[IxDA Discuss] [IxDA SF EVENT] Nilofer Merchant, When Creativity Isn't Enough, Try Murder - January 14, 2010 - 6:30pm to 9pm

2010-01-05 Thread IxDA San Francisco
Event Description
Making the right choices leads us, and our teams to thrive. Many of the best
design thinking waxes poetic that the best ideas come from blue-sky
ideation, but generating ideas is only part of the challenge of our work.
While brainstorming generates lots of ideas, but you still have to discern
the right choices to win. AND you have to get a group of people to believe
that IT is the right solution

That means we need to have a way to build a vision, envision options but
then make the tough choices to choose ideas that match the goal. Teams often
avoid tough choices because they want consensus, immediate results, and to
avoid political fights.

The opposite of whiteboarding, the MurderBoarding™ decision process ensures
teams creatively generate many potential options before killing off
options one-by-one until there is single best solution for a specific
organization and situation. The result is the organization or team aligned
to a common goal and takes on clear, achievable, and measurable goals. This
session provides you with a framework for nailing the tough choices you need
to make to win and dealing with the human beings involved!

Nilofer Merchant founded and leads Rubicon, which creates business strategy
to find and win markets. Having worked inside and outside major corporate
brands like Adobe, Apple, Autodesk, and others, Nilofer has honed her
collaborative approach to solving tough problems as much through her
failures as her successes. Her firm is hired by global brands such as
Hewlett-Packard, Pinnacle, Logitech, Openwave, Symantec and others to create
strategy that people will actually execute because they created it. She’s
often quoted or published in major business publications such as
BusinessWeek, Entrepreneur, Fortune and The Wall Street Journal. Nilofer
earned her MBA from Santa Clara University, a BS in Economics from
University of San Francisco. In her book, The New How, she shares the
stories and ways to shift from traditional top-down approaches to flat, fast
ways to invent the future.

Time: January 14,
2010http://ixdasf.ning.com/events/event/listByDate?date=2010-01-14
from
6:30pm to 9pm
Location: Adaptive
Pathhttp://ixdasf.ning.com/events/event/listByLocation?location=Adaptive+Path
Street: *363 Brannan Street*
City/Town: *San Francisco*
Website or Map:
http://maps.google.com/maps?o…http://maps.google.com/maps?oi=mapq=363+Brannan+Street,+San+Francisco,+CA
Hosted by Adaptive Path http://adaptivepath.com/

RSVP: http://ixdasf.ning.com/events/ixda-sf-presents-nilofer

This event is FREE and open to the public.

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[IxDA Discuss] [IxDA SF Event] 2nd Annual Hi-Fi Holiday Party on December 17th at 6:30pm - Save-the-Date!

2009-11-11 Thread IxDA San Francisco
The IxDA SF elves are busy laying the ground work for our annual interactive
seasonal celebratory experience, or as it's more commonly know - the Holiday
Party.

This year's party will be at Blue Macaw http://thebluemacawsf.com/ (formerly
12 Galaxies), 2565 Mission St., San Francisco, CA  94110
http://thebluemacawsf.com

Date: Thursday, December 17, 2009
Time: 6:30pm - 12:00am

The party program is in the works, but (like last year) you can expect
entertainment from bands with members who are interaction designers by day!

RSVP on the IxDA SF site:
http://ixdasf.ning.com/events/ixdasfs-2nd-annual-hifi

Save the Date! More details will follow.

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[IxDA Discuss] [Event] IxDA SF Presents Social Design Patterns with Erin Malone and Christian Crumlish

2009-10-15 Thread IxDA San Francisco
IxDA San Francisco Presents a Special Halloween Event at San Francisco's
Armory Building home of Kink.com:

*Costumes Desired*

*Social Design Patterns*
In the first half of the session, Erin and Christian will present a family
of social web design principles and interaction patterns to help user
experience designers and strategists grapple with the social dimensions of
their products and services.

