Re: QtE56: QFormBuilder: Error: undefined identifier `QFormBuilder`
Probably did not compile QtE5-master/build/QtE56/qte56core.pro QtE5-master/build/QtE56/qte56widgets.pro Use QMAKE to build a DLL/SO More details by mail: m...@yandex.ru
Re: QtE56: QFormBuilder: Error: undefined identifier `QFormBuilder`
On Thursday, 28 April 2022 at 07:02:14 UTC, MGW wrote: Probably did not compile QtE5-master/build/QtE56/qte56core.pro QtE5-master/build/QtE56/qte56widgets.pro Use QMAKE to build a DLL/SO More details by mail: m...@yandex.ru Hi, I didn't compile it as Qt is too big for me to download just to use qmake to create these dlls. Could you please help all of us by making these dlls compiled for Windows x64 available? Thank you very much.
Re: QtE56: QFormBuilder: Error: undefined identifier `QFormBuilder`
On Thursday, 28 April 2022 at 07:02:14 UTC, MGW wrote: Probably did not compile QtE5-master/build/QtE56/qte56core.pro QtE5-master/build/QtE56/qte56widgets.pro Use QMAKE to build a DLL/SO More details by mail: m...@yandex.ru I sent you an email. Could you answer me and send me these dlls for Windows x64? Thanks.
How do I get the screen resolution?
Are there any methods to get the screen resolution? On C/C++ from under X11, it is not possible to do this on the command line via SSH, since the display is not defined. And is it possible to do this somehow by means of D, pulling out the system resolution of the installed display?
Re: How do I get the screen resolution?
On Thursday, 28 April 2022 at 11:22:15 UTC, Alexander Zhirov wrote: Are there any methods to get the screen resolution? Example with GLFW: https://github.com/dkorpel/glfw-d/blob/7a1eec60d427617c098d0e54a26cba796956a976/examples/empty-window/app.d#L118 Note that there can be multiple monitors, but you can use `glfwGetPrimaryMonitor()` to find the main one.
Re: How do I get the screen resolution?
On Thursday, 28 April 2022 at 11:22:15 UTC, Alexander Zhirov wrote: Are there any methods to get the screen resolution? On C/C++ from under X11, it is not possible to do this on the command line via SSH, since the display is not defined. And is it possible to do this somehow by means of D, pulling out the system resolution of the installed display? Like C++, the D standard library doesn't have anything for this. It's platform specific. There are several open source libraries out there that include that functionality, so you could just look at one of them (GLFW, SDL, SFML, etc.) and do what they do for the platforms you care about. They all have to go through the same system APIs. For example, on Windows you can use two calls to `GetSystemMetrics` (one for the width, one for the height). (https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getsystemmetrics)
Re: How do I get the screen resolution?
On Thursday, 28 April 2022 at 11:35:46 UTC, Mike Parker wrote: go through the same system APIs. For example, on Windows you can use two calls to `GetSystemMetrics` (one for the width, one for the height). (https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getsystemmetrics) Been a while since I've done any Win32 stuff directly. In this age of multiple monitors, it's probably better to use `EnumDisplaySettings' on Windows. https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enumdisplaysettingsa But the best option is like I said above: see how other libraries do it.
Re: How do I get the screen resolution?
On Thursday, 28 April 2022 at 11:22:15 UTC, Alexander Zhirov wrote: Are there any methods to get the screen resolution? Call DisplayWidth/DisplayHeight on the X connection... my simpledisplay.d provides bindings (though not a high level helper function since both X and Windows calls are trivial) On C/C++ from under X11, it is not possible to do this on the command line via SSH, since the display is not defined. Just defined the display, that's easy. import std.process; enviornment["DISPLAY"] = ":0"; that can work with any lib, then connect. OR, with my lib, it is all included: --- import arsd.simpledisplay; XDisplayConnection.setDisplayName(":0"); // set the local name regardless of what is set on ssh auto connection = XDisplayConnection.get(); // connection import std.stdio; writeln(DisplayWidth(connection, 0), " x ", DisplayHeight(connection, 0)); // the 0 is the screen number --- Though note with a multiple monitor system, this will give the *full* size of the virtual screen, not individual screens. simpledisplay has methods for this. but I marked it `private` and it only loads the data when a window is created... you COULD hack past this anyway but prolly not worth the hassle. Maybe I will make it public officially in the next release. But if you are desperate for the info now, here's how you can bypass private and get at it anyway: --- // use reflection to bypass `private` alias MonitorInfo = __traits(getMember, arsd.simpledisplay.SimpleWindow, "MonitorInfo"); // make a temporary window just to get the info auto window = new SimpleWindow(1, 1, null, OpenGlOptions.no, Resizability.fixedSize, WindowTypes.eventOnly); // this is the function that actually loads the monitor info window.actualDpi(); // make sure none waiting in a buffer flushGui(); // and now get the data out foreach(monitor; MonitorInfo.info) { writeln(monitor.position.size); } window.close(); --- But since you're bypassing private and poking internals, if/when I do decide to make this public instead of private, I'll probably break this approach (when it is public though you can just simply loop over the info).
