Re: [PATCH 2/2] drm/sched: Rename to drm_sched_wakeup_if_canqueue()

2023-05-17 Thread Luben Tuikov
Ignore this series--I'll repost without the duplication.

Regards,
Luben

On 2023-05-17 19:08, Luben Tuikov wrote:
> Rename drm_sched_wakeup() to drm_sched_wakeup_if_canqueue() since the former
> is misleading, as it wakes up the GPU scheduler _only if_ more jobs can be
> queued to the underlying hardware.
> 
> This distinction is important to make, since the wake conditional in the GPU
> scheduler thread wakes up when other conditions are also true, e.g. when there
> are jobs to be cleaned. For instance, a user might want to wake up the
> scheduler only because there are more jobs to clean, but whether we can queue
> more jobs is irrelevant.
> 
> Cc: Christian König 
> Cc: Alex Deucher 
> Signed-off-by: Luben Tuikov 
> ---
>  drivers/gpu/drm/scheduler/sched_entity.c | 4 ++--
>  drivers/gpu/drm/scheduler/sched_main.c   | 6 +++---
>  include/drm/gpu_scheduler.h  | 2 +-
>  3 files changed, 6 insertions(+), 6 deletions(-)
> 
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
> b/drivers/gpu/drm/scheduler/sched_entity.c
> index cfb433e9200586..371b44fb4bacf4 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -342,7 +342,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
>   container_of(cb, struct drm_sched_entity, cb);
>  
>   drm_sched_entity_clear_dep(f, cb);
> - drm_sched_wakeup(entity->rq->sched);
> + drm_sched_wakeup_if_canqueue(entity->rq->sched);
>  }
>  
>  /**
> @@ -565,7 +565,7 @@ void drm_sched_entity_push_job(struct drm_sched_job 
> *sched_job)
>   if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
>   drm_sched_rq_update_fifo(entity, submit_ts);
>  
> - drm_sched_wakeup(entity->rq->sched);
> + drm_sched_wakeup_if_canqueue(entity->rq->sched);
>   }
>  }
>  EXPORT_SYMBOL(drm_sched_entity_push_job);
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> b/drivers/gpu/drm/scheduler/sched_main.c
> index 8739322c30321b..f437dbe62112cc 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -860,12 +860,12 @@ static bool drm_sched_can_queue(struct 
> drm_gpu_scheduler *sched)
>  }
>  
>  /**
> - * drm_sched_wakeup - Wake up the scheduler when it is ready
> - *
> + * drm_sched_wakeup_if_canqueue - Wake up the scheduler
>   * @sched: scheduler instance
>   *
> + * Wake up the scheduler if we can queue jobs.
>   */
> -void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
> +void drm_sched_wakeup_if_canqueue(struct drm_gpu_scheduler *sched)
>  {
>   if (drm_sched_can_queue(sched))
>   wake_up_interruptible(>wake_up_worker);
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 31d1f5166c79fe..a05dd01e264842 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -549,7 +549,7 @@ void drm_sched_entity_modify_sched(struct 
> drm_sched_entity *entity,
> unsigned int num_sched_list);
>  
>  void drm_sched_job_cleanup(struct drm_sched_job *job);
> -void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
> +void drm_sched_wakeup_if_canqueue(struct drm_gpu_scheduler *sched);
>  void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job 
> *bad);
>  void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
>  void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);



Re: [PATCH 2/2] drm/sched: Rename to drm_sched_wakeup_if_canqueue()

2023-05-17 Thread Luben Tuikov
On 2023-05-17 16:43, Alex Deucher wrote:
> On Wed, May 17, 2023 at 3:04 PM Luben Tuikov  wrote:
>>
>> Rename drm_sched_wakeup() to drm_sched_wakeup_if_canqueue() since the former
> 
> I think drm_sched_wakeup_if_can_queue() looks cleaner.

Yeah, I can change it to this--I was concerned of too many underscores in the 
name.
(I was also considering drm_sched_wakeup_queue_cond() to mean "wake up if
we can queue conditionally...)