In the second half of the session, we will invite the audience to learn
about designing social interfaces through an interactive, collaborative, and
competitive game.

Bios
*Christian Crumlish* is the curator of Yahoo!’s pattern library, although he
prefers to describe himself as a pattern detective. He’s a design evangelist
on the Yahoo! Developer Network team and helped develop the Yahoo! Open
Strategy. He has been participating in, analyzing, designing, and drawing
social interactive spaces online since 1994. He is the author of the
bestselling The Internet for Busy People (McGraw-Hill, 1994), and The Power
of Many: How the Living Web is Transforming Politics, Business, and Everyday
Life (Sybex, now Wiley, 2004). He co-hosts the blog conference on the Well
and is mediajunkie on Twitter. He has spoken about social patterns at
BarCamp Block, BayCHI, South by Southwest, the IA Summit, Ignite 2 (SF Web
2.0 Expo), and iPhoneDevCamp. Christian has a bachelor’s degree in
philosophy from Princeton. He is currently serving on the board of directors
of the Information Architecture Institute as director of technology.
Follow Christian on twitter @mediajunkie

*Erin Malone* is currently a partner with the user experience design firm
Tangible UX. Previously she was at Yahoo! managing experience design teams
and designing websites and applications, social experiences and components,
and building the internal and external Yahoo! Design Pattern Library. During
her tenure at Yahoo! she was responsible for Community products and
platforms, and for helping develop the Yahoo! Open Strategy, including its
social offerings. Before Yahoo!, she was a Design Director at AOL, with
teams working across community, and personalized products, including AOL
groups, AOL Journals—the first AOL blogging tool, My AOL and You’ve Got
Pictures—AOLs picture sharing tool. Prior to AOL, she was the Creative
Director at AltaVista and launched the AltaVista Live portal and their
community offerings. She built first generation community tools at Zip2 for
national newspaper consortiums, including the NY Times offering NYToday, and
for AOL greenhouse partners before AltaVista. She was the founding
editor-in-chief of Boxes and Arrows, author of several articles on
interaction design history and design management, and a founding member of
the IA Institute. Erin has a BFA in Communication Design from East Carolina
University, Greenville, North Carolina and an MFA in Graphic/Information
Design from the Rochester Institute of Technology, Rochester, New York.
Follow Erin on twitter @emalone

*NOTE:* 21 and older at this event, you MUST RSVP for entry and provide
photo ID to enter. Photography is allowed. Our friends at kink.com have
asked that we remind folks that the Armory is an adult space.

There will tours of the space available. Please sign up at October Armory
Tour http://ixdasf.ning.com/group/octobereventtour group. Space is
limited.

Questions? Comments? Contact your IxDA SF Ring Mistress: Aynne
Valenciahttp://ixdasf.ning.com/profile/aynne
http://ixdasf.ning.com/profile/aynne

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
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[IxDA Discuss] [Event] IxDA SF Presents Social Design Patterns with Erin Malone and Christian Crumlish on October 29, 2009

2009-10-15 Thread IxDA San Francisco
 IxDA San Francisco Presents a Special Halloween Event at San Francisco's
Armory Building home of Kink.com:
Costumes Desired

Date: Thursday, October 29, 2009
Time: 6:30pm - 10pm

Location: Kink.com Headquarters - 1800 Mission Street, San Francisco, CA
94103

Social Design Patterns
In the first half of the session, Erin and Christian will present a family
of social web design principles and interaction patterns to help user
experience designers and strategists grapple with the social dimensions of
their products and services.

In the second half of the session, we will invite the audience to learn
about designing social interfaces through an interactive, collaborative, and
competitive game.

