Re: Passing myself, a struct, as a C callback context
On Monday, 30 March 2015 at 02:53:36 UTC, Paul O'Neil wrote: I'm registering a callback with some C code. The simplified story is here, but the actual code is on GitHub [1] at the end if you care. The call looks something like this. void register(void(*fp)(void*), void* context); I have a class that holds state for the callback and registers itself: final class Klass { void method() { register(callback_function, this); } } `this` is already a reference. You're taking the address of that reference. A simple cast should work: `cast(void*) this`.
Re: Passing myself, a struct, as a C callback context
On 3/30/15 5:12 AM, Marc =?UTF-8?B?U2Now7x0eiI=?= schue...@gmx.net wrote: On Monday, 30 March 2015 at 02:53:36 UTC, Paul O'Neil wrote: I'm registering a callback with some C code. The simplified story is here, but the actual code is on GitHub [1] at the end if you care. The call looks something like this. void register(void(*fp)(void*), void* context); I have a class that holds state for the callback and registers itself: final class Klass { void method() { register(callback_function, this); } } `this` is already a reference. You're taking the address of that reference. A simple cast should work: `cast(void*) this`. To build on this further, this for a class is actually taking a local stack reference, this is why it's not allowed. And technically, cast(void*) this is dangerous in the general case because opCast can be overridden. If you absolutely need to get a pointer to a class reference, you would need to do this: auto x = this; auto p = x; For example, for a foolproof implementation of converting a class reference to void *, you would need to do: auto x = this; auto p = *(cast(void **)x); I wonder if those who made this change thought of this problem? -Steve
Re: Passing myself, a struct, as a C callback context
On 03/30/2015 11:32 AM, Steven Schveighoffer wrote: On 3/30/15 5:12 AM, Marc =?UTF-8?B?U2Now7x0eiI=?= schue...@gmx.net wrote: `this` is already a reference. You're taking the address of that reference. A simple cast should work: `cast(void*) this`. To build on this further, this for a class is actually taking a local stack reference, this is why it's not allowed. And technically, cast(void*) this is dangerous in the general case because opCast can be overridden. If you absolutely need to get a pointer to a class reference, you would need to do this: auto x = this; auto p = x; For example, for a foolproof implementation of converting a class reference to void *, you would need to do: auto x = this; auto p = *(cast(void **)x); I wonder if those who made this change thought of this problem? -Steve Thanks for the explanation. This makes a lot of sense - I forgot that ref actually means special pointer. Luckily, I don't plan on overriding opCast! -- Paul O'Neil Github / IRC: todayman
Passing myself, a struct, as a C callback context
I'm registering a callback with some C code. The simplified story is here, but the actual code is on GitHub [1] at the end if you care. The call looks something like this. void register(void(*fp)(void*), void* context); I have a class that holds state for the callback and registers itself: final class Klass { void method() { register(callback_function, this); } } As of dmd 2.067, doing this is deprecated. Is there an idiomatic way to do this? [0] Actual code is at https://github.com/todayman/dubik/blob/master/source/vibe/core/drivers/rx.d#L177 . The msg object eventually gets passed to the registration function. Thanks, -- Paul O'Neil Github / IRC: todayman
Re: Passing myself, a struct, as a C callback context
On Monday, 30 March 2015 at 02:53:36 UTC, Paul O'Neil wrote: As of dmd 2.067, doing this is deprecated. where is this documented? I don't see it in the release notes.
Re: Passing myself, a struct, as a C callback context
On 03/29/2015 10:57 PM, weaselcat wrote: On Monday, 30 March 2015 at 02:53:36 UTC, Paul O'Neil wrote: As of dmd 2.067, doing this is deprecated. where is this documented? I don't see it in the release notes. I don't see it in the release notes either, but it's happening. Maybe it's an instance of a more general thing? -- Paul O'Neil Github / IRC: todayman
Re: Passing myself, a struct, as a C callback context
On Sun, 29 Mar 2015 22:53:35 -0400, Paul O'Neil wrote: I'm registering a callback with some C code. The simplified story is here, but the actual code is on GitHub [1] at the end if you care. The call looks something like this. void register(void(*fp)(void*), void* context); I have a class that holds state for the callback and registers itself: final class Klass { void method() { register(callback_function, this); } } As of dmd 2.067, doing this is deprecated. Is there an idiomatic way to do this? [0] Actual code is at https://github.com/todayman/dubik/blob/master/source/vibe/core/drivers/ rx.d#L177 . The msg object eventually gets passed to the registration function. Thanks, you still can cast `this` to void pointer: `cast(void*)this` but beware of possible `opCast` overloads for `void*` (there are no in stdlib, but...) signature.asc Description: PGP signature
Re: Passing myself, a struct, as a C callback context
On Monday, 30 March 2015 at 02:53:36 UTC, Paul O'Neil wrote: I'm registering a callback with some C code. The simplified story is here, but the actual code is on GitHub [1] at the end if you care. The call looks something like this. void register(void(*fp)(void*), void* context); I have a class that holds state for the callback and registers itself: final class Klass { void method() { register(callback_function, this); } } As of dmd 2.067, doing this is deprecated. Is there an idiomatic way to do this? [0] Actual code is at https://github.com/todayman/dubik/blob/master/source/vibe/core/drivers/rx.d#L177 . The msg object eventually gets passed to the registration function. Thanks, This is only deprecated for class not struct. This code below works fine: --- import std.stdio; extern(C) void f2(void* ins) { auto s = cast(S*)(ins); writefln(f2():%s, s); writefln(f2():%s, *s); } void f1(void* ins) { auto s = cast(S*)(ins); writefln(f1():%s, s); writefln(f1():%s, *s); } struct S { // -- change to class to get deprecated message int value = 10; void f() { f1(this); f2(this); } } void main() { auto s = S(); s.f(); } --- bye, lobo
Re: Passing myself, a struct, as a C callback context
On Monday, 30 March 2015 at 03:02:07 UTC, Paul O'Neil wrote: On 03/29/2015 10:57 PM, weaselcat wrote: On Monday, 30 March 2015 at 02:53:36 UTC, Paul O'Neil wrote: As of dmd 2.067, doing this is deprecated. where is this documented? I don't see it in the release notes. I don't see it in the release notes either, but it's happening. Maybe it's an instance of a more general thing? if it works in 2.066 you should submit a bug report, either this shouldn't be a deprecation or it should be in the release notes.