[IxDA Discuss] [EVENT] - Seattle IxDA presents Oh Brave NUI World 6/26/08

2008-06-12 Thread Christopher Hlavaty
Greetings, 

Seattle IxDA is pleased to announce its June event: Oh Brave NUI World
(Our apologies to Mr. Huxley.)

Oh Brave NUI World will kick off at 7:00PM on June 26th, 2008 at the
Artefact studio, located near the edge of Belltown by Pike Place Market.
Gather around with local Designers, Researchers and Innovators as we
discuss the Natural User Interface, and its emergence within consumer
electronics, mobile devices, web and desktop applications and fully
immersive environments. This will be an engaging experience that will
stimulate and challenge our thinking around the future of interactive
systems. To help us kick off our discussion, we have invited three guest
speakers who have had experience designing NUI systems. The talk will be
complemented by light refreshments, drinks, and a chance to check out a
DIY Surface Demo.  Join us!

PANELISTS
August de los Reyes -- Principal Architect, MS Surface 
Sabrina Boler -- Design Director, Artefact
Dennis Wixon -- Research Manager, MS Game Studios

BONUS - DIY SURFACE DEMO
Learn how to build your own multi-touch display. With off-the-shelf
components, you can build your own surface computer. We'll show you how.

PROVISIONS
The event will include light refreshments and drinks.

DATE
Thursday, June 26th 2008. Event begins at 7pm.

LOCATION
Artefact Group
2125 Western Ave, Suite 500
Seattle, WA 98121


*** RSVP 
*** 
***  [EMAIL PROTECTED]
***
*


PARKING
There is a paid parking lot located across the street from the Artefact
studio. Street parking is also available throughout the Belltown area.
Or save on gas and take public transit.

ADDITIONAL COMMUNICATION
Twitter http://twitter.com/artefactgroup/ 
Blog http://artefactgroup.com/frontier/ 
Email [EMAIL PROTECTED] or [EMAIL PROTECTED] 
Flickr http://flickr.com/photos/artefactgroup/ 
Blip.tv http://artefactgroup.blip.tv/ 




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[IxDA Discuss] A Comprehensive Design Scientist

2008-06-12 Thread Mitchell Gass
There's an entertaining article about Buckminster Fuller, who thought 
of himself as a comprehensive, anticipatory design scientist rather 
than an inventor, in this week's New Yorker magazine:


  http://www.newyorker.com/reporting/2008/06/09/080609fa_fact_kolbert

Mitchell Gass
uLab | PDA: Learning from Users | Designing with Users
Berkeley, CA 94707 USA
+1 510 525-6864 office
+1 415 637-6552 mobile
+1 510 525-4246 fax
http://www.participatorydesign.com/



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Re: [IxDA Discuss] A Comprehensive Design Scientist

2008-06-12 Thread Will Evans
That was a great article Mitchell - particularly interesting when the
article discussed the fact that most/all of his inventions/designs were
complete and utter failures. He was also a bit of a fruitcake (to which I
can relate), but on the whole a really creative, outside the dymaxion box,
so to speak :-)

On Thu, Jun 12, 2008 at 8:34 AM, Mitchell Gass 
[EMAIL PROTECTED] wrote:

 There's an entertaining article about Buckminster Fuller, who thought of
 himself as a comprehensive, anticipatory design scientist rather than an
 inventor, in this week's New Yorker magazine:

  http://www.newyorker.com/reporting/2008/06/09/080609fa_fact_kolbert

 Mitchell Gass
 uLab | PDA: Learning from Users | Designing with Users
 Berkeley, CA 94707 USA
 +1 510 525-6864 office
 +1 415 637-6552 mobile
 +1 510 525-4246 fax
 http://www.participatorydesign.com/



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Re: [IxDA Discuss] Reminder: [EVENT] IxDA D.C. F2F @ UPA '08 BALTIMORE.

2008-06-12 Thread Josh Seiden
Thanks Will and to IxDA D.C. for organizing!

I'll be there, and am looking forward to seeing many of you there!

JS


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Re: [IxDA Discuss] [Book Review] Web Form Design, Filling in the Blanks

2008-06-12 Thread John Gibbard
Great, comprehensive review Will. I'm about half-way through (the
book) and still finding great things.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] Prototyping at Apple

2008-06-12 Thread John Gibbard
[Talking of Apple-related books, has anyone read iWoz? Really not sure
what I made of that, partly fascinating partly self-aggrandizing
peacock-prose.]

In terms of prototyping fortunately with tools like iRise (ahem),
Axure, DENIM and Thermo jostling for position we're in the fortunate
situation where - if we've got the time and space to do it - we can
do hundred of iterations too.  That's not to say it's everyone's
bag and we do have to be careful that iteration doesn't just mean
repeat but includes incremental, quantifiable improvement.

John


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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[IxDA Discuss] JOB: Senior IA: Philly: Recruiter: Full-time Contract

2008-06-12 Thread Megan Metz
 *outbind://83/PicExportError  MissionStaff has a unique
opportunity in Center City Philadelphia for a Lead Information Architect
to manage a project focused on cutting edge interactive product
development. You will join a think-tank of the top Information
Architects and User Experience professionals in the Philadelphia region.
This is a Senior role, leading a team of 3-4 people with a single
product focus, integrating mobile and video experiences.  The Senior
Information Architect will collaborate up and down with both product and
business folks to communicate project objectives.