Bios
Christian Crumlish is the curator of Yahoo!’s pattern library, although he
prefers to describe himself as a pattern detective. He’s a design evangelist
on the Yahoo! Developer Network team and helped develop the Yahoo! Open
Strategy. He has been participating in, analyzing, designing, and drawing
social interactive spaces online since 1994. He is the author of the
bestselling The Internet for Busy People (McGraw-Hill, 1994), and The Power
of Many: How the Living Web is Transforming Politics, Business, and Everyday
Life (Sybex, now Wiley, 2004). He co-hosts the blog conference on the Well
and is mediajunkie on Twitter. He has spoken about social patterns at
BarCamp Block, BayCHI, South by Southwest, the IA Summit, Ignite 2 (SF Web
2.0 Expo), and iPhoneDevCamp. Christian has a bachelor’s degree in
philosophy from Princeton. He is currently serving on the board of directors
of the Information Architecture Institute as director of technology.
Follow Christian on twitter @mediajunkie

Erin Malone is currently a partner with the user experience design firm
Tangible UX. Previously she was at Yahoo! managing experience design teams
and designing websites and applications, social experiences and components,
and building the internal and external Yahoo! Design Pattern Library. During
her tenure at Yahoo! she was responsible for Community products and
platforms, and for helping develop the Yahoo! Open Strategy, including its
social offerings. Before Yahoo!, she was a Design Director at AOL, with
teams working across community, and personalized products, including AOL
groups, AOL Journals—the first AOL blogging tool, My AOL and You’ve Got
Pictures—AOLs picture sharing tool. Prior to AOL, she was the Creative
Director at AltaVista and launched the AltaVista Live portal and their
community offerings. She built first generation community tools at Zip2 for
national newspaper consortiums, including the NY Times offering NYToday, and
for AOL greenhouse partners before AltaVista. She was the founding
editor-in-chief of Boxes and Arrows, author of several articles on
interaction design history and design management, and a founding member of
the IA Institute. Erin has a BFA in Communication Design from East Carolina
University, Greenville, North Carolina and an MFA in Graphic/Information
Design from the Rochester Institute of Technology, Rochester, New York.
Follow Erin on twitter @emalone

NOTE: 21 and older at this event, you MUST RSVP for entry and provide photo
ID to enter. Photography is allowed. Our friends at kink.com have asked that
we remind folks that the Armory is an adult space.

There will tours of the space available. Please sign up at October Armory
Tour group. Space is limited.

Questions? Comments? Contact your IxDA SF Ring Mistress: Aynne Valencia
http://ixdasf.ning.com/profile/aynne

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
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List Help .. http://www.ixda.org/help


[IxDA Discuss] [Event] IxDA-SF and Microsoft co-present SketchFlow, Tuesday, August 25, 2009

2009-08-19 Thread IxDA San Francisco
As UX Professionals, we all know the power and importance of prototyping:
being able to play with an idea is a lot better than thinking about an idea.
Microsoft's newest version of Expression Studio, featuring SketchFlow,
allows you to move from hand drawn sketch to functioning prototype in
minutes. We'll show you how SketchFlow helps you:
Add interactivity
Design with data
Gather feedback from your users
Document your solution

Microsoft's offices are at 835 Market Street, Suite 700. Look for the
entrance to the business tower east of the mall entrance on Market Street.
Take the elevator to the 7th floor. Food and drinks will be available at
6pm, with the demo starting at 7pm.

Please be sure to RSVP if you're coming so we can have an accurate head
count for food.

The nearest parking to the San Francisco office is at the 5th  Mission St.
Garage. There are additional parking facilities located on Howard Street
between 5th and 6th Streets. For BART and Muni riders, the Powell Street
station is the nearest stop.

This event is FREE and open to the public.

Welcome to the Interaction Design Association (IxDA)!
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[IxDA Discuss] [Event] IxDA-SF and Microsoft co-present Sketchflow on Tuesday, August 25, 2009

2009-08-11 Thread IxDA San Francisco
Our friends at Microsoft have a new product designed specifically for
interaction designers and IAs. It's called Sketchflow (part of the Blend 3
product), and it enables the sort of rapid and robust prototyping that is a
key part of what many of us do on a daily basis. A couple of us were invited
over to get a preview of the sorts of features Sketchflow offers, and it all
adds up to a really cool new tool to assist in design ideation and
communication.

