Re: [SailfishDevel] QtContacts available

2013-12-24 Thread Matthias Barmeier

Hi,

after everything starts to work in the emulator I wonder how I can 
install QtContacts module on my Jolla phone.

Just login via ssh and installing via pkcon ?

Ciao
Matze

Am 22.12.2013 22:04, schrieb David Greaves:

Yes - all reasonably accurate.

But then there's the SDK control centre:

* Open Control Centre in SDK (the SailfishOS button on the left - don't ask why)
* Go to "Targets"
* Click manage by SailfishOS-armv7hl or SailfishOS-i486-x86
* type "contact" into the search box (no )
* hmm, too many, add a space and "qt5" to see the 'as you type' search (no,
really, pay attention, it took me ages to write that)
* now click install on the one you want or note it down to add to the 
BuildRequires

David
PS there's a bug where some packages appear twice. That's because it shows the
src package too. I'm sure it'll get fixed one day :)

PPS Terminoloy: the VM is the Build Engine. The SB2 things are called 'Targets'
as they allow the BE to build for a variety of targets. Note also the Toolchains
for a variety of architectures.

On 22/12/13 20:50, christopher.l...@thurweb.ch wrote:

Hi Matze

It is confusing at first, but once you "get it", it is easy!


I cover that in the chapter "Installing By Hand to the SDK Build Engine via the
Control Center" in:
http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html


You are right there are 2 VMS, the obvious Emulator, and the headerless SDK
Build Engine.

The Emulator is the easy one, you SSH in, and use PkCon or zypper to install
stuff directly to make them available to you apps.

The SDK Build Engine is a little bit more tricky.

Once you SSH in, zypper is available, but if you zypper at that level, all you
are doing is adding stuff to the operating system.

Within this VM is SB2, which is the Build Engine itself. Others on this mailist
are much better qualified than me to tell you more about it.

So lets SSH in as user mersdk:

ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk 
mersdk@localhost

Then we can enter into the build engine with:

sb2 -t SailfishOS-i486-x86

After that we can use zypper again, e.g. to list qt5 packages installed to the
build engine:

zypper se qt5 | grep "i |"

If you install things within SB2, it is equivalent to installing via the SDK
Control Center.

You can back out of SB2 with:

exit

Then if you repeat:

zypper se qt5 | grep "i |"

You should get a much shorter list of installed qt5 packages.

Have fun

Chris







Zitat von "Matthias Barmeier" :


Hi Chris,

please help me with my confusion :)

My understanding was that the build engine is the VM located at port . I
used zypper because I read this in the blog post.
I thought that it does not make a difference if I install it via SDK Control
center, zypper or pkcon. Is this right ?

What do you mean with SDK VM ? The emulator ? I thought there are only two VMs
? What doe you mean with SB2 ?

There is much to learn for me. But with your hints I had a small success after
my old Harmattan application started to breathe :).

Ciao
 Matze

Am 22.12.2013 16:54, schrieb christopher.l...@thurweb.ch:

Hi Matthias

Here are a few more hints

You connected to the SDK with a key, but to the Emulator without. A key can
be used for both for passwordless access.

//Connect to SDK
ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk
mersdk@localhost

ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/root root@localhost


//Connect to Emulator
ssh -p 2223 -i ~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/nemo
nemo@localhost

ssh -p 2223 -i ~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/root
root@localhost

The commands above work on OSX, and should work on Linux.


In your mail below you used zypper to install to the SDK VM, but not to the
build engine with the VM, so that won't really help you. You have made the
package available to the Operating System rather than to the build engine.

To install "by hand" to the build-engine, either use the SDK Control Center
to search and install the package

or

connect via SSH to the SDK as you describe, then start SB2 and use zypper
within SB2. Then sync from the control center.


Grüsse

Chris


Zitat von "Matthias Barmeier" :


Hi,

thanks a lot.

Your link and this one:
http://flyingsheeponsailfish.blogspot.de/2013/10/alpha-2-migrating-landed.html
has working hints on what packages must be installed and how to make
QtContacts work.

If someone else needs this here is my way of QtContacts enabling:

ssh to mer build engine:  ssh -p  -i
/opt/SailfishOS/vmshare/ssh/private_keys/engine/root root@localhost
install a package with: zypper in qt5-qtdeclarative-pim-contacts

Select the Sailfish-Icon on the QtCreator toolbar.
Select Targets -> SailfishOS-i486-x86 -> manage -> sync

On the emulator select settings and set a password for the ssh connection.
ssh to the emulator:   ssh -p 2223 nemo@localhost 
Install the same package: sudo 

Re: [SailfishDevel] QtContacts available

2013-12-24 Thread Matthias Barmeier

Hi,

jepp ScratchBox2 everything is much clearer now.
The concept of chroot / fakeroot is common to me, but I missd that SB2 
is scratchbox2.


Thanks for the explanation.

Ciao
Matze

Am 23.12.2013 00:29, schrieb Marko Koschak:

Hi Matze

On So, 2013-12-22 at 21:50 +0100, christopher.l...@thurweb.ch wrote:

The SDK Build Engine is a little bit more tricky.

Once you SSH in, zypper is available, but if you zypper at that level,
all you are doing is adding stuff to the operating system.

Within this VM is SB2, which is the Build Engine itself. Others on
this mailist are much better qualified than me to tell you more about
it.