 

Responsibilities include guiding the creation of the architecture for
the user experience framework -  linking the product key performance
indicators to the solution (feature set, underlying information
architecture, interface presentation), etc. You will lead your team in
gathering functional specifications and documentation describing
application behaviors and rules as well as interpreting KPI statistics,
user feedback and stakeholder requirements into elegant, easy-to-use,
highly adoptable interfaces. 

 

Requirements:

*   Bachelors or Masters Degree or 5+ years relevant experience 
*   Experience working in an Agile environment 
*   Experience managing teams focused on UI design and interactivity
for Rich Internet Applications and AJAX implementations 
*   Ability to translate product requirements into UI and
interaction models 
*   Excellent documentation skills (especially user flows, annotated
wireframes, workflow diagrams and interaction model diagrams) 
*   Experience with communication products and services (ie:
webmail, IM, Voip, etc) and video 
*   Advanced VISIO and/or Adobe InDesign skills

For more information on this and other exciting UX opportunities:
Meg Metz | [EMAIL PROTECTED]
BLOCKED::mailto:[EMAIL PROTECTED]  | (215) 545-1600
 

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[IxDA Discuss] JOB: Interaction Design, Austin Texas

2008-06-12 Thread Jay Rogers
I'm tired of copying-and-pasting that boilerplate job description from HR...

We're an enterprise software company taking web-based software to the next 
level.  Our heroes are iphone, cooper, 37signals, adobe, tufte, ableton.  We're 
building a team to tackle User Centered Design in the face of agile development 
and going to the mat in the culture war for quality and design.

We're Vignette.  Content Management, Collaboration, Presentation technologies, 
Document Management, Workflow.  Our software is used by NASA, the Olympics, 
British Sky Broadcasting, ABCSports, Fox News, Martha Stewart, Bank of America, 
the IRS  Seagate to make amazing web presences.

I'm Jay Rogers, manager of the team.  Looking for some inspirational and cool 
folks to collaborate with.  We've got some amazingly complex problems to solve 
and make simple. 
Contact me off the list if you want to know more or want to see the boilerplate 
job description.  I'm all ears.  Tell me your dream job.

-jay
p.s. we have a similar position open in Sydney, Australia, but I'm afraid we're 
only hiring folks *already* in Sydney.

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Re: [IxDA Discuss] Prototyping at Apple

2008-06-12 Thread Fred Beecher
On 6/12/08, Mitchell Gass [EMAIL PROTECTED] wrote:


 One of the important things about this process is they often find what
 fails. Jobs has said he's as proud of the stuff they haven't done as the
 stuff they have done. They made a PDA in the late 90s to compete with Palm,
 but they never released it because it didn't live up to their expectations.


That's the beauty of prototyping... you can get all that failure out of your
system BEFORE you go to market. Failure, I think, is the designer's most
powerful tool.

F.

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Re: [IxDA Discuss] Prototyping at Apple

2008-06-12 Thread Daniel Szuc
Important that people feel they are in an environment that allows and
encourages failure towards something better. Allowing time to iterate
also means you can test against assumptions.

Unfortunately, there are companies that still operate in a
traditional agency mode - throw a problem over the fence to the
agency and expect an agency to come up with a pretty design solution
(without any iteration or understanding of the process to get to a
better solution)

rgds,
Dan


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Re: [IxDA Discuss] How to make links look like links?

2008-06-12 Thread chiwah liu
Hello,

Here is what I think links look like links:
- A button always look like link
- Underline blue letters look like link (ex : www.amazon.com)
- Blue letter only could also look like link (ex : www.ebay.com)
- Underlined letter only could too look like link (ex: http://www.poynter.org)

Now contexte could also make a non-link look like link:
- Menu bar items look like link and don't need to be underlined blue
or to look like a button.
- Items in an e-commerce store could be naturally esteemed as a link
(ex: http://store.apple.com/us)

I'm a little doubting about the last point but apple is doing it fine.
Do you agree with all these point? Had you tested it?


2008/6/4 vlad [EMAIL PROTECTED]:

 What about not underlining, keeping the standard blue color (like Wikipedia
 does) and
 a:before{
  content:*;
 }

 Or using a tiny image, like a bullet? How would this work?


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Re: [IxDA Discuss] Prototyping at Apple

2008-06-12 Thread Jeff Howard
Here's an older article [1997] that gives some insight into the
history of prototyping at Apple.

// jeff

What Do Prototypes Prototype?
http://www.viktoria.se/fal/kurser/winograd-2004/Prototypes.pdf

They authors identify three types of prototypes:
* Look-and-feel prototypes
* Implementation prototypes
* Role prototypes

From the article:
We propose a change in the language used to talk about prototypes,
to focus more attention on fundamental questions about the
interactive system being designed:  What role will the artifact play
in a user's life?  How should it look and feel?  How should it be
implemented?  The goal of this chapter is to establish a model that
describes any prototype in terms of the artifact being designed,
rather than the prototype's incidental attributes.  By focusing on
the purpose of the prototype--that is, on what it prototypes--we can
make better decisions about the kinds of prototypes to build.  With a
clear purpose for each prototype, we can better use prototypes to
think and communicate about design.
--



. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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[IxDA Discuss] JOB: Interactive User Interface/Experience Designer -- San Francisco -- liveBooks -- Full Time

2008-06-12 Thread John Felleman

Position Overview:

We are looking for a passionate, experienced, creative and innovative  
user interface and experience designer that can lead the design of our  
company’s web applications. Our clients are talented and creative  
individuals who are moved by solutions that combine inspiring design  
with powerful functionality and ease of use.
You will play a significant role in defining our design language. You  
will document and communicate that language so that it can be applied  
by others. You will also personally design many of our user interfaces.


