Re: [IxDA Discuss] Twitter

2008-10-27 Thread Erik van de Wiel
Started using Twitter a couple of weeks ago. For example it is nice to
see what people are doing in between their blog posts. Other than that
when given the chance of getting to know some very interesting people
is always something you at least try.

My twitter: www.twitter.com/aapjerockdt

Grtz,
Erik


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Re: [IxDA Discuss] Can an interaction designer creat (great)interaction without (great) visual design skills?

2008-10-27 Thread Erik van de Wiel
Hi Rein,

I believe as Interaction Designer you should work closely with your
visual designers (and developers, industrial designers, etc). In my
opinion this part can never be missing. Some interaction problems can
best be solved graphically or can better be combined with a nice piece
of visual design. IxD is important, it makes sure that everything
works the way it should (sounds easy when I type it :-) ). Anything
big until the tiniest of nuances needed so the user has a great
experience working with the product - or at least doesn%u2019t get
irritated using it. 

Truth is that the visual design is often the first thing the user
will notice. Any mistakes made on this part aren%u2019t necessarily
killing (take myspace), but success will become more difficult and
maybe even a guessing game when you ignore the visual designer. IMHO
both should always go hand in hand.

Best,

Erik


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Re: [IxDA Discuss] Design Research: Practice noticing stuff and telling stories

2008-10-27 Thread Erik van de Wiel
I believe there is a big problem with many tools available when it
comes to storing your inspiration. It might take a week, month or
even a couple of years but in the end you%u2019ll end up losing most
of the context and reasons why you saved a piece of inspiration in
the first place. No matter if you use a dummy/sketchbook, Flickr,
delicious or even a .txt file on your desktop, it takes a lot of
effort to organize your inspiration in a way that you can keep track
of it later on.

Together with two fellow Interaction Designers we made a project
called PEF (Alpha working title). PEF is mainly a documentation tool
for designers to visually document a design (or inspiration) without
much breaking into your workflow. Reading the posts in this threat
(and some other recent posts you wrote about personas) I%u2019m very
interested to hear your opinion about our current Alpha version of
the app. 

Posted a demo video on Vimeo: http://www.vimeo.com/1786174
Although we%u2019ve used data driven personas, the video is mostly
about what the app can do at this moment instead of who can use it
and why (new video coming soon after the first beta release). 

We wrote some more info on: www.deMonsters.com/PEF

As I said before I%u2019m very interested in your and other
people%u2019s thoughts.



Erik van de Wiel



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Re: [IxDA Discuss] Joe the Plumber as Persona

2008-10-27 Thread Erik van de Wiel
Great point made by Lane Halley on
http://www.cooper.com/journal/2008/10/joe_six_pack_is_not_a_persona.html

Quote:
"When someone hears the name %u201CNora the newbie%u201D or
%u201CJoe Helpdesk%u201D they draw on past experience to imagine
someone they know, or project the context of other times they%u2019ve
used the term into your persona. As a result, when a group work
together to design something for such a persona (whether it's a Web
site or tax policy), they each have different (often unvoiced)
assumptions about who this person is and what their needs are. By
using a more realistic persona name, and describing the behavioral
characteristics you want to emphasize, you make it easier for
everyone in the group to imagine the same person."


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Re: [IxDA Discuss] Don't listen to your customers.

2008-03-28 Thread Erik van de Wiel
Hi John,
 
Instead of using focus groups, I use personas to get a clear view on the 
user goals. Constructing personas isn't about asking what users want. It 
is about trying to figure out their daily goals (anything from being 
happy to finish my todo list by the end of the day). I believe that as a 
designer I should always try to design in a way that enables users to 
accomplish these goals.
 
Personally I prefer the goal directed design approach from Cooper. 
"Qualitative research helps us understand the domain, context, and 
constraints of a product in different, more useful ways than 
quantitative research does. It also helps us identify patterns of 
behavior among users and potential users of a product much more quickly 
and easily than would be possible with quantitative approaches."[1]
 
The people from Cooper posted some articles on their journal[2], these 
might be helpful. I think The Persona Lifecycle[3] is a great first 
introduction with personas.
 

Gr.
Erik van de Wiel



 
1: Book: About Face 3: The Essentials of Interaction Design -- Alan 
Cooper (quote: page 50)
http://www.amazon.com/About-Face-Essentials-Interaction-Design/dp/0470084111/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1206699216&sr=8-1
 
<http://www.amazon.com/About-Face-Essentials-Interaction-Design/dp/0470084111/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1206699216&sr=8-1>
 

 
2: http://www.cooper.com/insights/journal_of_design/articles/personas/
 
3: Book: The Persona Lifecycle
http://www.amazon.com/Persona-Lifecycle-Throughout-Interactive-Technologies/dp/0125662513/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1206699232&sr=1-1
 
<http://www.amazon.com/Persona-Lifecycle-Throughout-Interactive-Technologies/dp/0125662513/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1206699232&sr=1-1>
 

 

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Re: [IxDA Discuss] sites with icon systems as visual focus?

2008-03-27 Thread Erik van de Wiel
Hi Tania,

Last month smashingmagazine posted a nice article on their log about
site navigation, its trends and some nice examples. This might lead
you to some of the sites you%u2019re looking for.
http://www.smashingmagazine.com/2008/02/26/navigation-menus-trends-and-examples/

There is also a nice small post about the mistakes made during the
design of icons. Not entirely what you asked for but it does give
some clear pointers on common made mistakes.
http://turbomilk.com/truestories/cookbook/criticism/10-mistakes-in-icon-design/

Hopefully I was able to help.

Gr.
Erik



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