If you are familiar with the term chroot (change-root) then you could
thing of SB2 (Scratchbox2) just as an chroot environment running armv7hl
emulated code (through qemu) where you actually build your source rpm
package. SB2 comes from the "legacy" of cross-compiling. The problem
with cross-compiling is that you need to tell your compiler not to use
the host (x86) tools and libs for compiling but the equivalent tools and
libs from the target (armv7hl) system. There are multiple approaches to
overcome that. One is to tell the compiler (via e.g. configure,
makefile,...) where to find that stuff or you don't tell the compiler
that (less work to create a makefile that cross-compiles too) but alter
your environment that the compiler "thinks" it is running on the target
(armv7hl) system itself. This is what SB2 actually does. That is very
useful if you want to compile just any "normal" rpm package (from the
linux userland stack) without adapting it to the target architecture.

(In detail SB2 is not a "full" chroot system, but it uses fakeroot which
enables SB2 to use host tools for speed up compilation instead of
running arm binaries in slow emulation mode. It's quite some time ago I
used SB2 but I hope I got it right and you got a rough idea... :)

Cheers,
Marko

___
SailfishOS.org Devel mailing list


___
SailfishOS.org Devel mailing list


Re: [SailfishDevel] QtContacts available

2013-12-23 Thread christopher . lamb

Hi Marko

Thanks, that has deepened my understanding, and confirms what I had  
guessed / inferred. I will update my blog later with a simplified  
version of your explanation.


Chris

Zitat von "Marko Koschak" :


Hi Matze

On So, 2013-12-22 at 21:50 +0100, christopher.l...@thurweb.ch wrote:

The SDK Build Engine is a little bit more tricky.

Once you SSH in, zypper is available, but if you zypper at that level,
all you are doing is adding stuff to the operating system.

Within this VM is SB2, which is the Build Engine itself. Others on
this mailist are much better qualified than me to tell you more about
it.


If you are familiar with the term chroot (change-root) then you could
thing of SB2 (Scratchbox2) just as an chroot environment running armv7hl
emulated code (through qemu) where you actually build your source rpm
package. SB2 comes from the "legacy" of cross-compiling. The problem
with cross-compiling is that you need to tell your compiler not to use
the host (x86) tools and libs for compiling but the equivalent tools and
libs from the target (armv7hl) system. There are multiple approaches to
overcome that. One is to tell the compiler (via e.g. configure,
makefile,...) where to find that stuff or you don't tell the compiler
that (less work to create a makefile that cross-compiles too) but alter
your environment that the compiler "thinks" it is running on the target
(armv7hl) system itself. This is what SB2 actually does. That is very
useful if you want to compile just any "normal" rpm package (from the
linux userland stack) without adapting it to the target architecture.

(In detail SB2 is not a "full" chroot system, but it uses fakeroot which
enables SB2 to use host tools for speed up compilation instead of
running arm binaries in slow emulation mode. It's quite some time ago I
used SB2 but I hope I got it right and you got a rough idea... :)

Cheers,
Marko

___
SailfishOS.org Devel mailing list





___
SailfishOS.org Devel mailing list


Re: [SailfishDevel] QtContacts available

2013-12-22 Thread Marko Koschak
Hi Matze

On So, 2013-12-22 at 21:50 +0100, christopher.l...@thurweb.ch wrote:
> The SDK Build Engine is a little bit more tricky.
> 
> Once you SSH in, zypper is available, but if you zypper at that level,  
> all you are doing is adding stuff to the operating system.
> 
> Within this VM is SB2, which is the Build Engine itself. Others on  
> this mailist are much better qualified than me to tell you more about  
> it.

If you are familiar with the term chroot (change-root) then you could
thing of SB2 (Scratchbox2) just as an chroot environment running armv7hl
emulated code (through qemu) where you actually build your source rpm
package. SB2 comes from the "legacy" of cross-compiling. The problem
with cross-compiling is that you need to tell your compiler not to use
the host (x86) tools and libs for compiling but the equivalent tools and
libs from the target (armv7hl) system. There are multiple approaches to
overcome that. One is to tell the compiler (via e.g. configure,
makefile,...) where to find that stuff or you don't tell the compiler
that (less work to create a makefile that cross-compiles too) but alter
your environment that the compiler "thinks" it is running on the target
(armv7hl) system itself. This is what SB2 actually does. That is very
useful if you want to compile just any "normal" rpm package (from the
linux userland stack) without adapting it to the target architecture.

(In detail SB2 is not a "full" chroot system, but it uses fakeroot which
enables SB2 to use host tools for speed up compilation instead of
running arm binaries in slow emulation mode. It's quite some time ago I
used SB2 but I hope I got it right and you got a rough idea... :)

Cheers,
Marko

___
SailfishOS.org Devel mailing list


Re: [SailfishDevel] QtContacts available

2013-12-22 Thread David Greaves
Yes - all reasonably accurate.

But then there's the SDK control centre:

* Open Control Centre in SDK (the SailfishOS button on the left - don't ask why)
* Go to "Targets"
* Click manage by SailfishOS-armv7hl or SailfishOS-i486-x86
* type "contact" into the search box (no )
* hmm, too many, add a space and "qt5" to see the 'as you type' search (no,
really, pay attention, it took me ages to write that)
* now click install on the one you want or note it down to add to the 
BuildRequires

David
PS there's a bug where some packages appear twice. That's because it shows the
src package too. I'm sure it'll get fixed one day :)

PPS Terminoloy: the VM is the Build Engine. The SB2 things are called 'Targets'
as they allow the BE to build for a variety of targets. Note also the Toolchains
for a variety of architectures.