Responsibilities:

• Work with product and marketing teams to define the design strategy  
and language that will be used on future products.
• Work with product management to understand customer use cases and  
behavior. Translate that understanding into accurate flow diagrams to  
ensure clarity of direction across all players within the product  
development process
• Work closely with the engineering and web development teams to  
understand the capabilities of the platform and to inspire the team to  
develop innovative solutions which meet user interaction requirements  
in creative ways.
• Create beginning and intermediate design concepts and take all the  
way to final production art for use by the development team.
• Design quick mock-ups of products and feature ideas to be used for  
evaluation and planning.

• Provide accurate time estimates on all projects.
• Identify company design needs and help determine the proper  
resources for the product design team. Collaborate with creative staff  
in marketing to build creative bridges between product, marketing and  
support portals.
• Stay up to date on current interface design trends and thinking and  
communicate to the larger product development team.


Requirements:

• Awareness of current interface and experience best practices and  
design trends.
• Bachelors Degree or equivalent and 3-5 years of interface design  
experience,

• Our ideal candidate has designed interfaces that work and look great.
• Proficiency in latest versions of Flash/Flex (design side),  
Photoshop, Illustrator
• Solid understanding of how software is experienced in both the Mac  
and Windows environments

• Strong attention to detail and time management
• Demonstrated success in a team environment
Ability to communicate effectively in real time and offline verbal and  
written media


About liveBooks, Inc.
liveBooks, Inc. is the leader in on-demand Website creation,  
management and marketing services for photographers requiring a rich,  
image-intensive online presence. As creative professionals ourselves,  
the liveBooks team understands the passion behind our customers’ work  
and their need to easily upload, edit, market, send and sell images  
within a Website they can create within minutes without the need for  
programming or design skills. The liveBooks Website supports  
photographers’ creative vision with full-screen, high-quality images  
that download quickly, an intuitive navigation system based on input  
from photo buyers, and a professional design aesthetic to help develop  
their business.


TO APPLY: Submit a well-written cover letter that tells us why you are  
the one along with your portfolio and your resume to [EMAIL PROTECTED]





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[IxDA Discuss] Prototyping GOMS

2008-06-12 Thread Santiago Bustelo
CogTool, developed by Carnegie Mellon University's HCI Institute, has  
a really interesting approach: perform a KLM-GOMS simulation over the  
prototype.

http://www.cs.cmu.edu/~bej/cogtool/

Sadly, current version is frustrating to use, to say the least. I hope  
they find the support and funding needed to take the project further,  
but I won't expect a miracle... last release is dated more than a year  
ago.


--
Santiago Bustelo // icograma
Buenos Aires, Argentina


On 12/06/2008, at 07:00, John Gibbard wrote:


In terms of prototyping fortunately with tools like iRise (ahem),
Axure, DENIM and Thermo jostling for position we're in the fortunate
situation where - if we've got the time and space to do it - we can
do hundred of iterations too.  That's not to say it's everyone's
bag and we do have to be careful that iteration doesn't just mean
repeat but includes incremental, quantifiable improvement.

John


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[IxDA Discuss] [Announcement] Information Desi gn Association ­ A talk on Dopplr - London July 2008

2008-06-12 Thread Bethany Shepherd
Hi all

The next evening meeting organised by the Information Design Association in
the UK:
A presentation by Matt Biddulph and Matt Jones, two of the founders of
Dopplr, an exciting new travel + social networking website
(http://www.dopplr.com). They¹ll introduce the concept, and focus on issues
of interface design and data visualisation.

Tuesday, July 1, 2008

Design Council
34 Bow Street
London, England WC2E 7DL

£5 ­ due to the potential high number of attendees we¹ll be opening online
booking shortly.


More about Dopplr:

³If karma isn¹t quite working out for you,² writes Vivienne Walt in TIME
Magazine, ³Dopplr could be the next best thing.²

Dopplr lets you share your future travel plans privately with friends and
colleagues. The service then highlights coincidence, for example, telling
you that three people you know will be in Paris when you will be there too.
Jimmy Wales of Wikipedia recently named Dopplr his ³favorite non-wiki
website² in The New York Times Sunday Magazine

The Dopplr Team: Dopplr is built by an international team with a passion for
design, technology and travel. Our goal is to make Dopplr into a beautiful
and essential service for intelligent travellers worldwide. Dopplr was
founded in 2007 by Lisa Sounio, CEO, Matt Biddulph CTO, Matt Jones, Design
Director and Dan Gillmor. 




