Re: [edk2-devel] [PATCH v1] EmulatorPkg: Fix Terminal Issues
Thanks for the reminder/education on the coding style. I knew my habit of putting variables at the top of functions came from somewhere. Pushed: https://github.com/tianocore/edk2/commit/ad1c039 -Original Message- From: Kinney, Michael D Sent: Tuesday, September 26, 2023 2:43 PM To: Desimone, Nathaniel L ; devel@edk2.groups.io Cc: Andrew Fish ; Ni, Ray ; Chiu, Chasel ; Kinney, Michael D Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues Hi Nate, Declaring all the local variables at the top of the function is really a coding style recommendation documented in the EDK II C Coding Style Specification. End of Section 5.4.1.1. Declaring local in other scopes is strongly discouraged. https://tianocore-docs.github.io/edk2-CCodingStandardsSpecification/draft/5_source_files/54_code_file_structure.html#54-code-file-structure Block (local) Scope Formal parameters in function definitions and data defined within compound statements have block scope. Any group of statements that are encompassed within a pair of braces, { }, is a compound statement. The body of a function is also a compound statement. Compound statements can be nested, with each creating a new scope. Data declarations may follow the opening brace of a compound statement, regardless of nesting depth, and before any code generating statements have been entered. Other than at the outermost block of a function body, this type of declaration is strongly discouraged. This specific change here is in a windows specific file and improving readability of the windows specific version checks in #if statements warrants an exception. Mike > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 1:51 PM > To: Kinney, Michael D ; > devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Chiu, > Chasel > Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > Looks like it compiles fine in VS2015, and we just removed the > tools_def entries for every VC++ version older than that. And C99 has > been in gcc for a very long time and clang forever. So perhaps we can > start using C99 style variable declarations finally? > > Thanks, > Nate > > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 1:39 PM > To: Kinney, Michael D ; > devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Chiu, > Chasel > Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > Oh, never mind, I see you are suggesting a C99 style variable > declaration. Do we need to worry about old compiler that want all > variable declarations at the top still? > > Thanks, > Nate > > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 1:38 PM > To: Kinney, Michael D ; > devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Chiu, > Chasel > Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > Hi Mike, > > Unfortunately, that change will generate the following warning on > GCC4.6+ > > warning: variable "Success" set but not used [-Wunused-but-set- > variable] > > Hence why I wrote it that way. Let me know if you would like me to > make a different change before committing. > > Thanks, > Nate > > -Original Message- > From: Kinney, Michael D > Sent: Tuesday, September 26, 2023 1:03 PM > To: Desimone, Nathaniel L ; > devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Chiu, > Chasel ; Kinney, Michael D > > Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > Thanks Nate! > > I have noticed this issue for a while. > > One comment below. With that update: > > Reviewed-by: Michael D Kinney > > Mike > > > -Original