Re: [IxDA Discuss] City experience

2009-07-21 Thread Jesse Zolna
One example I read about in a recent book, Nudge I believe, was Lake
Shore Drive in Chicago.  One section of road had many accidents because
it was a dangerous curve and people would ignore signs to slow down. 
The city of Chicago drew lines on the road that gradually came to be
closer and closer together.  The visual experience gave drivers the sensation of
speeding up.  Drivers compensate by slowing down, and accident rates
have dropped.

You could use that example in your pitch.

-Jesse

 __
Jesse S. Zolna, Ph.D.





From: Gregor Kiddie 
To: Rob Epstein ; disc...@ixda.org
Sent: Tuesday, July 21, 2009 10:55:00 AM
Subject: Re: [IxDA Discuss] City experience

That's a very intriguing set of questions there! No experience but my
curiosity is piqued!

How could you re-design a road (or pavement) from a UX perspective...
Fantastic question for an interview!

Gk.

Gregor Kiddie
Senior Developer
INPS

Tel:   01382 564343

Registered address: The Bread Factory, 1a Broughton Street, London SW8
3QJ

Registered Number: 1788577

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-Original Message-
From: discuss-boun...@lists.interactiondesigners.com
[mailto:discuss-boun...@lists.interactiondesigners.com] On Behalf Of Rob
Epstein
Sent: 21 July 2009 11:29
To: disc...@ixda.org
Subject: [IxDA Discuss] City experience

Has anyone provided UX / usability services to a city or local council,
regarding:

   - Road / sidewalk design and maintenance
   - Road signs - locations, standards, maintenance
   - Navigation signs - to local sites, main roads, points of interest
   - Traffic calming
   - Pedestrian crossings
   - Shared spaces
   - and in general, how to make cities more walkable, safe, and a great
   place to live.

I'd like to hear your experiences, war stories, and how you convinced
the
city that they needed you (or did they "get it" from the start?)

Thanks,
Rob

___
Rob Epstein
UX consultant

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Re: [IxDA Discuss] Research methods when you only have 2-3 hours or 2-3 days

2009-07-08 Thread Jesse Zolna
The coffee shop is one version of the man on the street approach, which can be 
done on the subway, in the park etc.   It does take some gumption, but more 
than that it takes the feeling that this HAS to be done.  Once you convince 
yourself you have no other choice, you will get it done.  


I will stake a place out for a bit and get comfortable (and caffeinated).  When 
I decide it is time to perform, I choose a target mostly on gut (in addition to 
visible target user characteristics) and follow the three second rule: decide 
if they are a good candidate in 3 seconds or move on.  If you observe 
carefully, you can tell if someone is more or less likely to be in a relaxed 
and flexible mood.  Just straight to the point "Hi, my name is X, and I am 
designing X.  I need feedback from everyday people like you to help make it 
better.  If you'll go through it with me for ten minutes while you drink your 
coffee, I'll buy your coffee." If they say yes, bring them to your table.  The 
approach is often awkward, and you will certainly hear a lot of 'no', but the 
outcome is rewarding.  You can do a couple people here and there without much 
issue, but if you plan to spend hours there, you might talk to management.  

Sometimes getting a pair of people is also fun.

It is easier with mobile apps.  

Having a camera-person (in public spaces) to make it more like a news interview 
can help people 'get it'.

-Jesse
__
Jesse S. Zolna, Ph.D.





From: Jason Robb 
To: disc...@ixda.org
Sent: Wednesday, July 8, 2009 10:32:24 AM
Subject: Re: [IxDA Discuss] Research methods when you only have 2-3 hours or 
2-3 days

Todd et al.,

Awesome! I'm so glad you asked this question...

The current state of my company culture allows me literally no time
for testing people outside of our organization. So when we want to
test some new idea, we usually try it on our own internal resources,
student advisers and the dev team.

Recruiting in a coffee shop is an awesome idea. I wonder if I could
get the gumption to try it. What does this process look like? "Hey
I'll buy your coffee if you try our site, it'll take 10
minutes"... a lot of people are going for coffee to break. How
successful has this method been for you, Jesse?

Cheers,

Jason R.

--
Jason Robb
Experience Design & Implementation

http://jasonrobb.com
http://uxboston.com
http://uiscraps.tumblr.com



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Re: [IxDA Discuss] Doctoral study in design.