On 22/12/13 20:50, christopher.l...@thurweb.ch wrote:
> Hi Matze
> 
> It is confusing at first, but once you "get it", it is easy!
> 
> 
> I cover that in the chapter "Installing By Hand to the SDK Build Engine via 
> the
> Control Center" in:
> http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html
> 
> 
> You are right there are 2 VMS, the obvious Emulator, and the headerless SDK
> Build Engine.
> 
> The Emulator is the easy one, you SSH in, and use PkCon or zypper to install
> stuff directly to make them available to you apps.
> 
> The SDK Build Engine is a little bit more tricky.
> 
> Once you SSH in, zypper is available, but if you zypper at that level, all you
> are doing is adding stuff to the operating system.
> 
> Within this VM is SB2, which is the Build Engine itself. Others on this 
> mailist
> are much better qualified than me to tell you more about it.
> 
> So lets SSH in as user mersdk:
> 
> ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk 
> mersdk@localhost
> 
> Then we can enter into the build engine with:
> 
> sb2 -t SailfishOS-i486-x86
> 
> After that we can use zypper again, e.g. to list qt5 packages installed to the
> build engine:
> 
> zypper se qt5 | grep "i |"
> 
> If you install things within SB2, it is equivalent to installing via the SDK
> Control Center.
> 
> You can back out of SB2 with:
> 
> exit
> 
> Then if you repeat:
> 
> zypper se qt5 | grep "i |"
> 
> You should get a much shorter list of installed qt5 packages.
> 
> Have fun
> 
> Chris
> 
> 
> 
> 
> 
> 
> 
> Zitat von "Matthias Barmeier" :
> 
>> Hi Chris,
>>
>> please help me with my confusion :)
>>
>> My understanding was that the build engine is the VM located at port . I
>> used zypper because I read this in the blog post.
>> I thought that it does not make a difference if I install it via SDK Control
>> center, zypper or pkcon. Is this right ?
>>
>> What do you mean with SDK VM ? The emulator ? I thought there are only two 
>> VMs
>> ? What doe you mean with SB2 ?
>>
>> There is much to learn for me. But with your hints I had a small success 
>> after
>> my old Harmattan application started to breathe :).
>>
>> Ciao
>> Matze
>>
>> Am 22.12.2013 16:54, schrieb christopher.l...@thurweb.ch:
>>> Hi Matthias
>>>
>>> Here are a few more hints
>>>
>>> You connected to the SDK with a key, but to the Emulator without. A key can
>>> be used for both for passwordless access.
>>>
>>> //Connect to SDK
>>> ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk
>>> mersdk@localhost
>>>
>>> ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/root 
>>> root@localhost
>>>
>>>
>>> //Connect to Emulator
>>> ssh -p 2223 -i 
>>> ~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/nemo
>>> nemo@localhost
>>>
>>> ssh -p 2223 -i 
>>> ~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/root
>>> root@localhost
>>>
>>> The commands above work on OSX, and should work on Linux.
>>>
>>>
>>> In your mail below you used zypper to install to the SDK VM, but not to the
>>> build engine with the VM, so that won't really help you. You have made the
>>> package available to the Operating System rather than to the build engine.
>>>
>>> To install "by hand" to the build-engine, either use the SDK Control Center
>>> to search and install the package
>>>
>>> or
>>>
>>> connect via SSH to the SDK as you describe, then start SB2 and use zypper
>>> within SB2. Then sync from the control center.
>>>
>>>
>>> Grüsse
>>>
>>> Chris
>>>
>>>
>>> Zitat von "Matthias Barmeier" :
>>>
 Hi,

 thanks a lot.

 Your link and this one:
 http://flyingsheeponsailfish.blogspot.de/2013/10/alpha-2-migrating-landed.html
 has working hints on what packages must be installed and how to make
 QtContacts work.

 If someone else needs this here is my way of QtContacts enabling:

 ssh to mer build engine:  ssh -p  -i
 /opt/SailfishOS/vmshare/ssh/private_keys/engine/root root@localhost
 install a package with: zypper in qt5-qtdeclarative-pim-contacts

 Select the Sailfish-Icon on the QtCreator toolbar.
 Select Targe

Re: [SailfishDevel] QtContacts available

2013-12-22 Thread christopher . lamb

Hi Matze

It is confusing at first, but once you "get it", it is easy!


I cover that in the chapter "Installing By Hand to the SDK Build  
Engine via the Control Center" in:  
http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html


You are right there are 2 VMS, the obvious Emulator, and the  
headerless SDK Build Engine.


The Emulator is the easy one, you SSH in, and use PkCon or zypper to  
install stuff directly to make them available to you apps.


The SDK Build Engine is a little bit more tricky.

Once you SSH in, zypper is available, but if you zypper at that level,  
all you are doing is adding stuff to the operating system.


Within this VM is SB2, which is the Build Engine itself. Others on  
this mailist are much better qualified than me to tell you more about  
it.


So lets SSH in as user mersdk:

ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk  
mersdk@localhost


Then we can enter into the build engine with:

sb2 -t SailfishOS-i486-x86

After that we can use zypper again, e.g. to list qt5 packages  
installed to the build engine:


zypper se qt5 | grep "i |"

If you install things within SB2, it is equivalent to installing via  
the SDK Control Center.


You can back out of SB2 with:

exit

Then if you repeat:

zypper se qt5 | grep "i |"

You should get a much shorter list of installed qt5 packages.

Have fun

Chris







Zitat von "Matthias Barmeier" :


Hi Chris,

please help me with my confusion :)

My understanding was that the build engine is the VM located at port  
. I used zypper because I read this in the blog post.
I thought that it does not make a difference if I install it via SDK  
Control center, zypper or pkcon. Is this right ?


What do you mean with SDK VM ? The emulator ? I thought there are  
only two VMs ? What doe you mean with SB2 ?


There is much to learn for me. But with your hints I had a small  
success after my old Harmattan application started to breathe :).


Ciao
Matze

Am 22.12.2013 16:54, schrieb christopher.l...@thurweb.ch:

Hi Matthias

Here are a few more hints

You connected to the SDK with a key, but to the Emulator without. A  
key can be used for both for passwordless access.