Message- > > From: Desimone, Nathaniel L > > Sent: Tuesday, September 26, 2023 11:36 AM > > To: devel@edk2.groups.io > > Cc: Andrew Fish ; Ni, Ray ; > Kinney, > > Michael D ; Chiu, Chasel > > > > Subject: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > > > After running EmulatorPkg, one will notice that their terminal acts > > strangely. This is caused by the EmulatorPkg Host changing the > > terminal mode and not restoring the original mode, which is now > fixed. > > > > Cc: Andrew Fish > > Cc: Ray Ni > > Cc: Michael D Kinney > > Cc: Chasel Chiu > > Signed-off-by: Nate DeSimone > > --- > > EmulatorPkg/Unix/Host/EmuThunk.c | 16 - > > EmulatorPkg/Win/Host/WinThunk.c | 40 > > +++- > > 2 files changed, 54 insertions(+), 2 deletions(-) > > > > diff --git a/EmulatorPkg/Unix/Host/EmuThunk.c > > b/EmulatorPkg/Unix/Host/EmuThunk.c > > index 6422f056a6..e6879db650 100644 > > --- a/EmulatorPkg/Unix/Host/EmuThunk.c > > +++ b/EmulatorPkg/Unix/Host/EmuThunk.c > > @@ -9,7 +9,7 @@ > >it may cause the table to be initialized with the members at the > > end being > >set to zero. This is bad as jumping to zero will crash. > > > > -Copyright (c) 2004 - 2019, Intel Corporation. All rights > >
Re: [edk2-devel] [PATCH v1] EmulatorPkg: Fix Terminal Issues
Hi Nate, Declaring all the local variables at the top of the function is really a coding style recommendation documented in the EDK II C Coding Style Specification. End of Section 5.4.1.1. Declaring local in other scopes is strongly discouraged. https://tianocore-docs.github.io/edk2-CCodingStandardsSpecification/draft/5_source_files/54_code_file_structure.html#54-code-file-structure Block (local) Scope Formal parameters in function definitions and data defined within compound statements have block scope. Any group of statements that are encompassed within a pair of braces, { }, is a compound statement. The body of a function is also a compound statement. Compound statements can be nested, with each creating a new scope. Data declarations may follow the opening brace of a compound statement, regardless of nesting depth, and before any code generating statements have been entered. Other than at the outermost block of a function body, this type of declaration is strongly discouraged. This specific change here is in a windows specific file and improving readability of the windows specific version checks in #if statements warrants an exception. Mike > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 1:51 PM > To: Kinney, Michael D ; > devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Chiu, > Chasel > Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > Looks like it compiles fine in VS2015, and we just removed the > tools_def entries for every VC++ version older than that. And C99 has > been in gcc for a very long time and clang forever. So perhaps we can > start using C99 style variable declarations finally? > > Thanks, > Nate > > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 1:39 PM > To: Kinney, Michael D ; > devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Chiu, > Chasel > Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > Oh, never mind, I see you are suggesting a C99 style variable > declaration. Do we need to worry about old compiler that want all > variable declarations at the top still? > > Thanks, > Nate > > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 1:38 PM > To: Kinney, Michael D ; > devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Chiu, > Chasel > Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > Hi