Re: 10 Years of Derelict

2014-05-23 Thread ParticlePerter via Digitalmars-d-announce
Adding my appreciation, and totally agree with ponce. If it were 
not for Derelict and its easy setup ( much easier than in C/C++ 
world ) I wouldn't get the chance to fall in love and stick with 
D. Thanks a lot !


Cheers, ParticlePeter !


Re: 10 Years of Derelict

2014-05-19 Thread Brad Serbu via Digitalmars-d-announce

Congratulations!

On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:
I managed to let this little anniversary slip by me. My first 
post in the old Derelict forum at DSource[1] is dated May 6, 
2004, my initial commit to svn[2] was May 7, and my 
announcement in the newsgroup[3] was on May 8. My attention to 
the project has waxed and waned, but I'm still puttering along. 
I expect to continue for the forseeable future.


There have been a number of contributors over the years who 
have helped out in porting to Linux and Mac, fixing bugs, and 
keeping the bindings up to date. It's been very much a 
community project, which has made it more enjoyable to work on. 
It helps that it isn't difficult to maintain :)


Maybe before the next decade goes by I'll actually finish a 
game in D, which is the reason I started Derelict in the first 
place.


For those who don't know, the current iteration of Derelict can 
be found at the DerelictOrg group at github[4]. I've still got 
work to do on it (ahem, documentation), but it's coming along.


[1] http://www.dsource.org/forums/viewtopic.php?t=105
[2] http://www.dsource.org/projects/derelict/changeset/5/
[3] 
http://forum.dlang.org/thread/c7hl51$2k4u$1...@digitaldaemon.com

[4] https://github.com/DerelictOrg




Re: 10 Years of Derelict

2014-05-18 Thread bioinfornatics via Digitalmars-d-announce

On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:
I managed to let this little anniversary slip by me. My first 
post in the old Derelict forum at DSource[1] is dated May 6, 
2004, my initial commit to svn[2] was May 7, and my 
announcement in the newsgroup[3] was on May 8. My attention to 
the project has waxed and waned, but I'm still puttering along. 
I expect to continue for the forseeable future.


There have been a number of contributors over the years who 
have helped out in porting to Linux and Mac, fixing bugs, and 
keeping the bindings up to date. It's been very much a 
community project, which has made it more enjoyable to work on. 
It helps that it isn't difficult to maintain :)


Maybe before the next decade goes by I'll actually finish a 
game in D, which is the reason I started Derelict in the first 
place.


For those who don't know, the current iteration of Derelict can 
be found at the DerelictOrg group at github[4]. I've still got 
work to do on it (ahem, documentation), but it's coming along.


[1] http://www.dsource.org/forums/viewtopic.php?t=105
[2] http://www.dsource.org/projects/derelict/changeset/5/
[3] 
http://forum.dlang.org/thread/c7hl51$2k4u$1...@digitaldaemon.com

[4] https://github.com/DerelictOrg


Thanks for your work.

Derelict is definetly a must to have for D programming.

regards


Re: 10 Years of Derelict

2014-05-16 Thread ponce via Digitalmars-d-announce

On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:
I managed to let this little anniversary slip by me. My first 
post in the old Derelict forum at DSource[1] is dated May 6, 
2004, my initial commit to svn[2] was May 7, and my 
announcement in the newsgroup[3] was on May 8. My attention to 
the project has waxed and waned, but I'm still puttering along. 
I expect to continue for the forseeable future.


There have been a number of contributors over the years who 
have helped out in porting to Linux and Mac, fixing bugs, and 
keeping the bindings up to date. It's been very much a 
community project, which has made it more enjoyable to work on. 
It helps that it isn't difficult to maintain :)


Maybe before the next decade goes by I'll actually finish a 
game in D, which is the reason I started Derelict in the first 
place.


For those who don't know, the current iteration of Derelict can 
be found at the DerelictOrg group at github[4]. I've still got 
work to do on it (ahem, documentation), but it's coming along.


[1] http://www.dsource.org/forums/viewtopic.php?t=105
[2] http://www.dsource.org/projects/derelict/changeset/5/
[3] 
http://forum.dlang.org/thread/c7hl51$2k4u$1...@digitaldaemon.com

[4] https://github.com/DerelictOrg


Thanks for that long dedication! Using it since 7 years :)
I probably wouldn't have stucked with D if it weren't for 
Derelict, and I know other people who wouldn't have either.


Re: 10 Years of Derelict

2014-05-16 Thread Kiith-Sa via Digitalmars-d-announce

On Friday, 16 May 2014 at 07:43:06 UTC, ponce wrote:

On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote:
I managed to let this little anniversary slip by me. My first 
post in the old Derelict forum at DSource[1] is dated May 6, 
2004, my initial commit to svn[2] was May 7, and my 
announcement in the newsgroup[3] was on May 8. My attention to 
the project has waxed and waned, but I'm still puttering 
along. I expect to continue for the forseeable future.


There have been a number of contributors over the years who 
have helped out in porting to Linux and Mac, fixing bugs, and 
keeping the bindings up to date. It's been very much a 
community project, which has made it more enjoyable to work 
on. It helps that it isn't difficult to maintain :)


Maybe before the next decade goes by I'll actually finish a 
game in D, which is the reason I started Derelict in the first 
place.