//Connect to SDK
ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk  
mersdk@localhost


ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/root  
root@localhost



//Connect to Emulator
ssh -p 2223 -i  
~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/nemo  
nemo@localhost


ssh -p 2223 -i  
~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/root  
root@localhost


The commands above work on OSX, and should work on Linux.


In your mail below you used zypper to install to the SDK VM, but  
not to the build engine with the VM, so that won't really help you.  
You have made the package available to the Operating System rather  
than to the build engine.


To install "by hand" to the build-engine, either use the SDK  
Control Center to search and install the package


or

connect via SSH to the SDK as you describe, then start SB2 and use  
zypper within SB2. Then sync from the control center.



Grüsse

Chris


Zitat von "Matthias Barmeier" :


Hi,

thanks a lot.

Your link and this one:  
http://flyingsheeponsailfish.blogspot.de/2013/10/alpha-2-migrating-landed.html
has working hints on what packages must be installed and how to  
make QtContacts work.


If someone else needs this here is my way of QtContacts enabling:

ssh to mer build engine:  ssh -p  -i  
/opt/SailfishOS/vmshare/ssh/private_keys/engine/root root@localhost

install a package with: zypper in qt5-qtdeclarative-pim-contacts

Select the Sailfish-Icon on the QtCreator toolbar.
Select Targets -> SailfishOS-i486-x86 -> manage -> sync

On the emulator select settings and set a password for the ssh connection.
ssh to the emulator:   ssh -p 2223 nemo@localhost the password>

Install the same package: sudo pkcon install qt5-qtdeclarative-pim-contacts

Restart both VMs. I don't know if this last step is neccessary,  
but after I have done it the error message si gone

and ContactModel is a vailid type.

Thanks again !


Ciao
   Matze

Am 21.12.2013 22:14, schrieb christopher.l...@thurweb.ch:

Hi Matthias

As the error says, QtContacts is not installed.

Try this article on tips on how to install to the SDK and Emulator

http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html It focuses on Location and Positioning, but is the methods used are relevant for QtContacts as  
well.


The first thing is to establish what is already installed.

For the SDK, the easiest way for a newbie is via the SDK Control  
Center, which is available via the Sailfish icon on the left of  
the QtCreator screen.


On the Emulator, once connected via SSH, you can search for  
contacts modules with


pkcon search name contacts

I have several contacts modules installed on my Emulator, but  
then I ha

Re: [SailfishDevel] QtContacts available

2013-12-22 Thread Matthias Barmeier

Hi Chris,

please help me with my confusion :)

My understanding was that the build engine is the VM located at port 
. I used zypper because I read this in the blog post.
I thought that it does not make a difference if I install it via SDK 
Control center, zypper or pkcon. Is this right ?


What do you mean with SDK VM ? The emulator ? I thought there are only 
two VMs ? What doe you mean with SB2 ?


There is much to learn for me. But with your hints I had a small success 
after my old Harmattan application started to breathe :).


Ciao
Matze

Am 22.12.2013 16:54, schrieb christopher.l...@thurweb.ch:

Hi Matthias

Here are a few more hints

You connected to the SDK with a key, but to the Emulator without. A 
key can be used for both for passwordless access.


//Connect to SDK
ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk 
mersdk@localhost


ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/root 
root@localhost



//Connect to Emulator
ssh -p 2223 -i 
~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/nemo 
nemo@localhost


ssh -p 2223 -i 
~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/root 
root@localhost


The commands above work on OSX, and should work on Linux.


In your mail below you used zypper to install to the SDK VM, but not 
to the build engine with the VM, so that won't really help you. You 
have made the package available to the Operating System rather than to 
the build engine.


To install "by hand" to the build-engine, either use the SDK Control 
Center to search and install the package


or

connect via SSH to the SDK as you describe, then start SB2 and use 
zypper within SB2. Then sync from the control center.



Grüsse

Chris


Zitat von "Matthias Barmeier" :


Hi,

thanks a lot.

Your link and this one: 
http://flyingsheeponsailfish.blogspot.de/2013/10/alpha-2-migrating-landed.html
has working hints on what packages must be installed and how to make 
QtContacts work.


If someone else needs this here is my way of QtContacts enabling:

ssh to mer build engine:  ssh -p  -i 
/opt/SailfishOS/vmshare/ssh/private_keys/engine/root root@localhost

install a package with: zypper in qt5-qtdeclarative-pim-contacts

Select the Sailfish-Icon on the QtCreator toolbar.
Select Targets -> SailfishOS-i486-x86 -> manage -> sync

On the emulator select settings and set a password for the ssh 
connection.
ssh to the emulator:   ssh -p 2223 nemo@localhost password>
Install the same package: sudo pkcon install 
qt5-qtdeclarative-pim-contacts


Restart both VMs. I don't know if this last step is neccessary, but 
after I have done it the error message si gone

and ContactModel is a vailid type.

Thanks again !


Ciao
Matze

Am 21.12.2013 22:14, schrieb christopher.l...@thurweb.ch:

Hi Matthias

As the error says, QtContacts is not installed.

Try this article on tips on how to install to the SDK and Emulator

http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html 
It focuses on Location and Positioning, but is the methods used are 
relevant for QtContacts as well.


The first thing is to establish what is already installed.

For the SDK, the easiest way for a newbie is via the SDK Control 
Center, which is available via the Sailfish icon on the left of the 
QtCreator screen.


On the Emulator, once connected via SSH, you can search for contacts 
modules with


pkcon search name contacts

I have several contacts modules installed on my Emulator, but then I 
have been experimenting with contacts, and will have installed some 
of these myself.


