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On Thursday, 14 August 2014 at 00:43:38 UTC, Damian Day wrote: I'm not sure you'd want to do that. The DParser completion engine has a few features that DCD doesn't have. (I'm not sure if this is true the other way around) That's true, but duplicated work and all that.. It would be a nice way to battle test DCD and the lexer. Keep in mind that integrating a lexer/parser written in C# into an IDE written in C# is much easier than integrating libdparse would be. The same argument applies to Eclipse and Visual Studio. I'm particularly interested in dscanner integration myself :) Are you talking about displaying static analysis hints in the editor window, or something else? Yes precisely. This should be easy. I have Textadept set up to do this and the implementation is only a few lines long. https://github.com/Hackerpilot/TextadeptModules/blob/master/modules/dmd/init.lua#L29-54
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On Wednesday, 13 August 2014 at 21:35:26 UTC, Brian Schott wrote: On Wednesday, 13 August 2014 at 21:29:01 UTC, Damian Day wrote: On Wednesday, 13 August 2014 at 14:16:18 UTC, Alex wrote: Hey everyone, it's been quite some while ago that I posted a Mono-D release announcement on to D.announce :) You should've noticed that the installation instruction stuff has been moved to the D wiki - http://wiki.dlang.org/Mono-D There have been several fixes and smaller improvements since the last bunch of bug fix releases. Detailed release notes can be taken from the wiki entry. Cheers, Alex Have you considered integrating some of Brian Schotts work? Perhaps an option to pick an engine DCD or DParser. I'm not sure you'd want to do that. The DParser completion engine has a few features that DCD doesn't have. (I'm not sure if this is true the other way around) That's true, but duplicated work and all that.. It would be a nice way to battle test DCD and the lexer. I'm particularly interested in dscanner integration myself :) Are you talking about displaying static analysis hints in the editor window, or something else? Yes precisely.
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On Wednesday, 13 August 2014 at 21:48:57 UTC, Tofu Ninja wrote: It would be nice if we could have one unified auto complete engine instead of several different engines of varying quality and feature sets. But it is only a dream. For that matter... it would be nice to have just one unified parser.
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On Wednesday, 13 August 2014 at 21:35:26 UTC, Brian Schott wrote: I'm not sure you'd want to do that. The DParser completion engine has a few features that DCD doesn't have. (I'm not sure if this is true the other way around) I'm particularly interested in dscanner integration myself :) Are you talking about displaying static analysis hints in the editor window, or something else? It would be nice if we could have one unified auto complete engine instead of several different engines of varying quality and feature sets. But it is only a dream.
digitalmars-d-announce@puremagic.com
On Wednesday, 13 August 2014 at 21:29:01 UTC, Damian Day wrote: On Wednesday, 13 August 2014 at 14:16:18 UTC, Alex wrote: Hey everyone, it's been quite some while ago that I posted a Mono-D release announcement on to D.announce :) You should've noticed that the installation instruction stuff has been moved to the D wiki - http://wiki.dlang.org/Mono-D There have been several fixes and smaller improvements since the last bunch of bug fix releases. Detailed release notes can be taken from the wiki entry. Cheers, Alex Have you considered integrating some of Brian Schotts work? Perhaps an option to pick an engine DCD or DParser. I'm not sure you'd want to do that. The DParser completion engine has a few features that DCD doesn't have. (I'm not sure if this is true the other way around) I'm particularly interested in dscanner integration myself :) Are you talking about displaying static analysis hints in the editor window, or something else?
digitalmars-d-announce@puremagic.com
On Wednesday, 13 August 2014 at 14:16:18 UTC, Alex wrote: Hey everyone, it's been quite some while ago that I posted a Mono-D release announcement on to D.announce :) You should've noticed that the installation instruction stuff has been moved to the D wiki - http://wiki.dlang.org/Mono-D There have been several fixes and smaller improvements since the last bunch of bug fix releases. Detailed release notes can be taken from the wiki entry. Cheers, Alex Have you considered integrating some of Brian Schotts work? Perhaps an option to pick an engine DCD or DParser. I'm particularly interested in dscanner integration myself :)
digitalmars-d-announce@puremagic.com
On Wednesday, 13 August 2014 at 20:47:41 UTC, simendsjo wrote: Not for me. Doesn't work in firefox either (and I'm pretty sure I haven't visited the wiki ever with firefox). /me leans back and enjoys the OT Still not working for me either. But no problem, it's the text and the images that count :-P
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On 08/13/2014 10:45 PM, Dicebot wrote: > On Wednesday, 13 August 2014 at 20:27:42 UTC, Orvid King wrote: >>> Can confirm. It was OK just a few hours ago though >> >> It's working fine for me using Opera, although the CSS may very well >> be cached for me... > > It has recovered ;) Not for me. Doesn't work in firefox either (and I'm pretty sure I haven't visited the wiki ever with firefox).
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On Wednesday, 13 August 2014 at 20:27:42 UTC, Orvid King wrote: Can confirm. It was OK just a few hours ago though It's working fine for me using Opera, although the CSS may very well be cached for me... It has recovered ;)
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On 8/13/2014 1:32 PM, Dicebot wrote: On Wednesday, 13 August 2014 at 18:13:22 UTC, simendsjo wrote: On 08/13/2014 04:16 PM, Alex wrote: (...) You should've noticed that the installation instruction stuff has been moved to the D wiki - http://wiki.dlang.org/Mono-D (...) Is it just me, or is there something very strange going on with the wiki? Seems a lot of CSS isn't applied on that page and the front page - No logo, login, edit etc etc (navigation at the bottom). Other pages looks fine though. Just my browser, or is anyone else experiencing the same issue? Can confirm. It was OK just a few hours ago though It's working fine for me using Opera, although the CSS may very well be cached for me...