Will Tschumy of Microsoft has generously offered to demo Sketchflow to our
community at Microsoft's swanky offices on Market Street at the top of the
Westfield Mall.

Thai food, beer, schwag, and (more importantly) test licenses for Sketchflow
will be provided.

Please be sure to RSVP if you're coming so we can be sure to have names for
security and get an accurate head count for food.

Time: 6:15 - 8:30pm

Location: Microsoft Office at Westfield Centre
835 Market Street, Suite 100
San Francisco, CA  94103

RSVP: http://ixdasf.ning.com/events/microsoft-ixda-sf-copresent

This event is FREE and open to the public.

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[IxDA Discuss] IxDA SF Presents Designers with Drinks on Wednesday, 7/1/09

2009-06-23 Thread IxDA San Francisco
No speaker, no demo, no panel, and no formalities at the next IxDA SF event.
We have upcoming IxDA SF events in the works, but we'd like to take this
opportunity to meet and chat with the local IxDA community over drinks.

Recruiters and job seekers, both welcome and encouraged. We'll bring our
name tags to help you identify each other.

Date: Wednesday, 7/1/09
Location: House of Shields (Upstairs)
39 New Montgomery Street
San Francisco, CA  94105
http://houseofshields.com/
Time: 6:30-8:30pm

Welcome to the Interaction Design Association (IxDA)!
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[IxDA Discuss] [Event] IxDA-SF Presents ProtoFarm on Tuesday, May 26, 2009 at Adobe Systems

2009-05-13 Thread IxDA San Francisco
IxDA-SF is happy to confirm our community-driven May event, ProtoFarm.

Prototyping is an important process for communicating and fleshing out
design ideas to project teams and clients.
Come support and learn tips and tricks from your fellow interaction designer
colleagues, as they demonstrate their prototyping process for current and
past projects, using a variety of prototyping tools and presentation
formats.

NO PHOTOGRAPHY, VIDEO OR AUDIO RECORDING ALLOWED.  Some of the work being
presented may not yet be out of the wild.  In the interest of client
privacy, we will not allow any type of recording.

PROPOSALS
Participants will be given 5 minutes to present their work. Presentations
can be on paper, digital or whatever format you choose.  If you wish to
participate in ProtoFarm, submit a proposal to Aynne Valencia or Josh Damon
Williams on the IxDA Ning site.
http://ixdasf.ning.com/

*Date
*Tuesday May 26, 2009 at 6:30pm - 8:00pm

*Sponsorship
*Thank you to Adobe Systems in San Francisco for offering the venue and
hosting the event.

*Location*
Adobe Systems
601 Townsend Street
San Francisco, CA  94103

Please RSVP on the IxDA-SF Ning site, to make the badge entry process a
smooth one.
http://ixdasf.ning.com/

SCHEDULE
6:30 pm - Socializing with light refreshments and Hiring Salon
(employers/recruiters, bring job descriptions to share)
7:00 pm - Presentation

This event is FREE and open to the public.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
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[IxDA Discuss] IxDA SF Presents When UX Research is Evil

2009-04-25 Thread IxDA San Francisco
*When UX Research is Evil*
Usually when you design and conduct a user research study, you're focused on
keeping the methods sound, recruiting good users, and asking the right
questions, which is already a tall order. Unfortunately, no matter how well
you conduct your studies, your methods have little to do with how the
research ultimately gets used. Everyone's a little bit to blame for this:
researchers can do evil by conducting useless research and presenting it
ineffectively; clients can do evil by misconstruing findings, or by
undervaluing research to begin with.

This talk will cover the ways that research can be misconducted,
misinterpreted, and misunderstood, and on the other hand, how you can
involve your clients in your research, to show them how and why it's done,
and get inspired to think about design problems through the eyes of real
users.