For those who don't know, the current iteration of Derelict 
can be found at the DerelictOrg group at github[4]. I've still 
got work to do on it (ahem, documentation), but it's coming 
along.


[1] http://www.dsource.org/forums/viewtopic.php?t=105
[2] http://www.dsource.org/projects/derelict/changeset/5/
[3] 
http://forum.dlang.org/thread/c7hl51$2k4u$1...@digitaldaemon.com

[4] https://github.com/DerelictOrg


Thanks for that long dedication! Using it since 7 years :)
I probably wouldn't have stucked with D if it weren't for 
Derelict, and I know other people who wouldn't have either.


Same here.

It'd just be good for it to stabilize so we can write tutorials 
for it without them getting out of date (yeah, the APIs are the 
same, but Derelict itself keeps changing).


Re: 10 Years of Derelict

2014-05-16 Thread Mike Parker via Digitalmars-d-announce

On 5/16/2014 5:32 PM, Kiith-Sa wrote:



It'd just be good for it to stabilize so we can write tutorials for it
without them getting out of date (yeah, the APIs are the same, but
Derelict itself keeps changing).


For the record, I don't foresee any more structural changes now that 
I've got the versioning with dub sorted. Once I get all of the packages 
caught up, and barring any unexpected surprises (like, everyone 
abandoning dub for something else), it all should (finally!) be in a 
permanently stable state. I'm really happy with the current set up.


Re: 10 Years of Derelict

2014-05-16 Thread Rikki Cattermole via Digitalmars-d-announce

On 16/05/2014 3:02 a.m., Mike Parker wrote:

I managed to let this little anniversary slip by me. My first post in
the old Derelict forum at DSource[1] is dated May 6, 2004, my initial
commit to svn[2] was May 7, and my announcement in the newsgroup[3] was
on May 8. My attention to the project has waxed and waned, but I'm still
puttering along. I expect to continue for the forseeable future.

There have been a number of contributors over the years who have helped
out in porting to Linux and Mac, fixing bugs, and keeping the bindings
up to date. It's been very much a community project, which has made it
more enjoyable to work on. It helps that it isn't difficult to maintain :)

Maybe before the next decade goes by I'll actually finish a game in D,
which is the reason I started Derelict in the first place.

For those who don't know, the current iteration of Derelict can be found
at the DerelictOrg group at github[4]. I've still got work to do on it
(ahem, documentation), but it's coming along.

[1] http://www.dsource.org/forums/viewtopic.php?t=105
[2] http://www.dsource.org/projects/derelict/changeset/5/
[3] http://forum.dlang.org/thread/c7hl51$2k4u$1...@digitaldaemon.com
[4] https://github.com/DerelictOrg


I also have to say good job on your work on it!
I definitely value it, even if I don't use it much.


Re: 10 Years of Derelict

2014-05-16 Thread Mike Parker via Digitalmars-d-announce

On 5/16/2014 4:43 PM, ponce wrote:


Thanks for that long dedication! Using it since 7 years :)
I probably wouldn't have stucked with D if it weren't for Derelict, and
I know other people who wouldn't have either.


I think you've just motivated me to do drop everything else and work on 
Derelict exclusively for the next few weeks. Thanks :)


Re: 10 Years of Derelict

2014-05-16 Thread Kyle Hunter via Digitalmars-d-announce
When I choose a programming language to work on a problem, one of 
the factors I look at is whether there are enough tools and 
libraries to construct a solution in a reasonable amount of time.


Back when I was looking at D for game development – and I still 
am – there was Derelict. And now, there still is Derelict. 
Without it, I probably would've wrote D off for this specific 
task.


I'm hoping in another few years, we'll have nice idiomatic D 
wrappers on top of Derelict for most things. There are a lot of 
promising projects out there, many that are quite nice already 
(gfm, for example). Derelict oft serves as the basis for these 
projects, eliminating a lot of the front load.


Thanks to Mike Parker and all of the other contributors for 
developing and maintaining Derelict for these 10 long years.


Regards,
Kelet


Re: 10 Years of Derelict

2014-05-15 Thread Sönke Ludwig via Digitalmars-d-announce

Am 15.05.2014 17:02, schrieb Mike Parker:

I managed to let this little anniversary slip by me. My first post in
the old Derelict forum at DSource[1] is dated May 6, 2004, my initial
commit to svn[2] was May 7, and my announcement in the newsgroup[3] was
on May 8. My attention to the project has waxed and waned, but I'm still
puttering along. I expect to continue for the forseeable future.

There have been a number of contributors over the years who have helped
out in porting to Linux and Mac, fixing bugs, and keeping the bindings
up to date. It's been very much a community project, which has made it
more enjoyable to work on. It helps that it isn't difficult to maintain :)

Maybe before the next decade goes by I'll actually finish a game in D,
which is the reason I started Derelict in the first place.

For those who don't know, the current iteration of Derelict can be found
at the DerelictOrg group at github[4]. I've still got work to do on it
(ahem, documentation), but it's coming along.

[1] http://www.dsource.org/forums/viewtopic.php?t=105
[2] http://www.dsource.org/projects/derelict/changeset/5/
[3] http://forum.dlang.org/thread/c7hl51$2k4u$1...@digitaldaemon.com
[4] https://github.com/DerelictOrg


Congratulations! I've been using it now since about seven years and it 
has been a great help to get started.