Mike, > > Unfortunately, that change will generate the following warning on > GCC4.6+ > > warning: variable "Success" set but not used [-Wunused-but-set- > variable] > > Hence why I wrote it that way. Let me know if you would like me to > make a different change before committing. > > Thanks, > Nate > > -Original Message- > From: Kinney, Michael D > Sent: Tuesday, September 26, 2023 1:03 PM > To: Desimone, Nathaniel L ; > devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Chiu, > Chasel ; Kinney, Michael D > > Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > Thanks Nate! > > I have noticed this issue for a while. > > One comment below. With that update: > > Reviewed-by: Michael D Kinney > > Mike > > > -Original Message- > > From: Desimone, Nathaniel L > > Sent: Tuesday, September 26, 2023 11:36 AM > > To: devel@edk2.groups.io > > Cc: Andrew Fish ; Ni, Ray ; > Kinney, > > Michael D ; Chiu, Chasel > > > > Subject: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > > > After running EmulatorPkg, one will notice that their terminal acts > > strangely. This is caused by the EmulatorPkg Host changing the > > terminal mode and not restoring the original mode, which is now > fixed. > > > > Cc: Andrew Fish > > Cc: Ray Ni > > Cc: Michael D Kinney > > Cc: Chasel Chiu > > Signed-off-by: Nate DeSimone > > --- > > EmulatorPkg/Unix/Host/EmuThunk.c | 16 - > > EmulatorPkg/Win/Host/WinThunk.c | 40 > > +++- > > 2 files changed, 54 insertions(+), 2 deletions(-) > > > > diff --git a/EmulatorPkg/Unix/Host/EmuThunk.c > > b/EmulatorPkg/Unix/Host/EmuThunk.c > > index 6422f056a6..e6879db650 100644 > > --- a/EmulatorPkg/Unix/Host/EmuThunk.c > > +++ b/EmulatorPkg/Unix/Host/EmuThunk.c > > @@ -9,7 +9,7 @@ > >it may cause the table to be initialized with the members at the > > end being > >set to zero. This is bad as jumping to zero will crash. > > > > -Copyright (c) 2004 - 2019, Intel Corporation. All rights > > reserved. > > +Copyright (c) 2004 - 2023, Intel Corporation. All rights > > reserved. > > Portions copyright (c) 2008 - 2011, Apple Inc. All rights > > reserved. > > SPDX-License-Identifier: BSD-2-Clause-Patent > > > > @@ -34,6 +34,9 @@ UINTN settimer_callback = 0; > > > > BOOLEAN gEmulatorInterruptEnabled = FALSE; > > > > +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; STATIC struct > > +termios mOldTty; > > + > > UINTN > > SecWriteStdErr ( > >IN UINT8
Re: [edk2-devel] [PATCH v1] EmulatorPkg: Fix Terminal Issues
Looks like it compiles fine in VS2015, and we just removed the tools_def entries for every VC++ version older than that. And C99 has been in gcc for a very long time and clang forever. So perhaps we can start using C99 style variable declarations finally? Thanks, Nate -Original Message- From: Desimone, Nathaniel L Sent: Tuesday, September 26, 2023 1:39 PM To: Kinney, Michael D ; devel@edk2.groups.io Cc: Andrew Fish ; Ni, Ray ; Chiu, Chasel Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues Oh, never mind, I see you are suggesting a C99 style variable declaration. Do we need to worry about old compiler that want all variable declarations at the top still? Thanks, Nate -Original Message- From: Desimone, Nathaniel L Sent: Tuesday, September 26, 2023 1:38 PM To: Kinney, Michael D ; devel@edk2.groups.io Cc: Andrew Fish ; Ni, Ray ; Chiu, Chasel Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues Hi Mike, Unfortunately, that change will generate the following warning on GCC4.6+ warning: variable "Success" set but not used [-Wunused-but-set-variable] Hence why I