*NOW EXTRA SPICY! this panel promises to be a knock-down, drag-out, battle
to the last! Not for the squeamish or the faint of heart.*

*Nate Bolt*
After pioneering and directing the User Experience department at Clear Ink
in 1999, Nate Bolt co-founded Bolt | Peters. He now serves as the CEO, where
he has overseen hundreds of user research studies for Sony, Oracle, HP,
Greenpeace, Electronic Arts, and others. Beginning in 2003, he led the
creation of the first moderated remote user research software, Ethnio, which
is being used around the world to recruit hundreds of thousands of live
participants for research. Nate regularly gives presentations on native
environment research methods in both commercial and academic settings, and
is currently co-authoring Remote Research, a book on remote testing,
published by Rosenfeld Media.
*
Mark Trammell*
Mark Trammell is the User Experience Architect at Digg in San Francisco. His
work on the Web spans more than a decade and includes co-authoring two books
on Web standards and tenures with the United States Navy, the University of
Florida, the Web Standards Project Educational Task Force, and PayPal. While
leading a standards-based rebuild of the University of Florida Web presence,
he started an extensive user research program including tests throughout
Florida and taught user-centered design in UF's Digital Worlds Institute.
Trammell now leads user research at Digg. Trammell enjoys live music,
photography, and burritos.


*Peter Merholz*
Peter Merholz is a founding partner, board member, and president of Adaptive
Path. For more than seven years, Peter has been instrumental in developing
Adaptive Path's ability to provide world-class consulting, training, and
public events


*Jared M. Spool*
If you’ve ever seen Jared speak about usability, you know that he’s probably
the most effective, knowledgeable communicator on the subject today. What
you probably don’t know is that he has guided the research agenda and built
User Interface Engineering into the largest research organization of its
kind in the world. He’s been working in the field of usability and design
since 1978, before the term usability was ever associated with computers.

Jared spends his time working with the research teams at the company, helps
clients understand how to solve their design problems, explains to reporters
and industry analysts what the current state of design is all about, and is
a top-rated speaker at more than 20 conferences every year. He is also the
conference chair and keynote speaker at the annual User Interface
Conference, is on the faculty of the Tufts University Gordon Institute, and
manages to squeeze in a fair amount of writing time.


*Location*
Hot Studio
585 Howard Street, First Floor
San Francisco 94105

Schedule
6:30 pm – Socializing with light refreshments and Hiring Salon
(employers/recruiters, bring job descriptions to share)
7:00 pm – Presentation

This event is FREE and open to the public.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] [EVENT] IxDA-SF Presents: When UX Research is Evil - Tuesday, April 28th

2009-04-25 Thread IxDA San Francisco
*When UX Research is Evil*
Usually when you design and conduct a user research study, you're focused on
keeping the methods sound, recruiting good users, and asking the right
questions, which is already a tall order. Unfortunately, no matter how well
you conduct your studies, your methods have little to do with how the
research ultimately gets used. Everyone's a little bit to blame for this:
researchers can do evil by conducting useless research and presenting it
ineffectively; clients can do evil by misconstruing findings, or by
undervaluing research to begin with.

This talk will cover the ways that research can be misconducted,
misinterpreted, and misunderstood, and on the other hand, how you can
involve your clients in your research, to show them how and why it's done,
and get inspired to think about design problems through the eyes of real
users.

*NOW EXTRA SPICY! this panel promises to be a knock-down, drag-out, battle
to the last! Not for the squeamish or the faint of heart.*

*Nate Bolt*
After pioneering and directing the User Experience department at Clear Ink
in 1999, Nate Bolt co-founded Bolt | Peters. He now serves as the CEO, where
he has overseen hundreds of user research studies for Sony, Oracle, HP,
Greenpeace, Electronic Arts, and others. Beginning in 2003, he led the
creation of the first moderated remote user research software, Ethnio, which
is being used around the world to recruit hundreds of thousands of live
participants for research. Nate regularly gives presentations on native
environment research methods in both commercial and academic settings, and
is currently co-authoring Remote Research, a book on remote testing,
published by Rosenfeld Media.