Re: CTFE and BetterC compatibility
On Wednesday, 27 April 2022 at 15:40:49 UTC, Adam D Ruppe wrote: but this got killed due to internal D politics. A pity. A tale as old as time itself
Re: CTFE and BetterC compatibility
On Thursday, 28 April 2022 at 12:10:44 UTC, bauss wrote: On Wednesday, 27 April 2022 at 15:40:49 UTC, Adam D Ruppe wrote: but this got killed due to internal D politics. A pity. A tale as old as time itself In this case, it was actually a trailing whitespace in the changelog entry making the test suite fail, but the PR author ceased activity before fixing it and now it has merge conflicts. https://github.com/dlang/dmd/pull/11014#discussion_r427108067
Re: CTFE and BetterC compatibility
On Thursday, 28 April 2022 at 12:36:56 UTC, Dennis wrote: In this case, it was actually a trailing whitespace in the changelog entry making the test suite fail, but the PR author Stefan's own `assert(__ctfe);` approach was better anyway...
Re: CTFE and BetterC compatibility
On Thursday, 28 April 2022 at 12:36:56 UTC, Dennis wrote: On Thursday, 28 April 2022 at 12:10:44 UTC, bauss wrote: On Wednesday, 27 April 2022 at 15:40:49 UTC, Adam D Ruppe wrote: but this got killed due to internal D politics. A pity. A tale as old as time itself In this case, it was actually a trailing whitespace in the changelog entry making the test suite fail, but the PR author ceased activity before fixing it and now it has merge conflicts. https://github.com/dlang/dmd/pull/11014#discussion_r427108067 The fact a trailing white-space has any impact is almost laughable.
Re: Problem with GC - linking C++ & D (with gdc)
On 4/26/22 3:32 AM, Claude wrote: > On Tuesday, 26 April 2022 at 10:29:39 UTC, Iain Buclaw wrote: >> you haven't initialized the D run-time in your program. > I should have suspected something like this. I've just discovered[1] that I had a DConf 2020 presentation which is somewhat related to this thread. Initializing the D runtime appears at this point: https://youtu.be/FNL-CPX4EuM?t=2585 Ali [1] I am not kidding! I've just stumbled upon a directory named 'dconf_online_2020/capi' on my computer, curious, looked inside, and couldn't believe that I did prepare such a presentation! Year 2020 must really have happened after all. :)
Re: How do I get the screen resolution?
On Thursday, 28 April 2022 at 11:22:15 UTC, Alexander Zhirov wrote: Are there any methods to get the screen resolution? On C/C++ from under X11, it is not possible to do this on the command line via SSH, since the display is not defined. And is it possible to do this somehow by means of D, pulling out the system resolution of the installed display? Are you sure about that? https://askubuntu.com/questions/1077581/from-a-remote-ssh-session-how-can-i-get-the-screen-resolution-of-the-physically
Re: T... args!
On Thursday, 9 December 2021 at 14:34:58 UTC, Steven Schveighoffer wrote: You may want to post what you want to achieve with your code, instead of examples of what you tried, and it may allow us to make things clearer. You are likely using the wrong construct to achieve your goals. -Steve Hi, sorry to bring up an old topic again, but I'm not a zombie. It's true I'm a dinosaur. 😀 What I want to do is: What is supported in many programming languages but not in modern D programming language: String Interpolation I believe this will be done using the template. What is this D template called as the special syntax called? SDB@79
Re: How do I get the screen resolution?
On Thursday, 28 April 2022 at 22:51:02 UTC, Christopher Katko wrote: Are you sure about that? Well, if we're talking about programming, then most likely I need to work with something like this :) https://en.wikipedia.org/wiki/Display_Data_Channel And how to do it - I can't find.