Re: indie game contests

2015-05-26 Thread rcorre via Digitalmars-d
This sounds like a fun idea, I might be interested if I can find 
the time.


I dabble in pixel art and music, though I'm just barely past the 
point of "programmer art": http://opengameart.org/users/rcorre


Currently I've been hacking away at dtiled, working on 
general-purpose tilemap functionality that could come in handy 
for an rpg/strategy game (if I could actually decide on an API 
that I like).


Re: indie game contests

2015-05-26 Thread Manu via Digitalmars-d
On 26 May 2015 at 07:05, Danni Coy via Digitalmars-d
 wrote:
> @Manu - if by that you mean do game jams without you - that horse has
> already bolted the stable :p
> I would be happy to a try the October Game Jam again this year and I
> thoroughly recommend the global (much more laid back).
>
> extrawurst - danni@gmail.com

Nar, I was just talking about feedback ;)
Incidentally, I've made a lot of progress recently. Parsing audio
signals is coming right along.


Re: indie game contests

2015-05-25 Thread Danni Coy via Digitalmars-d
@Manu - if by that you mean do game jams without you - that horse has
already bolted the stable :p
I would be happy to a try the October Game Jam again this year and I
thoroughly recommend the global (much more laid back).

extrawurst - danni@gmail.com

On Mon, May 25, 2015 at 8:06 PM, Manu via Digitalmars-d
 wrote:
> Awww Danni, you've forsaken me! :P
>
> On 25 May 2015 at 03:47, Vlad Levenfeld via Digitalmars-d
>  wrote:
>> On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
>>>
>>> Got very close to a year or so ago. Probably something I would be much
>>> more capable of doing now. The only downside is that I enjoy doing
>>> asset creation more.
>>>
>> That's perfect, actually. Shoot me an email, we can all assemble a D team
>> and make something awesome.


Re: indie game contests

2015-05-25 Thread Manu via Digitalmars-d
Awww Danni, you've forsaken me! :P

On 25 May 2015 at 03:47, Vlad Levenfeld via Digitalmars-d
 wrote:
> On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
>>
>> Got very close to a year or so ago. Probably something I would be much
>> more capable of doing now. The only downside is that I enjoy doing
>> asset creation more.
>>
> That's perfect, actually. Shoot me an email, we can all assemble a D team
> and make something awesome.


Re: indie game contests

2015-05-24 Thread Vlad Levenfeld via Digitalmars-d

On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
Got very close to a year or so ago. Probably something I would 
be much
more capable of doing now. The only downside is that I enjoy 
doing

asset creation more.

That's perfect, actually. Shoot me an email, we can all assemble 
a D team and make something awesome.


Re: indie game contests

2015-05-23 Thread extrawurst via Digitalmars-d
Danny that is great cause I am not capable of more than coder art 
:) How can i reach you ?


On Saturday, 23 May 2015 at 05:17:13 UTC, Danni Coy wrote:
Got very close to a year or so ago. Probably something I would 
be much
more capable of doing now. The only downside is that I enjoy 
doing

asset creation more.

On Sat, May 23, 2015 at 7:34 AM, Vlad Levenfeld via 
Digitalmars-d

 wrote:

On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:


On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:


I know there's a strong gamedev presence here, so I'm 
wondering if
anyone's submitted any games written in D to any of these 
contests? What was

your experience like?

I'd like to enter one, and wonder if anyone would be 
interested in a

collaboration.

Outside of programming, I used to do low-poly 3d art (just 
as a hobby in
my secondary school days), so I can potentially contribute 
visuals, and I'm

pretty comfortable with openGL.



From time to time I'm working on two smaller games, "Angry 
Snowball"
(https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". 
I would like
to present them, once they are ready, at "one game a month", 
but in the last

few week I was busy with my studies.
I would like to collaborate with you, but you should know 
that my pixel

art is not that good. ;)



Let's do it!

