Re: D + Qt + QtDesigner
We do agree that users want and really do need a lot of added things for a UI to work effectively. Many of these features are not obvious when you start designing a GUI library. Hm, yeah. it seems like most major gui libraries (Qt, GTK) use OS-specific rendering instead of OpenGL. Not sure how viable a purely opengl gui library would be
Re: D + Qt + QtDesigner
On Thursday, 24 November 2022 at 14:05:05 UTC, Adam D Ruppe wrote: My gui lib allows opengl embedding, probably similar to your copperspice, but it also works without it. Bigger jobs though are the text (which is huge) and all the interactions people expect like drag and drop and just right scrolling and a whole range of things small and big. Just to clarify, CopperSpice does not require OpenGL (CsOpenGL) or Vulkan (CsVulkan) for rendering a user interface. These are simply two other ways to add rendered content. Our CsGui library uses native rendering on Unix, Windows, and OS X to draw widgets and controls. We do agree that users want and really do need a lot of added things for a UI to work effectively. Many of these features are not obvious when you start designing a GUI library.
Re: D + Qt + QtDesigner
On Thursday, 24 November 2022 at 07:14:40 UTC, Barbara wrote: As one of the lead developers of CopperSpice I can assure you writing an effective, cross platform, thread aware, GUI library is indeed very complicated and time consuming. Yeah, I've been working on it on-and-off for over ten years now. OpenGL is not the only requirement for a GUI and actually not the hardest part. OpenGL is not a requirement for a gui at all, in fact. Drawing stuff is the most trivial part (it always amuses me when people say they have "gui libraries" and it is just a few basic drawing functions). My gui lib allows opengl embedding, probably similar to your copperspice, but it also works without it. Bigger jobs though are the text (which is huge) and all the interactions people expect like drag and drop and just right scrolling and a whole range of things small and big.
Re: D + Qt + QtDesigner
Don't forget about UI automation too! That's a key feature people always seem to forget... (unless you require it).
Re: D + Qt + QtDesigner
On Wednesday, 23 November 2022 at 03:26:06 UTC, thebluepandabear wrote: This is a very brief overview and we are happy to expand on this discussion. Barbara Co-Founder of CopperSpice Hello Barbara, I guess it's not amazingly difficult if you have good experience with OpenGL, and SFML/SDL (there may be other libraries I've missed?). (I myself am not experienced in this but I am learning some of these things.) But of course, this will take a lot of time and hard work, and no one will be making a profit from it so it would be a purely volunteer/hobbyist project... As you might have seen the guy above me made an OpenGL-based GUI library, so it is possible! As one of the lead developers of CopperSpice I can assure you writing an effective, cross platform, thread aware, GUI library is indeed very complicated and time consuming. OpenGL does not handle font rendering, glyph shaping, or unicode text. All of these must be implemented to be a general purpose GUI library. OpenGL is not the only requirement for a GUI and actually not the hardest part. Handling events and reacting to user input is not part of OpenGL so it needs to be part of the GUI library. One of our CS libraries provides an OpenGL surface you can embed in a CopperSpice GUI application. We recently added a new library to support a Vulkan surface in a similar way. We are an open source project and I do not consider CopperSpice to be a hobby, but rather a community project. If anyone would like to learn more about the low level parts of a GUI please join our team and consider contributing to CopperSpice. Barbara
Re: D + Qt + QtDesigner
As you might have seen the guy above me made an OpenGL-based GUI library, so it is possible! When it comes to Vulkan-based compatibility -- I don't know, haven't gotten that deep into things.
Re: D + Qt + QtDesigner
This is a very brief overview and we are happy to expand on this discussion. Barbara Co-Founder of CopperSpice Hello Barbara, I guess it's not amazingly difficult if you have good experience with OpenGL, and SFML/SDL (there may be other libraries I've missed?). (I myself am not experienced in this but I am learning some of these things.) But of course, this will take a lot of time and hard work, and no one will be making a profit from it so it would be a purely volunteer/hobbyist project... As you might have seen the guy above me made an OpenGL-based GUI library, so it is possible!