Once you have the correct modules installed to the SDK and Emulator 
(and synced with QtCreator), then you should be able to use 
QtContacts from both C++ and QML.


Ciao

Chris

Zitat von "Matthias Barmeier" :


Hi,

the include error is fixed, but now I am back to my old problem:

[W] unknown:33 - 
file:///usr/share/test/qml/pages/FirstPage.qml:33:1: module 
"QtContacts" is not installed


import QtContacts 5.0


my QML:

import QtQuick 2.0
import Sailfish.Silica 1.0
import QtContacts 5.0

Page {
   id: page
...


my test.cpp:

#ifdef QT_QML_DEBUG
#include 
#endif

#include 
#include 

...

What else must I do ?

Ciao
   Matze

Am 21.12.2013 14:36, schrieb Andrey Kozhevnikov:

add
INCLUDEPATH += /usr/include/qt5/QtContacts
to pro file

On 21.12.2013 18:44, Matthias Barmeier wrote:

Hi,

I added the CONFIG line to my project file. And added the include 
to my .cpp file, but got this.


/usr/include/qt5/QtContacts/qcontact.h:53: 
Fehler:qcontactsglobal.h: No such file or directory


This file is availables under:
/opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts 
I try to use QtContacts from qml ist this possible ?


Ciao
  Matze

Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov:

add it to pro file CONFIG += Qt5Contacts
and then include in Qt 

On 21.12.2013 18:02, Matthias Barmeier wrote:

Hi,

I am new to SailfishOS coming from Harmat

Re: [SailfishDevel] QtContacts available

2013-12-22 Thread christopher . lamb

Hi Matthias

Here are a few more hints

You connected to the SDK with a key, but to the Emulator without. A  
key can be used for both for passwordless access.


//Connect to SDK
ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/mersdk  
mersdk@localhost


ssh -p  -i ~/SailfishOS/vmshare/ssh/private_keys/engine/root  
root@localhost



//Connect to Emulator
ssh -p 2223 -i  
~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/nemo  
nemo@localhost


ssh -p 2223 -i  
~/SailfishOS/vmshare/ssh/private_keys/SailfishOS_Emulator/root  
root@localhost


The commands above work on OSX, and should work on Linux.


In your mail below you used zypper to install to the SDK VM, but not  
to the build engine with the VM, so that won't really help you. You  
have made the package available to the Operating System rather than to  
the build engine.


To install "by hand" to the build-engine, either use the SDK Control  
Center to search and install the package


or

connect via SSH to the SDK as you describe, then start SB2 and use  
zypper within SB2. Then sync from the control center.



Grüsse

Chris


Zitat von "Matthias Barmeier" :


Hi,

thanks a lot.

Your link and this one:  
http://flyingsheeponsailfish.blogspot.de/2013/10/alpha-2-migrating-landed.html
has working hints on what packages must be installed and how to make  
QtContacts work.


If someone else needs this here is my way of QtContacts enabling:

ssh to mer build engine:  ssh -p  -i  
/opt/SailfishOS/vmshare/ssh/private_keys/engine/root root@localhost

install a package with: zypper in qt5-qtdeclarative-pim-contacts

Select the Sailfish-Icon on the QtCreator toolbar.
Select Targets -> SailfishOS-i486-x86 -> manage -> sync

On the emulator select settings and set a password for the ssh connection.
ssh to the emulator:   ssh -p 2223 nemo@localhost password>

Install the same package: sudo pkcon install qt5-qtdeclarative-pim-contacts

Restart both VMs. I don't know if this last step is neccessary, but  
after I have done it the error message si gone

and ContactModel is a vailid type.

Thanks again !


Ciao
Matze

Am 21.12.2013 22:14, schrieb christopher.l...@thurweb.ch:

Hi Matthias

As the error says, QtContacts is not installed.

Try this article on tips on how to install to the SDK and Emulator

http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html It focuses on Location and Positioning, but is the methods used are relevant for QtContacts as  
well.


The first thing is to establish what is already installed.

For the SDK, the easiest way for a newbie is via the SDK Control  
Center, which is available via the Sailfish icon on the left of the  
QtCreator screen.


On the Emulator, once connected via SSH, you can search for  
contacts modules with


pkcon search name contacts

I have several contacts modules installed on my Emulator, but then  
I have been experimenting with contacts, and will have installed  
some of these myself.


Once you have the correct modules installed to the SDK and Emulator  
(and synced with QtCreator), then you should be able to use  
QtContacts from both C++ and QML.


Ciao

Chris

Zitat von "Matthias Barmeier" :


Hi,

the include error is fixed, but now I am back to my old problem:

[W] unknown:33 -  
file:///usr/share/test/qml/pages/FirstPage.qml:33:1: module  
"QtContacts" is not installed


import QtContacts 5.0


my QML:

import QtQuick 2.0
import Sailfish.Silica 1.0
import QtContacts 5.0

Page {
   id: page
...


my test.cpp:

#ifdef QT_QML_DEBUG
#include 
#endif

#include 
#include 

...

What else must I do ?

Ciao
   Matze

Am 21.12.2013 14:36, schrieb Andrey Kozhevnikov:

add
INCLUDEPATH += /usr/include/qt5/QtContacts
to pro file

On 21.12.2013 18:44, Matthias Barmeier wrote:

Hi,

I added the CONFIG line to my project file. And added the  
include to my .cpp file, but got this.


/usr/include/qt5/QtContacts/qcontact.h:53:  
Fehler:qcontactsglobal.h: No such file or directory


This file is availables under:
/opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts I try to use QtContacts from qml ist this possible  
?


