Re: Dreams come true: Compiling and running linux apps on windows :)

2016-08-07 Thread Abdulhaq via Digitalmars-d-announce

On Saturday, 6 August 2016 at 17:34:14 UTC, Andre Pany wrote:

Hi,

there is a new feature with the recent windows 10 update.
You now can compile and run your linux apps (console only) on 
windows.




Install XMing and run GUI apps too!


Re: Running a D game in the browser

2016-08-07 Thread Sebastien Alaiwan via Digitalmars-d-announce

On Friday, 5 August 2016 at 13:18:38 UTC, Johan Engelen wrote:

That patch doesn't look too bad.
Could you introduce a CMake option for building with 
Emscripten-fastcomp?
And a #define "LDC_LLVM_EMSCRIPTEN" or something like that, so 
that you can change `#if LDC_LLVM_VER >= 309 && 0` to `#if 
LDC_LLVM_VER >= 309 && !LDC_LLVM_EMSCRIPTEN`.


Should be mergable into LDC master then!


I could definitely formalize things a bit, but any patch of this 
kind would quickly be obsolete, as Emscripten catches up with 
LLVM versions.
Moreover, I don't feel comfortable polluting LDC with the 
specificities of some obscure use case (as cool as this use case 
can be!).


It might be preferable - though harder - to patch Emscripten so 
it aligns on LLVM official API versions.


This Week in D: debugging uncaught exceptions

2016-08-07 Thread Adam D. Ruppe via Digitalmars-d-announce

I decided to write up a think on untrapping exceptions this week:

http://arsdnet.net/this-week-in-d/2016-aug-07.html

Next week I'll prolly talk about calling D from Ruby. Last week, 
we had a status report from Stefan Koch on his CTFE engine.


If you aren't already following this, every Sunday night or 
Monday morning, the little newsletter comes out with a snapshot 
of forum activity and about half of them have some kind of longer 
article or tip or other such educational content.


The RSS feed (linked on the page) is also a single-page archive 
so you can search for old things there too!


Re: Dreams come true: Compiling and running linux apps on windows :)

2016-08-07 Thread Mike via Digitalmars-d-announce

On Saturday, 6 August 2016 at 17:34:14 UTC, Andre Pany wrote:


there is a new feature with the recent windows 10 update.
You now can compile and run your linux apps (console only) on 
windows.




For those who might not be aware of this and are looking for a 
little more info, it's called the "Windows Subsystem for Linux" 
(WSL)


Wikipedia Entry:  
https://en.wikipedia.org/wiki/Windows_Subsystem_for_Linux
Microsoft's overview: 
https://blogs.msdn.microsoft.com/wsl/2016/04/22/windows-subsystem-for-linux-overview/
Microsoft blog post: 
https://blogs.windows.com/buildingapps/2016/03/30/run-bash-on-ubuntu-on-windows/


On a related note, Microsoft has also created an open-source MI 
interface to GDB: https://github.com/Microsoft/MIEngine.  You can 
install the Visual Studio 2015 plugin through Nuget - if I 
remember correctly it is this plugin:  
https://visualstudiogallery.msdn.microsoft.com/725025cf-7067-45c2-8d01-1e0fd359ae6e.  There's a nice video about it here:  https://www.youtube.com/watch?v=-3toI8L3Oug


I currently use this to do ARM microcontroller development in 
Visual Studio 2015 with GCC and OpenOCD.


Mike



Re: Dreams come true: Compiling and running linux apps on windows :)

2016-08-07 Thread Mike via Digitalmars-d-announce

On Sunday, 7 August 2016 at 03:06:27 UTC, Martin Nowak wrote:


What OS does it detect and download?


$lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description:Ubuntu 14.04.4 LTS
Release:14.04
Codename:   trusty


Re: Autotesting dub packages with dmd nightly

2016-08-07 Thread Martin Nowak via Digitalmars-d-announce

On Saturday, 16 July 2016 at 20:34:49 UTC, Sebastiaan Koppe wrote:
I am aiming really low at first, but will eventually add things 
like memory usage, history, notifications, etc.


I actually don't think this makes sense. You're not in the 
position to maintain 1K+ packages, it's the library owners that 
need to test their code.
Just this short list I'm using for the project tester is hardly 
maintainable.
https://github.com/MartinNowak/project_tester (uses Jenkins, no 
need to write yet another CI).


I've already thought about many different aspects of this and 
here are the 2 things that are useful and might work out.


- Implement a tester that runs for every PR (just the other 
testers) and tests the most popular/important dub packages. Once 
a day is not enough b/c will feel responsible for breakages, we 
really need feedback before merging.


- Show test results of various CIs on code.dlang.org. Testing a 
dub package on Travis-CI is already a no-brainer. For example the 
following .travis.yml would test a package against all dmd 
release channels.


```yaml
language: d
d: [dmd, dmd-beta, dmd-nightly]
```


Re: Battle-plan for CTFE

2016-08-07 Thread Martin Nowak via Digitalmars-d-announce

On Saturday, 6 August 2016 at 14:26:00 UTC, Stefan Koch wrote:
I added a switch to my version of dmd which allows to toggle 
the ctfe engine.

So now I can compare apples to apples when posting perf data.


That's indeed very useful, also for testing purposes.