wrote it that way. Let me know if you would like me to make a different change before committing. Thanks, Nate -Original Message- From: Kinney, Michael D Sent: Tuesday, September 26, 2023 1:03 PM To: Desimone, Nathaniel L ; devel@edk2.groups.io Cc: Andrew Fish ; Ni, Ray ; Chiu, Chasel ; Kinney, Michael D Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues Thanks Nate! I have noticed this issue for a while. One comment below. With that update: Reviewed-by: Michael D Kinney Mike > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 11:36 AM > To: devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Kinney, > Michael D ; Chiu, Chasel > > Subject: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > After running EmulatorPkg, one will notice that their terminal acts > strangely. This is caused by the EmulatorPkg Host changing the > terminal mode and not restoring the original mode, which is now fixed. > > Cc: Andrew Fish > Cc: Ray Ni > Cc: Michael D Kinney > Cc: Chasel Chiu > Signed-off-by: Nate DeSimone > --- > EmulatorPkg/Unix/Host/EmuThunk.c | 16 - > EmulatorPkg/Win/Host/WinThunk.c | 40 > +++- > 2 files changed, 54 insertions(+), 2 deletions(-) > > diff --git a/EmulatorPkg/Unix/Host/EmuThunk.c > b/EmulatorPkg/Unix/Host/EmuThunk.c > index 6422f056a6..e6879db650 100644 > --- a/EmulatorPkg/Unix/Host/EmuThunk.c > +++ b/EmulatorPkg/Unix/Host/EmuThunk.c > @@ -9,7 +9,7 @@ >it may cause the table to be initialized with the members at the > end being >set to zero. This is bad as jumping to zero will crash. > > -Copyright (c) 2004 - 2019, Intel Corporation. All rights > reserved. > +Copyright (c) 2004 - 2023, Intel Corporation. All rights > reserved. > Portions copyright (c) 2008 - 2011, Apple Inc. All rights > reserved. > SPDX-License-Identifier: BSD-2-Clause-Patent > > @@ -34,6 +34,9 @@ UINTN settimer_callback = 0; > > BOOLEAN gEmulatorInterruptEnabled = FALSE; > > +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; STATIC struct > +termios mOldTty; > + > UINTN > SecWriteStdErr ( >IN UINT8 *Buffer, > @@ -58,8 +61,15 @@ SecConfigStdIn ( >// Need to turn off line buffering, ECHO, and make it unbuffered. >// >tcgetattr (STDIN_FILENO, ); > + if (!mEmulatorStdInConfigured) { > +// > +// Save the original state of the TTY so it can be restored on > exit > +// > +CopyMem (, , sizeof (struct termios)); } >tty.c_lflag &= ~(ICANON | ECHO); >tcsetattr (STDIN_FILENO, TCSANOW, ); > + mEmulatorStdInConfigured = TRUE; > >// setvbuf (STDIN_FILENO, NULL, _IONBF, 0); > > @@ -338,6 +348,10 @@ SecExit ( >UINTN Status >) > { > + // Reset the TTY back to its original state if > + (mEmulatorStdInConfigured) { > +tcsetattr (STDIN_FILENO, TCSANOW, ); } >exit (Status); > } > > diff --git a/EmulatorPkg/Win/Host/WinThunk.c > b/EmulatorPkg/Win/Host/WinThunk.c index 008e5755db..90a6da2ece 100644 > --- a/EmulatorPkg/Win/Host/WinThunk.c > +++ b/EmulatorPkg/Win/Host/WinThunk.c > @@ -1,6 +1,6 @@ > /**@file > > -Copyright (c) 2006 - 2018, Intel Corporation. All rights > reserved. > +Copyright (c) 2006 - 2023, Intel Corporation. All rights > reserved. > SPDX-License-Identifier: BSD-2-Clause-Patent > > Module Name: > @@ -30,6 +30,12 @@ Abstract: > > #include "WinHost.h" > > +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; STATIC DWORD > +mOldStdInMode; #if defined (NTDDI_VERSION) && defined > +(NTDDI_WIN10_TH2) && > (NTDDI_VERSION > NTDDI_WIN10_TH2) > + STATIC DWORD mOldStdOutMode; > +#endif > + > UINTN > SecWriteStdErr ( >IN UINT8 *Buffer, > @@ -61,6 +67,12 @@ SecConfigStdIn ( > >Success = GetConsoleMode (GetStdHandle (STD_INPUT_HANDLE), ); >if (Success) { > +if (!mEmulatorStdInConfigured) { > + //