Bethany Shepherd 
Senior Designer
+44 (0) 20 7559 7025 (direct) 


Enterprise IG is now The Brand Union.
A new approach to mastering brand building.

http://www.thebrandunion.com 

http://blogs.thebrandunion.com 

The Brand Union 11-33 St. John Street, London, EC1M 4AA 
Please consider the environment before printing this email

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[IxDA Discuss] JOB: Lead IA Sungard Higher Education, Malvern PA

2008-06-12 Thread Dorelle Rabinowitz
Lead Information Architect

Sungard Higher Education

Malvern, PA, AUS

Full-time, permanent position.

Job description

This key role in SunGard Higher Education's agile development
methodology will set the stage for our user experience direction. The
incumbent in this position will work with product management across
multiple business lines, decomposing business requirements into
software user experiences and then developing execution strategies
based off of the business needs. In this influential role, the lead
will be responsible for creating products maps, user scenarios,
navigation models, and prototypes for demonstration of concepts to key
stake holders.

Job qualifications

5+ years professional experience as an Information Architect,
Interaction Designer, or User Experience Architect
Ability to research, identify, analyze issues and derive applicable solutions
Excellent written and oral communications skills.
Experience designing and facilitating primary, qualitative user
research studies, especially contextual inquiry
Experience designing and facilitating design validation studies and
usability tests
Familiar with and capable of working in iterative design cycles using
agile software development processes such as Scrum

Desired Skills/Knowledge/Experience:
Expert knowledge of Adobe Creative Suite 3 specifically Adobe Illustrator
Experience with enterprise software applications
User experience design supporting multiple languages and locales.
Capable of providing 'accessible' designs.
Familiarity with the latest RIA techniques using technologies such as
Ajax, Flex and Flash.
Proficiency with internet development technologies such as e-commerce
and CRM a plus.

How to apply

http://careers.peopleclick.com/careerscp/client_sungardhe/external/jobDetails.do?functionName=getJobDetailjobPostId=2741localeCode=en-us

Search on job #893 and click apply now.

-- 
regards,
Dorelle


D O R E L V I S
Dorelle Rabinowitz
www.dorelvis.com
Watch out, you might get what you're after

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[IxDA Discuss] Collaboration and IxD

2008-06-12 Thread S R
I'm interested in hearing about situations where IxD itself shapes 
collaboration / social computing / 2.0 platforms, especially trends and 
research that haven't bubbled to the surface yet.
I'm editing a book and looking for innovative chapter submissions. 

Details are at: http://www.igi-global.com/requests/details.asp?ID=388  .

Regards,
Scott



  

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[IxDA Discuss] new MFA in Interaction Design Announced by SVA

2008-06-12 Thread David Malouf
Check it out.
NYC is on the map of future potential Interaction conferences now. ;-)

http://bobulate.com/2008/06/12/announcing-new-mfa-in-interaction-design/

-- dave


-- 
David Malouf
http://synapticburn.com/
http://ixda.org/
http://motorola.com/

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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Jeff Gimzek


Thanks Dmitry !

Response has been overwhelming - we are all over the news. We have had  
over a million page views a day, with over 20,000 contributing members  
already !


I would love to hear from the community on the Survey Interactions and  
the Give to Get model in general.


We think we are at the vanguard of a new type of online information  
transaction.


jd





On Jun 12, 2008, at 10:31 AM, Dmitry Nekrasovski wrote:


Jeff,

Great job on the design and the site in general. You're providing a
much needed service to the community, and an excellent user experience
to boot.

Dmitry

On Wed, Jun 11, 2008 at 6:48 PM, Jeff Gimzek [EMAIL PROTECTED]  
wrote:


We got over the bugs, and are running well with thousands of pieces  
of

content.

Apologies to those that couldn't get in before.

jd




- -

Jeffrey D. Gimzek | Senior User Experience Designer

http://www.glassdoor.com



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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Will Evans
The site is cool, the user generated value stream and networks effects could
really propel the business forward. Just don't let your marketing folks
destroy your vibe and credibility by using buzzwords like disruptive,
long-tail, user generated value stream, Revolutionary, Gestalt, or
anything else like that. :-)

- W

On Thu, Jun 12, 2008 at 1:50 PM, Jeff Gimzek [EMAIL PROTECTED] wrote:


 Thanks Dmitry !

 Response has been overwhelming - we are all over the news. We have had over
 a million page views a day, with over 20,000 contributing members already !

 I would love to hear from the community on the Survey Interactions and the
 Give to Get model in general.

 We think we are at the vanguard of a new type of online information
 transaction.

 jd






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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Vishal Iyer
Jeff,

Can you talk a little bit more about the 'give to get' model. No doubt its
interesting, but its not uncommon that only ~10-15% contribute in many
online communities and even less do so actively. Isn't attrition going to be
a problem under this model, no matter how fun/ small the surveys are. What
was the primary motivation for the model and will it work better in some
types of data more than others?

Also, is it more of a marketing move like 'invite only' accounts to get the
momentum going or is it intended to be a continuing model.


 The biggest interaction challenge with the site was the give to get
model for   posting and seeing content:

-- 
-Vishal
http://www.vishaliyer.com

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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Jeff Howard
Jeff Gimzek wrote:
 I would love to hear from the community on the Survey 
 Interactions and the Give to Get model in general. 

In other communities with the give-to-get mentality, I've seen the
phenomenon of throwaway comments where a new member posts the
bare minimum simply to gain access to locked features. Is there a
check in place to guarantee that members follow the rules in spirt
and not just in letter? Or has that not been a problem?