Ciao
  Matze

Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov:

add it to pro file CONFIG += Qt5Contacts
and then include in Qt 

On 21.12.2013 18:02, Matthias Barmeier wrote:

Hi,

I am new to SailfishOS coming from Harmattan. How can I add  
this module ?
Is there any Dev Introduction available on how to add modules  
or which modules are available ?


Thanks.

Ciao
  Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if  
it is available where and how can I get it ?


Ciao
   Matze
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Re: [SailfishDevel] QtContacts available

2013-12-22 Thread Matthias Barmeier

Hi,

thanks a lot.

Your link and this one: 
http://flyingsheeponsailfish.blogspot.de/2013/10/alpha-2-migrating-landed.html
has working hints on what packages must be installed and how to make 
QtContacts work.


If someone else needs this here is my way of QtContacts enabling:

ssh to mer build engine:  ssh -p  -i 
/opt/SailfishOS/vmshare/ssh/private_keys/engine/root root@localhost

install a package with: zypper in qt5-qtdeclarative-pim-contacts

Select the Sailfish-Icon on the QtCreator toolbar.
Select Targets -> SailfishOS-i486-x86 -> manage -> sync

On the emulator select settings and set a password for the ssh connection.
ssh to the emulator:   ssh -p 2223 nemo@localhost password>

Install the same package: sudo pkcon install qt5-qtdeclarative-pim-contacts

Restart both VMs. I don't know if this last step is neccessary, but 
after I have done it the error message si gone

and ContactModel is a vailid type.

Thanks again !


Ciao
Matze

Am 21.12.2013 22:14, schrieb christopher.l...@thurweb.ch:

Hi Matthias

As the error says, QtContacts is not installed.

Try this article on tips on how to install to the SDK and Emulator

http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html 



It focuses on Location and Positioning, but is the methods used are 
relevant for QtContacts as well.


The first thing is to establish what is already installed.

For the SDK, the easiest way for a newbie is via the SDK Control 
Center, which is available via the Sailfish icon on the left of the 
QtCreator screen.


On the Emulator, once connected via SSH, you can search for contacts 
modules with


pkcon search name contacts

I have several contacts modules installed on my Emulator, but then I 
have been experimenting with contacts, and will have installed some of 
these myself.


Once you have the correct modules installed to the SDK and Emulator 
(and synced with QtCreator), then you should be able to use QtContacts 
from both C++ and QML.


Ciao

Chris

Zitat von "Matthias Barmeier" :


Hi,

the include error is fixed, but now I am back to my old problem:

[W] unknown:33 - file:///usr/share/test/qml/pages/FirstPage.qml:33:1: 
module "QtContacts" is not installed


import QtContacts 5.0


my QML:

import QtQuick 2.0
import Sailfish.Silica 1.0
import QtContacts 5.0

Page {
id: page
 ...


my test.cpp:

#ifdef QT_QML_DEBUG
#include 
#endif

#include 
#include 

...

What else must I do ?

Ciao
Matze

Am 21.12.2013 14:36, schrieb Andrey Kozhevnikov:

add
INCLUDEPATH += /usr/include/qt5/QtContacts
to pro file

On 21.12.2013 18:44, Matthias Barmeier wrote:

Hi,

I added the CONFIG line to my project file. And added the include 
to my .cpp file, but got this.


/usr/include/qt5/QtContacts/qcontact.h:53: 
Fehler:qcontactsglobal.h: No such file or directory


This file is availables under:
/opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts 
I try to use QtContacts from qml ist this possible ?


Ciao
   Matze

Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov:

add it to pro file CONFIG += Qt5Contacts
and then include in Qt 

On 21.12.2013 18:02, Matthias Barmeier wrote:

Hi,

I am new to SailfishOS coming from Harmattan. How can I add this 
module ?
Is there any Dev Introduction available on how to add modules or 
which modules are available ?


Thanks.

Ciao
   Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if it 
is available where and how can I get it ?


Ciao
Matze
___
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___
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Re: [SailfishDevel] QtContacts available

2013-12-21 Thread christopher . lamb

Hi Matthias

As the error says, QtContacts is not installed.

Try this article on tips on how to install to the SDK and Emulator

http://flyingsheeponsailfish.blogspot.ch/2013/11/deploying-additional-packages-to.html

It focuses on Location and Positioning, but is the methods used are  
relevant for QtContacts as well.


The first thing is to establish what is already installed.

For the SDK, the easiest way for a newbie is via the SDK Control  
Center, which is available via the Sailfish icon on the left of the  
QtCreator screen.


On the Emulator, once connected via SSH, you can search for contacts  
modules with


pkcon search name contacts

I have several contacts modules installed on my Emulator, but then I  
have been experimenting with contacts, and will have installed some of  
these myself.


Once you have the correct modules installed to the SDK and Emulator  
(and synced with QtCreator), then you should be able to use QtContacts  
from both C++ and QML.


Ciao

Chris

Zitat von "Matthias Barmeier" :


Hi,

the include error is fixed, but now I am back to my old problem:

[W] unknown:33 -  
file:///usr/share/test/qml/pages/FirstPage.qml:33:1: module  
"QtContacts" is not installed


import QtContacts 5.0


my QML:

import QtQuick 2.0
import Sailfish.Silica 1.0
import QtContacts 5.0

Page {
id: page
 ...


my test.cpp:

#ifdef QT_QML_DEBUG
#include 
#endif

#include 
#include 

...

What else must I do ?

Ciao
Matze

Am 21.12.2013 14:36, schrieb Andrey Kozhevnikov:

add
INCLUDEPATH += /usr/include/qt5/QtContacts
to pro file

On 21.12.2013 18:44, Matthias Barmeier wrote:

Hi,

I added the CONFIG line to my project file. And added the include  
to my .cpp file, but got this.