Re: [edk2-devel] [PATCH v1] EmulatorPkg: Fix Terminal Issues
Oh, never mind, I see you are suggesting a C99 style variable declaration. Do we need to worry about old compiler that want all variable declarations at the top still? Thanks, Nate -Original Message- From: Desimone, Nathaniel L Sent: Tuesday, September 26, 2023 1:38 PM To: Kinney, Michael D ; devel@edk2.groups.io Cc: Andrew Fish ; Ni, Ray ; Chiu, Chasel Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues Hi Mike, Unfortunately, that change will generate the following warning on GCC4.6+ warning: variable "Success" set but not used [-Wunused-but-set-variable] Hence why I wrote it that way. Let me know if you would like me to make a different change before committing. Thanks, Nate -Original Message- From: Kinney, Michael D Sent: Tuesday, September 26, 2023 1:03 PM To: Desimone, Nathaniel L ; devel@edk2.groups.io Cc: Andrew Fish ; Ni, Ray ; Chiu, Chasel ; Kinney, Michael D Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues Thanks Nate! I have noticed this issue for a while. One comment below. With that update: Reviewed-by: Michael D Kinney Mike > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 11:36 AM > To: devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Kinney, > Michael D ; Chiu, Chasel > > Subject: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > After running EmulatorPkg, one will notice that their terminal acts > strangely. This is caused by the EmulatorPkg Host changing the > terminal mode and not restoring the original mode, which is now fixed. > > Cc: Andrew Fish > Cc: Ray Ni > Cc: Michael D Kinney > Cc: Chasel Chiu > Signed-off-by: Nate DeSimone > --- > EmulatorPkg/Unix/Host/EmuThunk.c | 16 - > EmulatorPkg/Win/Host/WinThunk.c | 40 > +++- > 2 files changed, 54 insertions(+), 2 deletions(-) > > diff --git a/EmulatorPkg/Unix/Host/EmuThunk.c > b/EmulatorPkg/Unix/Host/EmuThunk.c > index 6422f056a6..e6879db650 100644 > --- a/EmulatorPkg/Unix/Host/EmuThunk.c > +++ b/EmulatorPkg/Unix/Host/EmuThunk.c > @@ -9,7 +9,7 @@ >it may cause the table to be initialized with the members at the > end being >set to zero. This is bad as jumping to zero will crash. > > -Copyright (c) 2004 - 2019, Intel Corporation. All rights > reserved. > +Copyright (c) 2004 - 2023, Intel Corporation. All rights > reserved. > Portions copyright (c) 2008 - 2011, Apple Inc. All rights > reserved. > SPDX-License-Identifier: BSD-2-Clause-Patent > > @@ -34,6 +34,9 @@ UINTN settimer_callback = 0; > > BOOLEAN gEmulatorInterruptEnabled = FALSE; > > +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; STATIC struct > +termios mOldTty; > + > UINTN > SecWriteStdErr ( >IN UINT8 *Buffer, > @@ -58,8 +61,15 @@ SecConfigStdIn ( >// Need to turn off line buffering, ECHO, and make it unbuffered. >// >tcgetattr (STDIN_FILENO, ); > + if (!mEmulatorStdInConfigured) { > +// > +// Save the original state of the TTY so it can be restored on > exit > +// > +CopyMem (, , sizeof (struct termios)); } >tty.c_lflag &= ~(ICANON | ECHO); >tcsetattr (STDIN_FILENO, TCSANOW, ); > + mEmulatorStdInConfigured = TRUE; > >// setvbuf (STDIN_FILENO, NULL, _IONBF, 0); > > @@ -338,6 +348,10 @@ SecExit ( >UINTN Status >) > { > + // Reset the TTY back to its original state if > + (mEmulatorStdInConfigured) { > +tcsetattr (STDIN_FILENO, TCSANOW, ); } >exit (Status); > } > > diff --git a/EmulatorPkg/Win/Host/WinThunk.c > b/EmulatorPkg/Win/Host/WinThunk.c index 008e5755db..90a6da2ece 