a true subrepository system for a
 component used in mozilla-central, we'd very much appreciate any
 thoughts or feedback people might have on the idea.

Relatedly, https://bugzilla.mozilla.org/show_bug.cgi?id=853749#c11

Mike
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Anthony Jones
On 28/03/13 10:03, Justin Lebar wrote:
 Since we believe if we go through with this it would be the first time we 
 use a true subrepository system for a component
 used in mozilla-central, we'd very much appreciate any thoughts or feedback 
 people might have on the idea.
 
 Have you thought about how this hg subrepo will interact with the git
 mirrors of m-c?
 
 Using m-c git isn't just for contrarians these days: B2G relies
 heavily on git clones of m-c.  So we need to make sure this will work
 properly.

Why not just put Moz2D in a git repo?

http://mercurial.selenic.com/wiki/Subrepository#Git_subrepositories
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Gregory Szorc

On 3/27/13 2:03 PM, Justin Lebar wrote:

Since we believe if we go through with this it would be the first time we use a 
true subrepository system for a component
used in mozilla-central, we'd very much appreciate any thoughts or feedback 
people might have on the idea.


Have you thought about how this hg subrepo will interact with the git
mirrors of m-c?

Using m-c git isn't just for contrarians these days: B2G relies
heavily on git clones of m-c.  So we need to make sure this will work
properly.


hg-git (the tool we use to synchronize Mercurial and Git repos) supports 
subrepos. Although, I'm not sure how well it works. And, the side-effect 
there is that you are forcing submodules on Git users. I haven't met 
many Git users who enjoy submodules, myself included. submodules are so 
bad that a whole class of wrapping tools (like repo [1]) have sprung up 
to plug the deficiencies.


[1] https://code.google.com/p/git-repo/



___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Dirkjan Ochtman
On Wed, Mar 27, 2013 at 9:42 PM, Bas Schouten bschou...@mozilla.com wrote:
 As the next step in moving towards these goals and optimally supporting them 
 the proposal is to move Moz2D into its own repository. We would use hg 
 subrepos for this purpose, you can read more about this here 
 (http://mercurial.selenic.com/wiki/Subrepository). The intention is that this 
 will be done in such a way that the workflow for developers not involved in 
 Moz2D development would essentially not change.

Did you take note of the warnings and recommendations in the wiki
regarding subrepository usage?

I used them for a while at work, some time ago, and it's... different.
Theoretically it's all simple and nice, but there end up being corner
case that don't work so well. And what with the git conversions that
some people seem to prefer, that would all be even more complex.

I'd recommend thinking this over a bit, and maybe just using the NSS
model instead, or some method to pull in a fixed revision/tarball via
a build system or similar feature.

Cheers,

Dirkjan
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Justin Lebar
 hg-git (the tool we use to synchronize Mercurial and Git repos) supports
 subrepos. Although, I'm not sure how well it works.

Well, we should definitely figure this out before we move forward with
this plan.

If the hg support for git repos is decent, that might be a better way
to go, since then we'd have one fewer repo we needed to mirror for
B2G's purposes.  Assuming that hg-git is happy with git submodules.
:)

 I haven't met many Git users who enjoy submodules, myself included.

Git submodules suck, but so does importing library code via cp, as we
do now.  :-/
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Robert O'Callahan
On Thu, Mar 28, 2013 at 9:42 AM, Bas Schouten bschou...@mozilla.com wrote:

 - Improve Moz2D development workflow by having faster turnaround time on
 builds and tests (both local and Try)
 - Lower the barrier for external contributors, some people have already
 expressed the desire to work on potential backends we do not wish to invest
 in ourselves, but have been deterred by the complexity of the
 checkout/building process.
 - Improve sharing between Servo/Gecko.
 - Reduce load on our infrastructure by building and testing only Moz2D
 stand-alone when a change affects only Moz2D, both on regular builds and
 try.


Seems to me that of those goals, only lower the barrier for external
contributors actually *requires* Moz2D to be in a separate repository. Is
that right?