Re: D + Qt + QtDesigner
On Monday, 21 November 2022 at 01:38:12 UTC, thebluepandabear wrote: how about we work on our own UI library for D language in opengl or something? Writing a UI library involves an insane amount of work and you can not just call a few OpenGL functions. What about Vulkan support? Are you going to use system calls to draw natively on the given platform, emulate the native look and feel with custom draw controls, or design your own user interface theme? A UI library is responsible for drawing everything, responding to user interface events, allowing the user to crate custom controls, classes to display relational data (SQL), clipboard handling, etc. This is a very brief overview and we are happy to expand on this discussion. Barbara Co-Founder of CopperSpice
Re: D + Qt + QtDesigner
On Monday, 21 November 2022 at 01:38:12 UTC, thebluepandabear wrote: how about we work on our own UI library for D language in opengl or something? been there done that http://arsd-official.dpldocs.info/arsd.minigui.html
Re: D + Qt + QtDesigner
On Monday, 21 November 2022 at 01:38:12 UTC, thebluepandabear wrote: On Tuesday, 27 September 2022 at 21:07:25 UTC, Willian wrote: https://forum.dlang.org/post/misbkuqdifjdhhsox...@forum.dlang.org On Sunday, 21 November 2021 at 15:08:18 UTC, MGW wrote: I am still developing my QtE5 library. Unfortunately, I don't have enough free time to make it into a complete dub package. Link to short video: http://www.youtube.com/watch?v=TFN5P4eoS_o Dear friends, I would like to know if it is possible to gather the D community to work together on D + Qt + QtDesigner. I believe that the maturation of this library is the gateway for many programmers in the D language. how about we work on our own UI library for D language in opengl or something? (idk just an idea i had lmao)
Re: D + Qt + QtDesigner
On Tuesday, 27 September 2022 at 21:07:25 UTC, Willian wrote: https://forum.dlang.org/post/misbkuqdifjdhhsox...@forum.dlang.org On Sunday, 21 November 2021 at 15:08:18 UTC, MGW wrote: I am still developing my QtE5 library. Unfortunately, I don't have enough free time to make it into a complete dub package. Link to short video: http://www.youtube.com/watch?v=TFN5P4eoS_o Dear friends, I would like to know if it is possible to gather the D community to work together on D + Qt + QtDesigner. I believe that the maturation of this library is the gateway for many programmers in the D language. how about we work on our own UI library for D language in opengl or something?
Re: D + Qt + QtDesigner
We do not have D bindings (as of yet) and our team would be happy to work with other developers to create them. Barbara good for you, that's really cool :-D
Re: D + Qt + QtDesigner
On Tuesday, 27 September 2022 at 23:21:07 UTC, Vladimir Marchevsky wrote: On Tuesday, 27 September 2022 at 21:07:25 UTC, Willian wrote: I would like to know if it is possible to gather the D community to work together on D + Qt + QtDesigner. I believe that the maturation of this library is the gateway for many programmers in the D language. Considering licensing model of Qt and political decisions of Qt Foundation, GTK looks much better. Also having C API GTK is probably much easier to use directly and efficiently rather than non-standard C++ of Qt. Just thought I'd make you aware, GNOME (the org that works on GTK) is no better than Qt in terms of you know what :/
Re: D + Qt + QtDesigner
On Monday, 3 October 2022 at 01:22:24 UTC, Barbara wrote: On Sunday, 2 October 2022 at 00:31:05 UTC, Willian wrote: On Wednesday, 28 September 2022 at 01:39:34 UTC, Ali Çehreli wrote: On 9/27/22 16:21, Vladimir Marchevsky wrote: > Considering licensing model of Qt and political decisions of Qt > Foundation Those were the reasons why my friends Barbara and Ansel started CopperSpice: https://www.copperspice.com Ali How can I use CopperSpice with Qt + Dlang? CopperSpice is a derivative of Qt and offers roughly the same API with a much better implementation. For example the meta object compiler is not required as we implemented the functionality in pure C++. Our CS Overview documentation contains a migration guide to CS. https://www.copperspice.com/docs/cs_overview/cs-migration.html We do not have D bindings (as of yet) and our team would be happy to work with other developers to create them. Barbara Hi Barbara, I would like to congratulate you for the excellent work. I would also like to encourage D developers to help your team with D bindings. Any D developers willing to do this work? Thank you.