100644 > --- a/EmulatorPkg/Win/Host/WinThunk.c > +++ b/EmulatorPkg/Win/Host/WinThunk.c > @@ -1,6 +1,6 @@ > /**@file > > -Copyright (c) 2006 - 2018, Intel Corporation. All rights > reserved. > +Copyright (c) 2006 - 2023, Intel Corporation. All rights > reserved. > SPDX-License-Identifier: BSD-2-Clause-Patent > > Module Name: > @@ -30,6 +30,12 @@ Abstract: > > #include "WinHost.h" > > +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; STATIC DWORD > +mOldStdInMode; #if defined (NTDDI_VERSION) && defined > +(NTDDI_WIN10_TH2) && > (NTDDI_VERSION > NTDDI_WIN10_TH2) > + STATIC DWORD mOldStdOutMode; > +#endif > + > UINTN > SecWriteStdErr ( >IN UINT8 *Buffer, > @@ -61,6 +67,12 @@ SecConfigStdIn ( > >Success = GetConsoleMode (GetStdHandle (STD_INPUT_HANDLE), ); >if (Success) { > +if (!mEmulatorStdInConfigured) { > + // > + // Save the original state of the console so it can be restored > on exit > + // > + mOldStdInMode = Mode; > +} > // > // Disable buffer (line input), echo, mouse, window > // > @@ -82,6 +94,12 @@ SecConfigStdIn ( >// >if (Success) { > Success = GetConsoleMode (GetStdHandle (STD_OUTPUT_HANDLE), > ); > +if (!mEmulatorStdInConfigured) { > + // > + // Save the original state of the console so it can be restored > on exit > + // > +
Re: [edk2-devel] [PATCH v1] EmulatorPkg: Fix Terminal Issues
Hi Mike, Unfortunately, that change will generate the following warning on GCC4.6+ warning: variable "Success" set but not used [-Wunused-but-set-variable] Hence why I wrote it that way. Let me know if you would like me to make a different change before committing. Thanks, Nate -Original Message- From: Kinney, Michael D Sent: Tuesday, September 26, 2023 1:03 PM To: Desimone, Nathaniel L ; devel@edk2.groups.io Cc: Andrew Fish ; Ni, Ray ; Chiu, Chasel ; Kinney, Michael D Subject: RE: [PATCH v1] EmulatorPkg: Fix Terminal Issues Thanks Nate! I have noticed this issue for a while. One comment below. With that update: Reviewed-by: Michael D Kinney Mike > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 11:36 AM > To: devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Kinney, > Michael D ; Chiu, Chasel > > Subject: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > After running EmulatorPkg, one will notice that their terminal acts > strangely. This is caused by the EmulatorPkg Host changing the > terminal mode and not restoring the original mode, which is now fixed. > > Cc: Andrew Fish > Cc: Ray Ni > Cc: Michael D Kinney > Cc: Chasel Chiu > Signed-off-by: Nate DeSimone > --- > EmulatorPkg/Unix/Host/EmuThunk.c | 16 - > EmulatorPkg/Win/Host/WinThunk.c | 40 > +++- > 2 files changed, 54 insertions(+), 2 deletions(-) > > diff --git a/EmulatorPkg/Unix/Host/EmuThunk.c > b/EmulatorPkg/Unix/Host/EmuThunk.c > index 6422f056a6..e6879db650 100644 > --- a/EmulatorPkg/Unix/Host/EmuThunk.c > +++ b/EmulatorPkg/Unix/Host/EmuThunk.c > @@ -9,7 +9,7 @@ >it may cause the table to be initialized with the members at the > end being >set to zero. This is bad as jumping to zero will crash. > > -Copyright (c) 2004 - 2019, Intel Corporation. All rights > reserved. > +Copyright (c) 2004 - 2023, Intel Corporation. All rights > reserved. > Portions copyright (c) 2008 - 2011, Apple Inc. All rights > reserved. > SPDX-License-Identifier: BSD-2-Clause-Patent > > @@ -34,6 +34,9 @@ UINTN settimer_callback = 0; > > BOOLEAN gEmulatorInterruptEnabled = FALSE; > > +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; STATIC struct > +termios mOldTty; > + > UINTN > SecWriteStdErr ( >IN UINT8 *Buffer, > @@ -58,8 +61,15 @@ SecConfigStdIn ( >// Need to turn off line buffering, ECHO, and make it unbuffered. >// >tcgetattr (STDIN_FILENO, ); > + if (!mEmulatorStdInConfigured) { > +// > +// Save the original state of the TTY so it can be restored on > exit > +// > +CopyMem (, , sizeof (struct termios)); } >tty.c_lflag &= ~(ICANON | ECHO); >tcsetattr (STDIN_FILENO, TCSANOW, ); > + mEmulatorStdInConfigured = TRUE; > >// setvbuf (STDIN_FILENO, NULL, _IONBF, 0); > > @@ -338,6 +348,10 @@ SecExit ( >UINTN Status >) > { > + // Reset the TTY back to its original state if > + (mEmulatorStdInConfigured) { > +tcsetattr (STDIN_FILENO, TCSANOW, ); } >exit (Status); > } > > diff --git a/EmulatorPkg/Win/Host/WinThunk.c > b/EmulatorPkg/Win/Host/WinThunk.c index 008e5755db..90a6da2ece 100644 > --- a/EmulatorPkg/Win/Host/WinThunk.c > +++ b/EmulatorPkg/Win/Host/WinThunk.c > @@ -1,6 +1,6 @@ > /**@file > > -Copyright (c) 2006 - 2018, Intel Corporation. All rights > reserved. > +Copyright (c) 2006 - 2023, Intel Corporation. All rights > reserved. > SPDX-License-Identifier: BSD-2-Clause-Patent > > Module Name: > @@ -30,6 +30,12 @@ Abstract: > > #include "WinHost.h" > > +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; STATIC DWORD > +mOldStdInMode; #if defined (NTDDI_VERSION) && defined > +(NTDDI_WIN10_TH2) && > (NTDDI_VERSION > NTDDI_WIN10_TH2) > + STATIC DWORD mOldStdOutMode; > +#endif > + > UINTN > SecWriteStdErr ( >IN UINT8 *Buffer, > @@ -61,6 +67,12 @@ SecConfigStdIn ( > >Success = GetConsoleMode (GetStdHandle (STD_INPUT_HANDLE), ); >if (Success) { > +if (!mEmulatorStdInConfigured) { > + // > + // Save the original state of the console so it can be restored > on exit > + // > + mOldStdInMode = Mode; > +} > // > // Disable buffer (line input), echo, mouse, window > // > @@ -82,6 +94,12 @@ SecConfigStdIn ( >// >if (Success) { > Success = GetConsoleMode (GetStdHandle (STD_OUTPUT_HANDLE), > ); > +if (!mEmulatorStdInConfigured) { > + // > + // Save the original state of the console so it can be restored > on exit > + // > + mOldStdOutMode = Mode; > +} > if (Success) { >Success = SetConsoleMode ( >GetStdHandle (STD_OUTPUT_HANDLE), @@ -91,6 +109,9 > @@ SecConfigStdIn ( >} > > #endif > + if (Success) { > +mEmulatorStdInConfigured = TRUE; > + } >return Success ? EFI_SUCCESS : EFI_DEVICE_ERROR; } > > @@ -467,6 +488,23 @@ SecExit ( >UINTN Status >) > { > + #if defined (NTDDI_VERSION) &&
Re: [edk2-devel] [PATCH v1] EmulatorPkg: Fix Terminal Issues
Thanks Nate! I have noticed this issue for a while. One comment below. With that update: Reviewed-by: Michael D Kinney Mike > -Original Message- > From: Desimone, Nathaniel L > Sent: Tuesday, September 26, 2023 11:36 AM > To: devel@edk2.groups.io > Cc: Andrew Fish ; Ni, Ray ; Kinney, > Michael D ; Chiu, Chasel > > Subject: [PATCH v1] EmulatorPkg: Fix Terminal Issues > > After running EmulatorPkg, one will notice that their terminal acts > strangely. This is caused by the EmulatorPkg Host changing the > terminal > mode and not restoring the original mode, which is now fixed. > > Cc: Andrew Fish > Cc: Ray Ni > Cc: Michael D Kinney > Cc: Chasel Chiu > Signed-off-by: Nate DeSimone > --- > EmulatorPkg/Unix/Host/EmuThunk.c | 16 - > EmulatorPkg/Win/Host/WinThunk.c | 40 > +++- > 2 files changed, 54 insertions(+), 2 deletions(-) > > diff --git a/EmulatorPkg/Unix/Host/EmuThunk.c > b/EmulatorPkg/Unix/Host/EmuThunk.c > index 6422f056a6..e6879db650 100644 > --- a/EmulatorPkg/Unix/Host/EmuThunk.c > +++ b/EmulatorPkg/Unix/Host/EmuThunk.c > @@ -9,7 +9,7 @@ >it may cause the