[Bug 5037] r300 driver misrenders celestia textures

2005-12-07 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5037  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-12-07 19:20 ---
Verified. For the benefit of others: it works for me with:
Xorg 7.0-rc3 (built with Mesa 6.4.1 headers)
Mesa cvs (as of Dec 6 2005 19:30 CET)
Radeon drm kernel bits version 1.20.0 from drm cvs (Dec 7 2005 08:40 CET)

No extensive testing yet, but initial textures look great in celestia.  
 
 
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[Bug 3380] Dynamically generate GL dispatch functions for PowerPC

2005-12-07 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=3380  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-12-07 20:08 ---
I managed to build libGL with this, but when running glxinfo, it dies with
SIGILL in glGetString (the first gl[^X] function called).  
 
 
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Re: [Dri-users] Stuck with FC4 / i915 Graphics

2005-12-07 Thread Joachim Frieben
There is no need to tweak xorg.cf in order to build experimental
DRI drivers. This is easily done in xorg.spec by adding savage
to DevelDRIDrivers and setting #define BuildDevelDRIDrivers YES

 btw, the site is updated ! :)
 http://sergiomb.no-ip.org/xorg/xorgRC3




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[Bug 3380] Dynamically generate GL dispatch functions for PowerPC

2005-12-07 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=3380  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-12-08 03:34 ---
Created an attachment (id=4026)
 -- (https://bugs.freedesktop.org/attachment.cgi?id=4026action=view)
Mesa patch to use generated PPC assembly

Testing instructions:

* Save the current version of the generator script as
Mesa/src/mesa/glapi/gl_ppc_asm.py
* Apply the Mesa patch
* make -C Mesa/src/mesa/glapi
* Rebuild libGL (you may have to manually remove at least
Mesa/src/mesa/main/dispatch.o) and watch glxinfo die with SIGILL ;)  
 
 
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texture corruption on radeon M7...

2005-12-07 Thread Dave Airlie

If you take a look at
http://www.skynet.ie/~airlied/butns.png

you'll see the same texture being drawn in two places, however the second
one is corrupt along the triangle join line...

the only difference between the two is the glTranslate called before them
moves the centre point to a different place.. my co-ordinate system is
(-0.5-0.5), on an 800x600 screen. I'm starting to wonder do I need to
change to a 0..800 coordinate and use the 0.375 rule.. as far as I can see
applying a 1.0/800 * 0.375 adjust fixes some cases but breaks others..

any ideas where I'm going wrong? the Mesa SW renderer seems to get it
correct.. am I looking at a chip bug?

Dave.

-- 
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http://www.skynet.ie/~airlied / airlied at skynet.ie
Linux kernel - DRI, VAX / pam_smb / ILUG



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[Bug 5280] Display sometimes locked up on resume on i810 w/DRI enabled

2005-12-07 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5280  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-12-08 12:57 ---
Created an attachment (id=4040)
 -- (https://bugs.freedesktop.org/attachment.cgi?id=4040action=view)
My xorg.conf
  
 
 
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[Bug 5280] Display sometimes locked up on resume on i810 w/DRI enabled

2005-12-07 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5280  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-12-08 12:58 ---
Created an attachment (id=4041)
 -- (https://bugs.freedesktop.org/attachment.cgi?id=4041action=view)
Log file of crash
  
 
 
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[Bug 5280] Display sometimes locked up on resume on i810 w/DRI enabled

2005-12-07 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=5280  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-12-08 12:59 ---
For what it's worth, my suspend-to-ram script does:

chvt 1
vbetool vbestate save  /tmp/vbe
echo mem  /sys/power/state
vbetool vbestate restore  /tmp/vbe
chvt 7  
 
 
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Re: texture corruption on radeon M7...

2005-12-07 Thread Brian Paul

Dave Airlie wrote:

If you take a look at
http://www.skynet.ie/~airlied/butns.png

you'll see the same texture being drawn in two places, however the second
one is corrupt along the triangle join line...

the only difference between the two is the glTranslate called before them
moves the centre point to a different place.. my co-ordinate system is
(-0.5-0.5), on an 800x600 screen. I'm starting to wonder do I need to
change to a 0..800 coordinate and use the 0.375 rule.. as far as I can see
applying a 1.0/800 * 0.375 adjust fixes some cases but breaks others..

any ideas where I'm going wrong? the Mesa SW renderer seems to get it
correct.. am I looking at a chip bug?


As long as the texcoords at all four corners are being translated the 
same amount, I wouldn't expect any differences in interpolation along 
the shared edge for the two triangles.


If you've got a simple test program, perhaps some of us can test w/ 
different hardware.


-Brian


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[Bug 5280] Display sometimes locked up on resume on i810 w/DRI enabled

2005-12-07 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to
   
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https://bugs.freedesktop.org/show_bug.cgi?id=5280  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-12-08 13:01 ---
Note that if DRI is disabled with:

Option DRI off

this does not occur and resume works fine 100% of the time.  
 
 
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Re: [Dri-users] Stuck with FC4 / i915 Graphics

2005-12-07 Thread Sergio Monteiro Basto
On Wed, 2005-12-07 at 10:53 +0100, Joachim Frieben wrote:
 There is no need to tweak xorg.cf 

Well the philosophy of the patches in .specs, is to be upstream into
Xorg sources. 
BTW: So all the patches there, except customizations, still candidates
to be upstream. 

 in order to build experimental
 DRI drivers. This is easily done in xorg.spec by adding savage
 to DevelDRIDrivers and setting #define BuildDevelDRIDrivers YES
 

Savage no longer need be a DevelDRIDriver, you can put it on DRIDrivers
without needing #define BuildDevelDRIDrivers YES

  btw, the site is updated ! :)
  http://sergiomb.no-ip.org/xorg/xorgRC3

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smime.p7s
Description: S/MIME cryptographic signature


Tiny patch for a typedef...

2005-12-07 Thread Malek
Hey guys,
Just setting up a laptop here, was compiling from CVS and hit an error.
Seems someone left an extra _ in a type definition... did a search thru
the code and the _'ed version isn't used anywhere, so I'm guessing it
was just a typo.

I'm not sure what the format you guys want for patches, so I'm guessing
it's the same as everywhere else and a diff -u...



diff -u  include/GL/gl.h.orig include/GL/gl.h
--- include/GL/gl.h.orig2005-12-08 19:12:49.0 +1300
+++ include/GL/gl.h 2005-12-08 19:10:39.0 +1300
@@ -2244,8 +2244,8 @@
typedef unsigned __int64 GLuint64EXT;
 #else
/* this might actually be a 32-bit type */
-   typedef long int GLint64_EXT;
-   typedef unsigned long int GLuint64_EXT;
+   typedef long int GLint64EXT;
+   typedef unsigned long int GLuint64EXT;
 #endif
 
 #define GL_TIME_ELAPSED_EXT  0x88BF



Hardly even worth writing a patch for really =)

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