Regards,
Luben

> 
> Alex
> 
>> is misleading, as it wakes up the GPU scheduler _only if_ more jobs can be
>> queued to the underlying hardware.
>>
>> This distinction is important to make, since the wake conditional in the GPU
>> scheduler thread wakes up when other conditions are also true, e.g. when 
>> there
>> are jobs to be cleaned. For instance, a user might want to wake up the
>> scheduler only because there are more jobs to clean, but whether we can queue
>> more jobs is irrelevant.
>>
>> Cc: Christian König 
>> Cc: Alex Deucher 
>> Signed-off-by: Luben Tuikov 
>> ---
>>  drivers/gpu/drm/scheduler/sched_entity.c | 4 ++--
>>  drivers/gpu/drm/scheduler/sched_main.c   | 6 +++---
>>  include/drm/gpu_scheduler.h  | 2 +-
>>  3 files changed, 6 insertions(+), 6 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
>> b/drivers/gpu/drm/scheduler/sched_entity.c
>> index cfb433e9200586..371b44fb4bacf4 100644
>> --- a/drivers/gpu/drm/scheduler/sched_entity.c
>> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
>> @@ -342,7 +342,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
>> container_of(cb, struct drm_sched_entity, cb);
>>
>> drm_sched_entity_clear_dep(f, cb);
>> -   drm_sched_wakeup(entity->rq->sched);
>> +   drm_sched_wakeup_if_canqueue(entity->rq->sched);
>>  }
>>
>>  /**
>> @@ -565,7 +565,7 @@ void drm_sched_entity_push_job(struct drm_sched_job 
>> *sched_job)
>> if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
>> drm_sched_rq_update_fifo(entity, submit_ts);
>>
>> -   drm_sched_wakeup(entity->rq->sched);
>> +   drm_sched_wakeup_if_canqueue(entity->rq->sched);
>> }
>>  }
>>  EXPORT_SYMBOL(drm_sched_entity_push_job);
>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
>> b/drivers/gpu/drm/scheduler/sched_main.c
>> index 8739322c30321b..f437dbe62112cc 100644
>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>> @@ -860,12 +860,12 @@ static bool drm_sched_can_queue(struct 
>> drm_gpu_scheduler *sched)
>>  }
>>
>>  /**
>> - * drm_sched_wakeup - Wake up the scheduler when it is ready
>> - *
>> + * drm_sched_wakeup_if_canqueue - Wake up the scheduler
>>   * @sched: scheduler instance
>>   *
>> + * Wake up the scheduler if we can queue jobs.
>>   */
>> -void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
>> +void drm_sched_wakeup_if_canqueue(struct drm_gpu_scheduler *sched)
>>  {
>> if (drm_sched_can_queue(sched))
>> wake_up_interruptible(>wake_up_worker);
>> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
>> index 31d1f5166c79fe..a05dd01e264842 100644
>> --- a/include/drm/gpu_scheduler.h
>> +++ b/include/drm/gpu_scheduler.h
>> @@ -549,7 +549,7 @@ void drm_sched_entity_modify_sched(struct 
>> drm_sched_entity *entity,
>> unsigned int num_sched_list);
>>
>>  void drm_sched_job_cleanup(struct drm_sched_job *job);
>> -void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
>> +void drm_sched_wakeup_if_canqueue(struct drm_gpu_scheduler *sched);
>>  void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job 
>> *bad);
>>  void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
>>  void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
>> --
>> 2.40.1
>>



Re: [PATCH 2/2] drm/sched: Rename to drm_sched_wakeup_if_canqueue()

2023-05-17 Thread Alex Deucher
On Wed, May 17, 2023 at 3:04 PM Luben Tuikov  wrote:
>
> Rename drm_sched_wakeup() to drm_sched_wakeup_if_canqueue() since the former

I think drm_sched_wakeup_if_can_queue() looks cleaner.

Alex

> is misleading, as it wakes up the GPU scheduler _only if_ more jobs can be
> queued to the underlying hardware.
>
> This distinction is important to make, since the wake conditional in the GPU
> scheduler thread wakes up when other conditions are also true, e.g. when there
> are jobs to be cleaned. For instance, a user might want to wake up the
> scheduler only because there are more jobs to clean, but whether we can queue
> more jobs is irrelevant.
>
> Cc: Christian König 
> Cc: Alex Deucher 
> Signed-off-by: Luben Tuikov 
> ---
>  drivers/gpu/drm/scheduler/sched_entity.c | 4 ++--
>  drivers/gpu/drm/scheduler/sched_main.c   | 6 +++---
>  include/drm/gpu_scheduler.h  | 2 +-
>  3 files changed, 6 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
> b/drivers/gpu/drm/scheduler/sched_entity.c
> index cfb433e9200586..371b44fb4bacf4 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -342,7 +342,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
> container_of(cb, struct drm_sched_entity, cb);
>
> drm_sched_entity_clear_dep(f, cb);
> -   drm_sched_wakeup(entity->rq->sched);
> +   drm_sched_wakeup_if_canqueue(entity->rq->sched);
>  }
>
>  /**
> @@ -565,7 +565,7 @@ void drm_sched_entity_push_job(struct drm_sched_job 
> *sched_job)
> if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
> drm_sched_rq_update_fifo(entity, submit_ts);
>
> -   drm_sched_wakeup(entity->rq->sched);
> +   drm_sched_wakeup_if_canqueue(entity->rq->sched);
> }
>  }
>  EXPORT_SYMBOL(drm_sched_entity_push_job);
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> b/drivers/gpu/drm/scheduler/sched_main.c
> index 8739322c30321b..f437dbe62112cc 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -860,12 +860,12 @@ static bool drm_sched_can_queue(struct 
> drm_gpu_scheduler *sched)
>  }
>
>  /**
> - * drm_sched_wakeup - Wake up the scheduler when it is ready
> - *
> + * drm_sched_wakeup_if_canqueue - Wake up the scheduler
>   * @sched: scheduler instance
>   *
> + * Wake up the scheduler if we can queue jobs.
>   */
> -void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
> +void drm_sched_wakeup_if_canqueue(struct drm_gpu_scheduler *sched)
>  {
> if (drm_sched_can_queue(sched))
> wake_up_interruptible(>wake_up_worker);
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 31d1f5166c79fe..a05dd01e264842 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -549,7 +549,7 @@ void drm_sched_entity_modify_sched(struct 
> drm_sched_entity *entity,
> unsigned int num_sched_list);
>
>  void drm_sched_job_cleanup(struct drm_sched_job *job);
> -void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
> +void drm_sched_wakeup_if_canqueue(struct drm_gpu_scheduler *sched);
>  void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job 
> *bad);
>  void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
>  void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
> --
> 2.40.1
>