Re: D + Qt + QtDesigner
On Sunday, 2 October 2022 at 00:31:05 UTC, Willian wrote: On Wednesday, 28 September 2022 at 01:39:34 UTC, Ali Çehreli wrote: On 9/27/22 16:21, Vladimir Marchevsky wrote: > Considering licensing model of Qt and political decisions of Qt > Foundation Those were the reasons why my friends Barbara and Ansel started CopperSpice: https://www.copperspice.com Ali How can I use CopperSpice with Qt + Dlang? CopperSpice is a derivative of Qt and offers roughly the same API with a much better implementation. For example the meta object compiler is not required as we implemented the functionality in pure C++. Our CS Overview documentation contains a migration guide to CS. https://www.copperspice.com/docs/cs_overview/cs-migration.html We do not have D bindings (as of yet) and our team would be happy to work with other developers to create them. Barbara
Re: D + Qt + QtDesigner
On Sunday, 2 October 2022 at 07:00:20 UTC, Ali Çehreli wrote: On 10/1/22 17:31, Willian wrote: > How can I use CopperSpice with Qt + Dlang? Normally, one needs D bindings for C and C++ libraries. Barbara offered help to work with people experienced in D to produce such bindings. Ali Could some D-experienced people in this community help to Barbara to produce such bindings?
Re: D + Qt + QtDesigner
On 10/1/22 17:31, Willian wrote: > How can I use CopperSpice with Qt + Dlang? Normally, one needs D bindings for C and C++ libraries. Barbara offered help to work with people experienced in D to produce such bindings. Ali
Re: D + Qt + QtDesigner
On Wednesday, 28 September 2022 at 01:39:34 UTC, Ali Çehreli wrote: On 9/27/22 16:21, Vladimir Marchevsky wrote: > Considering licensing model of Qt and political decisions of Qt > Foundation Those were the reasons why my friends Barbara and Ansel started CopperSpice: https://www.copperspice.com Ali How can I use CopperSpice with Qt + Dlang?
Re: D + Qt + QtDesigner
On Thursday, 29 September 2022 at 03:20:12 UTC, Tejas wrote: On Thursday, 29 September 2022 at 00:46:36 UTC, Barbara wrote: On Wednesday, 28 September 2022 at 01:39:34 UTC, Ali Çehreli wrote: [...] Thank you Ali for mentioning our work. CopperSpice is licensed under LGPL 2.1 and provides a migration path for applications written in Qt. We support most all of the Qt 5 functionality with major improvements to strings, containers, and no longer requires MOC to implement run time reflection. [...] You support Android/iOS? If you don't, are the any blockers to supporting it or you just didn't get around to doing it/there wasn't much demand? Android is on our road map and you are correct, the demand has not been high enough as of yet. Happy to work with contributors. Apple iOS is a different story since the LGPL has deployment issues on the Apple store. Let us know if you need more details. Barbara
Re: D + Qt + QtDesigner
On Wednesday, 28 September 2022 at 03:00:37 UTC, ryuukk_ wrote: On Tuesday, 27 September 2022 at 21:07:25 UTC, Willian wrote: https://forum.dlang.org/post/misbkuqdifjdhhsox...@forum.dlang.org On Sunday, 21 November 2021 at 15:08:18 UTC, MGW wrote: I am still developing my QtE5 library. Unfortunately, I don't have enough free time to make it into a complete dub package. Link to short video: http://www.youtube.com/watch?v=TFN5P4eoS_o Dear friends, I would like to know if it is possible to gather the D community to work together on D + Qt + QtDesigner. I believe that the maturation of this library is the gateway for many programmers in the D language. Announce is not the right place to ask questions, either #learn or #general Posts in the #announce category are automatically shared on twitter, so we should avoid sending out noise/spam I don't know how my post got here. I made this post in response to an announcement thread at the link: https://forum.dlang.org/post/misbkuqdifjdhhsox...@forum.dlang.org
Re: D + Qt + QtDesigner
On Thursday, 29 September 2022 at 00:46:36 UTC, Barbara wrote: On Wednesday, 28 September 2022 at 01:39:34 UTC, Ali Çehreli wrote: [...] Thank you Ali for mentioning our work. CopperSpice is licensed under LGPL 2.1 and provides a migration path for applications written in Qt. We support most all of the Qt 5 functionality with major improvements to strings, containers, and no longer requires MOC to implement run time reflection. [...] You support Android/iOS? If you don't, are the any blockers to supporting it or you just didn't get around to doing it/there wasn't much demand?