Maybe we can get some diablo style prerendered sprites going :)

I'm at vlevenfeld (at) gmail and github.com/evenex




Re: indie game contests

2015-05-23 Thread Namespace via Digitalmars-d

On Friday, 22 May 2015 at 21:34:27 UTC, Vlad Levenfeld wrote:

On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:

On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
I know there's a strong gamedev presence here, so I'm 
wondering if anyone's submitted any games written in D to any 
of these contests? What was your experience like?


I'd like to enter one, and wonder if anyone would be 
interested in a collaboration.


Outside of programming, I used to do low-poly 3d art (just as 
a hobby in my secondary school days), so I can potentially 
contribute visuals, and I'm pretty comfortable with openGL.


From time to time I'm working on two smaller games, "Angry 
Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn 
Quadrat". I would like to present them, once they are ready, 
at "one game a month", but in the last few week I was busy 
with my studies.
I would like to collaborate with you, but you should know that 
my pixel art is not that good. ;)


Let's do it!

Maybe we can get some diablo style prerendered sprites going :)

I'm at vlevenfeld (at) gmail and github.com/evenex


Sounds good! I'll write you a mail during the day.


Re: indie game contests

2015-05-22 Thread Danni Coy via Digitalmars-d
Got very close to a year or so ago. Probably something I would be much
more capable of doing now. The only downside is that I enjoy doing
asset creation more.

On Sat, May 23, 2015 at 7:34 AM, Vlad Levenfeld via Digitalmars-d
 wrote:
> On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:
>>
>> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
>>>
>>> I know there's a strong gamedev presence here, so I'm wondering if
>>> anyone's submitted any games written in D to any of these contests? What was
>>> your experience like?
>>>
>>> I'd like to enter one, and wonder if anyone would be interested in a
>>> collaboration.
>>>
>>> Outside of programming, I used to do low-poly 3d art (just as a hobby in
>>> my secondary school days), so I can potentially contribute visuals, and I'm
>>> pretty comfortable with openGL.
>>
>>
>> From time to time I'm working on two smaller games, "Angry Snowball"
>> (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like
>> to present them, once they are ready, at "one game a month", but in the last
>> few week I was busy with my studies.
>> I would like to collaborate with you, but you should know that my pixel
>> art is not that good. ;)
>
>
> Let's do it!
>
> Maybe we can get some diablo style prerendered sprites going :)
>
> I'm at vlevenfeld (at) gmail and github.com/evenex


Re: indie game contests

2015-05-22 Thread Vlad Levenfeld via Digitalmars-d

On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote:

On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
I know there's a strong gamedev presence here, so I'm 
wondering if anyone's submitted any games written in D to any 
of these contests? What was your experience like?


I'd like to enter one, and wonder if anyone would be 
interested in a collaboration.


Outside of programming, I used to do low-poly 3d art (just as 
a hobby in my secondary school days), so I can potentially 
contribute visuals, and I'm pretty comfortable with openGL.


From time to time I'm working on two smaller games, "Angry 
Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn 
Quadrat". I would like to present them, once they are ready, at 
"one game a month", but in the last few week I was busy with my 
studies.
I would like to collaborate with you, but you should know that 
my pixel art is not that good. ;)


Let's do it!

Maybe we can get some diablo style prerendered sprites going :)

I'm at vlevenfeld (at) gmail and github.com/evenex


Re: indie game contests

2015-05-22 Thread Namespace via Digitalmars-d

On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote:
I know there's a strong gamedev presence here, so I'm wondering 
if anyone's submitted any games written in D to any of these 
contests? What was your experience like?


I'd like to enter one, and wonder if anyone would be interested 
in a collaboration.


Outside of programming, I used to do low-poly 3d art (just as a 
hobby in my secondary school days), so I can potentially 
contribute visuals, and I'm pretty comfortable with openGL.


From time to time I'm working on two smaller games, "Angry 
Snowball" (https://github.com/Dgame/AngrySnowball) and "Quinn 
Quadrat". I would like to present them, once they are ready, at 
"one game a month", but in the last few week I was busy with my 
studies.
I would like to collaborate with you, but you should know that my 
pixel art is not that good. ;)