Rob
-- 
Wrfhf pnyyrq gurz gbtrgure naq fnvq, “Lbh xabj gung gur ehyref bs gur
Tragvyrf ybeq vg bire gurz, naq gurve uvtu bssvpvnyf rkrepvfr nhgubevgl
bire gurz. Abg fb jvgu lbh. Vafgrnq, jubrire jnagf gb orpbzr terng nzbat
lbh zhfg or lbhe freinag, naq jubrire jnagf gb or svefg zhfg or lbhe fynir
— whfg nf gur Fba bs Zna qvq abg pbzr gb or freirq, ohg gb freir, naq gb
tvir uvf yvsr nf n enafbz sbe znal.” [Znggurj 20:25-28]
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Bas Schouten
Personally I don't care if we use Git or Mercurial, what I do feel fairly 
strongly about is that whatever we do for Moz2D runs on our own infrastructure. 
If that infrastructure supports git I have no issues with it being in git. 
Although I've done my testing with hg subrepos only. For what it's worth I 
personally find our mix of mercurial and git extremely disturbing, and this 
once again goes to show the amount of problems that come from such an 
architecture. I'd find it quite sad if the fact we're in this situation would 
block progress on this front.

As to subrepository functionality, they seem to work well for our purposes, 
it's true that some complexities arise if you would like to do certain 
operations across repository boundaries but I didn't see a lot of cases where 
we'd actually want that. For what it's worth, I've worked with SVN externals 
before and found them quite nice to work with. But I must admit my experience 
with hg subrepos is limited to the testing I did. I've heard stories that 
mercurial subrepos work a lot better than git submodules, however I have even 
less experience with the latter. One argument for hg subrepos is that their 
type of functionality is pretty much -exactly- what we want/need for a great 
experience. This could be true for git submodules as well, but I have no idea 
if it is.

Bas

- Original Message -
From: Justin Lebar justin.le...@gmail.com
To: Gregory Szorc g...@mozilla.com
Cc: Bas Schouten bschou...@mozilla.com, dev-platform 
dev-platform@lists.mozilla.org
Sent: Wednesday, March 27, 2013 10:06:56 PM
Subject: Re: Moz2D Repository Creation

 hg-git (the tool we use to synchronize Mercurial and Git repos) supports
 subrepos. Although, I'm not sure how well it works.

Well, we should definitely figure this out before we move forward with
this plan.

If the hg support for git repos is decent, that might be a better way
to go, since then we'd have one fewer repo we needed to mirror for
B2G's purposes.  Assuming that hg-git is happy with git submodules.
:)

 I haven't met many Git users who enjoy submodules, myself included.

Git submodules suck, but so does importing library code via cp, as we
do now.  :-/
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Bas Schouten
I would argue this is probably true. As I've talked to a developer from a large 
third party where the discussion of if they would try to adjust their work to 
Moz2D literally ended at: 'I have to check out -all- of firefox? How big is 
that 2 Gig or something?' I think it's certainly the largest practical and 
mental barrier.

Best regards,
Bas

- Original Message -
From: Robert O'Callahan rob...@ocallahan.org
To: Bas Schouten bschou...@mozilla.com
Cc: dev-platform dev-platform@lists.mozilla.org
Sent: Wednesday, March 27, 2013 10:14:35 PM
Subject: Re: Moz2D Repository Creation

On Thu, Mar 28, 2013 at 9:42 AM, Bas Schouten  bschou...@mozilla.com  wrote: 



- Improve Moz2D development workflow by having faster turnaround time on builds 
and tests (both local and Try) 
- Lower the barrier for external contributors, some people have already 
expressed the desire to work on potential backends we do not wish to invest in 
ourselves, but have been deterred by the complexity of the checkout/building 
process. 
- Improve sharing between Servo/Gecko. 
- Reduce load on our infrastructure by building and testing only Moz2D 
stand-alone when a change affects only Moz2D, both on regular builds and try. 


Seems to me that of those goals, only lower the barrier for external 
contributors actually *requires* Moz2D to be in a separate repository. Is that 
right? 