One criticism I have is in regard to anonymity. I think that
anonymity is probably the only way something like this could work,
but it also seems like it weakens the overall credibility of the
information in the same way that anonymous sources weaken the
credibility of journalism. 

How do we judge the accuracy of the reviews? Does the reviewer have
an axe to grind? How do we know the reviewer works/worked for the
company? Or worse, how do we know the reviewer isn't simply a
sock-puppet account for the company's HR department? Or a
competitors?

On the other side of the coin, it seems like it would be hard for
glassdoor.com to guarantee members' anonymity. The privacy policy
speaks to the possibility of glassdoor.com being acquired in the
future and promises that the privacy guidelines would still be in
force, but that seems iffy -- particularly if it were acquired by one
of the companies being reviewed...

// jeff


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=30150



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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Jeff Gimzek


On Jun 12, 2008, at 11:23 AM, Martin wrote:


Hi Jeff,

I was put off becoming a member because I work for a fairly small  
company. I figure that it would be pretty easy to identify me by  
what I write. And I'm not sure my employer would look too kindly on  
that... Maybe the model could be tweaked depending on the size of  
the company? (OK, you work for a small company, so we won't insist  
on you giving us quite so much information. Something like that.)



definitely an issue - but if you employer is too small, basically, not  
indexed by Hoovers, we are giving you access but holding your review  
from display. so, you get access even if we dont use your review.


right now our market is Fortune 500 companies in the US... obviously  
we want to expand to the whole world, but we had to start with the  
leaders in the internet space and with tech savvy employees.





Also, there are only about five cities listed for Israel, and I have  
to pick one from the list, even though my employer is located  
elsewhere...


Other than that, awesome concept and execution.

Cheers,

--
Martin Polley
Technical writer, etc.
+972 52 3864280
http://capcloud.com/


On Thu, Jun 12, 2008 at 8:50 PM, Jeff Gimzek [EMAIL PROTECTED]  
wrote:


Thanks Dmitry !

Response has been overwhelming - we are all over the news. We have  
had over a million page views a day, with over 20,000 contributing  
members already !


I would love to hear from the community on the Survey Interactions  
and the Give to Get model in general.


We think we are at the vanguard of a new type of online information  
transaction.


jd



On Jun 12, 2008, at 10:31 AM, Dmitry Nekrasovski wrote:

Jeff,

Great job on the design and the site in general. You're providing a
much needed service to the community, and an excellent user experience
to boot.

Dmitry


On Wed, Jun 11, 2008 at 6:48 PM, Jeff Gimzek [EMAIL PROTECTED]  
wrote:


We got over the bugs, and are running well with thousands of pieces of
content.

Apologies to those that couldn't get in before.

jd



- -

Jeffrey D. Gimzek | Senior User Experience Designer

http://www.glassdoor.com



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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Jeff Gimzek


On Jun 12, 2008, at 11:16 AM, Vishal Iyer wrote:


Jeff,

Can you talk a little bit more about the 'give to get' model. No  
doubt its

interesting, but its not uncommon that only ~10-15% contribute in many
online communities and even less do so actively. Isn't attrition  
going to be
a problem under this model, no matter how fun/ small the surveys  
are. What
was the primary motivation for the model and will it work better in  
some

types of data more than others?


The primary motivation is content collection. we have good content,  
but we need more to make the site work, so your contribution is simply  
necessary.


We have amazing conversion rates right now, and so it seems to be  
working.


We think our content is worth something, but that the best currency  
for the internet is information itself.



Also, is it more of a marketing move like 'invite only' accounts to  
get the

momentum going or is it intended to be a continuing model.



the intent is to run with this model for quite a while - we'll have to  
see




The biggest interaction challenge with the site was the give to get

model for   posting and seeing content:



- -

Jeffrey D. Gimzek | Senior User Experience Designer

http://www.glassdoor.com



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Re: [IxDA Discuss] [Book Review] Web Form Design, Filling in the Blanks

2008-06-12 Thread Louis Rosenfeld
Will, thanks very much for the great review!

IxDAers:  I can't think of a better excuse to make a discount code
available.  Use code IXDA for a 10% discount at the Rosenfeld Media
site:  http://rosenfeldmedia.com 


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Meredith Noble
  I was put off becoming a member because I work for a fairly small
  company. I figure that it would be pretty easy to identify me by
 
 definitely an issue - but if you employer is too small, basically, not
 indexed by Hoovers, we are giving you access but holding your review
 from display. so, you get access even if we dont use your review.

Wow, this is really interesting Jeff. Thanks for bringing up the model
for discussion. I'm curious to see how this strategy for people at small
companies works. Personally, I would be way too scared to trust you with
information that you may or may not release at some point in the future.
I simply cannot risk that information getting into the wild, even if you
promise to keep it safe. I would be much more likely to make something
up about a bigger company just to get access. (Sorry!)

Anyway, best of luck -- I'll be watching with interest!

Meredith

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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Loren Baxter
The site is a very cool concept.  It does seem to me that anonymity
can be very tough to find for niche positions such as Interaction
Designer.  Say a large company has only a few interaction designers at
most.  I think it would be very easy to figure out who made the
anonymous review based on position and employer.  Even pay grade
is an indicator of seniority and experience.