Re: D + Qt + QtDesigner
On Wednesday, 28 September 2022 at 01:39:34 UTC, Ali Çehreli wrote: On 9/27/22 16:21, Vladimir Marchevsky wrote: > Considering licensing model of Qt and political decisions of Qt > Foundation Those were the reasons why my friends Barbara and Ansel started CopperSpice: https://www.copperspice.com Ali Thank you Ali for mentioning our work. CopperSpice is licensed under LGPL 2.1 and provides a migration path for applications written in Qt. We support most all of the Qt 5 functionality with major improvements to strings, containers, and no longer requires MOC to implement run time reflection. We released CsDesigner earlier this year as a standalone program which is fully compatible with their UI files. DoxyPress is a code documentation generator based on Doxygen with full support for modern C++ and major improvements in the HTML output. If the D community would like to improve support for parsing D source code our team would be very excited to work with any interested developers. If anyone is interested in creating D bindings for CopperSpice we will gladly accept this up stream and help maintain it. Please feel free to contact us with any questions. Barbara
Re: D + Qt + QtDesigner
On Tuesday, 27 September 2022 at 23:21:07 UTC, Vladimir Marchevsky wrote: On Tuesday, 27 September 2022 at 21:07:25 UTC, Willian wrote: I would like to know if it is possible to gather the D community to work together on D + Qt + QtDesigner. I believe that the maturation of this library is the gateway for many programmers in the D language. Considering licensing model of Qt and political decisions of Qt Foundation, GTK looks much better. Also having C API GTK is probably much easier to use directly and efficiently rather than non-standard C++ of Qt. An extremely significant portion of Qt is available under GPL 3 nowadays, not sure if it's worth sticking with GTK purely for the license
Re: D + Qt + QtDesigner
On Tuesday, 27 September 2022 at 21:07:25 UTC, Willian wrote: https://forum.dlang.org/post/misbkuqdifjdhhsox...@forum.dlang.org On Sunday, 21 November 2021 at 15:08:18 UTC, MGW wrote: I am still developing my QtE5 library. Unfortunately, I don't have enough free time to make it into a complete dub package. Link to short video: http://www.youtube.com/watch?v=TFN5P4eoS_o Dear friends, I would like to know if it is possible to gather the D community to work together on D + Qt + QtDesigner. I believe that the maturation of this library is the gateway for many programmers in the D language. Announce is not the right place to ask questions, either #learn or #general Posts in the #announce category are automatically shared on twitter, so we should avoid sending out noise/spam
Re: D + Qt + QtDesigner
On 9/27/22 16:21, Vladimir Marchevsky wrote: > Considering licensing model of Qt and political decisions of Qt > Foundation Those were the reasons why my friends Barbara and Ansel started CopperSpice: https://www.copperspice.com Ali
Re: D + Qt + QtDesigner
On Tuesday, 27 September 2022 at 21:07:25 UTC, Willian wrote: I would like to know if it is possible to gather the D community to work together on D + Qt + QtDesigner. I believe that the maturation of this library is the gateway for many programmers in the D language. Considering licensing model of Qt and political decisions of Qt Foundation, GTK looks much better. Also having C API GTK is probably much easier to use directly and efficiently rather than non-standard C++ of Qt.
Re: D + Qt + QtDesigner
On Sunday, 21 November 2021 at 15:08:18 UTC, MGW wrote: I am still developing my QtE5 library. Unfortunately, I don't have enough free time to make it into a complete dub package. Link to short video: http://www.youtube.com/watch?v=TFN5P4eoS_o How can I add the qt dlls inside the exe to create a single file portable program?
Re: D + Qt + QtDesigner
How can I solve this error? Error: undefined identifier `QFormBuilder`
Re: D + Qt + QtDesigner
On Wednesday, 1 December 2021 at 15:41:05 UTC, Matheus wrote: Internet Archive? -If yes I'll upload there. Matheus. No,[Baidu cloud disk](https://pan.baidu.com/) or [lanzou,best<100M](https://up.woozooo.com/) or [aliyun](https://www.aliyundrive.com/)or[360yun](https://yunpan.360.cn/) [jianguo](https://www.jianguoyun.com/d/login#from=https%3A%2F%2Fwww.jianguoyun.com%2F) or [115](https://115.com/).
Re: D + Qt + QtDesigner
On Wednesday, 1 December 2021 at 13:55:32 UTC, zjh wrote: On Wednesday, 1 December 2021 at 13:21:53 UTC, Matheus wrote: Can't you use https://yt5s.com/ to download the video from youtube? Matheus. I can't.`Many websites` are inaccessible. Internet Archive? -If yes I'll upload there. Matheus.