*
Mark Trammell*
Mark Trammell is the User Experience Architect at Digg in San Francisco. His
work on the Web spans more than a decade and includes co-authoring two books
on Web standards and tenures with the United States Navy, the University of
Florida, the Web Standards Project Educational Task Force, and PayPal. While
leading a standards-based rebuild of the University of Florida Web presence,
he started an extensive user research program including tests throughout
Florida and taught user-centered design in UF's Digital Worlds Institute.
Trammell now leads user research at Digg. Trammell enjoys live music,
photography, and burritos.


*Peter Merholz*
Peter Merholz is a founding partner, board member, and president of Adaptive
Path. For more than seven years, Peter has been instrumental in developing
Adaptive Path's ability to provide world-class consulting, training, and
public events


*Jared M. Spool*
If you’ve ever seen Jared speak about usability, you know that he’s probably
the most effective, knowledgeable communicator on the subject today. What
you probably don’t know is that he has guided the research agenda and built
User Interface Engineering into the largest research organization of its
kind in the world. He’s been working in the field of usability and design
since 1978, before the term usability was ever associated with computers.

Jared spends his time working with the research teams at the company, helps
clients understand how to solve their design problems, explains to reporters
and industry analysts what the current state of design is all about, and is
a top-rated speaker at more than 20 conferences every year. He is also the
conference chair and keynote speaker at the annual User Interface
Conference, is on the faculty of the Tufts University Gordon Institute, and
manages to squeeze in a fair amount of writing time.


*Location*
Hot Studio
585 Howard Street, First Floor
San Francisco 94105

Schedule
6:30 pm – Socializing with light refreshments and Hiring Salon
(employers/recruiters, bring job descriptions to share)
7:00 pm – Presentation

This event is FREE and open to the public.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] IxDA SF Presents Interaction09 Redux - Saturday, March 14, 2009

2009-02-26 Thread IxDA San Francisco
IxDA SF presents Interaction09 Redux - Saturday, March 14th

Earlier this month, 460 interaction designers converged in Vancouver to
discuss, debate, and share a spectrum of topics that are important to
our community
of practice. The Interaction09 conference featured three days of tactical
workshops, smart sessions filled with practical advice, and a fantastic
collection of inspirational keynotes.

As you might expect, many of the contributors to the event came from our own
Bay Area backyard. To take advantage of that fact, our next IxDA SF event
will be a redux of the Interaction09 conference. Last year we followed up
the inaugural Interaction conference with a redux of Alan Cooper's keynote
-- this year we're going to deliver a whole sampling of conference sessions
with a 1/2 day event!

Our day will start at noon, and our currently schedule sessions are:

WORKSHOP
Well, we did all this research … now what?
Steve Portigal, Portigal Consulting (http://tr.im/gN6P)

LIGHTNING SESSIONS
Feeling: What makes an engaging product experience?
Kumi Akiyoshi, Adaptive Path (http://tr.im/gN78)

Postcard Patterns: An Agile UI Pattern Creation Process
Ian Swinson, Salesforce (http://tr.im/gN7c)

What’s in a game? A look at game design best practices as prime influencers
of interaction design.
Nadya Direkova, Razorfish (http://tr.im/gN7q)

KEYNOTE
Each One, Teach One (and Other Ideas for Delivering on the Promise)
Kim Goodwin, Cooper (http://tr.im/gN7x)

SPACE for this EVENT is LIMITED, so you MUST RSVP at ixdasf.org (forwards
to ixdasf.ning.com, and please update the RSVP if your plans change).

We're asking for a $20 suggested donation to cover chair rentals, snacks,
and materials.