Rob 
-- 
Wrfhf pnyyrq gurz gbtrgure naq fnvq, “Lbh xabj gung gur ehyref bs gur Tragvyrf 
ybeq vg bire gurz, naq gurve uvtu bssvpvnyf rkrepvfr nhgubevgl bire gurz. Abg 
fb jvgu lbh. Vafgrnq, jubrire jnagf gb orpbzr terng nzbat lbh zhfg or lbhe 
freinag, naq jubrire jnagf gb or svefg zhfg or lbhe fynir — whfg nf gur Fba bs 
Zna qvq abg pbzr gb or freirq, ohg gb freir, naq gb tvir uvf yvsr nf n enafbz 
sbe znal.” [Znggurj 20:25-28] 
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Robert O'Callahan
On Thu, Mar 28, 2013 at 11:45 AM, Bas Schouten bschou...@mozilla.comwrote:

 I don't think it works that way. At least it doesn't for me, these time
 issues don't work that way. There's a context switch involved, those are
 expensive and there's the feeling of pulling in 2.5 gigs+ onto your hard
 drive to do something small, for someone else really, not because you get
 paid for it. Especially when you're for example on a conference with a poor
 network connection. As another example, currently pushing to try is a very
 conscious decision for me. Is this test result worth it if it's going to
 take me 4 hours to get the results on all platforms? I'll have to look at
 it again tomorrow, maybe I should look a little more if I've done
 everything to make sure it works. Because I know that by pushing that try
 run I'm going to put a lot of burden on our infrastructure to see if a
 small change compiles on all platforms.


But pushing to try is something you do a lot. Cloning Moz2D is something
you probably only do once. And you probably won't do it at a conference.

Additionally all -other- operations on a larger repository are a lot
 slower, things like top-level diffs, updates, etc. They take seconds or
 less on small repository, every step of your workflow is more efficient in
 a more isolated environment. Bisecting is only a small example of this,
 bisecting inside a small repository with a fast build/test is a process
 that's done very quickly and is very easy to justify timewise. Bisecting
 mozilla-central is a hard task that takes a lot of time.


Mainly because you have to build all of mozilla-central. Standalone builds
and tests of Moz2D would be great and we can do that without putting it in
its own repository.

Rob
-- 
Wrfhf pnyyrq gurz gbtrgure naq fnvq, “Lbh xabj gung gur ehyref bs gur
Tragvyrf ybeq vg bire gurz, naq gurve uvtu bssvpvnyf rkrepvfr nhgubevgl
bire gurz. Abg fb jvgu lbh. Vafgrnq, jubrire jnagf gb orpbzr terng nzbat
lbh zhfg or lbhe freinag, naq jubrire jnagf gb or svefg zhfg or lbhe fynir
— whfg nf gur Fba bs Zna qvq abg pbzr gb or freirq, ohg gb freir, naq gb
tvir uvf yvsr nf n enafbz sbe znal.” [Znggurj 20:25-28]
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Philipp Kewisch
On 3/27/13 11:38 PM, Joshua Cranmer  wrote:
 On 3/27/2013 5:25 PM, Bas Schouten wrote:
 I would argue this is probably true. As I've talked to a developer
 from a large third party where the discussion of if they would try to
 adjust their work to Moz2D literally ended at: 'I have to check out
 -all- of firefox? How big is that 2 Gig or something?' I think it's
 certainly the largest practical and mental barrier.
 
 How hard would it be to add support in mercurial for checking out a
 specific directory within a repository?
 

I personally prefer this solution. comm-central does it successfully
with its client.py and it hasn't been annoying for me.

Philipp
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread Bas Schouten
Thanks a lot for thinking along here from the RelEng side of things!

- Original Message -
 From: Alex Keybl ake...@mozilla.com
 To: Bas Schouten bschou...@mozilla.com
 Cc: dev-platform dev-platform@lists.mozilla.org
 Sent: Wednesday, March 27, 2013 11:25:14 PM
 Subject: Re: Moz2D Repository Creation
 
 
 Can you clarify the main motivation behind using a subrepo over a
 Tier 1 dev branch like m-i or services-central? Mimicking what we
 already do elsewhere would have less process/infra change overhead,
 and my intuition tells me that per-checkin builds/tests could be
 configured specifically for that repo. Perhaps we should be focusing
 mostly on your point about  Improv[ing] sharing between
 Servo/Gecko though.

The main motivations would be:

- Reduced tree size (for clone/pull/update/etc.)
- Easier bisection within the specific Moz2D code.
- Cleaner merging system (i.e. rather than merging, it would just be a revision 
tag update in m-c)

 
 
 Assuming we move forward with a subrepo, a few thoughts:
 
 
 * Whatever the branching model becomes, it sounds like it'll end up
 being around merges. Just let us know what you'd like us to do at
 m-c-m-a and upon subsequent merges. No problem there.