Re: D + Qt + QtDesigner
On Wednesday, 1 December 2021 at 13:21:53 UTC, Matheus wrote: Can't you use https://yt5s.com/ to download the video from youtube? Matheus. I can't.`Many websites` are inaccessible.
Re: D + Qt + QtDesigner
On Sunday, 28 November 2021 at 01:04:01 UTC, zjh wrote: On Saturday, 27 November 2021 at 16:58:11 UTC, Gavin Ray wrote: **@zjh**, I hope you can access it here.https://mega.nz/file/FhgCwRSJ#NFqvJfXx2K_cy6DKNQIMCbqMQURgBsj8tTuMxpZSuLw Although I still can't access it... Can't you use https://yt5s.com/ to download the video from youtube? Matheus.
Re: D + Qt + QtDesigner
On Sunday, 28 November 2021 at 10:41:44 UTC, MGW wrote: QtE56 Quick Start Guide. https://github.com/MGWL/QtE5/wiki [chinese version](https://fqbqrr.blog.csdn.net/article/details/121657491)
Re: D + Qt + QtDesigner
On Sunday, 28 November 2021 at 10:41:44 UTC, MGW wrote: QtE56 Quick Start Guide. https://github.com/MGWL/QtE5/wiki Thank you.I'll try it.
Re: D + Qt + QtDesigner
On Saturday, 27 November 2021 at 16:48:54 UTC, Gavin Ray wrote: On Sunday, 21 November 2021 at 15:08:18 UTC, MGW wrote: I am still developing my QtE5 library. Unfortunately, I don't have enough free time to make it into a complete dub package. Link to short video: http://www.youtube.com/watch?v=TFN5P4eoS_o Wow, this is really great! Thank you! I write in D every day and quite often D + QtE56. These are mostly GUI applications for Windows 32. My firm belief - if something is not in Phobos, get it in Qt. The video shows the process of creating an application as compressed as possible to save time and size of the video file itself. I can make a more detailed video (with higher resolution) but I cannot speak it because of English problems. https://github.com/MGWL/QtE5/wiki
Re: D + Qt + QtDesigner
QtE56 Quick Start Guide. https://github.com/MGWL/QtE5/wiki
Re: D + Qt + QtDesigner
On Saturday, 27 November 2021 at 16:58:11 UTC, Gavin Ray wrote: **@zjh**, I hope you can access it here.https://mega.nz/file/FhgCwRSJ#NFqvJfXx2K_cy6DKNQIMCbqMQURgBsj8tTuMxpZSuLw Although I still can't access it,I would say `thank you very much`. If you can, you can try `[Baidu cloud disk](https://pan.baidu.com/)` or [lanzous](https://up.woozooo.com/account.php?action=login&ref=/mydisk.php)cloud. Baidu cloud disk has a large space, lanzous cloud < 100m is fast, or `Alibaba cloud / Tencent cloud/360...` I also translated several 'qte5' documents, which may be inaccurate, of course, because I don't understand 'Russian'. I'll release them in a few days.
Re: D + Qt + QtDesigner
On Saturday, 27 November 2021 at 16:48:54 UTC, Gavin Ray wrote: On Sunday, 21 November 2021 at 15:08:18 UTC, MGW wrote: I am still developing my QtE5 library. Unfortunately, I don't have enough free time to make it into a complete dub package. Link to short video: http://www.youtube.com/watch?v=TFN5P4eoS_o Wow, this is really great! Thank you! Appreciate you taking the time to make the video -- I think I would have had a hard time figuring out how to use all the pieces you have (the Python script, the code generator Qt GUI app, etc) without it. I will download from YouTube and post raw video link download here so that others who don't have YouTube access can watch. Have to try to find what websites they can use. **@zjh**, I hope you can access it here. I tried to search for what sites GFW users could access, some places suggested this one: https://mega.nz/file/FhgCwRSJ#NFqvJfXx2K_cy6DKNQIMCbqMQURgBsj8tTuMxpZSuLw
Re: D + Qt + QtDesigner
On Sunday, 21 November 2021 at 15:08:18 UTC, MGW wrote: I am still developing my QtE5 library. Unfortunately, I don't have enough free time to make it into a complete dub package. Link to short video: http://www.youtube.com/watch?v=TFN5P4eoS_o Wow, this is really great! Thank you! Appreciate you taking the time to make the video -- I think I would have had a hard time figuring out how to use all the pieces you have (the Python script, the code generator Qt GUI app, etc) without it. I will download from YouTube and post raw video link download here so that others who don't have YouTube access can watch. Have to try to find what websites they can use.