Did you find any such issues in your testing?  How are they being
addressed?


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Paul Eisen
I also like the concept. But following on the theme of trust raised by 
Meredith, how can I trust the accuracy of the information provided by people, 
some of whom may be solely motivated to put in information just to get access. 
Or worse, who are motivated to create an inflated view of the monetary value of 
their job?

Paul Eisen
Principal User Experience Architect
tandemseven

416.840.4447 office/mobile
[EMAIL PROTECTED]
http://www.tandemseven.com


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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Jeff Gimzek


we have a research staff that is full time on salary and review approval

if it looks bogus, fake, inflated, out of market context, etc. - we  
reject it, while the user still gets access


short, useless reviews, or ones that name names are rejected also.

jd



On Jun 12, 2008, at 12:49 PM, Paul Eisen wrote:

I also like the concept. But following on the theme of trust raised  
by Meredith, how can I trust the accuracy of the information  
provided by people, some of whom may be solely motivated to put in  
information just to get access. Or worse, who are motivated to  
create an inflated view of the monetary value of their job?


Paul Eisen
Principal User Experience Architect
tandemseven





- -

Jeffrey D. Gimzek | Senior User Experience Designer

http://www.glassdoor.com



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[IxDA Discuss] (Job Offered) Information Architect, Seattle, Recruiter, Contract-to-Hire

2008-06-12 Thread Melody Clark
smartdept. inc. is currently seeking an experienced Information Architect
for an opportunity with an interactive agency client in the Seattle area.
 
Qualifications include:
 
Professional experience (3 plus years) as an information architect, or
interactive architect, and/or user experience designer
Professional experience leading a project team
Ability to empathize and assume the perspective of customers
Ability to fluently express ideas with wireframes, prototypes, whiteboard
sketches, mock-ups, and other design deliverables
Portfolio of work required. Include examples of all areas of interaction
design (user flows, wireframes, final graphical display)
Highly organized, strong attention to detail, excellent verbal and written
communication skills
Able to work well independently with internal clients, as a project
lead/manager, and as an individual team member

Interested candidates please attach your résumé in PDF or MS Word doc format
to an email to [EMAIL PROTECTED] with ³Information Architect² as the
subject line. Unfortunately, we cannot guarantee a response to unqualified
applicants.
 
Thanks for your interest; we look forward to hearing from you!
 
The smartdept. inc. has been working with Seattle-area companies since 2001
to fulfill their creative staffing needs. We place creative professionals in
freelance, contract, temp-to-hire and full-time positions. For more
information, see http://www.thesmartdept.com.


melody clark | creative consultant | smartdept. inc.
p. 206.381.5716 | f. 206.625.9993 | www.thesmartdept.com


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[IxDA Discuss] JOB: Sr. Information Architect/Interaction Designer: Philadelphia-Area: Empathy Lab: Full-time and Contract Available

2008-06-12 Thread Jonathan Lupo
DESCRIPTION
Empathy Lab, an interactive agency in suburban Philadelphia, is seeking
senior-level Information Architects for contract and full-time
opportunities. The Information Architect (IA) is responsible for all
aspects of the user-centered design process, from user research through
design implementation.  This person will design, lead, and analyze user
research activities and leverage the findings into cohesive site
architectures, wireframes, and functional specification documentation
for web sites and applications.  The IA will collaborate closely with
strategists, account managers, designers, and developers to create the
best possible user interactions and task flows while being mindful of
key branding and marketing concerns.

 

RESPONSIBILITIES:

* Design, lead, and analyze user research and usability testing
initiatives

* Develop personas and scenarios to inform the design process

* Strategize with client and team regarding task analysis and
task completion user flows

* Create content hierarchies, site maps and navigational models
that are aligned with the defined, and/or expected, user experience and
business requirements

* Create wireframes that illustrate site layout, navigation,
controls, and content prioritization

* Articulate user experience issues and concerns and overall
design principles to team members and clients

* Translate complex concepts into interactive experiences
through the design and/or implementation of Web site architectures

* Collaborate with designers on visual comps and provide input
from an information architecture perspective

* Focus on HCI and user centered design principles and uses
these elements as foundation for design solutions and informational
approach

* Consult on any changes to information flow during site build





REQUIREMENTS



*   Ability to lead user-centered design initiatives from inception
through implementation 
*   Ability to collaborate with designers, strategists, managers,
and technologists 
*   Ability to communicate design rationale to internal team as well
as clients 
*   Ability to address user needs in the context of business goals,
branding, and requirements 
*   5+ years of professional experience as an Information Architect,
User-Experience Architect, or Interaction Designer (agency experience
preferred) 
*   Bachelors Degree in psychology, design, or computer science 
*   Extensive experience in information design and user scenarios 
*   Excellent written and verbal communication skills

To apply, please send a resume and work samples (site maps, wireframes,
research plans, etc) to Natalia Framil, Director of Information
Architecture, at [EMAIL PROTECTED]

 
Jonathan Lupo

VP / Information Architecture | Empathy Lab
blocked::http://www.empathylab.com/ 
O: 484.382.1313 | M: 215.870.3317
[EMAIL PROTECTED] blocked::mailto:[EMAIL PROTECTED] 

 

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[IxDA Discuss] JOB: IA or UX designer/Boston-area/Sustainable Minds/Contract or freelance

2008-06-12 Thread Greg Canavera

About the company:
Sustainable Minds' mission is to bring sustainable product design into 
mainstream product design and manufacturing in an accessible, empowering 
and credible way. To do this, we have integrated our knowledge of 
product design, life cycle assessment and environmental systems design 
with expertise in Web-based business and software design. 
http://www.sustainableminds.com


About the position:
You'll be a UX designer creating our offering with our product team. We
have our product direction well-defined, and need another IA/product
designer to further our design direction. Activities will include
clarifying task flows, creating wireframes, documenting decisions made
during the design process, and participating in customer interviews.