table to be initialized with the members at the > end being >set to zero. This is bad as jumping to zero will crash. > > -Copyright (c) 2004 - 2019, Intel Corporation. All rights > reserved. > +Copyright (c) 2004 - 2023, Intel Corporation. All rights > reserved. > Portions copyright (c) 2008 - 2011, Apple Inc. All rights > reserved. > SPDX-License-Identifier: BSD-2-Clause-Patent > > @@ -34,6 +34,9 @@ UINTN settimer_callback = 0; > > BOOLEAN gEmulatorInterruptEnabled = FALSE; > > +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; > +STATIC struct termios mOldTty; > + > UINTN > SecWriteStdErr ( >IN UINT8 *Buffer, > @@ -58,8 +61,15 @@ SecConfigStdIn ( >// Need to turn off line buffering, ECHO, and make it unbuffered. >// >tcgetattr (STDIN_FILENO, ); > + if (!mEmulatorStdInConfigured) { > +// > +// Save the original state of the TTY so it can be restored on > exit > +// > +CopyMem (, , sizeof (struct termios)); > + } >tty.c_lflag &= ~(ICANON | ECHO); >tcsetattr (STDIN_FILENO, TCSANOW, ); > + mEmulatorStdInConfigured = TRUE; > >// setvbuf (STDIN_FILENO, NULL, _IONBF, 0); > > @@ -338,6 +348,10 @@ SecExit ( >UINTN Status >) > { > + // Reset the TTY back to its original state > + if (mEmulatorStdInConfigured) { > +tcsetattr (STDIN_FILENO, TCSANOW, ); > + } >exit (Status); > } > > diff --git a/EmulatorPkg/Win/Host/WinThunk.c > b/EmulatorPkg/Win/Host/WinThunk.c > index 008e5755db..90a6da2ece 100644 > --- a/EmulatorPkg/Win/Host/WinThunk.c > +++ b/EmulatorPkg/Win/Host/WinThunk.c > @@ -1,6 +1,6 @@ > /**@file > > -Copyright (c) 2006 - 2018, Intel Corporation. All rights > reserved. > +Copyright (c) 2006 - 2023, Intel Corporation. All rights > reserved. > SPDX-License-Identifier: BSD-2-Clause-Patent > > Module Name: > @@ -30,6 +30,12 @@ Abstract: > > #include "WinHost.h" > > +STATIC BOOLEAN mEmulatorStdInConfigured = FALSE; > +STATIC DWORD mOldStdInMode; > +#if defined (NTDDI_VERSION) && defined (NTDDI_WIN10_TH2) && > (NTDDI_VERSION > NTDDI_WIN10_TH2) > + STATIC DWORD mOldStdOutMode; > +#endif > + > UINTN > SecWriteStdErr ( >IN UINT8 *Buffer, > @@ -61,6 +67,12 @@ SecConfigStdIn ( > >Success = GetConsoleMode (GetStdHandle (STD_INPUT_HANDLE), ); >if (Success) { > +if (!mEmulatorStdInConfigured) { > + // > + // Save the original state of the console so it can be restored > on exit > + // > + mOldStdInMode = Mode; > +} > // > // Disable buffer (line input), echo, mouse, window > // > @@ -82,6 +94,12 @@ SecConfigStdIn ( >// >if (Success) { > Success = GetConsoleMode (GetStdHandle (STD_OUTPUT_HANDLE), > ); > +if (!mEmulatorStdInConfigured) { > + // > + // Save the original state of the console so it can be restored > on exit > + // > + mOldStdOutMode = Mode; > +} > if (Success) { >Success = SetConsoleMode ( >GetStdHandle (STD_OUTPUT_HANDLE), > @@ -91,6 +109,9 @@ SecConfigStdIn ( >} > > #endif > + if (Success) { > +mEmulatorStdInConfigured = TRUE; > + } >return Success ? EFI_SUCCESS : EFI_DEVICE_ERROR; > } > > @@ -467,6 +488,23 @@ SecExit ( >UINTN Status >) > { > + #if defined (NTDDI_VERSION) && defined (NTDDI_WIN10_TH2) && > (NTDDI_VERSION > NTDDI_WIN10_TH2) > + BOOL Success; > + #endif > + > + if (mEmulatorStdInConfigured) { > +// > +// Reset the console back to its original state > +// > + #if defined (NTDDI_VERSION) && defined (NTDDI_WIN10_TH2) && > (NTDDI_VERSION > NTDDI_WIN10_TH2) I think the BOOL Success variable could be added here and reduce the #if statements > +Success = SetConsoleMode (GetStdHandle (STD_INPUT_HANDLE), > mOldStdInMode); > +if (Success) { > + SetConsoleMode (GetStdHandle