Re: D + Qt + QtDesigner
On Monday, 22 November 2021 at 13:55:17 UTC, zjh wrote: ory, it runs well. Qt should be opensource with mingw (this is the gcc port on windows), NOT MsVC. Slightly obsolete (no resources and Qt designer) you can just take in folder demo_Qt6. There's a full set of ready-made files in there. Just go to that folder and see the examples. You can compile 64 applications in this folder.
Re: D + Qt + QtDesigner
On Monday, 22 November 2021 at 13:36:30 UTC, zjh wrote: On Monday, 22 November 2021 at 13:32:18 UTC, zjh wrote: `Baidu` translation is too rubish. I can't visit `youtube.com`, can not watch videos. Above `example.d` is compiled into `example.exe` and then copied into `rtl_qt5_32` directory, and use `cl % qte5.cpp` compile `t2.cpp+qte5.cpp` in `source`,put it into `rtl_qt5_32` directory, it runs well.
Re: D + Qt + QtDesigner
On Monday, 22 November 2021 at 13:32:18 UTC, zjh wrote: `?textAlignment@QtTableWidgetItem@@QBEHXZ `
Re: D + Qt + QtDesigner
On Monday, 22 November 2021 at 12:58:19 UTC, MGW wrote: The above error may be the wrong compiled version. It may due to conflict between `msys` and`MSVC`. What is the difference between `qe56 and qe5`? I downloaded `qt5.14.2-msvc-32` first. The `qte5widgets32.DLL` in the `windows32` directory reports that some of the functions I reported above are missing. Then in the `build` directory, I compiled a `qte5widgets.DLL` with `qtcreator`, renamed it with `qte5widgets32.DLL` and put it into `rtl_qt5_32` directory. Put `example.d` in the `example` directory into `source` and compile `examples.exe`. Report error: ` unable to locate ?textalignment@QtTableWidgetItem@@Qbehxz in qte5widgets32.DLL`. How to deal with it?
Re: D + Qt + QtDesigner
On Monday, 22 November 2021 at 09:58:20 UTC, zjh wrote: On Sunday, 21 November 2021 at 17:17:34 UTC, MGW wrote: From such a short piece, I can't tell exactly what's going on. The first thing to do is to determine whether you have a 32 or 64 bit version of Qt installed. If for example 32, then compile two files QtE56core32.dll and QtE56widgets32.dll Where to get the source files, what commands to give - see the video (see the topmost post). Then you need a file qte56.d and then you can start writing the application. I can show you everything individually by video broadcasting (e.g. Skype). To do this you need to email me at m...@yandex.ru
Re: D + Qt + QtDesigner
On Sunday, 21 November 2021 at 17:17:34 UTC, MGW wrote: `with d compile`:`Error find function: QtE5Widgets32.dll ---> qteQPointer_create`... and ```d The numbers in pFunQt[] is null: 24, 25, 26, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 393, 445, 446, 447, 451, 452, 453, 454, 455, 456, 457, 458, 459, 464, 465, 466, 467, 468, object.Error@(0): Access Violation ``` with `t2.cpp`,no problem.
Re: D + Qt + QtDesigner
On Sunday, 21 November 2021 at 17:17:34 UTC, MGW wrote: https://github.com/MGWL/QtE5 Can you write an article to introduce it in detail?
Re: D + Qt + QtDesigner
Do you have some code for us to play around with? The video shows a download from github: https://github.com/MGWL/QtE5 There is a folder examples/qte56help2 Copy files QtE56core.dll, QtE56widgets.dll (*.so for linux) into it and build the application: 1) rcc -binary a3.qrc -o a3.rcc 2) dmd qte56help2.d qte56.d lib56.d asc1251.d -release -J. -m64 Where rcc is the resource compiler for Qt. For Linux - set LD_LIBRARY_PATH and run app. export LD_LIBRARY_PATH=`pwd`; ./qte56help2
Re: D + Qt + QtDesigner
On Sunday, 21 November 2021 at 15:08:18 UTC, MGW wrote: I am still developing my QtE5 library. Unfortunately, I don't have enough free time to make it into a complete dub package. Link to short video: http://www.youtube.com/watch?v=TFN5P4eoS_o this is really neat! Do you have some code for us to play around with?