Adaptive Path will be hosting the event at their office:
363 Brannan Street between (2nd and 3rd), SF
adaptivepath.com

For more information visit ixdasf.org

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
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[IxDA Discuss] [IxDA SF] Presents: Tap is the New Click with Dan Saffer, Tuesday 1/27, 6:30pm

2009-01-13 Thread IxDA San Francisco
*Hello friends!

We're kicking off the new year with an old friend, Dan Saffer of
Kicker Studios. Dan will be talking about his new book, Designing
Gestural Interfaces. The event will be held at Adobe which requires a
guest list and name badges, so please be sure to RSVP either on our
community site http://ixdasf.ning.com/events/ixda-sf-presents-tap-is-the-1
or respond to this email.

Looking forward to seeing you there!
- the IxDA SF team
Tap is the New Click*
Even though touchscreen and gestural technology has been around for decades,
Nintendo''s Wii, Apple''s iPhone and Microsoft Surface have heralded a new
era of interaction design where gestures in space and touches on a screen
will be as prominent as pointing and clicking.

But how do you create products for this new paradigm? While most of us know
how to design for web and desktop applications, many are still wondering how
to adequately design for interactive gestures. This talk covers the basics:
ergonomics, a brief history of gestural technology, prototyping and
documenting, and how to communicate the presence of a gestural interface to
users.

*About Dan Saffer*
Dan Saffer, a founder and principal designer at Kicker
Studiohttp://www.kickerstudio.com/,
has designed interactive products since 1995 that are currently used by
millions every day. Dan has led projects for large organizations like Nokia
and Time Warner to start-ups such as Ning and Foxmarks. An international
speaker and author, his acclaimed book Designing for
Interactionhttp://www.designingforinteraction.com/ (New
Riders) has been called a bookshelf must-have for anyone thinking of
creating new designs and has been translated into several languages. His
new book, Designing Gestural
Interfaceshttp://www.designinggesturalinterfaces.com/(O'Reilly)
was published in December 2008.

Dan is an internationally-recognized thought leader on design who has spoken
at conferences and taught workshops on interaction design all over the
world. Dan's writings on design have appeared in BusinessWeek, Vitamin, and
Boxes and Arrows. He has a Masters of Design in Interaction Design from
Carnegie Mellon University.

*Schedule*
6:30 pm – Socializing with light refreshments and Hiring Salon
(employers/recruiters, bring job descriptions to share)
7:00 pm – Presentation

This event is FREE and open to the public.
Brought to you by IxDA SF and Adobe.

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Re: [IxDA Discuss] [IxDA SF EVENT] High Fidelity Holiday: an interactive seasonal celebratory experience (aka PARTY) Thursday, 12/11

2008-12-09 Thread IxDA San Francisco
Hello friends-

Just a quick reminder that our kickin' holiday party is happening
this Thursday at the Hotel Utah. We'll have awesome bands, raffle
prizes, and words from some notables in our community. Plus, our
gracious sponsors Cooper, Microsoft, Hot Studio and Mule Design have
contributed to make sure we have a great party!

http://upcoming.yahoo.com/event/1363575

Also, we're seeking group photos of IxD teams in the Bay Area. Take
a minute to gather one up and send it to us, so your slice of the IxD
world is represented!

Hope to see you there!
- the IxDA SF team


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=35965



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Re: [IxDA Discuss] 9/24 [event] IxDA-SF presents:Breathing Life into Buildings: Interaction Design for Physical Spaces

2008-09-23 Thread IxDA San Francisco
Hello friends-

Just a quick reminder that our event Breathing Life Into Buildings:
Interaction Design for Physical Spaces is happening TOMORROW night
at Adobe San Francisco. Event details can be found here:
http://upcoming.yahoo.com/event/1084692

Please RSVP on our Google form so Adobe can have your security badge
ready when you arrive:
http://spreadsheets.google.com/viewform?key=p0VWQQDsWP14uxPIAv9lzUw

Hope to see you there!
-- the IxDA-SF team



. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=33305



Welcome to the Interaction Design Association (IxDA)!
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