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On Wednesday, 13 August 2014 at 18:13:22 UTC, simendsjo wrote: On 08/13/2014 04:16 PM, Alex wrote: (...) You should've noticed that the installation instruction stuff has been moved to the D wiki - http://wiki.dlang.org/Mono-D (...) Is it just me, or is there something very strange going on with the wiki? Seems a lot of CSS isn't applied on that page and the front page - No logo, login, edit etc etc (navigation at the bottom). Other pages looks fine though. Just my browser, or is anyone else experiencing the same issue? Can confirm. It was OK just a few hours ago though
digitalmars-d-announce@puremagic.com
On 08/13/2014 04:16 PM, Alex wrote: (...) > You should've noticed that the installation instruction stuff has been > moved to > the D wiki - http://wiki.dlang.org/Mono-D (...) Is it just me, or is there something very strange going on with the wiki? Seems a lot of CSS isn't applied on that page and the front page - No logo, login, edit etc etc (navigation at the bottom). Other pages looks fine though. Just my browser, or is anyone else experiencing the same issue?
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On Wednesday, 13 August 2014 at 14:23:47 UTC, Théo Bueno wrote: On Wednesday, 13 August 2014 at 14:16:18 UTC, Alex wrote: Hey everyone, it's been quite some while ago that I posted a Mono-D release announcement on to D.announce :) You should've noticed that the installation instruction stuff has been moved to the D wiki - http://wiki.dlang.org/Mono-D There have been several fixes and smaller improvements since the last bunch of bug fix releases. Detailed release notes can be taken from the wiki entry. Cheers, Alex We definetely should promote Mono-D along with Visual D, and move your documentation stuff from the wiki to the website. Again, thank you for your awesome work :) Only if I have wiki-like online editing available then :P -- I don't want to mess with hardcore html anymore :-/
digitalmars-d-announce@puremagic.com
On Wednesday, 13 August 2014 at 14:16:18 UTC, Alex wrote: Hey everyone, it's been quite some while ago that I posted a Mono-D release announcement on to D.announce :) You should've noticed that the installation instruction stuff has been moved to the D wiki - http://wiki.dlang.org/Mono-D There have been several fixes and smaller improvements since the last bunch of bug fix releases. Detailed release notes can be taken from the wiki entry. Cheers, Alex We definetely should promote Mono-D along with Visual D, and move your documentation stuff from the wiki to the website. Again, thank you for your awesome work :)
digitalmars-d-announce@puremagic.com
Hey everyone, it's been quite some while ago that I posted a Mono-D release announcement on to D.announce :) You should've noticed that the installation instruction stuff has been moved to the D wiki - http://wiki.dlang.org/Mono-D There have been several fixes and smaller improvements since the last bunch of bug fix releases. Detailed release notes can be taken from the wiki entry. Cheers, Alex
Re: DMD v2.066.0-rc1
On 13 August 2014 12:15, Timothee Cour via Digitalmars-d-announce < digitalmars-d-announce@puremagic.com> wrote: > > > > On Thu, Aug 7, 2014 at 11:11 AM, Jonathan M Davis via > Digitalmars-d-announce wrote: > >> On Thursday, 7 August 2014 at 17:05:29 UTC, Manu via >> Digitalmars-d-announce wrote: >> >>> I've never encountered anybody try and use MSC from the command line in >>> about 15 years professionally. >>> >> >> LOL. That's almost always how I use VS when I'm forced to use it at work. >> As soon as I figured out that I could build from the command line using VS, >> I stopped opening it unless I had to in order to run the debugger. >> >> But I'm not even vaguely a typical Windows developer. I'm pretty hardcore >> Linux, all things considered. >> >> - Jonathan M Davis >> > > Likewise, when I had to use windows and VS (for visualD+other stuff), > running from command line was the only way I could find to execute my > scripts, set appropriate environment variables etc, without having to spend > time every time something changed clicking through options (which is > terrible in most IDEs including VS). Command line saves time every time you > have to do a task more than once, administer different machines etc. > It sounds like there's a high chance you don't know how to use Visual Studio very well...
Re: Mago Debugger changes hands
On Sunday, 10 August 2014 at 03:33:11 UTC, Aldo Nunez wrote: Greetings to all Mago Debugger, Visual D, and interested D users. After 5 years, I can no longer continue development of Mago Debugger. The project requires too much attention for me to keep working on it while keeping my family happy. I learned a ton, and feel satisfied to have contributed to the D Programming Language. I'm handing off the project to Rainer Schuetze. He has forked it at github (https://github.com/rainers/mago). If you're interested in contributing to it, please contact him. Thanks for your work, it made my D-life way better. Switching to Mago debugger is the first thing I do right after "dub generate visuald".
Re: Mago Debugger changes hands
On 10/08/14 11:33, Aldo Nunez wrote: Greetings to all Mago Debugger, Visual D, and interested D users. After 5 years, I can no longer continue development of Mago Debugger. The project requires too much attention for me to keep working on it while keeping my family happy. I learned a ton, and feel satisfied to have contributed to the D Programming Language. I'm handing off the project to Rainer Schuetze. He has forked it at github (https://github.com/rainers/mago). If you're interested in contributing to it, please contact him. Thanks for your hard work, man! It's my favorite D debugger :) Lio.