This is initially a freelance or contract position with the intention of 
the right person becoming full-time. We're located in Kendall Square 
(Cambridge, MA), and expect that you'll work with us on-site as needed; 
local candidates are preferred. Rates DOE.


Required:
- 7+ years experience in an information/interaction/interface design
role (your previous title may have been IA, UX, or interaction designer);
- User-centered design approach;
- Designing for and documenting web apps / RIAs;
- Prototyping design directions
- Experience  knowledge of SaaS;
- Ability to meet aggressive deadlines;
- Strong written/documentation/spoken communication skills.

Pluses:
- Experience designing reports and comparative data interfaces
(preferably Flex)
- Experience/knowledge/interest in sustainablity/LCA/ 
product(industrial) design

If interested, Please provide your resume and a link to a portfolio.
Contact me directly: [EMAIL PROTECTED]


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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Sebi Tauciuc
On Thu, Jun 12, 2008 at 9:29 PM, Jeff Howard [EMAIL PROTECTED] wrote:.


 In other communities with the give-to-get mentality, I've seen the
 phenomenon of throwaway comments where a new member posts the
 bare minimum simply to gain access to locked features. Is there a
 check in place to guarantee that members follow the rules in spirt
 and not just in letter? Or has that not been a problem?


For me, it seems that the letter is meant more to suggest the spirit, at
least for now. It is clear that if you want to get to the content, you can
cheat to do it. The question is how many do really want to cheat, since they
have to put something in anyway. And they know they will be getting
something valuable. And cheating is not exactly something everybody enjoys
doing.
Maybe later mechanisms for detecting and 'punishing' cheaters will evolve.
Let's see if they will be developed by the site or by the community.

Sebi



-- 
Sergiu Sebastian Tauciuc
http://www.sergiutauciuc.ro/en/

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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Jeff Gimzek


Peer ranking is coming for sure - we couldnt do it with this release  
on this schedule.


In the meantime - we can tell junk content easily, and we reject it.



On Jun 12, 2008, at 1:00 PM, Sebi Tauciuc wrote:

On Thu, Jun 12, 2008 at 9:29 PM, Jeff Howard [EMAIL PROTECTED]  
wrote:.




In other communities with the give-to-get mentality, I've seen the
phenomenon of throwaway comments where a new member posts the
bare minimum simply to gain access to locked features. Is there a
check in place to guarantee that members follow the rules in spirt
and not just in letter? Or has that not been a problem?



For me, it seems that the letter is meant more to suggest the  
spirit, at
least for now. It is clear that if you want to get to the content,  
you can
cheat to do it. The question is how many do really want to cheat,  
since they

have to put something in anyway. And they know they will be getting
something valuable. And cheating is not exactly something everybody  
enjoys

doing.
Maybe later mechanisms for detecting and 'punishing' cheaters will  
evolve.

Let's see if they will be developed by the site or by the community.



- -

Jeffrey D. Gimzek | Senior User Experience Designer

http://www.glassdoor.com



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Re: [IxDA Discuss] [PLUG] glassdoor.com goes live

2008-06-12 Thread Sebi Tauciuc
Oh, so you do have cheating mechanisms already. Sounds pretty good!

Personally, I have a very good feeling about this model. It mimics the way
human cooperation works in general (give some to take some  combined with
trust) , and systems that mimic the way our mind works just... work.
Yes, there will be cheaters, and they will get more and more sophisticated.
But then the people behind the site will adapt, and probably so will the
community - and will find ways to reward cooperation and punish cheaters.
Cheaters will be there, but probably not enough to cause serious problems to
the success of the website. And the community won't be able to eliminate
cheaters completely. Just like in life.
Let's keep in mind that the website is not the only one providing
cheaters-detect mechanisms. Each of us has one of those available, and
they've been trained for quite some time.

That's my 2 cents, at least.

Sebi

On Thu, Jun 12, 2008 at 10:55 PM, Jeff Gimzek [EMAIL PROTECTED] wrote:


 we have a research staff that is full time on salary and review approval

 if it looks bogus, fake, inflated, out of market context, etc. - we reject
 it, while the user still gets access

 short, useless reviews, or ones that name names are rejected also.

 jd


 - -

 Jeffrey D. Gimzek | Senior User Experience Designer




-- 
Sergiu Sebastian Tauciuc
http://www.sergiutauciuc.ro/en/

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Re: [IxDA Discuss] new MFA in Interaction Design Announced by SVA

2008-06-12 Thread Michael Tuminello

Because I'm sure I won't be the only one wondering this:

That's right.
Best,
Michael

Michael Tuminello wrote:

Hi -

One question - is it fulltime only?

thanks -

Michael






--  
For SVA news and event updates, visit www.sva.edu/signup/app OR  
subscribe to www.sva.edu/events/rss and www.sva.edu/news/rss.