/usr/include/qt5/QtContacts/qcontact.h:53:  
Fehler:qcontactsglobal.h: No such file or directory


This file is availables under:
/opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts I try to use QtContacts from qml ist this possible  
?


Ciao
   Matze

Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov:

add it to pro file CONFIG += Qt5Contacts
and then include in Qt 

On 21.12.2013 18:02, Matthias Barmeier wrote:

Hi,

I am new to SailfishOS coming from Harmattan. How can I add this module ?
Is there any Dev Introduction available on how to add modules or  
which modules are available ?


Thanks.

Ciao
   Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if it  
is available where and how can I get it ?


Ciao
Matze
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Re: [SailfishDevel] QtContacts available

2013-12-21 Thread Gabriel Boehme
Hi,

But all ways (C++/QML) are all not allowed at store at the moment, are
they?

Gabriel.

Am Samstag, den 21.12.2013, 20:45 +0600 schrieb Andrey Kozhevnikov:
> There is no QML Contacts 5.0 in Sailfish.
> You can use Sailfish.Contacts in sailfish-components-contacts-qt5
> 
> On 21.12.2013 20:26, Matthias Barmeier wrote:
> 
> > Hi, 
> > 
> > the include error is fixed, but now I am back to my old problem: 
> > 
> > [W] unknown:33 -
> > file:///usr/share/test/qml/pages/FirstPage.qml:33:1: module
> > "QtContacts" is not installed 
> > 
> > import QtContacts 5.0 
> > 
> > 
> > my QML: 
> > 
> > import QtQuick 2.0 
> > import Sailfish.Silica 1.0 
> > import QtContacts 5.0 
> > 
> > Page { 
> > id: page 
> >  ... 
> > 
> > 
> > my test.cpp: 
> > 
> > #ifdef QT_QML_DEBUG 
> > #include  
> > #endif 
> > 
> > #include  
> > #include  
> > 
> > ... 
> > 
> > What else must I do ? 
> > 
> > Ciao 
> > Matze 
> > 
> > Am 21.12.2013 14:36, schrieb Andrey Kozhevnikov: 
> > > add 
> > > INCLUDEPATH += /usr/include/qt5/QtContacts 
> > > to pro file 
> > > 
> > > On 21.12.2013 18:44, Matthias Barmeier wrote: 
> > > > Hi, 
> > > > 
> > > > I added the CONFIG line to my project file. And added the
> > > > include to my .cpp file, but got this. 
> > > > 
> > > > /usr/include/qt5/QtContacts/qcontact.h:53:
> > > > Fehler:qcontactsglobal.h: No such file or directory 
> > > > 
> > > > This file is availables under: 
> > > > /opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts
> > > >  
> > > > 
> > > > I try to use QtContacts from qml ist this possible ? 
> > > > 
> > > > Ciao 
> > > > Matze 
> > > > 
> > > > Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov: 
> > > > > add it to pro file CONFIG += Qt5Contacts 
> > > > > and then include in Qt  
> > > > > 
> > > > > On 21.12.2013 18:02, Matthias Barmeier wrote: 
> > > > > > Hi, 
> > > > > > 
> > > > > > I am new to SailfishOS coming from Harmattan. How can I add
> > > > > > this module ? 
> > > > > > Is there any Dev Introduction available on how to add
> > > > > > modules or which modules are available ? 
> > > > > > 
> > > > > > Thanks. 
> > > > > > 
> > > > > > Ciao 
> > > > > > Matze 
> > > > > > 
> > > > > > Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov: 
> > > > > > > its Qt5Contacts module 
> > > > > > > 
> > > > > > > On 21.12.2013 17:58, Matthias Barmeier wrote: 
> > > > > > > > Hi, 
> > > > > > > > 
> > > > > > > > is QtContacts available for SDK emulator or Device ? And
> > > > > > > > if it is available where and how can I get it ? 
> > > > > > > > 
> > > > > > > > Ciao 
> > > > > > > >  Matze 
> > > > > > > > ___ 
> > > > > > > > SailfishOS.org Devel mailing list 
> > > > > > > 
> > > > > > > ___ 
> > > > > > > SailfishOS.org Devel mailing list 
> > > > > > 
> > > > > > ___ 
> > > > > > SailfishOS.org Devel mailing list 
> > > > > 
> > > > > ___ 
> > > > > SailfishOS.org Devel mailing list 
> > > > 
> > > > ___ 
> > > > SailfishOS.org Devel mailing list 
> > > 
> > > ___ 
> > > SailfishOS.org Devel mailing list 
> > 
> > 
> > 
> > 
> > ___
> > SailfishOS.org Devel mailing list
> 
> ___
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Re: [SailfishDevel] QtContacts available

2013-12-21 Thread Andrey Kozhevnikov

There is no QML Contacts 5.0 in Sailfish.
You can use Sailfish.Contacts in sailfish-components-contacts-qt5

On 21.12.2013 20:26, Matthias Barmeier wrote:

Hi,

the include error is fixed, but now I am back to my old problem:

[W] unknown:33 - file:///usr/share/test/qml/pages/FirstPage.qml:33:1: 
module "QtContacts" is not installed


import QtContacts 5.0


my QML:

import QtQuick 2.0
import Sailfish.Silica 1.0
import QtContacts 5.0

Page {
id: page
 ...


my test.cpp:

#ifdef QT_QML_DEBUG
#include 
#endif

#include 
#include 

...

What else must I do ?

Ciao
Matze

Am 21.12.2013 14:36, schrieb Andrey Kozhevnikov:

add
INCLUDEPATH += /usr/include/qt5/QtContacts
to pro file

On 21.12.2013 18:44, Matthias Barmeier wrote:

Hi,

I added the CONFIG line to my project file. And added the include to 
my .cpp file, but got this.