Nothing should change for that, m-c - m-a would just take the currently tagged 
revision along with it, and that would remain the revision used. For 
upstreaming patches the process gets a tiny bit different, see also your point 
below this one. I've added some of my own thoughts to the wiki page.

 * We'll need to decide how to handle approvals - whether to gate at
 landing to a branched subrepo, or updating the changeset in the main
 repo. Just requires some discussion.
 * Somebody (engineer, sheriff) would need to make sure that after
 landing to a subrepo branch, a version of Firefox is marked as fixed
 once it the changeset starts being referenced from the main repo.

Yeah, this is an interesting point. The question is if it's defined fixed by 
being fixed on Moz2D or in Firefox, probably the latter is best.

 
 
 As for impact to QA and investigations, I agree that the change
 should be fairly minimal. Since we'd still like the help of
 contributors and QA in bisecting a day's worth of Moz2D changes, new
 documentation may be necessary.

Indeed, a day (or a week) worth of Moz2D changes will be a lot easier to bisect 
though! :-) And could even be done within m-c where you'd for example only have 
to rebuild gfx/2d and layout/media, as long as your bisection doesn't include 
API changes. This would be one of the advantages of the separation listed above.

 
 
 
 -Alex

Bas
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


T pushes to try

2013-03-27 Thread Steve Fink
Inspired by
https://blog.mozilla.org/nnethercote/2013/03/27/an-interesting-use-of-the-try-server/
, I verified that T pushes do indeed work, and I think they are a viable
infrastructure-saving alternative to the usual try: -b do -p all -u
all push.

A T push is a try push that builds on all platforms and runs all tests
on a single platform. (The 'T' is from the shape of the resulting tbpl
output.) The canonical example would be

  try: -b do -p all -u all[x64] -t none

which will do the full test series on linux64 machines (which currently
means a mixture of our Fedora and AWS's Ubuntu systems.) If you (or the
current load) are more osx-centric, you could use

  try: -b do -p all -u all[10.8] -t none

I think these pushes should do a decent job of balancing the
completeness of results with infrastructure demand. Plus, it gives the
warm fuzzy feeling of staving off the heat death of the universe by (up
to) a few seconds!

Yes, it does depend on a mostly undocumented try syntax feature from bug
802937. I've at least added these example pushes to
https://wiki.mozilla.org/ReleaseEngineering/TryChooser. If I (or
someone else) changes how the square bracket syntax works, I'll endeavor
to keep these specific examples working.

___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: T pushes to try

2013-03-27 Thread Boris Zbarsky

On 3/27/13 8:08 PM, Steve Fink wrote:

Yes, it does depend on a mostly undocumented try syntax feature from bug
802937. I've at least added these example pushes to
https://wiki.mozilla.org/ReleaseEngineering/TryChooser.


Adding either a link to that, or examples directly, to 
http://trychooser.pub.build.mozilla.org/ would be awesome...


-Boris
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform


Re: Moz2D Repository Creation

2013-03-27 Thread George Wright
On 03/27/2013 07:37 PM, Robert O'Callahan wrote:
 I predict that eventually we'll want to switch mozilla-central to git. (I'm
 not in favour of it, but hg is not the DVCS of the future.) So, git users
 not liking git's subrepositories gives me pause and I think it's imperative
 to consider the situation of git users now and after a hypothetical
 mozilla-central switch to git.

I've investigated submodules before to try to solve this exact problem
and came away pretty unimpressed. This was nearly 3 or 4 years ago, but
I doubt things have changed much.

A quick search suggests that other people are also similarly unimpressed
with submodules, such as the post at
http://codingkilledthecat.wordpress.com/2012/04/28/why-your-company-shouldnt-use-git-submodules/

I suspect the answer here would be to choose a solution that is easily
convertible to a repo-style setup. We already have experience in-house
with repo due to Android and B2G and it seems to mostly do what we would
be aiming for with this project.

On the main note (which I already brought up on IRC): I would be very
interested in seeing whether this experiment succeeds or not, as I'd
like to get to the stage where the entire Skia source tree inside
mozilla-central is just a checkout of upstream Skia, whether that's via
submodules or repo or whatever.

George
___
dev-platform mailing list
dev-platform@lists.mozilla.org
https://lists.mozilla.org/listinfo/dev-platform