Re: Battle-plan for CTFE

2016-08-07 Thread Stefan Koch via Digitalmars-d-announce

On Saturday, 6 August 2016 at 23:04:48 UTC, Stefan Koch wrote:

On Saturday, 6 August 2016 at 19:07:10 UTC, Rory McGuire wrote:


Hi Stefan,

Are you saying we can play around with ascii string 
slicing/appending already?


No, not now, but very soon. I want to have _basic_ utf8 support 
before I am comfortable with enabling string operations.


Tomorrow this is going to work.



Re: Autotesting dub packages with dmd nightly

2016-08-07 Thread Sebastiaan Koppe via Digitalmars-d-announce

On Saturday, 6 August 2016 at 20:00:53 UTC, Basile B. wrote:
On Saturday, 6 August 2016 at 19:06:34 UTC, Sebastiaan Koppe 
wrote:
- code.dlang.org has an api but doesn't provide an endpoint to 
retrieve all packages/version. Now I just scrape the site 
instead (thanks Adam for your dom implementation).


No endpoint but still possible in two steps.
Yeah, I considered something like that myself. I find scraping to 
be better for both sides though, and simpler. A good api would 
certainly be better.


On Saturday, 6 August 2016 at 20:08:47 UTC, Seb wrote:
Why don't you make a PR to the dub registry 
(https://github.com/dlang/dub-registry) to get such an 
endpoint? Or at least open an issue ;-)

https://github.com/dlang/dub-registry/issues/171


Re: Autotesting dub packages with dmd nightly

2016-08-07 Thread Sebastiaan Koppe via Digitalmars-d-announce

On Saturday, 6 August 2016 at 19:46:52 UTC, Seb wrote:

That are excellent news!

Thanks.

1) Send the packages a notification about the build error (e.g. 
Github comment) - this should probably be tweaked a bit, s.t. 
it doesn't spam too often for still broken packages
I was thinking about having people register for notifications 
themselves.


2) Allow easy, manual build of special branches for the core 
team.
I need something similar for dev/testing purposes as well. Since 
I am using digger it is really easy to build whatever dmd + pull 
request is needed. Problem is controlling access.



3) Once you have the API
a) (try to) get a shield badge (-> http://shields.io/)

Nice find. Will use.

b) Make the data available to the dub-registry (-> 
https://github.com/dlang/dub-registry)

Sure.

4) Assess the quality of the unittests. Probably the easiest is 
`dub test -b unittest-cov`, and then summing up the total 
coverage of all generated .lst files
I am not sure this is a good idea. Besides the fact that coverage 
doesn't correlate with quality, it is outside of the purpose for 
this tool (identifying dmd regressions and identifying broken 
packages).


5) Log your daily "broken" statistics - could be a good 
indicator of whether your hard work gets acknowledged.

I rather hear it from people than seeing it in the stats :)

6) Regarding linker errors - I can only redirect you to the 
open DUB issue (https://github.com/dlang/dub/issues/852) and 
DEP 5 (https://github.com/dlang/dub/wiki/DEP5).
It is an open problem and I don't wont to solve it. For now I 
think I will just install the most important ones and just accept 
that not all packages will be build.


On another note, I do think the dub package definition could use 
some extra fields. Like compatible platforms and compatible dmd 
versions. Take vibe.d for instance, it is specifically build for 
certain dmd versions and it makes no sense for dubster to try to 
compile it with an unsupported version. Also, it allows dub 
itself to notify you of incompatible packages w.r.t. the 
installed compiler. Same idea for platform.


Re: Dreams come true: Compiling and running linux apps on windows :)

2016-08-07 Thread Zardoz via Digitalmars-d-announce

On Sunday, 7 August 2016 at 08:07:37 UTC, Andre Pany wrote:

On Sunday, 7 August 2016 at 03:06:27 UTC, Martin Nowak wrote:
Good news, I'm really not that keen to write a powershell 
script.

What OS does it detect and download?


I am not sure how to get this information.
The windows functionality is labeled as "Bash on ubuntu on 
windows".


I executed the commands from the script manually:

uname -s

Linux


uname -m

x86_64

Kind regards
André


It's offer full Linux Kernel API to *nix applications. Even a VFS 
following the Ubuntu filesystem conventions, where Windows drives 
are mount like /mnt/c , /mnt/d , etc. Really you have a full 
Ubuntu working on your Windows on some kind of inverse Wine.


However, the new console of Windows 10 (that got a lot of 
improvements), have some nasty problems related to keyboard input 
that make using some ncurses, and similar, more problematic. For 
example, arrows on Vim/NeoVim not ends to work correctly. And 
actually using conemu and similer alternative terminals are hit 
by the same issue.
Also, there is some people that manage to run X11 apps, using a 
Windows native X11 server plus (a full GNU/Linux desktop).


This is really great for Linux & Unix fans that need to work on 
Windows by causes outside of his control. Sadly, where I work, we 
are using Windows 7, so I need to use to Cygwin and his "limited" 
set of packages.


Re: Dreams come true: Compiling and running linux apps on windows :)

2016-08-07 Thread Dicebot via Digitalmars-d-announce

On Sunday, 7 August 2016 at 03:06:27 UTC, Martin Nowak wrote:

On Saturday, 6 August 2016 at 17:34:14 UTC, Andre Pany wrote:

The build script is working fine:
curl -fsS https://dlang.org/install.sh | bash -s dmd


Good news, I'm really not that keen to write a powershell 
script.

What OS does it detect and download?


AFAIK embedded linux support is based on Ubuntu