/usr/include/qt5/QtContacts/qcontact.h:53: Fehler:qcontactsglobal.h: 
No such file or directory


This file is availables under:
/opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts 



I try to use QtContacts from qml ist this possible ?

Ciao
Matze

Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov:

add it to pro file CONFIG += Qt5Contacts
and then include in Qt 

On 21.12.2013 18:02, Matthias Barmeier wrote:

Hi,

I am new to SailfishOS coming from Harmattan. How can I add this 
module ?
Is there any Dev Introduction available on how to add modules or 
which modules are available ?


Thanks.

Ciao
Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if it 
is available where and how can I get it ?


Ciao
 Matze
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Re: [SailfishDevel] QtContacts available

2013-12-21 Thread Matthias Barmeier

Hi,

the include error is fixed, but now I am back to my old problem:

[W] unknown:33 - file:///usr/share/test/qml/pages/FirstPage.qml:33:1: 
module "QtContacts" is not installed


import QtContacts 5.0


my QML:

import QtQuick 2.0
import Sailfish.Silica 1.0
import QtContacts 5.0

Page {
id: page
 ...


my test.cpp:

#ifdef QT_QML_DEBUG
#include 
#endif

#include 
#include 

...

What else must I do ?

Ciao
Matze

Am 21.12.2013 14:36, schrieb Andrey Kozhevnikov:

add
INCLUDEPATH += /usr/include/qt5/QtContacts
to pro file

On 21.12.2013 18:44, Matthias Barmeier wrote:

Hi,

I added the CONFIG line to my project file. And added the include to 
my .cpp file, but got this.


/usr/include/qt5/QtContacts/qcontact.h:53: Fehler:qcontactsglobal.h: 
No such file or directory


This file is availables under:
/opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts 



I try to use QtContacts from qml ist this possible ?

Ciao
Matze

Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov:

add it to pro file CONFIG += Qt5Contacts
and then include in Qt 

On 21.12.2013 18:02, Matthias Barmeier wrote:

Hi,

I am new to SailfishOS coming from Harmattan. How can I add this 
module ?
Is there any Dev Introduction available on how to add modules or 
which modules are available ?


Thanks.

Ciao
Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if it is 
available where and how can I get it ?


Ciao
 Matze
___
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Re: [SailfishDevel] QtContacts available

2013-12-21 Thread Andrey Kozhevnikov

add
INCLUDEPATH += /usr/include/qt5/QtContacts
to pro file

On 21.12.2013 18:44, Matthias Barmeier wrote:

Hi,

I added the CONFIG line to my project file. And added the include to 
my .cpp file, but got this.


/usr/include/qt5/QtContacts/qcontact.h:53: Fehler:qcontactsglobal.h: 
No such file or directory


This file is availables under:
/opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts 



I try to use QtContacts from qml ist this possible ?

Ciao
Matze

Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov:

add it to pro file CONFIG += Qt5Contacts
and then include in Qt 

On 21.12.2013 18:02, Matthias Barmeier wrote:

Hi,

I am new to SailfishOS coming from Harmattan. How can I add this 
module ?
Is there any Dev Introduction available on how to add modules or 
which modules are available ?


Thanks.

Ciao
Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if it is 
available where and how can I get it ?


Ciao
 Matze
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Re: [SailfishDevel] QtContacts available

2013-12-21 Thread Matthias Barmeier

Hi,

I added the CONFIG line to my project file. And added the include to my 
.cpp file, but got this.


/usr/include/qt5/QtContacts/qcontact.h:53: Fehler:qcontactsglobal.h: No 
such file or directory


This file is availables under:
/opt/SailfishOS/mersdk/targets/SailfishOS-i486-x86/usr/include/qt5/QtContacts

I try to use QtContacts from qml ist this possible ?

Ciao
Matze

Am 21.12.2013 13:04, schrieb Andrey Kozhevnikov:

add it to pro file CONFIG += Qt5Contacts
and then include in Qt 

On 21.12.2013 18:02, Matthias Barmeier wrote:

Hi,

I am new to SailfishOS coming from Harmattan. How can I add this 
module ?
Is there any Dev Introduction available on how to add modules or 
which modules are available ?


Thanks.

Ciao
Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if it is 
available where and how can I get it ?


Ciao
 Matze
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Re: [SailfishDevel] QtContacts available

2013-12-21 Thread Andrey Kozhevnikov

add it to pro file CONFIG += Qt5Contacts
and then include in Qt 

On 21.12.2013 18:02, Matthias Barmeier wrote:

Hi,

I am new to SailfishOS coming from Harmattan. How can I add this module ?
Is there any Dev Introduction available on how to add modules or which 
modules are available ?


Thanks.

Ciao
Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if it is 
available where and how can I get it ?


Ciao
 Matze
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Re: [SailfishDevel] QtContacts available

2013-12-21 Thread Matthias Barmeier

Hi,

I am new to SailfishOS coming from Harmattan. How can I add this module ?
Is there any Dev Introduction available on how to add modules or which 
modules are available ?


Thanks.

Ciao
Matze

Am 21.12.2013 12:59, schrieb Andrey Kozhevnikov:

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if it is 
available where and how can I get it ?


Ciao
 Matze
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Re: [SailfishDevel] QtContacts available

2013-12-21 Thread Andrey Kozhevnikov

its Qt5Contacts module

On 21.12.2013 17:58, Matthias Barmeier wrote:

Hi,

is QtContacts available for SDK emulator or Device ? And if it is 
available where and how can I get it ?


Ciao
 Matze
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