2009-02-23 Thread Jesse Zolna
I agree Eirik.  I am
surprised, given the recent discussion of design education programs, that there
has been little to no response to this topic.  I suspect it is because the 
following statements are true, and many of
the designers on this board do not find it as scary as you do, but rather find
it appropriate.
 “Few undergraduate design students, especially those in
single-discipline colleges of art in the USA, engage in original, disciplined
inquiry intended to inform design decisions, nor do most learn how to read and
apply research findings from other fields.
 …
A small portion of American undergraduate design students
eventually enroll in master’s programs, where the dominant educational model –
borrowed from the studio arts – addresses the refinement of practice-oriented
skills and portfolios.”
 In the interest in sparking discussion, I’d like to mention
that I myself have witnessed many events where designers say ”research shows …”
and have wondered if they think saying those magical words is simply a bullet
proof way to win an argument.  There have
been times when I have doubted the existence or relevance of said research, and
that makes me nervous about those other times when I trust such an
assertion.  
 One top-of-mind example is when I recently read the
following words on these boards: “Studies show people go bananas for
"FREE".”  I do not usually
disagree or doubt designers when they make these statements (especially
something as self-evident as this), but I rarely if ever actually see the 
research
or a reference, which I can say from first-hand knowledge would not fly in a
PhD program.  In this example, I would
bet there are some caveats to users’ jumping on free things (e.g., if they
think they might get SPAMed or compromise their privacy or download a virus,
etc.).  Perhaps a research informed
education would reduce this practice.
 The article suggests the creation of a dependable research
database.  Providing a place for
designers to ‘get’ and share their research would be great.  
 Even better, I believe that applied-research is most valuable
when it is conducted in context, and providing (some) designers with the chops
to do so would be of great value to the field.  Rather than the blanket 
"research shows..." statement,
designers should more often say "I did research in this context on this question
and and it shows..."  This is of
course difficult, and requires the progression of rapid design research
methods.  What are people's opinions on
useful rapid (as in, more rapid than even one day of lab-tests) research?  What 
do you use?  Maybe a database of this is also necessary.
 As the authors conclude: “…it is also clear that development
in this area will be slow without broader recognition that research matters to
the future of the design professions and that the outcomes of design decisions
have consequences in society.”  It matters
folks, and I think this community is as open to research as anyone.  How do you 
use research and what is your
advice for  or argument against the
authors of this article?
 __
Jesse S. Zolna, Ph.D.





From: Eirik Midttun 
To: disc...@ixda.org
Sent: Friday, February 20, 2009 6:20:12 AM
Subject: Re: [IxDA Discuss] Doctoral study in design.

Why the exclamation mark behind engineering?

I find some of the things in "What Does the Field Think about
Research?" rather scary. I don't live in the US so maybe it is
better elsewhere. Anyway it has to change, or the discipline won't
survive.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] A Study on how End User's perceive change

2009-01-14 Thread Jesse Zolna
Hi Shashank,

Sounds like an interesting topic.  The way your phrase it now seems
rather broad, but if one of the aspects of "change" you are looking
at includes visual placement of menu items and icons etc, you might
look at the Psych lit in visual scene perception.

good luck and go jackets!


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] What's the right default font size for a website?

2008-09-10 Thread Jesse Zolna
Hi,
I don't know the research or have any citations, but I believe the research 
essentially says:  bigger font is easier to read and/or is read faster.  Of 
course, you are trading off large font size with fitting more information into 
your text region or above the fold, or whatever your constraints are.  I think 
getting your content so that it fits into your overall design scheme and makes 
for a good user experience is the main issue you need to consider and/or test.  
Not to mention that my very general statement must be taken with a grain of 
salt, as *extremely* large font might be disconcerting to users.

Most sites set the font pretty small.  Hopefully someone who really needs 
enlarged font (e.g., w/ low vision) has set their browser to change the font 
across the board.  Therefore, sticking with convention - assuming you want your 
site to be conventional in this way - seems advisable.  If your site is aimed 
at helping ppl with low vision adjust thier browser settings, well, you 
probobly would start with larger font.  

Yohan's guidelines seem about right, but I would use a serif-font for printed 
materials.

-Jesse



- Original Message 
From: Nick Gassman <[EMAIL PROTECTED]>
To: IXDA list <[EMAIL PROTECTED]>
Sent: Wednesday, September 10, 2008 2:28:45 AM
Subject: [IxDA Discuss] What's the right default font size for a website?

Is there any research on font sizes? Yes, you should build your site
so users can change the size, but in reality many who would benefit
from doing so don't know that you can, even if you provide the tools.

You need to start with an appropriate default. What should that
default be?
*Nick Gassman - Usability and Standards Manager - http://ba.com *
* I vote for reply-to to go to the list*

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