Michael Grant
Assistant Director of Communication
School of Visual Arts
209 East 23 Street
New York, NY 10010-3994
Tel: 212.592.2011
Fax: 212.592.2012
www.sva.edu



On Jun 12, 2008, at 1:50 PM, David Malouf wrote:


Check it out.
NYC is on the map of future potential Interaction conferences now. ;-)

http://bobulate.com/2008/06/12/announcing-new-mfa-in-interaction-design/

-- dave




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[IxDA Discuss] [EVENT: IxDA-SF] What is design worth? Wed, June 25th

2008-06-12 Thread Dani Malik

Hello friends!

Our next event is a very exciting one indeed. We've put together a
panel of leading thinkers on the intersection of design and business,
to discuss how to convey the value of design to business stakeholders.
It's sure to be an enlightening and inspiring evening -- hope to see
you there!

http://upcoming.yahoo.com/event/787905

-- the IxDA-SF team

What is Design Worth?
a panel on communicating design value to the business world

With the newfound emphasis in the business world on “design thinking”
and the value of innovation, designers are increasingly on the spot to
provide not just visual and interactive solutions, but also a
competitive edge for their companies. Designers are more frequently
involved -- and agitating for involvement in -- the strategic
decisions of a company and defining the trajectory of success.
However, with power comes responsibility, and designers must now
justify their solutions in not only in terms of customer objectives,
such as satisfaction and loyalty, but also in terms of business
objectives, such as increased revenue and ROI .

How do designers quantify or measure the outcome of good design? And
should they?

Our panel for this event features a number of leading professionals
poised at the intersection of business and design. We’ll discuss
design’s increasing influence in business, and how designers can
successfully interface with business stakeholders through business
fluency: understanding the language and motivations of business.

Jess McMullin will be moderating the panel, with Nathan Shedroff,
Rajan Dev and Brandon Schauer sharing their viewpoints and experiences
bridging the divide between business and design.

This event is free and open to the public.
brought to you by IxDA-SF and Adobe Systems

*
about the panel

Jess McMullin is Principal at nForm, a user experience consultancy in
Edmonton, Canada. Jess regularly writes and speaks at conferences
about user experience, but has more recently sharpened his focus on
the intersection of business and design. He co-founded The Overlap, an
invitation-only conference on business and design, and writes
regularly on the subject at BplusD (http://www.bplusd.org)

Nathan Shedroff is a pioneer in the field of experience design,
speaking, teaching and writing extensively on the subject. Nathan
earned an MBA at the Presidio School of Management in San Francisco in
Sustainable Business, and is now chair of the groundbreaking MBA in
Design Strategy program at the California College of the Arts.

Rajan Dev is President of Hot Studios in San Francisco. In addition to
providing executive sponsorship of client engagements, he occasionally
works directly on client projects as a business consultant /
strategist, delivering business results through development of
measurable business strategies and operational plans. Rajan holds an
MBA from Columbia University.

Brandon Schauer is Experience Design Director at Adaptive Path in San
Francisco. Brandon holds two master-level degrees: he received a
Master of Design from the Institute of Design in Chicago where he
studied the planning, development, and management of innovation.
Concurrently, he graduated with a MBA from the Stuart School of
Business. Brandon is a past editor for the Institute of Design's
Perspectives on Design and Strategy, allowing him to pick-the-brains
of leaders in the fields of innovation, design, and strategy.

*
schedule

6:30 pm – Socializing with light refreshments and Hiring Salon
(employers/recruiters, bring job descriptions to share)
7:00 pm – Presentation









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Re: [IxDA Discuss] new MFA in Interaction Design Announced by SVA

2008-06-12 Thread erpdesigner
I'd love to see a reputable university come up with a killer online MFA or MS 
degree in interaction design, preferably something like Carnegie Mellon, NYU or 
Stanford and something that's part time.  There's other programs online for 
computer engineering---why not interaction design?


- Original Message 
From: Michael Tuminello [EMAIL PROTECTED]
To: IXDA list [EMAIL PROTECTED]
Sent: Thursday, June 12, 2008 1:44:19 PM
Subject: Re: [IxDA Discuss] new MFA in Interaction Design Announced by SVA

Because I'm sure I won't be the only one wondering this:

That's right.
Best,
Michael

Michael Tuminello wrote:
 Hi -

 One question - is it fulltime only?

 thanks -

 Michael





--  
For SVA news and event updates, visit www.sva.edu/signup/app OR  
subscribe to www.sva.edu/events/rss and www.sva.edu/news/rss.

Michael Grant
Assistant Director of Communication
School of Visual Arts
209 East 23 Street
New York, NY 10010-3994
Tel: 212.592.2011
Fax: 212.592.2012
www.sva.edu



On Jun 12, 2008, at 1:50 PM, David Malouf wrote:

 Check it out.
 NYC is on the map of future potential Interaction conferences now. ;-)

 http://bobulate.com/2008/06/12/announcing-new-mfa-in-interaction-design/

 -- dave



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